From 432e0f494ae058aa329838df066f71c9eef1671a Mon Sep 17 00:00:00 2001 From: Machiel Date: Wed, 14 Oct 2026 12:06:09 +0200 Subject: [PATCH] =?UTF-8?q?v0.7.5:=20AR=20en=20schermvullend=20in=20de=20l?= =?UTF-8?q?ight-versie:=20knop=20rechtsboven=20in=20de=20weergave;=20op=20?= =?UTF-8?q?een=20telefoon/tablet=20het=20ontwerp=20als=20GLB=20in=20model-?= =?UTF-8?q?viewer=20over=20de=20hele=20pagina=20met=20"Bekijk=20in=20je=20?= =?UTF-8?q?tuin"=20(ware=20grootte,=20WebXR/Scene=20Viewer/Quick=20Look,?= =?UTF-8?q?=20op=20iOS=20maakt=20model-viewer=20de=20USDZ;=20model-viewer?= =?UTF-8?q?=204.3.1,=20Apache-2.0,=20UMD=20met=20eigen=20three.js,=20pas?= =?UTF-8?q?=20geladen=20bij=20de=20eerste=20keer=20AR),=20op=20de=20deskto?= =?UTF-8?q?p=20de=20weergave=20schermvullend=20(scrollwiel=20zoomt=20dan?= =?UTF-8?q?=20direct);=20GlbWriter=20(js/core/glb-writer.js):=20glTF=202.0?= =?UTF-8?q?=20binair=20uit=20three.js-objecten,=20=C3=A9=C3=A9n=20primitiv?= =?UTF-8?q?e=20per=20materiaal,=20PBR=20met=20lineaire=20kleuren,=20textur?= =?UTF-8?q?en=20als=20JPEG/PNG=20op=20een=20macht=20van=202=20tot=201024?= =?UTF-8?q?=20px=20met=20de=20textuurmatrix=20in=20de=20UV's,=20lichtbunde?= =?UTF-8?q?ls=20en=20-vegen=20weg,=20nul-driehoeken=20eruit=20en=20lege=20?= =?UTF-8?q?normalen=20naar=20de=20vlaknormaal=20(valideert=20zonder=20fout?= =?UTF-8?q?en);=20GLB=20=C3=A9=C3=A9n=20keer=20per=20ontwerp,=20el.tectumL?= =?UTF-8?q?ight.glb()=20en=20een=20testknop=20GLB=20op=20light.html;=20Hou?= =?UTF-8?q?seModel.rootGroups=20en=20groundOrigin=20gedeeld=20met=20de=20r?= =?UTF-8?q?ender-export?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-Authored-By: Claude Opus 5.5 --- README.md | 17 +- css/light.css | 42 ++ js/app.js | 2 +- js/core/glb-writer.js | 211 ++++++ js/house/house-model.js | 17 +- js/house/house.js | 9 +- js/light/light.js | 167 ++++- js/vendor/model-viewer-umd.min.js | 1117 +++++++++++++++++++++++++++++ js/vendor/model-viewer.LICENSE | 202 ++++++ light.html | 21 +- 10 files changed, 1766 insertions(+), 39 deletions(-) create mode 100644 js/core/glb-writer.js create mode 100644 js/vendor/model-viewer-umd.min.js create mode 100644 js/vendor/model-viewer.LICENSE diff --git a/README.md b/README.md index 4f3831e..108c5be 100644 --- a/README.md +++ b/README.md @@ -20,11 +20,12 @@ build-stap. Direct openen via `file://` werkt niet (texturen/lucht). ``` index.html app-shell: bovenbalk (menu, documenten, opslaan), sneltoetsen, splashscreen css/app.css alle stijl -js/vendor/ three.js r128, eigen OrbitControls, jsPDF, qrcode-generator 1.4.4 (MIT, Kazuhiko Arase; QR in de light-PDF) +js/vendor/ three.js r128, eigen OrbitControls, jsPDF, qrcode-generator 1.4.4 (MIT, Kazuhiko Arase; QR in de light-PDF), + model-viewer 4.3.1 (Apache-2.0, Google; UMD-bundel met eigen three.js, AR in de light-versie) js/core/ gedeelde helpers: geometrie, weergavelagen (lagenmenu), menubalk, eigenschappenpaneel (inspector.js), UI-kit (werkbalk, weergave, popovers), PDF-bladen, DXF-schrijver (dxf-writer.js), IFC-schrijver (ifc-writer.js), OBJ-schrijver - (obj-writer.js), ZIP (zip-writer.js), labels, camerageheugen, + (obj-writer.js), GLB-schrijver (glb-writer.js), ZIP (zip-writer.js), labels, camerageheugen, skybox, licentie, logo js/wall/ WallModel (logica) + wand-PDF + wand-editor js/floor/ FloorModel (logica) + vloer-PDF + vloer-editor @@ -339,7 +340,7 @@ assets/ logo, texturen, skybox Beperkte configurator voor de websitepagina van één model (later in de HUGO-build; nu los via `light.html?model=`). Inbedden: de stylesheets en scripts uit `light.html` plus `
` (mount vanzelf), of -`TectumLight.mount(el, { model, frames })`. +`TectumLight.mount(el, { model, frames, url, modelViewer })`. - **Rekent als de configurator** (zelfde `HouseModel.computeParts`, totalen en `CostModel`), maar toont alleen: indicatieve prijs incl. btw (afgerond op € 100), buitenmaten, bouwhoogte, bruto/leefbaar m², @@ -379,6 +380,16 @@ plus `
` (mount vanzelf), of kosten) en als laatste het stappenplan van de site ("Hoe verloopt het traject?") met een blok over maatwerk met de eigen software (keuken op maat, indeling, ramen en deuren). Contact en stappen staan in `LightPdf.COMPANY` en `STEPS`. +- **AR / schermvullend:** knop rechtsboven in de weergave. Op een telefoon of tablet: het ontwerp als GLB + (`GlbWriter`, afgewerkte woning zoals in 3D, één primitive per materiaal, texturen als JPEG/PNG tot 1024 px, + lichtbundels weg; maaiveld onder het midden = oorsprong, `HouseModel.groundOrigin`) in model-viewer, over de + hele pagina, met de knop "Bekijk in je tuin" (ware grootte; `ar-modes="webxr scene-viewer quick-look"`, op iOS + maakt model-viewer zelf de USDZ). model-viewer wordt pas bij de eerste keer geladen + (`js/vendor/model-viewer-umd.min.js` naast `js/light/`, of `modelViewer`/`data-model-viewer`). AR vraagt + https; Scene Viewer (Android zonder WebXR) heeft bovendien een publieke URL van de GLB nodig, een blob-URL + werkt daar niet. Op de desktop: de weergave schermvullend (Fullscreen API; het scrollwiel zoomt dan direct). + Per ontwerp wordt de GLB één keer gemaakt; `el.tectumLight.glb()` geeft `{ blob, url, stats }` (op + `light.html` de testknop GLB). ## Kosten en prijzen (CSV) diff --git a/css/light.css b/css/light.css index 6b6b73d..bc2b0ad 100644 --- a/css/light.css +++ b/css/light.css @@ -65,6 +65,15 @@ .tectum-light.view-cut .tl-cutbar { display: flex; } .tectum-light .tl-cutbar input { width: 150px; accent-color: var(--tl-primary); } .tectum-light .tl-cutbar output { min-width: 4.2em; font-weight: 600; font-variant-numeric: tabular-nums; } +/* Rechtsboven: AR (telefoon/tablet) of schermvullend (desktop). */ +.tectum-light .tl-xbtn { + position: absolute; top: 10px; right: 10px; width: 35px; height: 35px; padding: 0; border: 0; border-radius: 8px; + display: inline-flex; align-items: center; justify-content: center; font-size: 18px; cursor: pointer; + background: rgba(255, 255, 255, 0.94); box-shadow: 0 1px 4px rgba(0, 0, 0, 0.15); color: var(--tl-text); +} +.tectum-light .tl-xbtn:hover { color: var(--tl-primary); } +.tectum-light .tl-xbtn[hidden] { display: none; } +.tectum-light.has-xbtn .tl-busy { right: 53px; } .tectum-light .tl-hint { left: 10px; bottom: 10px; font-size: 12px; color: var(--tl-muted); padding: 3px 8px; box-shadow: none; pointer-events: none; } .tectum-light .tl-busy { top: 10px; right: 10px; display: none; align-items: center; gap: 8px; padding: 6px 12px; } .tectum-light.is-busy .tl-busy { display: inline-flex; } @@ -174,6 +183,8 @@ .tectum-light .tl-hint { display: none; } .tectum-light .tl-viewbar { left: 8px; right: 8px; top: 8px; } .tectum-light .tl-viewbar button { flex: 1; justify-content: center; } + .tectum-light.has-xbtn .tl-viewbar { right: 51px; } + .tectum-light .tl-xbtn { top: 8px; right: 8px; width: 37px; height: 37px; } .tectum-light .tl-cutbar { left: 8px; right: 8px; top: 50px; } .tectum-light .tl-cutbar input { flex: 1; width: auto; } .tectum-light .tl-busy { top: auto; bottom: 10px; right: 10px; } @@ -187,3 +198,34 @@ .tectum-light .tl-viewbar button .bi { display: none; } .tectum-light .tl-facts { grid-template-columns: 1fr; } } + +/* AR-weergave (model-viewer) over de hele pagina. Staat buiten .tectum-light: die is een container en zou het kader van + position: fixed worden. Kleur van de knop = --tl-primary. */ +html.tl-noscroll, html.tl-noscroll body { overflow: hidden; } +.tl-arview { + position: fixed; inset: 0; z-index: 2147483000; display: none; background: #dfe6ec; color: #212121; + font: 14px/1.4 -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, sans-serif; +} +.tl-arview.on { display: block; } +.tl-arview *, .tl-arview *::before, .tl-arview *::after { box-sizing: border-box; } +.tl-arview model-viewer { display: block; width: 100%; height: 100%; background: #dfe6ec; --poster-color: transparent; } +.tl-arview .tl-ar-top { + position: absolute; top: 0; left: 0; right: 0; display: flex; align-items: center; justify-content: space-between; gap: 12px; + padding: max(10px, env(safe-area-inset-top)) 12px 10px 16px; pointer-events: none; +} +.tl-arview .tl-ar-title { font-size: 17px; font-weight: 700; } +.tl-arview .tl-ar-close { + pointer-events: auto; width: 44px; height: 44px; margin: 0; padding: 0; border: 0; border-radius: 50%; cursor: pointer; + display: inline-flex; align-items: center; justify-content: center; font-size: 18px; color: inherit; + background: rgba(255, 255, 255, 0.94); box-shadow: 0 1px 4px rgba(0, 0, 0, 0.15); +} +.tl-arview .tl-ar-go { + position: absolute; left: 50%; bottom: calc(44px + env(safe-area-inset-bottom)); transform: translateX(-50%); + display: inline-flex; align-items: center; gap: 9px; height: 50px; margin: 0; padding: 0 24px; border: 0; border-radius: 25px; + background: #b95913; color: #fff; font-family: inherit; font-size: 16px; font-weight: 600; line-height: 1; white-space: nowrap; cursor: pointer; box-shadow: 0 2px 10px rgba(0, 0, 0, 0.25); +} +.tl-arview .tl-ar-go .bi { font-size: 22px; } +.tl-arview .tl-ar-note { + position: absolute; left: 16px; right: 16px; bottom: calc(14px + env(safe-area-inset-bottom)); + text-align: center; font-size: 12px; color: #5b6673; pointer-events: none; +} diff --git a/js/app.js b/js/app.js index 06d13ec..24779cc 100644 --- a/js/app.js +++ b/js/app.js @@ -4,7 +4,7 @@ * Alle rechten voorbehouden. Gebruik uitsluitend met schriftelijke toestemming. * Zie LICENTIE.md. */ -const APP_VERSION = '0.7.4'; +const APP_VERSION = '0.7.5'; // 0.0.X per kleine iteratie, 0.X.0 per mijlpaal, X.0.0 bij live-gang. let tabs = []; diff --git a/js/core/glb-writer.js b/js/core/glb-writer.js new file mode 100644 index 0000000..e8e0cd3 --- /dev/null +++ b/js/core/glb-writer.js @@ -0,0 +1,211 @@ +/*! + * Tectum + * Copyright © 2026 Machiel Heinen. + * Alle rechten voorbehouden. Gebruik uitsluitend met schriftelijke toestemming. + * Zie LICENTIE.md. + */ +// glTF 2.0 binair (GLB) uit three.js-objecten, in meters, Y omhoog; bedoeld voor AR (model-viewer: WebXR, Scene Viewer, +// Quick Look) en andere viewers. Alles in wereldcoördinaten samengevoegd tot één mesh met één primitive per materiaal +// (weinig draw calls op een telefoon). Texturen: herhaling/verschuiving (texture.matrix) zit in de UV's, beelden als +// JPEG (of PNG bij doorzichtig), maximaal MAX_TEX px. Lichteffecten (bundels, vegen: onbelicht en doorschijnend zonder +// dieptebuffer, of additief) blijven weg; die horen bij de eigen belichting, niet in een model. + +window.GlbWriter = (() => { + const MAX_TEX = 1024; + const lin = (x) => x <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4); + const WRAP = { 1000: 10497, 1001: 33071, 1002: 33648 }; // three Repeat/Clamp/Mirrored -> glTF + + const isEffect = (m) => m.blending !== THREE.NormalBlending || (m.isMeshBasicMaterial && m.transparent && m.depthWrite === false); + + // Beeld als JPEG/PNG-bytes, afmetingen een macht van 2 (mipmaps en herhalen ook op oudere toestellen), hoogstens + // MAX_TEX; null als het (nog) niet te tekenen is. UV's zijn 0..1, dus het rekken verandert niets aan het beeld. + const pot = (n) => Math.min(MAX_TEX, Math.pow(2, Math.max(0, Math.round(Math.log2(n))))); + function imageBytes(image, png) { + try { + const w0 = image.naturalWidth || image.videoWidth || image.width, h0 = image.naturalHeight || image.videoHeight || image.height; + if (!w0 || !h0) return null; + const c = document.createElement('canvas'); + c.width = pot(w0); c.height = pot(h0); + c.getContext('2d').drawImage(image, 0, 0, c.width, c.height); + const bin = atob(c.toDataURL(png ? 'image/png' : 'image/jpeg', 0.85).split(',')[1]); + const out = new Uint8Array(bin.length); + for (let i = 0; i < bin.length; i++) out[i] = bin.charCodeAt(i); + return { data: out, mime: png ? 'image/png' : 'image/jpeg' }; + } catch (e) { return null; } + } + + // objects: three.js-objecten (zichtbaar deel); origin: verschuiving in meters. Geeft { blob, stats }. + function build(objects, opts) { + const o = opts || {}; + const origin = o.origin || { x: 0, y: 0, z: 0 }; + const buckets = new Map(); // materiaal -> { mat, tex, pos, nrm, uv, idx, n } + const images = new Map(), samplers = new Map(), textures = new Map(); + const gltfImages = [], gltfSamplers = [], gltfTextures = []; + const bin = []; + let binLength = 0, triCount = 0; + function addView(data, target) { + const pad = (4 - binLength % 4) % 4; + if (pad) { bin.push(new Uint8Array(pad)); binLength += pad; } + const view = { buffer: 0, byteOffset: binLength, byteLength: data.byteLength }; + if (target) view.target = target; + bin.push(new Uint8Array(data.buffer, data.byteOffset, data.byteLength)); + binLength += data.byteLength; + return view; + } + const views = []; + + function textureIndex(tex, png) { + if (!tex || !tex.image) return null; + if (!images.has(tex.image)) { + const img = imageBytes(tex.image, png); + if (img) { views.push(addView(img.data)); gltfImages.push({ bufferView: views.length - 1, mimeType: img.mime }); } + images.set(tex.image, img ? gltfImages.length - 1 : null); + } + const source = images.get(tex.image); + if (source === null) return null; + const sKey = `${tex.wrapS}/${tex.wrapT}`; + if (!samplers.has(sKey)) { + gltfSamplers.push({ magFilter: 9729, minFilter: 9987, wrapS: WRAP[tex.wrapS] || 10497, wrapT: WRAP[tex.wrapT] || 10497 }); + samplers.set(sKey, gltfSamplers.length - 1); + } + const tKey = `${source}/${samplers.get(sKey)}`; + if (!textures.has(tKey)) { gltfTextures.push({ source, sampler: samplers.get(sKey) }); textures.set(tKey, gltfTextures.length - 1); } + return textures.get(tKey); + } + function bucketOf(m) { + if (!buckets.has(m)) { + const map = m.map && m.map.image ? m.map : null; + const tex = map ? textureIndex(map, !!m.transparent) : null; + buckets.set(m, { mat: m, map: tex !== null ? map : null, tex, pos: [], nrm: [], uv: [], idx: [], n: 0 }); + } + return buckets.get(m); + } + + const v = new THREE.Vector3(), nm = new THREE.Matrix3(), uv = new THREE.Vector2(); + const pa = new THREE.Vector3(), pb = new THREE.Vector3(), pc = new THREE.Vector3(), face = new THREE.Vector3(); + const visit = (root) => root && (root.updateMatrixWorld(true), root.traverseVisible(mesh => { + if (!mesh.isMesh || !mesh.geometry || !mesh.geometry.attributes.position) return; + let g = mesh.geometry; + if (!g.attributes.normal) { g = g.clone(); g.computeVertexNormals(); } + const pos = g.attributes.position, nrm = g.attributes.normal, uvA = g.attributes.uv, idx = g.index; + nm.getNormalMatrix(mesh.matrixWorld); + const flip = mesh.matrixWorld.determinant() < 0; + const list = Array.isArray(mesh.material) ? mesh.material : [mesh.material]; + const groups = g.groups && g.groups.length ? g.groups : [{ start: 0, count: idx ? idx.count : pos.count, materialIndex: 0 }]; + const remaps = new Map(); // bucket -> bronhoekpunt -> index in de bucket + groups.forEach(gr => { + const m = list[gr.materialIndex] || list[0]; + if (!m || m.visible === false || isEffect(m)) return; + const b = bucketOf(m); + if (!remaps.has(b)) remaps.set(b, new Int32Array(pos.count).fill(-1)); + const remap = remaps.get(b); + if (b.map) b.map.updateMatrix(); + const add = (ci) => { + if (remap[ci] >= 0) return remap[ci]; + v.fromBufferAttribute(pos, ci).applyMatrix4(mesh.matrixWorld); + b.pos.push(v.x - origin.x, v.y - origin.y, v.z - origin.z); + // Een lege normaal (bron met nul-driehoeken) wordt de vlaknormaal: glTF eist lengte 1. + v.fromBufferAttribute(nrm, ci).applyMatrix3(nm); + if (v.lengthSq() < 1e-12) v.copy(face); else v.normalize(); + b.nrm.push(v.x, v.y, v.z); + if (b.map) { + if (uvA) uv.fromBufferAttribute(uvA, ci).applyMatrix3(b.map.matrix); else uv.set(0, 0); + // three (flipY) heeft v = 0 onderaan het beeld, glTF bovenaan. + b.uv.push(uv.x, b.map.flipY ? 1 - uv.y : uv.y); + } + return (remap[ci] = b.n++); + }; + const end = Math.min(gr.start + gr.count, idx ? idx.count : pos.count); + for (let k = gr.start; k + 2 < end; k += 3) { + const s = [0, 1, 2].map(j => idx ? idx.getX(k + j) : k + j); + // Driehoeken zonder oppervlakte (< 0,1 mm²) overslaan. + pa.fromBufferAttribute(pos, s[0]).applyMatrix4(mesh.matrixWorld); + pb.fromBufferAttribute(pos, s[1]).applyMatrix4(mesh.matrixWorld).sub(pa); + pc.fromBufferAttribute(pos, s[2]).applyMatrix4(mesh.matrixWorld).sub(pa); + face.crossVectors(pb, pc); + const len = face.length(); + if (len < 2e-7) continue; + face.multiplyScalar(flip ? -1 / len : 1 / len); + const c = s.map(add); + if (flip) b.idx.push(c[0], c[2], c[1]); else b.idx.push(c[0], c[1], c[2]); + triCount++; + } + }); + })); + objects.forEach(visit); + + // Accessors en materialen per bucket. + const accessors = [], materials = [], primitives = []; + let unlit = false; + const accessor = (arr, type, comps, ctype, target, minMax) => { + views.push(addView(arr, target)); + const a = { bufferView: views.length - 1, componentType: ctype, count: arr.length / comps, type }; + if (minMax) Object.assign(a, minMax); + accessors.push(a); + return accessors.length - 1; + }; + buckets.forEach(b => { + if (!b.idx.length) return; + const m = b.mat, pos = new Float32Array(b.pos); + const min = [Infinity, Infinity, Infinity], max = [-Infinity, -Infinity, -Infinity]; + for (let i = 0; i < pos.length; i++) { const a = i % 3; if (pos[i] < min[a]) min[a] = pos[i]; if (pos[i] > max[a]) max[a] = pos[i]; } + const attributes = { + POSITION: accessor(pos, 'VEC3', 3, 5126, 34962, { min, max }), + NORMAL: accessor(new Float32Array(b.nrm), 'VEC3', 3, 5126, 34962) + }; + if (b.map) attributes.TEXCOORD_0 = accessor(new Float32Array(b.uv), 'VEC2', 2, 5126, 34962); + const big = b.n >= 65535; // 65535 zelf mag niet in Uint16 (glTF) + const indices = accessor(big ? new Uint32Array(b.idx) : new Uint16Array(b.idx), 'SCALAR', 1, big ? 5125 : 5123, 34963); + + // De app toont kleurwaarden zoals ze zijn (geen kleurbeheer); glTF-factoren zijn lineair, beelden sRGB. + const c = m.color || { r: 0.6, g: 0.6, b: 0.6 }; + const alpha = m.transparent ? (m.opacity !== undefined ? m.opacity : 1) : 1; + const pbr = { + baseColorFactor: [lin(c.r), lin(c.g), lin(c.b), alpha], + metallicFactor: m.metalness !== undefined ? m.metalness : 0, + roughnessFactor: m.roughness !== undefined ? m.roughness : 0.85 + }; + if (b.tex !== null) pbr.baseColorTexture = { index: b.tex }; + const mat = { name: m.name || m.type, pbrMetallicRoughness: pbr }; + if (m.emissive && (m.emissive.r || m.emissive.g || m.emissive.b)) { + const k = m.emissiveIntensity !== undefined ? m.emissiveIntensity : 1; + mat.emissiveFactor = [m.emissive.r, m.emissive.g, m.emissive.b].map(x => Math.min(1, lin(x) * k)); + } + if (m.transparent && (alpha < 1 || b.tex !== null)) mat.alphaMode = 'BLEND'; + if (m.side !== THREE.FrontSide) mat.doubleSided = true; + if (m.isMeshBasicMaterial) { mat.extensions = { KHR_materials_unlit: {} }; unlit = true; } + materials.push(mat); + primitives.push({ attributes, indices, material: materials.length - 1, mode: 4 }); + }); + + const json = { + asset: { version: '2.0', generator: `Tectum${o.app ? ' ' + o.app : ''}` }, + scene: 0, + scenes: [{ name: o.name || 'woning', nodes: [0] }], + nodes: [{ name: o.name || 'woning', mesh: 0 }], + meshes: [{ name: o.name || 'woning', primitives }], + materials, accessors, bufferViews: views, + buffers: [{ byteLength: 0 }] + }; + if (gltfImages.length) Object.assign(json, { images: gltfImages, samplers: gltfSamplers, textures: gltfTextures }); + if (unlit) json.extensionsUsed = ['KHR_materials_unlit']; + const binPad = (4 - binLength % 4) % 4; + if (binPad) { bin.push(new Uint8Array(binPad)); binLength += binPad; } + json.buffers[0].byteLength = binLength; + + // GLB: kop (12 bytes), JSON-blok (opgevuld met spaties), BIN-blok (opgevuld met nullen). + let jsonBytes = new TextEncoder().encode(JSON.stringify(json)); + const jsonPad = (4 - jsonBytes.length % 4) % 4; + if (jsonPad) { const p = new Uint8Array(jsonBytes.length + jsonPad).fill(0x20); p.set(jsonBytes); jsonBytes = p; } + const total = 12 + 8 + jsonBytes.length + 8 + binLength; + const head = new DataView(new ArrayBuffer(20)); + head.setUint32(0, 0x46546C67, true); head.setUint32(4, 2, true); head.setUint32(8, total, true); + head.setUint32(12, jsonBytes.length, true); head.setUint32(16, 0x4E4F534A, true); + const binHead = new DataView(new ArrayBuffer(8)); + binHead.setUint32(0, binLength, true); binHead.setUint32(4, 0x004E4942, true); + const blob = new Blob([head, jsonBytes, binHead].concat(bin), { type: 'model/gltf-binary' }); + return { blob, stats: { triangles: triCount, materials: materials.length, textures: gltfImages.length, bytes: total } }; + } + + return { build }; +})(); diff --git a/js/house/house-model.js b/js/house/house-model.js index e814697..07e3851 100644 --- a/js/house/house-model.js +++ b/js/house/house-model.js @@ -2051,6 +2051,21 @@ window.HouseModel = (() => { return ext.concat(parts.interior); } + // Alle 3D-groepen van de woning (na placeGroups), bijv. voor een scène of een export. + function rootGroups(parts) { + return parts.units.map(u => u.floorGroup).concat(allWallPieces(parts).map(p => p.group), parts.units.map(u => u.roof.group), + [parts.roofEdgeGroup, parts.postsGroup, parts.chimneysGroup, parts.sandwichGroup, parts.lightingGroup, parts.elektraGroup, parts.roomsGroup, parts.fixturesGroup]).filter(Boolean); + } + + // Oorsprong voor exports (m): maaiveld onder het midden van de units. + function groundOrigin(st, parts) { + const rs = parts.rects; + const bx0 = Math.min(...rs.map(r => r.x0)), bx1 = Math.max(...rs.map(r => r.x1)); + const bz0 = Math.min(...rs.map(r => r.z0)), bz1 = Math.max(...rs.map(r => r.z1)); + const ground = Math.max(...parts.units.map(u => u.layout.floorTop)) - (st.settings.groundLevel || 0); + return { x: (bx0 + bx1) / 2000, y: ground / 1000, z: (bz0 + bz1) / 2000 }; + } + function computeDimensions(parts, groundLevel) { const m2 = (mm2) => mm2 / 1e6; const rects = parts.rects; @@ -2379,6 +2394,6 @@ window.HouseModel = (() => { clone, createEmptyProject, createDefaultSettings, createUnitEntry, applyGlobalSettings, nextUnitId, MODELS, createDefaultState, unitRects, computeSeams, overlappingPairs, interiorWallDefaults, setThickness, thicknessOf, interiorLayout, ensureSeamWalls, syncSeamWalls, missingSeamWalls, houseRoofShape, houseRoofFits, setHouseRoof, coverExtensions, EXTEND_MAX, - computeParts, placeGroups, sectionCaps, allWallPieces, computeTotals, computeDimensions, dimensionRows, TRANSPORT, TRANSPORT_CLASSES, computeTransport, validateState, fromUnitDesign, normalize + computeParts, placeGroups, rootGroups, groundOrigin, sectionCaps, allWallPieces, computeTotals, computeDimensions, dimensionRows, TRANSPORT, TRANSPORT_CLASSES, computeTransport, validateState, fromUnitDesign, normalize }; })(); diff --git a/js/house/house.js b/js/house/house.js index 87046bd..6828241 100644 --- a/js/house/house.js +++ b/js/house/house.js @@ -2846,14 +2846,9 @@ function mountHouseEditor(container, callbacks) { elektraMaterials: ElektraModel.createMaterials(), layers: ViewLayers.all(), finishedOnly: true }); HouseModel.placeGroups(full); - const roots = full.units.map(u => u.floorGroup).concat(HouseModel.allWallPieces(full).map(p => p.group), full.units.map(u => u.roof.group), - [full.roofEdgeGroup, full.postsGroup, full.chimneysGroup, full.sandwichGroup, full.lightingGroup, full.elektraGroup, full.roomsGroup, full.fixturesGroup]).filter(Boolean); - const bx0 = Math.min(...full.rects.map(r => r.x0)), bx1 = Math.max(...full.rects.map(r => r.x1)); - const bz0 = Math.min(...full.rects.map(r => r.z0)), bz1 = Math.max(...full.rects.map(r => r.z1)); - const ground = Math.max(...full.units.map(u => u.layout.floorTop)) - (state.settings.groundLevel || 0); const name = filename.replace(/\.zip$/i, '').replace(/[^A-Za-z0-9_-]+/g, '_') || 'woning'; - const origin = { x: (bx0 + bx1) / 2000, y: ground / 1000, z: (bz0 + bz1) / 2000 }; - const out = ObjWriter.build(roots, { name, app: APP_VERSION, origin }); + const origin = HouseModel.groundOrigin(state, full); + const out = ObjWriter.build(HouseModel.rootGroups(full), { name, app: APP_VERSION, origin }); const edge = full.roofEdge; const lights = LightingModel.lightSources(full.lighting.lamps, edge ? edge.spots : [], edge ? edge.top - edge.fasciaHeight : 0, full.lighting.indoor); out.files.push({ name: `${name}_lampen.py`, data: new TextEncoder().encode(ObjWriter.blenderLights(lights, { name, app: APP_VERSION, origin })) }); diff --git a/js/light/light.js b/js/light/light.js index 3a8ff91..9d5be5a 100644 --- a/js/light/light.js +++ b/js/light/light.js @@ -8,9 +8,27 @@ // Light-versie voor de modelpagina's: één model in 3D, een paar keuzes en de kerncijfers; opslaan = PDF met // aanzichten en plattegrond. Alle logica in LightModel (en daarachter de gewone modellen). // Inbedden:
(vanzelf gemount), of -// TectumLight.mount(el, { model, frames, url }); url = adres voor de QR-code in de PDF (standaard de modelpagina). +// TectumLight.mount(el, { model, frames, url, modelViewer }); url = adres voor de QR-code in de PDF (standaard de +// modelpagina), modelViewer = adres van model-viewer (standaard js/vendor naast dit script). +// Knop rechtsboven in de weergave: op een telefoon/tablet het ontwerp als GLB in model-viewer, met AR (WebXR, Scene +// Viewer, Quick Look); op de desktop schermvullend. window.TectumLight = (() => { const esc = UI.esc; + // model-viewer (Apache-2.0, eigen three.js ingebakken) pas laden bij de eerste keer AR. + const SCRIPT_SRC = (document.currentScript && document.currentScript.src) || location.href; + let mvLoading = null; + function loadModelViewer(src) { + if (window.customElements.get('model-viewer')) return Promise.resolve(); + if (!mvLoading) mvLoading = new Promise((ok, fail) => { + const s = document.createElement('script'); + s.src = src; + s.onload = ok; + s.onerror = () => { mvLoading = null; fail(new Error(`model-viewer niet geladen (${src})`)); }; + document.head.appendChild(s); + }); + return mvLoading; + } + const AR_DEVICE = /android|iphone|ipad|ipod/i.test(navigator.userAgent) || (navigator.platform === 'MacIntel' && navigator.maxTouchPoints > 1); const nl = (n, d = 0) => n.toLocaleString('nl-NL', { minimumFractionDigits: d, maximumFractionDigits: d }); const meters = (mm) => `${nl(mm / 1000, 2)} m`; const clone = (o) => JSON.parse(JSON.stringify(o)); @@ -33,6 +51,7 @@ window.TectumLight = (() => { +
Berekenen…
@@ -81,8 +100,7 @@ window.TectumLight = (() => { mats.roofMaterials.ceilingMaterial.color.set(S0.ceilingColor || '#f4f3ef'); const compute = (st) => HouseModel.computeParts(st, Object.assign({ layers: ViewLayers.all(), finishedOnly: true }, mats)); const disposeGeo = (g) => g && g.traverse(x => { if (x.geometry) x.geometry.dispose(); }); - const rootsOf = (p) => p.units.map(u => u.floorGroup).concat(HouseModel.allWallPieces(p).map(x => x.group), p.units.map(u => u.roof.group), - [p.roofEdgeGroup, p.postsGroup, p.chimneysGroup, p.sandwichGroup, p.lightingGroup, p.elektraGroup, p.roomsGroup, p.fixturesGroup]).filter(Boolean); + const rootsOf = HouseModel.rootGroups; // Weergave: 3D, doorsnede (dak en lampen weg, wanden en wat erin zit afgesneden, snede wit afgedekt) of plattegrond. let group = null, caps = null, view = '3d', fitted = false, center = { x: 0, z: 0, size: 10 }, sectionMM = SECTION.start; @@ -109,6 +127,12 @@ window.TectumLight = (() => { placeCut(); if (view === 'plan') drawPlan(); } + // fn in de gewone 3D-weergave (dak erop, niets afgesneden), daarna terug naar de gekozen weergave. + function as3d(fn) { + const prev = view; + if (prev !== '3d') { view = '3d'; applyView(); } + try { return fn(); } finally { if (prev !== '3d') { view = prev; applyView(); } } + } // Snijvlak en witte afdekking op de snijhoogte; alleen dit bij het schuiven. function placeCut() { const p = cur.parts, floorTop = Math.max(...p.units.map(u => u.layout.floorTop)); @@ -551,27 +575,23 @@ window.TectumLight = (() => { // Beeld voor het voorblad: de 3D-weergave (ook vanuit doorsnede of plattegrond) op vaste resolutie. function snapshot() { - const W = 1600, H = 1500, prev = view, pr = renderer.getPixelRatio(); + const W = 1600, H = 1500, other = view !== '3d', pr = renderer.getPixelRatio(); const keep = { pos: camera.position.clone(), target: controls.target.clone() }; - if (view !== '3d') { - view = '3d'; - applyView(); - if (poses['3d']) { camera.position.copy(poses['3d'].pos); controls.target.copy(poses['3d'].target); } - } - renderer.setPixelRatio(1); - renderer.setSize(W, H, false); - camera.aspect = W / H; - camera.updateProjectionMatrix(); - controls.update(); - renderer.render(scene, camera); - const url = renderer.domElement.toDataURL('image/jpeg', 0.88); + const url = as3d(() => { + if (other && poses['3d']) { camera.position.copy(poses['3d'].pos); controls.target.copy(poses['3d'].target); } + renderer.setPixelRatio(1); + renderer.setSize(W, H, false); + camera.aspect = W / H; + camera.updateProjectionMatrix(); + controls.update(); + renderer.render(scene, camera); + return renderer.domElement.toDataURL('image/jpeg', 0.88); + }); renderer.setPixelRatio(pr); - if (prev !== '3d') { - view = prev; + if (other) { camera.position.copy(keep.pos); controls.target.copy(keep.target); controls.update(); - applyView(); } resize(); return { url, width: W, height: H }; @@ -609,20 +629,111 @@ window.TectumLight = (() => { // Alleen tekenen als de configurator in beeld is (modelpagina scrolt). const io = new IntersectionObserver((es) => { visible = es.some(x => x.isIntersecting); }); // In een pagina: het scrollwiel scrolt de pagina, tenzij je in de 3D hebt geklikt (tot je de muis eruit haalt) of - // Ctrl/⌘ ingedrukt houdt; dan zoomt het. + // Ctrl/⌘ ingedrukt houdt (of schermvullend); dan zoomt het. let engaged = false; const stageEl = $('.tl-stage'); stageEl.addEventListener('pointerdown', () => { engaged = true; }); stageEl.addEventListener('pointerleave', () => { engaged = false; }); stageEl.addEventListener('wheel', (e) => { - if (engaged || e.ctrlKey || e.metaKey || view === 'plan') return; + if (engaged || e.ctrlKey || e.metaKey || view === 'plan' || fsEl() === stageEl) return; e.stopPropagation(); toast('Klik eerst in de weergave (of houd Ctrl ingedrukt) om te zoomen.'); }, { capture: true }); io.observe(stage); + + // GLB van het ontwerp (afgewerkte woning zoals in 3D, maaiveld onder het midden = oorsprong); één keer per ontwerp. + let glb = null; + function makeGlb() { + if (glb && glb.parts === cur.parts) return glb; + if (glb) URL.revokeObjectURL(glb.url); + const out = as3d(() => GlbWriter.build(rootsOf(cur.parts), { name: model.label, origin: HouseModel.groundOrigin(cur.st, cur.parts) })); + glb = { parts: cur.parts, blob: out.blob, url: URL.createObjectURL(out.blob), stats: out.stats }; + return glb; + } + + // Knop rechtsboven: AR op een telefoon/tablet, schermvullend op de desktop. + const xbtn = $('.tl-xbtn'); + const fsEl = () => document.fullscreenElement || document.webkitFullscreenElement; + const canFull = !!(stageEl.requestFullscreen || stageEl.webkitRequestFullscreen); + function setXbtn() { + const full = fsEl() === stageEl; + xbtn.innerHTML = ``; + xbtn.title = AR_DEVICE ? 'Bekijk het ontwerp in je eigen tuin (AR)' : full ? 'Schermvullend uit (Esc)' : 'Schermvullend'; + xbtn.setAttribute('aria-label', xbtn.title); + } + if (AR_DEVICE || canFull) { xbtn.hidden = false; root.classList.add('has-xbtn'); setXbtn(); } + function toggleFull() { + const r = fsEl() === stageEl ? (document.exitFullscreen || document.webkitExitFullscreen).call(document) + : (stageEl.requestFullscreen || stageEl.webkitRequestFullscreen).call(stageEl); + if (r && r.catch) r.catch(() => toast('Schermvullend lukt hier niet.')); + } + const onFull = () => { root.classList.toggle('is-full', fsEl() === stageEl); setXbtn(); }; + document.addEventListener('fullscreenchange', onFull); + document.addEventListener('webkitfullscreenchange', onFull); + + // AR: model-viewer in een eigen laag over de hele pagina (buiten de tool: die is een container en dus het + // kader van position: fixed). De AR-knop van model-viewer verschijnt alleen als het toestel AR kan. + const mvSrc = o.modelViewer || root.dataset.modelViewer || new URL('../vendor/model-viewer-umd.min.js', SCRIPT_SRC).href; + let arView = null, arOpen = false; + const AR_NOTE = 'Ware grootte · met twee vingers verkleinen of draaien'; + function closeAr() { + if (!arOpen) return; + arOpen = false; + arView.classList.remove('on'); + document.documentElement.classList.remove('tl-noscroll'); + } + const arKey = (e) => { if (arOpen && e.key === 'Escape') closeAr(); }; + document.addEventListener('keydown', arKey); + function showAr(url) { + if (!arView) { + arView = document.createElement('div'); + arView.className = 'tl-arview'; + arView.setAttribute('role', 'dialog'); + arView.setAttribute('aria-modal', 'true'); + arView.innerHTML = ` + + +
+
`; + document.body.appendChild(arView); + const mv = arView.querySelector('model-viewer'), note = arView.querySelector('.tl-ar-note'); + arView.querySelector('.tl-ar-close').addEventListener('click', closeAr); + mv.addEventListener('load', () => { + note.textContent = mv.canActivateAR ? AR_NOTE : 'AR werkt niet op dit toestel of in deze browser; draaien en zoomen kan wel.'; + }); + mv.addEventListener('ar-status', (e) => { if (e.detail.status === 'failed') note.textContent = 'AR kon niet starten op dit toestel.'; }); + } + const mv = arView.querySelector('model-viewer'); + arView.setAttribute('aria-label', `${model.label} in 3D en AR`); + arView.querySelector('.tl-ar-title').textContent = model.label; + mv.alt = `3D-model van ${model.label}`; + if (mv.getAttribute('src') !== url) { arView.querySelector('.tl-ar-note').textContent = ''; mv.setAttribute('src', url); } + arView.classList.add('on'); + document.documentElement.classList.add('tl-noscroll'); + arOpen = true; + } + async function openAr() { + if (!cur || busy) return; + busy = true; + root.classList.add('is-busy'); + try { + await new Promise(r => setTimeout(r, 30)); // eerst de spinner tekenen + const g = makeGlb(); + await loadModelViewer(mvSrc); + showAr(g.url); + } catch (err) { + console.error(err); + toast('De AR-weergave kon niet worden geopend.'); + } + busy = false; + root.classList.remove('is-busy'); + } + xbtn.addEventListener('click', () => { if (AR_DEVICE) openAr(); else toggleFull(); }); + (function loop() { raf = requestAnimationFrame(loop); - if (visible && view !== 'plan') renderer.render(scene, camera); + if (visible && !arOpen && view !== 'plan') renderer.render(scene, camera); })(); root.classList.add('is-busy'); @@ -636,11 +747,19 @@ window.TectumLight = (() => { unmount() { cancelAnimationFrame(raf); ro.disconnect(); io.disconnect(); offCosts(); controls.dispose(); + document.removeEventListener('keydown', arKey); + document.removeEventListener('fullscreenchange', onFull); + document.removeEventListener('webkitfullscreenchange', onFull); + closeAr(); + if (arView) arView.remove(); + if (glb) URL.revokeObjectURL(glb.url); if (group) disposeGeo(group); renderer.dispose(); root.innerHTML = ''; }, - getChoices: () => clone(ch) + getChoices: () => clone(ch), + // GLB van het huidige ontwerp: { blob, url, stats } (zelfde als voor AR). + glb: () => cur && makeGlb() }; } @@ -648,7 +767,7 @@ window.TectumLight = (() => { document.querySelectorAll('.tectum-light[data-model]').forEach(el => { if (el.dataset.mounted) return; el.dataset.mounted = '1'; - try { mount(el); } catch (err) { console.error(err); el.textContent = `Configurator niet beschikbaar: ${err.message}`; } + try { el.tectumLight = mount(el); } catch (err) { console.error(err); el.textContent = `Configurator niet beschikbaar: ${err.message}`; } }); } if (document.readyState === 'loading') document.addEventListener('DOMContentLoaded', autoMount); diff --git a/js/vendor/model-viewer-umd.min.js b/js/vendor/model-viewer-umd.min.js new file mode 100644 index 0000000..246e9d8 --- /dev/null +++ b/js/vendor/model-viewer-umd.min.js @@ -0,0 +1,1117 @@ +!function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e((t="undefined"!=typeof globalThis?globalThis:t||self).ModelViewerElement={})}(this,function(t){"use strict"; +/** + * @license + * Copyright 2019 Google LLC + * SPDX-License-Identifier: BSD-3-Clause + */const e=globalThis,i=e.ShadowRoot&&(void 0===e.ShadyCSS||e.ShadyCSS.nativeShadow)&&"adoptedStyleSheets"in Document.prototype&&"replace"in CSSStyleSheet.prototype,n=Symbol(),r=new WeakMap;let s=class{constructor(t,e,i){if(this._$cssResult$=!0,i!==n)throw Error("CSSResult is not constructable. 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Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const i=this.dot(t)/e;return Math.acos(dn(i,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,i=this.y-t.y;return e*e+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const i=Math.cos(e),n=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*i-s*n+t.x,this.y=r*n+s*i+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class vn{constructor(t=0,e=0,i=0,n=1){this.isQuaternion=!0,this._x=t,this._y=e,this._z=i,this._w=n}static slerpFlat(t,e,i,n,r,s,a){let o=i[n+0],l=i[n+1],c=i[n+2],h=i[n+3],u=r[s+0],d=r[s+1],p=r[s+2],A=r[s+3];if(h!==A||o!==u||l!==d||c!==p){let t=o*u+l*d+c*p+h*A;t<0&&(u=-u,d=-d,p=-p,A=-A,t=-t);let e=1-a;if(t<.9995){const i=Math.acos(t),n=Math.sin(i);e=Math.sin(e*i)/n,o=o*e+u*(a=Math.sin(a*i)/n),l=l*e+d*a,c=c*e+p*a,h=h*e+A*a}else{o=o*e+u*a,l=l*e+d*a,c=c*e+p*a,h=h*e+A*a;const t=1/Math.sqrt(o*o+l*l+c*c+h*h);o*=t,l*=t,c*=t,h*=t}}t[e]=o,t[e+1]=l,t[e+2]=c,t[e+3]=h}static multiplyQuaternionsFlat(t,e,i,n,r,s){const a=i[n],o=i[n+1],l=i[n+2],c=i[n+3],h=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+c*h+o*d-l*u,t[e+1]=o*p+c*u+l*h-a*d,t[e+2]=l*p+c*d+a*u-o*h,t[e+3]=c*p-a*h-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._w=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e=!0){const i=t._x,n=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(i/2),c=a(n/2),h=a(r/2),u=o(i/2),d=o(n/2),p=o(r/2);switch(s){case"XYZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"YXZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"ZXY":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"ZYX":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"YZX":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case"XZY":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:en("Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!0===e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const i=e/2,n=Math.sin(i);return this._x=t.x*n,this._y=t.y*n,this._z=t.z*n,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,i=e[0],n=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],c=e[6],h=e[10],u=i+a+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(c-o)*t,this._y=(r-l)*t,this._z=(s-n)*t}else if(i>a&&i>h){const t=2*Math.sqrt(1+i-a-h);this._w=(c-o)/t,this._x=.25*t,this._y=(n+s)/t,this._z=(r+l)/t}else if(a>h){const t=2*Math.sqrt(1+a-i-h);this._w=(r-l)/t,this._x=(n+s)/t,this._y=.25*t,this._z=(o+c)/t}else{const t=2*Math.sqrt(1+h-i-a);this._w=(s-n)/t,this._x=(r+l)/t,this._y=(o+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let i=t.dot(e)+1;return i<1e-8?(i=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=i):(this._x=0,this._y=-t.z,this._z=t.y,this._w=i)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=i),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(dn(this.dot(t),-1,1)))}rotateTowards(t,e){const i=this.angleTo(t);if(0===i)return this;const n=Math.min(1,e/i);return this.slerp(t,n),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const i=t._x,n=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,c=e._w;return this._x=i*c+s*a+n*l-r*o,this._y=n*c+s*o+r*a-i*l,this._z=r*c+s*l+i*o-n*a,this._w=s*c-i*a-n*o-r*l,this._onChangeCallback(),this}slerp(t,e){let i=t._x,n=t._y,r=t._z,s=t._w,a=this.dot(t);a<0&&(i=-i,n=-n,r=-r,s=-s,a=-a);let o=1-e;if(a<.9995){const t=Math.acos(a),l=Math.sin(t);o=Math.sin(o*t)/l,e=Math.sin(e*t)/l,this._x=this._x*o+i*e,this._y=this._y*o+n*e,this._z=this._z*o+r*e,this._w=this._w*o+s*e,this._onChangeCallback()}else this._x=this._x*o+i*e,this._y=this._y*o+n*e,this._z=this._z*o+r*e,this._w=this._w*o+s*e,this.normalize();return this}slerpQuaternions(t,e,i){return this.copy(t).slerp(e,i)}random(){const t=2*Math.PI*Math.random(),e=2*Math.PI*Math.random(),i=Math.random(),n=Math.sqrt(1-i),r=Math.sqrt(i);return this.set(n*Math.sin(t),n*Math.cos(t),r*Math.sin(e),r*Math.cos(e))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class yn{constructor(t=0,e=0,i=0){yn.prototype.isVector3=!0,this.x=t,this.y=e,this.z=i}set(t,e,i){return void 0===i&&(i=this.z),this.x=t,this.y=e,this.z=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(_n.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(_n.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[3]*i+r[6]*n,this.y=r[1]*e+r[4]*i+r[7]*n,this.z=r[2]*e+r[5]*i+r[8]*n,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,i=this.y,n=this.z,r=t.elements,s=1/(r[3]*e+r[7]*i+r[11]*n+r[15]);return this.x=(r[0]*e+r[4]*i+r[8]*n+r[12])*s,this.y=(r[1]*e+r[5]*i+r[9]*n+r[13])*s,this.z=(r[2]*e+r[6]*i+r[10]*n+r[14])*s,this}applyQuaternion(t){const e=this.x,i=this.y,n=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=2*(s*n-a*i),c=2*(a*e-r*n),h=2*(r*i-s*e);return this.x=e+o*l+s*h-a*c,this.y=i+o*c+a*l-r*h,this.z=n+o*h+r*c-s*l,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[4]*i+r[8]*n,this.y=r[1]*e+r[5]*i+r[9]*n,this.z=r[2]*e+r[6]*i+r[10]*n,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=dn(this.x,t.x,e.x),this.y=dn(this.y,t.y,e.y),this.z=dn(this.z,t.z,e.z),this}clampScalar(t,e){return this.x=dn(this.x,t,e),this.y=dn(this.y,t,e),this.z=dn(this.z,t,e),this}clampLength(t,e){const i=this.length();return this.divideScalar(i||1).multiplyScalar(dn(i,t,e))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this.z=t.z+(e.z-t.z)*i,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const i=t.x,n=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=n*o-r*a,this.y=r*s-i*o,this.z=i*a-n*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const i=t.dot(this)/e;return this.copy(t).multiplyScalar(i)}projectOnPlane(t){return xn.copy(this).projectOnVector(t),this.sub(xn)}reflect(t){return this.sub(xn.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const i=this.dot(t)/e;return Math.acos(dn(i,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,i=this.y-t.y,n=this.z-t.z;return e*e+i*i+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,i){const n=Math.sin(e)*t;return this.x=n*Math.sin(i),this.y=Math.cos(e)*t,this.z=n*Math.cos(i),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,i){return this.x=t*Math.sin(e),this.y=i,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),i=this.setFromMatrixColumn(t,1).length(),n=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=i,this.z=n,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=Math.random()*Math.PI*2,e=2*Math.random()-1,i=Math.sqrt(1-e*e);return this.x=i*Math.cos(t),this.y=e,this.z=i*Math.sin(t),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const xn=new yn,_n=new vn;class En{constructor(t,e,i,n,r,s,a,o,l){En.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==t&&this.set(t,e,i,n,r,s,a,o,l)}set(t,e,i,n,r,s,a,o,l){const c=this.elements;return c[0]=t,c[1]=n,c[2]=a,c[3]=e,c[4]=r,c[5]=o,c[6]=i,c[7]=s,c[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],this}extractBasis(t,e,i){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),i.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const i=t.elements,n=e.elements,r=this.elements,s=i[0],a=i[3],o=i[6],l=i[1],c=i[4],h=i[7],u=i[2],d=i[5],p=i[8],A=n[0],g=n[3],m=n[6],f=n[1],b=n[4],v=n[7],y=n[2],x=n[5],_=n[8];return r[0]=s*A+a*f+o*y,r[3]=s*g+a*b+o*x,r[6]=s*m+a*v+o*_,r[1]=l*A+c*f+h*y,r[4]=l*g+c*b+h*x,r[7]=l*m+c*v+h*_,r[2]=u*A+d*f+p*y,r[5]=u*g+d*b+p*x,r[8]=u*m+d*v+p*_,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8];return e*s*c-e*a*l-i*r*c+i*a*o+n*r*l-n*s*o}invert(){const t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=c*s-a*l,u=a*o-c*r,d=l*r-s*o,p=e*h+i*u+n*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const A=1/p;return t[0]=h*A,t[1]=(n*l-c*i)*A,t[2]=(a*i-n*s)*A,t[3]=u*A,t[4]=(c*e-n*o)*A,t[5]=(n*r-a*e)*A,t[6]=d*A,t[7]=(i*o-l*e)*A,t[8]=(s*e-i*r)*A,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,i,n,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(i*o,i*l,-i*(o*s+l*a)+s+t,-n*l,n*o,-n*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){return this.premultiply(Sn.makeScale(t,e)),this}rotate(t){return this.premultiply(Sn.makeRotation(-t)),this}translate(t,e){return this.premultiply(Sn.makeTranslation(t,e)),this}makeTranslation(t,e){return t.isVector2?this.set(1,0,t.x,0,1,t.y,0,0,1):this.set(1,0,t,0,1,e,0,0,1),this}makeRotation(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,i,e,0,0,0,1),this}makeScale(t,e){return this.set(t,0,0,0,e,0,0,0,1),this}equals(t){const e=this.elements,i=t.elements;for(let t=0;t<9;t++)if(e[t]!==i[t])return!1;return!0}fromArray(t,e=0){for(let i=0;i<9;i++)this.elements[i]=t[i+e];return this}toArray(t=[],e=0){const i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}const Sn=new En,Cn=(new En).set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),wn=(new En).set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function Mn(){const t={enabled:!0,workingColorSpace:Pi,spaces:{},convert:function(t,e,i){return!1!==this.enabled&&e!==i&&e&&i?(this.spaces[e].transfer===Ui&&(t.r=Tn(t.r),t.g=Tn(t.g),t.b=Tn(t.b)),this.spaces[e].primaries!==this.spaces[i].primaries&&(t.applyMatrix3(this.spaces[e].toXYZ),t.applyMatrix3(this.spaces[i].fromXYZ)),this.spaces[i].transfer===Ui&&(t.r=Bn(t.r),t.g=Bn(t.g),t.b=Bn(t.b)),t):t},workingToColorSpace:function(t,e){return this.convert(t,this.workingColorSpace,e)},colorSpaceToWorking:function(t,e){return this.convert(t,e,this.workingColorSpace)},getPrimaries:function(t){return this.spaces[t].primaries},getTransfer:function(t){return t===Di?Fi:this.spaces[t].transfer},getToneMappingMode:function(t){return this.spaces[t].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(t,e=this.workingColorSpace){return t.fromArray(this.spaces[e].luminanceCoefficients)},define:function(t){Object.assign(this.spaces,t)},_getMatrix:function(t,e,i){return t.copy(this.spaces[e].toXYZ).multiply(this.spaces[i].fromXYZ)},_getDrawingBufferColorSpace:function(t){return this.spaces[t].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(t=this.workingColorSpace){return this.spaces[t].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(e,i){return rn("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),t.workingToColorSpace(e,i)},toWorkingColorSpace:function(e,i){return rn("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),t.colorSpaceToWorking(e,i)}},e=[.64,.33,.3,.6,.15,.06],i=[.2126,.7152,.0722],n=[.3127,.329];return t.define({[Pi]:{primaries:e,whitePoint:n,transfer:Fi,toXYZ:Cn,fromXYZ:wn,luminanceCoefficients:i,workingColorSpaceConfig:{unpackColorSpace:Li},outputColorSpaceConfig:{drawingBufferColorSpace:Li}},[Li]:{primaries:e,whitePoint:n,transfer:Ui,toXYZ:Cn,fromXYZ:wn,luminanceCoefficients:i,outputColorSpaceConfig:{drawingBufferColorSpace:Li}}}),t}const In=Mn();function Tn(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function Bn(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}let Rn;class Dn{static getDataURL(t,e="image/png"){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let i;if(t instanceof HTMLCanvasElement)i=t;else{void 0===Rn&&(Rn=Ji("canvas")),Rn.width=t.width,Rn.height=t.height;const e=Rn.getContext("2d");t instanceof ImageData?e.putImageData(t,0,0):e.drawImage(t,0,0,t.width,t.height),i=Rn}return i.toDataURL(e)}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=Ji("canvas");e.width=t.width,e.height=t.height;const i=e.getContext("2d");i.drawImage(t,0,0,t.width,t.height);const n=i.getImageData(0,0,t.width,t.height),r=n.data;for(let t=0;t1),this.pmremVersion=0}get width(){return this.source.getSize(Nn).x}get height(){return this.source.getSize(Nn).y}get depth(){return this.source.getSize(Nn).z}get image(){return this.source.data}set image(t=null){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.channel=t.channel,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.colorSpace=t.colorSpace,this.renderTarget=t.renderTarget,this.isRenderTargetTexture=t.isRenderTargetTexture,this.isArrayTexture=t.isArrayTexture,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}setValues(t){for(const e in t){const i=t[e];if(void 0===i){en(`Texture.setValues(): parameter '${e}' has value of undefined.`);continue}const n=this[e];void 0!==n?n&&i&&n.isVector2&&i.isVector2||n&&i&&n.isVector3&&i.isVector3||n&&i&&n.isMatrix3&&i.isMatrix3?n.copy(i):this[e]=i:en(`Texture.setValues(): property '${e}' does not exist.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const i={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),e||(t.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==ne)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case ce:t.x=t.x-Math.floor(t.x);break;case he:t.x=t.x<0?0:1;break;case ue:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case ce:t.y=t.y-Math.floor(t.y);break;case he:t.y=t.y<0?0:1;break;case ue:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(t){!0===t&&this.pmremVersion++}};On.DEFAULT_IMAGE=null,On.DEFAULT_MAPPING=ne,On.DEFAULT_ANISOTROPY=1;class kn{constructor(t=0,e=0,i=0,n=1){kn.prototype.isVector4=!0,this.x=t,this.y=e,this.z=i,this.w=n}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,i,n){return this.x=t,this.y=e,this.z=i,this.w=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,i=this.y,n=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*i+s[8]*n+s[12]*r,this.y=s[1]*e+s[5]*i+s[9]*n+s[13]*r,this.z=s[2]*e+s[6]*i+s[10]*n+s[14]*r,this.w=s[3]*e+s[7]*i+s[11]*n+s[15]*r,this}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this.w/=t.w,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,i,n,r;const s=.01,a=.1,o=t.elements,l=o[0],c=o[4],h=o[8],u=o[1],d=o[5],p=o[9],A=o[2],g=o[6],m=o[10];if(Math.abs(c-u)o&&t>f?tf?o1);this.dispose()}this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){this.width=t.width,this.height=t.height,this.depth=t.depth,this.scissor.copy(t.scissor),this.scissorTest=t.scissorTest,this.viewport.copy(t.viewport),this.textures.length=0;for(let e=0,i=t.textures.length;e>>0}enable(t){this.mask|=1<1){for(let t=0;t1){for(let t=0;t0&&(n.userData=this.userData),n.layers=this.layers.mask,n.matrix=this.matrix.toArray(),n.up=this.up.toArray(),null!==this.pivot&&(n.pivot=this.pivot.toArray()),!1===this.matrixAutoUpdate&&(n.matrixAutoUpdate=!1),void 0!==this.morphTargetDictionary&&(n.morphTargetDictionary=Object.assign({},this.morphTargetDictionary)),void 0!==this.morphTargetInfluences&&(n.morphTargetInfluences=this.morphTargetInfluences.slice()),this.isInstancedMesh&&(n.type="InstancedMesh",n.count=this.count,n.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(n.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(n.type="BatchedMesh",n.perObjectFrustumCulled=this.perObjectFrustumCulled,n.sortObjects=this.sortObjects,n.drawRanges=this._drawRanges,n.reservedRanges=this._reservedRanges,n.geometryInfo=this._geometryInfo.map(t=>({...t,boundingBox:t.boundingBox?t.boundingBox.toJSON():void 0,boundingSphere:t.boundingSphere?t.boundingSphere.toJSON():void 0})),n.instanceInfo=this._instanceInfo.map(t=>({...t})),n.availableInstanceIds=this._availableInstanceIds.slice(),n.availableGeometryIds=this._availableGeometryIds.slice(),n.nextIndexStart=this._nextIndexStart,n.nextVertexStart=this._nextVertexStart,n.geometryCount=this._geometryCount,n.maxInstanceCount=this._maxInstanceCount,n.maxVertexCount=this._maxVertexCount,n.maxIndexCount=this._maxIndexCount,n.geometryInitialized=this._geometryInitialized,n.matricesTexture=this._matricesTexture.toJSON(t),n.indirectTexture=this._indirectTexture.toJSON(t),null!==this._colorsTexture&&(n.colorsTexture=this._colorsTexture.toJSON(t)),null!==this.boundingSphere&&(n.boundingSphere=this.boundingSphere.toJSON()),null!==this.boundingBox&&(n.boundingBox=this.boundingBox.toJSON())),this.isScene)this.background&&(this.background.isColor?n.background=this.background.toJSON():this.background.isTexture&&(n.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(n.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){n.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const i=e.shapes;if(Array.isArray(i))for(let e=0,n=i.length;e0){n.children=[];for(let e=0;e0){n.animations=[];for(let e=0;e0&&(i.geometries=e),n.length>0&&(i.materials=n),r.length>0&&(i.textures=r),a.length>0&&(i.images=a),o.length>0&&(i.shapes=o),l.length>0&&(i.skeletons=l),c.length>0&&(i.animations=c),h.length>0&&(i.nodes=h)}return i.object=n,i;function s(t){const e=[];for(const i in t){const n=t[i];delete n.metadata,e.push(n)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),null!==t.pivot&&(this.pivot=t.pivot.clone()),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.static=t.static,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;eo+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,i),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(n=e.getPose(t.targetRaySpace,i),null===n&&null!==r&&(n=r),null!==n&&(a.matrix.fromArray(n.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,n.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(n.linearVelocity)):a.hasLinearVelocity=!1,n.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(n.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(vr)))}return null!==a&&(a.visible=null!==n),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const i=new br;i.matrixAutoUpdate=!1,i.visible=!1,t.joints[e.jointName]=i,t.add(i)}return t.joints[e.jointName]}}const xr={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},_r={h:0,s:0,l:0},Er={h:0,s:0,l:0};function Sr(t,e,i){return i<0&&(i+=1),i>1&&(i-=1),i<1/6?t+6*(e-t)*i:i<.5?e:i<2/3?t+6*(e-t)*(2/3-i):t}class Cr{constructor(t,e,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,i)}set(t,e,i){if(void 0===e&&void 0===i){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,i);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=Li){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,In.colorSpaceToWorking(this,e),this}setRGB(t,e,i,n=In.workingColorSpace){return this.r=t,this.g=e,this.b=i,In.colorSpaceToWorking(this,n),this}setHSL(t,e,i,n=In.workingColorSpace){if(t=pn(t,1),e=dn(e,0,1),i=dn(i,0,1),0===e)this.r=this.g=this.b=i;else{const n=i<=.5?i*(1+e):i+e-i*e,r=2*i-n;this.r=Sr(r,n,t+1/3),this.g=Sr(r,n,t),this.b=Sr(r,n,t-1/3)}return In.colorSpaceToWorking(this,n),this}setStyle(t,e=Li){function i(e){void 0!==e&&parseFloat(e)<1&&en("Color: Alpha component of "+t+" will be ignored.")}let n;if(n=/^(\w+)\(([^\)]*)\)/.exec(t)){let r;const s=n[1],a=n[2];switch(s){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,e);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,e);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,e);break;default:en("Color: Unknown color model "+t)}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(t)){const i=n[1],r=i.length;if(3===r)return this.setRGB(parseInt(i.charAt(0),16)/15,parseInt(i.charAt(1),16)/15,parseInt(i.charAt(2),16)/15,e);if(6===r)return this.setHex(parseInt(i,16),e);en("Color: Invalid hex color "+t)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=Li){const i=xr[t.toLowerCase()];return void 0!==i?this.setHex(i,e):en("Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=Tn(t.r),this.g=Tn(t.g),this.b=Tn(t.b),this}copyLinearToSRGB(t){return this.r=Bn(t.r),this.g=Bn(t.g),this.b=Bn(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=Li){return In.workingToColorSpace(wr.copy(this),t),65536*Math.round(dn(255*wr.r,0,255))+256*Math.round(dn(255*wr.g,0,255))+Math.round(dn(255*wr.b,0,255))}getHexString(t=Li){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=In.workingColorSpace){In.workingToColorSpace(wr.copy(this),e);const i=wr.r,n=wr.g,r=wr.b,s=Math.max(i,n,r),a=Math.min(i,n,r);let o,l;const c=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=c<=.5?t/(s+a):t/(2-s-a),s){case i:o=(n-r)/t+(n0&&(e.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.object.backgroundIntensity=this.backgroundIntensity),e.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(e.object.environmentIntensity=this.environmentIntensity),e.object.environmentRotation=this.environmentRotation.toArray(),e}}const Ir=new yn,Tr=new yn,Br=new yn,Rr=new yn,Dr=new yn,Lr=new yn,Pr=new yn,Fr=new yn,Ur=new yn,Nr=new yn,Or=new kn,kr=new kn,Qr=new kn;class Gr{constructor(t=new yn,e=new yn,i=new yn){this.a=t,this.b=e,this.c=i}static getNormal(t,e,i,n){n.subVectors(i,e),Ir.subVectors(t,e),n.cross(Ir);const r=n.lengthSq();return r>0?n.multiplyScalar(1/Math.sqrt(r)):n.set(0,0,0)}static getBarycoord(t,e,i,n,r){Ir.subVectors(n,e),Tr.subVectors(i,e),Br.subVectors(t,e);const s=Ir.dot(Ir),a=Ir.dot(Tr),o=Ir.dot(Br),l=Tr.dot(Tr),c=Tr.dot(Br),h=s*l-a*a;if(0===h)return r.set(0,0,0),null;const u=1/h,d=(l*o-a*c)*u,p=(s*c-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,i,n){return null!==this.getBarycoord(t,e,i,n,Rr)&&(Rr.x>=0&&Rr.y>=0&&Rr.x+Rr.y<=1)}static getInterpolation(t,e,i,n,r,s,a,o){return null===this.getBarycoord(t,e,i,n,Rr)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(r,Rr.x),o.addScaledVector(s,Rr.y),o.addScaledVector(a,Rr.z),o)}static getInterpolatedAttribute(t,e,i,n,r,s){return Or.setScalar(0),kr.setScalar(0),Qr.setScalar(0),Or.fromBufferAttribute(t,e),kr.fromBufferAttribute(t,i),Qr.fromBufferAttribute(t,n),s.setScalar(0),s.addScaledVector(Or,r.x),s.addScaledVector(kr,r.y),s.addScaledVector(Qr,r.z),s}static isFrontFacing(t,e,i,n){return Ir.subVectors(i,e),Tr.subVectors(t,e),Ir.cross(Tr).dot(n)<0}set(t,e,i){return this.a.copy(t),this.b.copy(e),this.c.copy(i),this}setFromPointsAndIndices(t,e,i,n){return this.a.copy(t[e]),this.b.copy(t[i]),this.c.copy(t[n]),this}setFromAttributeAndIndices(t,e,i,n){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,i),this.c.fromBufferAttribute(t,n),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Ir.subVectors(this.c,this.b),Tr.subVectors(this.a,this.b),.5*Ir.cross(Tr).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return Gr.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return Gr.getBarycoord(t,this.a,this.b,this.c,e)}getInterpolation(t,e,i,n,r){return Gr.getInterpolation(t,this.a,this.b,this.c,e,i,n,r)}containsPoint(t){return Gr.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return Gr.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const i=this.a,n=this.b,r=this.c;let s,a;Dr.subVectors(n,i),Lr.subVectors(r,i),Fr.subVectors(t,i);const o=Dr.dot(Fr),l=Lr.dot(Fr);if(o<=0&&l<=0)return e.copy(i);Ur.subVectors(t,n);const c=Dr.dot(Ur),h=Lr.dot(Ur);if(c>=0&&h<=c)return e.copy(n);const u=o*h-c*l;if(u<=0&&o>=0&&c<=0)return s=o/(o-c),e.copy(i).addScaledVector(Dr,s);Nr.subVectors(t,r);const d=Dr.dot(Nr),p=Lr.dot(Nr);if(p>=0&&d<=p)return e.copy(r);const A=d*l-o*p;if(A<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(i).addScaledVector(Lr,a);const g=c*p-d*h;if(g<=0&&h-c>=0&&d-p>=0)return Pr.subVectors(r,n),a=(h-c)/(h-c+(d-p)),e.copy(n).addScaledVector(Pr,a);const m=1/(g+A+u);return s=A*m,a=u*m,e.copy(i).addScaledVector(Dr,s).addScaledVector(Lr,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}class zr{constructor(t=new yn(1/0,1/0,1/0),e=new yn(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){this.makeEmpty();for(let e=0,i=t.length;e=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y&&t.z>=this.min.z&&t.z<=this.max.z}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y&&t.max.z>=this.min.z&&t.min.z<=this.max.z}intersectsSphere(t){return this.clampPoint(t.center,Vr),Vr.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,i;return t.normal.x>0?(e=t.normal.x*this.min.x,i=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,i=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,i+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,i+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,i+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,i+=t.normal.z*this.min.z),e<=-t.constant&&i>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter($r),Zr.subVectors(this.max,$r),jr.subVectors(t.a,$r),Wr.subVectors(t.b,$r),Xr.subVectors(t.c,$r),Kr.subVectors(Wr,jr),Jr.subVectors(Xr,Wr),Yr.subVectors(jr,Xr);let e=[0,-Kr.z,Kr.y,0,-Jr.z,Jr.y,0,-Yr.z,Yr.y,Kr.z,0,-Kr.x,Jr.z,0,-Jr.x,Yr.z,0,-Yr.x,-Kr.y,Kr.x,0,-Jr.y,Jr.x,0,-Yr.y,Yr.x,0];return!!is(e,jr,Wr,Xr,Zr)&&(e=[1,0,0,0,1,0,0,0,1],!!is(e,jr,Wr,Xr,Zr)&&(ts.crossVectors(Kr,Jr),e=[ts.x,ts.y,ts.z],is(e,jr,Wr,Xr,Zr)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Vr).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize(Vr).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(Hr[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Hr[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Hr[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Hr[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Hr[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Hr[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Hr[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Hr[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Hr)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(t){return this.min.fromArray(t.min),this.max.fromArray(t.max),this}}const Hr=[new yn,new yn,new yn,new yn,new yn,new yn,new yn,new yn],Vr=new yn,qr=new zr,jr=new yn,Wr=new yn,Xr=new yn,Kr=new yn,Jr=new yn,Yr=new yn,$r=new yn,Zr=new yn,ts=new yn,es=new yn;function is(t,e,i,n,r){for(let s=0,a=t.length-3;s<=a;s+=3){es.fromArray(t,s);const a=r.x*Math.abs(es.x)+r.y*Math.abs(es.y)+r.z*Math.abs(es.z),o=e.dot(es),l=i.dot(es),c=n.dot(es);if(Math.max(-Math.max(o,l,c),Math.min(o,l,c))>a)return!1}return!0}const ns=rs();function rs(){const t=new ArrayBuffer(4),e=new Float32Array(t),i=new Uint32Array(t),n=new Uint32Array(512),r=new Uint32Array(512);for(let t=0;t<256;++t){const e=t-127;e<-27?(n[t]=0,n[256|t]=32768,r[t]=24,r[256|t]=24):e<-14?(n[t]=1024>>-e-14,n[256|t]=1024>>-e-14|32768,r[t]=-e-1,r[256|t]=-e-1):e<=15?(n[t]=e+15<<10,n[256|t]=e+15<<10|32768,r[t]=13,r[256|t]=13):e<128?(n[t]=31744,n[256|t]=64512,r[t]=24,r[256|t]=24):(n[t]=31744,n[256|t]=64512,r[t]=13,r[256|t]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let t=1;t<1024;++t){let e=t<<13,i=0;for(;!(8388608&e);)e<<=1,i-=8388608;e&=-8388609,i+=947912704,s[t]=e|i}for(let t=1024;t<2048;++t)s[t]=939524096+(t-1024<<13);for(let t=1;t<31;++t)a[t]=t<<23;a[31]=1199570944,a[32]=2147483648;for(let t=33;t<63;++t)a[t]=2147483648+(t-32<<23);a[63]=3347054592;for(let t=1;t<64;++t)32!==t&&(o[t]=1024);return{floatView:e,uint32View:i,baseTable:n,shiftTable:r,mantissaTable:s,exponentTable:a,offsetTable:o}}class ss{static toHalfFloat(t){return function(t){Math.abs(t)>65504&&en("DataUtils.toHalfFloat(): Value out of range."),t=dn(t,-65504,65504),ns.floatView[0]=t;const e=ns.uint32View[0],i=e>>23&511;return ns.baseTable[i]+((8388607&e)>>ns.shiftTable[i])}(t)}static fromHalfFloat(t){return function(t){const e=t>>10;return ns.uint32View[0]=ns.mantissaTable[ns.offsetTable[e]+(1023&t)]+ns.exponentTable[e],ns.floatView[0]}(t)}}const as=new yn,os=new bn;let ls=0;class cs{constructor(t,e,i=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:ls++}),this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=i,this.usage=ji,this.updateRanges=[],this.gpuType=Se,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,i){t*=this.itemSize,i*=e.itemSize;for(let n=0,r=this.itemSize;nthis.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;As.subVectors(t,this.center);const e=As.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),i=.5*(t-this.radius);this.center.addScaledVector(As,i/t),this.radius+=i}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):(gs.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(As.copy(t.center).add(gs)),this.expandByPoint(As.copy(t.center).sub(gs))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(t){return this.radius=t.radius,this.center.fromArray(t.center),this}}let fs=0;const bs=new Vn,vs=new fr,ys=new yn,xs=new zr,_s=new zr,Es=new yn;class Ss extends an{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:fs++}),this.uuid=un(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.indirectOffset=0,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(function(t){for(let e=t.length-1;e>=0;--e)if(t[e]>=65535)return!0;return!1}(t)?us:hs)(t,1):this.index=t,this}setIndirect(t,e=0){return this.indirect=t,this.indirectOffset=e,this}getIndirect(){return this.indirect}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,i=0){this.groups.push({start:t,count:e,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const i=this.attributes.normal;if(void 0!==i){const e=(new En).getNormalMatrix(t);i.applyNormalMatrix(e),i.needsUpdate=!0}const n=this.attributes.tangent;return void 0!==n&&(n.transformDirection(t),n.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(t){return bs.makeRotationFromQuaternion(t),this.applyMatrix4(bs),this}rotateX(t){return bs.makeRotationX(t),this.applyMatrix4(bs),this}rotateY(t){return bs.makeRotationY(t),this.applyMatrix4(bs),this}rotateZ(t){return bs.makeRotationZ(t),this.applyMatrix4(bs),this}translate(t,e,i){return bs.makeTranslation(t,e,i),this.applyMatrix4(bs),this}scale(t,e,i){return bs.makeScale(t,e,i),this.applyMatrix4(bs),this}lookAt(t){return vs.lookAt(t),vs.updateMatrix(),this.applyMatrix4(vs.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(ys).negate(),this.translate(ys.x,ys.y,ys.z),this}setFromPoints(t){const e=this.getAttribute("position");if(void 0===e){const e=[];for(let i=0,n=t.length;ie.count&&en("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),e.needsUpdate=!0}return this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new zr);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return nn("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),void this.boundingBox.set(new yn(-1/0,-1/0,-1/0),new yn(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,i=e.length;t0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const i in e)void 0!==e[i]&&(t[i]=e[i]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const i=this.attributes;for(const e in i){const n=i[e];t.data.attributes[e]=n.toJSON(t.data)}const n={};let r=!1;for(const e in this.morphAttributes){const i=this.morphAttributes[e],s=[];for(let e=0,n=i.length;e0&&(n[e]=s,r=!0)}r&&(t.data.morphAttributes=n,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere=a.toJSON()),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const i=t.index;null!==i&&this.setIndex(i.clone());const n=t.attributes;for(const t in n){const i=n[t];this.setAttribute(t,i.clone(e))}const r=t.morphAttributes;for(const t in r){const i=[],n=r[t];for(let t=0,r=n.length;t0!=t>0&&this.version++,this._alphaTest=t}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const i=t[e];if(void 0===i){en(`Material: parameter '${e}' has value of undefined.`);continue}const n=this[e];void 0!==n?n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[e]=i:en(`Material: '${e}' is not a property of THREE.${this.type}.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const i={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};function n(t){const e=[];for(const i in t){const n=t[i];delete n.metadata,e.push(n)}return e}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),void 0!==this.roughness&&(i.roughness=this.roughness),void 0!==this.metalness&&(i.metalness=this.metalness),void 0!==this.sheen&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(i.shininess=this.shininess),void 0!==this.clearcoat&&(i.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(i.sheenColorMap=this.sheenColorMap.toJSON(t).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(i.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(t).uuid),void 0!==this.dispersion&&(i.dispersion=this.dispersion),void 0!==this.iridescence&&(i.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(i.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(i.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(t).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(t).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(t).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(t).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(t).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(i.combine=this.combine)),void 0!==this.envMapRotation&&(i.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(i.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(i.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(i.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(i.size=this.size),null!==this.shadowSide&&(i.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(i.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(i.blending=this.blending),0!==this.side&&(i.side=this.side),!0===this.vertexColors&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),!0===this.transparent&&(i.transparent=!0),204!==this.blendSrc&&(i.blendSrc=this.blendSrc),205!==this.blendDst&&(i.blendDst=this.blendDst),this.blendEquation!==yt&&(i.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(i.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(i.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(i.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(i.depthFunc=this.depthFunc),!1===this.depthTest&&(i.depthTest=this.depthTest),!1===this.depthWrite&&(i.depthWrite=this.depthWrite),!1===this.colorWrite&&(i.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(i.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(i.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(i.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Ni&&(i.stencilFail=this.stencilFail),this.stencilZFail!==Ni&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==Ni&&(i.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(i.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(i.rotation=this.rotation),!0===this.polygonOffset&&(i.polygonOffset=!0),0!==this.polygonOffsetFactor&&(i.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(i.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(i.linewidth=this.linewidth),void 0!==this.dashSize&&(i.dashSize=this.dashSize),void 0!==this.gapSize&&(i.gapSize=this.gapSize),void 0!==this.scale&&(i.scale=this.scale),!0===this.dithering&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),!0===this.alphaHash&&(i.alphaHash=!0),!0===this.alphaToCoverage&&(i.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(i.premultipliedAlpha=!0),!0===this.forceSinglePass&&(i.forceSinglePass=!0),!1===this.allowOverride&&(i.allowOverride=!1),!0===this.wireframe&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(i.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(i.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(i.flatShading=!0),!1===this.visible&&(i.visible=!1),!1===this.toneMapped&&(i.toneMapped=!1),!1===this.fog&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData),e){const e=n(t.textures),r=n(t.images);e.length>0&&(i.textures=e),r.length>0&&(i.images=r)}return i}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let i=null;if(null!==e){const t=e.length;i=new Array(t);for(let n=0;n!==t;++n)i[n]=e[n].clone()}return this.clippingPlanes=i,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.allowOverride=t.allowOverride,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}};const Bs=new yn,Rs=new yn,Ds=new yn,Ls=new yn,Ps=new yn,Fs=new yn,Us=new yn;class Ns{constructor(t=new yn,e=new yn(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,Bs)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const i=e.dot(this.direction);return i<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=Bs.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(Bs.copy(this.origin).addScaledVector(this.direction,e),Bs.distanceToSquared(t))}distanceSqToSegment(t,e,i,n){Rs.copy(t).add(e).multiplyScalar(.5),Ds.copy(e).sub(t).normalize(),Ls.copy(this.origin).sub(Rs);const r=.5*t.distanceTo(e),s=-this.direction.dot(Ds),a=Ls.dot(this.direction),o=-Ls.dot(Ds),l=Ls.lengthSq(),c=Math.abs(1-s*s);let h,u,d,p;if(c>0)if(h=s*o-a,u=s*a-o,p=r*c,h>=0)if(u>=-p)if(u<=p){const t=1/c;h*=t,u*=t,d=h*(h+s*u+2*a)+u*(s*h+u+2*o)+l}else u=r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u=-r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u<=-p?(h=Math.max(0,-(-s*r+a)),u=h>0?-r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l):u<=p?(h=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(h=Math.max(0,-(s*r+a)),u=h>0?r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l);else u=s>0?-r:r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;return i&&i.copy(this.origin).addScaledVector(this.direction,h),n&&n.copy(Rs).addScaledVector(Ds,u),d}intersectSphere(t,e){Bs.subVectors(t.center,this.origin);const i=Bs.dot(this.direction),n=Bs.dot(Bs)-i*i,r=t.radius*t.radius;if(n>r)return null;const s=Math.sqrt(r-n),a=i-s,o=i+s;return o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return!(t.radius<0)&&this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const i=-(this.origin.dot(t.normal)+t.constant)/e;return i>=0?i:null}intersectPlane(t,e){const i=this.distanceToPlane(t);return null===i?null:this.at(i,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let i,n,r,s,a,o;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(i=(t.min.x-u.x)*l,n=(t.max.x-u.x)*l):(i=(t.max.x-u.x)*l,n=(t.min.x-u.x)*l),c>=0?(r=(t.min.y-u.y)*c,s=(t.max.y-u.y)*c):(r=(t.max.y-u.y)*c,s=(t.min.y-u.y)*c),i>s||r>n?null:((r>i||isNaN(i))&&(i=r),(s=0?(a=(t.min.z-u.z)*h,o=(t.max.z-u.z)*h):(a=(t.max.z-u.z)*h,o=(t.min.z-u.z)*h),i>o||a>n?null:((a>i||i!=i)&&(i=a),(o=0?i:n,e)))}intersectsBox(t){return null!==this.intersectBox(t,Bs)}intersectTriangle(t,e,i,n,r){Ps.subVectors(e,t),Fs.subVectors(i,t),Us.crossVectors(Ps,Fs);let s,a=this.direction.dot(Us);if(a>0){if(n)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}Ls.subVectors(this.origin,t);const o=s*this.direction.dot(Fs.crossVectors(Ls,Fs));if(o<0)return null;const l=s*this.direction.dot(Ps.cross(Ls));if(l<0)return null;if(o+l>a)return null;const c=-s*Ls.dot(Us);return c<0?null:this.at(c/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class Os extends Ts{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Cr(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new tr,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const ks=new Vn,Qs=new Ns,Gs=new ms,zs=new yn,Hs=new yn,Vs=new yn,qs=new yn,js=new yn,Ws=new yn,Xs=new yn,Ks=new yn;class Js extends fr{constructor(t=new Ss,e=new Os){super(),this.isMesh=!0,this.type="Mesh",this.geometry=t,this.material=e,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.count=1,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;t(t.far-t.near)**2)return}ks.copy(r).invert(),Qs.copy(t.ray).applyMatrix4(ks),null!==i.boundingBox&&!1===Qs.intersectsBox(i.boundingBox)||this._computeIntersections(t,e,Qs)}}_computeIntersections(t,e,i){let n;const r=this.geometry,s=this.material,a=r.index,o=r.attributes.position,l=r.attributes.uv,c=r.attributes.uv1,h=r.attributes.normal,u=r.groups,d=r.drawRange;if(null!==a)if(Array.isArray(s))for(let r=0,o=u.length;ri.far?null:{distance:c,point:Ks.clone(),object:t}}(t,e,i,n,Hs,Vs,qs,Xs);if(h){const t=new yn;Gr.getBarycoord(Xs,Hs,Vs,qs,t),r&&(h.uv=Gr.getInterpolatedAttribute(r,o,l,c,t,new bn)),s&&(h.uv1=Gr.getInterpolatedAttribute(s,o,l,c,t,new bn)),a&&(h.normal=Gr.getInterpolatedAttribute(a,o,l,c,t,new yn),h.normal.dot(n.direction)>0&&h.normal.multiplyScalar(-1));const e={a:o,b:l,c:c,normal:new yn,materialIndex:0};Gr.getNormal(Hs,Vs,qs,e.normal),h.face=e,h.barycoord=t}return h}const $s=new yn,Zs=new kn,ta=new kn,ea=new yn,ia=new Vn,na=new yn,ra=new ms,sa=new Vn,aa=new Ns;class oa extends Js{constructor(t,e){super(t,e),this.isSkinnedMesh=!0,this.type="SkinnedMesh",this.bindMode=ie,this.bindMatrix=new Vn,this.bindMatrixInverse=new Vn,this.boundingBox=null,this.boundingSphere=null}computeBoundingBox(){const t=this.geometry;null===this.boundingBox&&(this.boundingBox=new zr),this.boundingBox.makeEmpty();const e=t.getAttribute("position");for(let t=0;t1?null:e.copy(t.start).addScaledVector(i,r)}intersectsLine(t){const e=this.distanceToPoint(t.start),i=this.distanceToPoint(t.end);return e<0&&i>0||i<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const i=e||Sa.getNormalMatrix(t),n=this.coplanarPoint(_a).applyMatrix4(t),r=this.normal.applyMatrix3(i).normalize();return this.constant=-n.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const wa=new ms,Ma=new bn(.5,.5),Ia=new yn;class Ta{constructor(t=new Ca,e=new Ca,i=new Ca,n=new Ca,r=new Ca,s=new Ca){this.planes=[t,e,i,n,r,s]}set(t,e,i,n,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(i),a[3].copy(n),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let i=0;i<6;i++)e[i].copy(t.planes[i]);return this}setFromProjectionMatrix(t,e=2e3,i=!1){const n=this.planes,r=t.elements,s=r[0],a=r[1],o=r[2],l=r[3],c=r[4],h=r[5],u=r[6],d=r[7],p=r[8],A=r[9],g=r[10],m=r[11],f=r[12],b=r[13],v=r[14],y=r[15];if(n[0].setComponents(l-s,d-c,m-p,y-f).normalize(),n[1].setComponents(l+s,d+c,m+p,y+f).normalize(),n[2].setComponents(l+a,d+h,m+A,y+b).normalize(),n[3].setComponents(l-a,d-h,m-A,y-b).normalize(),i)n[4].setComponents(o,u,g,v).normalize(),n[5].setComponents(l-o,d-u,m-g,y-v).normalize();else if(n[4].setComponents(l-o,d-u,m-g,y-v).normalize(),e===Xi)n[5].setComponents(l+o,d+u,m+g,y+v).normalize();else{if(e!==Ki)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);n[5].setComponents(o,u,g,v).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),wa.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),wa.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(wa)}intersectsSprite(t){wa.center.set(0,0,0);const e=Ma.distanceTo(t.center);return wa.radius=.7071067811865476+e,wa.applyMatrix4(t.matrixWorld),this.intersectsSphere(wa)}intersectsSphere(t){const e=this.planes,i=t.center,n=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(i)0?t.max.x:t.min.x,Ia.y=n.normal.y>0?t.max.y:t.min.y,Ia.z=n.normal.z>0?t.max.z:t.min.z,n.distanceToPoint(Ia)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let i=0;i<6;i++)if(e[i].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}class Ba extends Ts{constructor(t){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Cr(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this.fog=t.fog,this}}const Ra=new yn,Da=new yn,La=new Vn,Pa=new Ns,Fa=new ms,Ua=new yn,Na=new yn;class Oa extends fr{constructor(t=new Ss,e=new Ba){super(),this.isLine=!0,this.type="Line",this.geometry=t,this.material=e,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,i=[0];for(let t=1,n=e.count;t0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;tn)return;Ua.applyMatrix4(t.matrixWorld);const l=e.ray.origin.distanceTo(Ua);return le.far?void 0:{distance:l,point:Na.clone().applyMatrix4(t.matrixWorld),index:a,face:null,faceIndex:null,barycoord:null,object:t}}const Qa=new yn,Ga=new yn;class za extends Oa{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,i=[];for(let t=0,n=e.count;t0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;tr.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:i,index:e,face:null,faceIndex:null,barycoord:null,object:a})}}class Ya extends On{constructor(t,e,i,n,r=1006,s=1006,a,o,l){super(t,e,i,n,r,s,a,o,l),this.isVideoTexture=!0,this.generateMipmaps=!1,this._requestVideoFrameCallbackId=0;const c=this;"requestVideoFrameCallback"in t&&(this._requestVideoFrameCallbackId=t.requestVideoFrameCallback(function e(){c.needsUpdate=!0,c._requestVideoFrameCallbackId=t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}dispose(){0!==this._requestVideoFrameCallbackId&&(this.source.data.cancelVideoFrameCallback(this._requestVideoFrameCallbackId),this._requestVideoFrameCallbackId=0),super.dispose()}}class $a extends On{constructor(t,e,i,n,r,s,a,o,l,c,h,u){super(null,s,a,o,l,c,n,r,h,u),this.isCompressedTexture=!0,this.image={width:e,height:i},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}class Za extends $a{constructor(t,e,i,n,r,s){super(t,e,i,r,s),this.isCompressedArrayTexture=!0,this.image.depth=n,this.wrapR=he,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}}class to extends $a{constructor(t,e,i){super(void 0,t[0].width,t[0].height,e,i,re),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=t}}class eo extends On{constructor(t=[],e=301,i,n,r,s,a,o,l,c){super(t,e,i,n,r,s,a,o,l,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class io extends On{constructor(t,e,i,n,r,s,a,o,l){super(t,e,i,n,r,s,a,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}}class no extends On{constructor(t,e,i=1014,n,r,s,a=1003,o=1003,l,c=1026,h=1){if(c!==Le&&c!==Pe)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");super({width:t,height:e,depth:h},n,r,s,a,o,c,i,l),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(t){return super.copy(t),this.source=new Pn(Object.assign({},t.image)),this.compareFunction=t.compareFunction,this}toJSON(t){const e=super.toJSON(t);return null!==this.compareFunction&&(e.compareFunction=this.compareFunction),e}}class ro extends no{constructor(t,e=1014,i=301,n,r,s=1003,a=1003,o,l=1026){const c={width:t,height:t,depth:1},h=[c,c,c,c,c,c];super(t,t,e,i,n,r,s,a,o,l),this.image=h,this.isCubeDepthTexture=!0,this.isCubeTexture=!0}get images(){return this.image}set images(t){this.image=t}}class so extends On{constructor(t=null){super(),this.sourceTexture=t,this.isExternalTexture=!0}copy(t){return super.copy(t),this.sourceTexture=t.sourceTexture,this}}class ao extends Ss{constructor(t=1,e=1,i=1,n=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:i,widthSegments:n,heightSegments:r,depthSegments:s};const a=this;n=Math.floor(n),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],c=[],h=[];let u=0,d=0;function p(t,e,i,n,r,s,p,A,g,m,f){const b=s/g,v=p/m,y=s/2,x=p/2,_=A/2,E=g+1,S=m+1;let C=0,w=0;const M=new yn;for(let s=0;s0?1:-1,c.push(M.x,M.y,M.z),h.push(o/g),h.push(1-s/m),C+=1}}for(let t=0;t0)){l=n;break}l=n-1}if(n=l,i[n]===s)return n/(r-1);const c=i[n];return(n+(s-c)/(i[n+1]-c))/(r-1)}getTangent(t,e){const i=1e-4;let n=t-i,r=t+i;n<0&&(n=0),r>1&&(r=1);const s=this.getPoint(n),a=this.getPoint(r),o=e||(s.isVector2?new bn:new yn);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const i=this.getUtoTmapping(t);return this.getTangent(i,e)}computeFrenetFrames(t,e=!1){const i=new yn,n=[],r=[],s=[],a=new yn,o=new Vn;for(let e=0;e<=t;e++){const i=e/t;n[e]=this.getTangentAt(i,new yn)}r[0]=new yn,s[0]=new yn;let l=Number.MAX_VALUE;const c=Math.abs(n[0].x),h=Math.abs(n[0].y),u=Math.abs(n[0].z);c<=l&&(l=c,i.set(1,0,0)),h<=l&&(l=h,i.set(0,1,0)),u<=l&&i.set(0,0,1),a.crossVectors(n[0],i).normalize(),r[0].crossVectors(n[0],a),s[0].crossVectors(n[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),s[e]=s[e-1].clone(),a.crossVectors(n[e-1],n[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(dn(n[e-1].dot(n[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}s[e].crossVectors(n[e],r[e])}if(!0===e){let e=Math.acos(dn(r[0].dot(r[t]),-1,1));e/=t,n[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let i=1;i<=t;i++)r[i].applyMatrix4(o.makeRotationAxis(n[i],e*i)),s[i].crossVectors(n[i],r[i])}return{tangents:n,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.7,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class lo extends oo{constructor(t=0,e=0,i=1,n=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=i,this.yRadius=n,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e=new bn){const i=e,n=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)n;)r-=n;rn.length-2?n.length-1:s+1],h=n[s>n.length-3?n.length-1:s+2];return i.set(go(a,o.x,l.x,c.x,h.x),go(a,o.y,l.y,c.y,h.y)),i}copy(t){super.copy(t),this.points=[];for(let e=0,i=t.points.length;e0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?a=n[(l-1)%r]:(ho.subVectors(n[0],n[1]).add(n[0]),a=ho);const h=n[l%r],u=n[(l+1)%r];if(this.closed||l+2=i){const t=n[r]-i,s=this.curves[r],a=s.getLength(),o=0===a?0:1-t/a;return s.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let i=0,n=this.curves.length;i1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,i=t.curves.length;e0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class Co extends So{constructor(t){super(t),this.uuid=un(),this.type="Shape",this.holes=[]}getPointsHoles(t){const e=[];for(let i=0,n=this.holes.length;i80*i){o=t[0],l=t[1];let e=o,n=l;for(let s=i;se&&(e=i),r>n&&(n=r)}c=Math.max(e-o,n-l),c=0!==c?32767/c:0}return To(s,a,i,o,l,c,0),a}function Mo(t,e,i,n,r){let s;if(r===function(t,e,i,n){let r=0;for(let s=e,a=i-n;s0)for(let r=e;r=e;r-=n)s=Ko(r/n|0,t[r],t[r+1],s);return s&&Ho(s,s.next)&&(Jo(s),s=s.next),s}function Io(t,e){if(!t)return t;e||(e=t);let i,n=t;do{if(i=!1,n.steiner||!Ho(n,n.next)&&0!==zo(n.prev,n,n.next))n=n.next;else{if(Jo(n),n=e=n.prev,n===n.next)break;i=!0}}while(i||n!==e);return e}function To(t,e,i,n,r,s,a){if(!t)return;!a&&s&&function(t,e,i,n){let 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t=a.next.next;for(;t!==a.prev;){if(a.i!==t.i&&Go(a,t)){let o=Xo(a,t);return a=Io(a,a.next),o=Io(o,o.next),To(a,e,i,n,r,s,0),void To(o,e,i,n,r,s,0)}t=t.next}a=a.next}while(a!==t)}function Po(t,e){let i=t.x-e.x;if(0===i&&(i=t.y-e.y,0===i)){i=(t.next.y-t.y)/(t.next.x-t.x)-(e.next.y-e.y)/(e.next.x-e.x)}return i}function Fo(t,e){const i=function(t,e){let i=e;const n=t.x,r=t.y;let s,a=-1/0;if(Ho(t,i))return i;do{if(Ho(t,i.next))return i.next;if(r<=i.y&&r>=i.next.y&&i.next.y!==i.y){const t=i.x+(r-i.y)*(i.next.x-i.x)/(i.next.y-i.y);if(t<=n&&t>a&&(a=t,s=i.x=i.x&&i.x>=l&&n!==i.x&&ko(rs.x||i.x===s.x&&Uo(s,i)))&&(s=i,h=e)}i=i.next}while(i!==o);return s}(t,e);if(!i)return e;const n=Xo(i,t);return Io(n,n.next),Io(i,i.next)}function Uo(t,e){return zo(t.prev,t,e.prev)<0&&zo(e.next,t,t.next)<0}function 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t.x===e.x&&t.y===e.y}function Vo(t,e,i,n){const r=jo(zo(t,e,i)),s=jo(zo(t,e,n)),a=jo(zo(i,n,t)),o=jo(zo(i,n,e));return r!==s&&a!==o||(!(0!==r||!qo(t,i,e))||(!(0!==s||!qo(t,n,e))||(!(0!==a||!qo(i,t,n))||!(0!==o||!qo(i,e,n)))))}function qo(t,e,i){return e.x<=Math.max(t.x,i.x)&&e.x>=Math.min(t.x,i.x)&&e.y<=Math.max(t.y,i.y)&&e.y>=Math.min(t.y,i.y)}function jo(t){return t>0?1:t<0?-1:0}function Wo(t,e){return zo(t.prev,t,t.next)<0?zo(t,e,t.next)>=0&&zo(t,t.prev,e)>=0:zo(t,e,t.prev)<0||zo(t,t.next,e)<0}function Xo(t,e){const i=Yo(t.i,t.x,t.y),n=Yo(e.i,e.x,e.y),r=t.next,s=e.prev;return t.next=e,e.prev=t,i.next=r,r.prev=i,n.next=i,i.prev=n,s.next=n,n.prev=s,n}function Ko(t,e,i,n){const r=Yo(t,e,i);return n?(r.next=n.next,r.prev=n,n.next.prev=r,n.next=r):(r.prev=r,r.next=r),r}function Jo(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function Yo(t,e,i){return{i:t,x:e,y:i,prev:null,next:null,z:0,prevZ:null,nextZ:null,steiner:!1}}class $o{static triangulate(t,e,i=2){return wo(t,e,i)}}class Zo{static area(t){const e=t.length;let i=0;for(let n=e-1,r=0;r2&&t[e-1].equals(t[0])&&t.pop()}function el(t,e){for(let i=0;i0)&&d.push(e,r,l),(t!==i-1||o0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const i={};for(const t in this.extensions)!0===this.extensions[t]&&(i[t]=!0);return Object.keys(i).length>0&&(e.extensions=i),e}}class hl extends cl{constructor(t){super(t),this.isRawShaderMaterial=!0,this.type="RawShaderMaterial"}}class ul extends Ts{constructor(t){super(),this.isMeshStandardMaterial=!0,this.type="MeshStandardMaterial",this.defines={STANDARD:""},this.color=new Cr(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Cr(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new bn(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new tr,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.envMapIntensity=t.envMapIntensity,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class dl extends ul{constructor(t){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new bn(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return dn(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new Cr(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new Cr(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new Cr(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._dispersion=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(t)}get anisotropy(){return this._anisotropy}set anisotropy(t){this._anisotropy>0!=t>0&&this.version++,this._anisotropy=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get dispersion(){return this._dispersion}set dispersion(t){this._dispersion>0!=t>0&&this.version++,this._dispersion=t}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=t.anisotropy,this.anisotropyRotation=t.anisotropyRotation,this.anisotropyMap=t.anisotropyMap,this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.dispersion=t.dispersion,this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}class pl extends Ts{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class Al extends Ts{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function gl(t,e){return t&&t.constructor!==e?"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t):t}function ml(t){const e=t.length,i=new Array(e);for(let t=0;t!==e;++t)i[t]=t;return i.sort(function(e,i){return t[e]-t[i]}),i}function fl(t,e,i){const n=t.length,r=new t.constructor(n);for(let s=0,a=0;a!==n;++s){const n=i[s]*e;for(let i=0;i!==e;++i)r[a++]=t[n+i]}return r}function bl(t,e,i,n){let r=1,s=t[0];for(;void 0!==s&&void 0===s[n];)s=t[r++];if(void 0===s)return;let a=s[n];if(void 0!==a)if(Array.isArray(a))do{a=s[n],void 0!==a&&(e.push(s.time),i.push(...a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[n],void 0!==a&&(e.push(s.time),a.toArray(i,i.length)),s=t[r++]}while(void 0!==s);else do{a=s[n],void 0!==a&&(e.push(s.time),i.push(a)),s=t[r++]}while(void 0!==s)}class vl{constructor(t,e,i,n){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==n?n:new e.constructor(i),this.sampleValues=e,this.valueSize=i,this.settings=null,this.DefaultSettings_={}}evaluate(t){const e=this.parameterPositions;let i=this._cachedIndex,n=e[i],r=e[i-1];t:{e:{let s;i:{n:if(!(t=r)){const a=e[1];t=r)break e}s=i,i=0;break i}break t}for(;i>>1;te;)--s;if(++s,0!==r||s!==n){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=i.slice(r,s),this.values=this.values.slice(r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!==0&&(nn("KeyframeTrack: Invalid value size in track.",this),t=!1);const i=this.times,n=this.values,r=i.length;0===r&&(nn("KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const n=i[e];if("number"==typeof n&&isNaN(n)){nn("KeyframeTrack: Time is not a valid number.",this,e,n),t=!1;break}if(null!==s&&s>n){nn("KeyframeTrack: Out of order keys.",this,e,n,s),t=!1;break}s=n}if(void 0!==n&&(a=n,ArrayBuffer.isView(a)&&!(a instanceof DataView)))for(let e=0,i=n.length;e!==i;++e){const i=n[e];if(isNaN(i)){nn("KeyframeTrack: Value is not a valid number.",this,e,i),t=!1;break}}var a;return t}optimize(){const t=this.times.slice(),e=this.values.slice(),i=this.getValueSize(),n=this.getInterpolation()===Mi,r=t.length-1;let s=1;for(let a=1;a0){t[s]=t[r];for(let t=r*i,n=s*i,a=0;a!==i;++a)e[n+a]=e[t+a];++s}return s!==t.length?(this.times=t.slice(0,s),this.values=e.slice(0,s*i)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),i=new(0,this.constructor)(this.name,t,e);return i.createInterpolant=this.createInterpolant,i}}Sl.prototype.ValueTypeName="",Sl.prototype.TimeBufferType=Float32Array,Sl.prototype.ValueBufferType=Float32Array,Sl.prototype.DefaultInterpolation=wi;class Cl extends Sl{constructor(t,e,i){super(t,e,i)}}Cl.prototype.ValueTypeName="bool",Cl.prototype.ValueBufferType=Array,Cl.prototype.DefaultInterpolation=Ci,Cl.prototype.InterpolantFactoryMethodLinear=void 0,Cl.prototype.InterpolantFactoryMethodSmooth=void 0;class wl extends Sl{constructor(t,e,i,n){super(t,e,i,n)}}wl.prototype.ValueTypeName="color";class Ml extends Sl{constructor(t,e,i,n){super(t,e,i,n)}}Ml.prototype.ValueTypeName="number";class Il extends vl{constructor(t,e,i,n){super(t,e,i,n)}interpolate_(t,e,i,n){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(i-e)/(n-e);let l=t*a;for(let t=l+a;l!==t;l+=4)vn.slerpFlat(r,0,s,l-a,s,l,o);return r}}class Tl extends Sl{constructor(t,e,i,n){super(t,e,i,n)}InterpolantFactoryMethodLinear(t){return new Il(this.times,this.values,this.getValueSize(),t)}}Tl.prototype.ValueTypeName="quaternion",Tl.prototype.InterpolantFactoryMethodSmooth=void 0;class Bl extends Sl{constructor(t,e,i){super(t,e,i)}}Bl.prototype.ValueTypeName="string",Bl.prototype.ValueBufferType=Array,Bl.prototype.DefaultInterpolation=Ci,Bl.prototype.InterpolantFactoryMethodLinear=void 0,Bl.prototype.InterpolantFactoryMethodSmooth=void 0;class Rl extends Sl{constructor(t,e,i,n){super(t,e,i,n)}}Rl.prototype.ValueTypeName="vector";class Dl{constructor(t="",e=-1,i=[],n=2500){this.name=t,this.tracks=i,this.duration=e,this.blendMode=n,this.uuid=un(),this.userData={},this.duration<0&&this.resetDuration()}static parse(t){const e=[],i=t.tracks,n=1/(t.fps||1);for(let t=0,r=i.length;t!==r;++t)e.push(Ll(i[t]).scale(n));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r.userData=JSON.parse(t.userData||"{}"),r}static toJSON(t){const e=[],i=t.tracks,n={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode,userData:JSON.stringify(t.userData)};for(let t=0,n=i.length;t!==n;++t)e.push(Sl.toJSON(i[t]));return n}static CreateFromMorphTargetSequence(t,e,i,n){const r=e.length,s=[];for(let t=0;t1){const t=s[1];let e=n[t];e||(n[t]=e=[]),e.push(i)}}const s=[];for(const t in n)s.push(this.CreateFromMorphTargetSequence(t,n[t],e,i));return s}static parseAnimation(t,e){if(en("AnimationClip: parseAnimation() is deprecated and will be removed with r185"),!t)return nn("AnimationClip: No animation in JSONLoader data."),null;const i=function(t,e,i,n,r){if(0!==i.length){const s=[],a=[];bl(i,s,a,n),0!==s.length&&r.push(new t(e,s,a))}},n=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t{e&&e(r),this.manager.itemEnd(t)},0),r;if(void 0!==kl[t])return void kl[t].push({onLoad:e,onProgress:i,onError:n});kl[t]=[],kl[t].push({onLoad:e,onProgress:i,onError:n});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin",signal:"function"==typeof AbortSignal.any?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal}),a=this.mimeType,o=this.responseType;fetch(s).then(e=>{if(200===e.status||0===e.status){if(0===e.status&&en("FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const i=kl[t],n=e.body.getReader(),r=e.headers.get("X-File-Size")||e.headers.get("Content-Length"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){n.read().then(({done:n,value:r})=>{if(n)t.close();else{o+=r.byteLength;const n=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=i.length;t{t.error(e)})}()}});return new Response(l)}throw new Ql(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`,e)}).then(t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then(t=>(new DOMParser).parseFromString(t,a));case"json":return t.json();default:if(""===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),i=e&&e[1]?e[1].toLowerCase():void 0,n=new TextDecoder(i);return t.arrayBuffer().then(t=>n.decode(t))}}}).then(e=>{Pl.add(`file:${t}`,e);const i=kl[t];delete kl[t];for(let t=0,n=i.length;t{const i=kl[t];if(void 0===i)throw this.manager.itemError(t),e;delete kl[t];for(let t=0,n=i.length;t{this.manager.itemEnd(t)}),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}const zl=new WeakMap;class Hl extends Ol{constructor(t){super(t)}load(t,e,i,n){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=Pl.get(`image:${t}`);if(void 0!==s){if(!0===s.complete)r.manager.itemStart(t),setTimeout(function(){e&&e(s),r.manager.itemEnd(t)},0);else{let t=zl.get(s);void 0===t&&(t=[],zl.set(s,t)),t.push({onLoad:e,onError:n})}return s}const a=Ji("img");function o(){c(),e&&e(this);const i=zl.get(this)||[];for(let t=0;t{if(!0!==gc.has(s))return e&&e(i),r.manager.itemEnd(t),i;n&&n(gc.get(s)),r.manager.itemError(t),r.manager.itemEnd(t)}):(setTimeout(function(){e&&e(s),r.manager.itemEnd(t)},0),s);const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader,a.signal="function"==typeof AbortSignal.any?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal;const o=fetch(t,a).then(function(t){return t.blob()}).then(function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))}).then(function(i){return Pl.add(`image-bitmap:${t}`,i),e&&e(i),r.manager.itemEnd(t),i}).catch(function(e){n&&n(e),gc.set(o,e),Pl.remove(`image-bitmap:${t}`),r.manager.itemError(t),r.manager.itemEnd(t)});Pl.add(`image-bitmap:${t}`,o),r.manager.itemStart(t)}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}const fc=-90;class bc extends fr{constructor(t,e,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const n=new rc(fc,1,t,e);n.layers=this.layers,this.add(n);const r=new rc(fc,1,t,e);r.layers=this.layers,this.add(r);const s=new rc(fc,1,t,e);s.layers=this.layers,this.add(s);const a=new rc(fc,1,t,e);a.layers=this.layers,this.add(a);const o=new rc(fc,1,t,e);o.layers=this.layers,this.add(o);const l=new rc(fc,1,t,e);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[i,n,r,s,a,o]=e;for(const t of e)this.remove(t);if(t===Xi)i.up.set(0,1,0),i.lookAt(1,0,0),n.up.set(0,1,0),n.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(t!==Ki)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);i.up.set(0,-1,0),i.lookAt(-1,0,0),n.up.set(0,-1,0),n.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const t of e)this.add(t),t.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:n}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[r,s,a,o,l,c]=this.children,h=t.getRenderTarget(),u=t.getActiveCubeFace(),d=t.getActiveMipmapLevel(),p=t.xr.enabled;t.xr.enabled=!1;const A=i.texture.generateMipmaps;i.texture.generateMipmaps=!1;let g=!1;g=!0===t.isWebGLRenderer?t.state.buffers.depth.getReversed():t.reversedDepthBuffer,t.setRenderTarget(i,0,n),g&&!1===t.autoClear&&t.clearDepth(),t.render(e,r),t.setRenderTarget(i,1,n),g&&!1===t.autoClear&&t.clearDepth(),t.render(e,s),t.setRenderTarget(i,2,n),g&&!1===t.autoClear&&t.clearDepth(),t.render(e,a),t.setRenderTarget(i,3,n),g&&!1===t.autoClear&&t.clearDepth(),t.render(e,o),t.setRenderTarget(i,4,n),g&&!1===t.autoClear&&t.clearDepth(),t.render(e,l),i.texture.generateMipmaps=A,t.setRenderTarget(i,5,n),g&&!1===t.autoClear&&t.clearDepth(),t.render(e,c),t.setRenderTarget(h,u,d),t.xr.enabled=p,i.texture.needsPMREMUpdate=!0}}class vc extends rc{constructor(t=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=t}}class yc{constructor(t,e,i){let n,r,s;switch(this.binding=t,this.valueSize=i,e){case"quaternion":n=this._slerp,r=this._slerpAdditive,s=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*i),this._workIndex=5;break;case"string":case"bool":n=this._select,r=this._select,s=this._setAdditiveIdentityOther,this.buffer=new Array(5*i);break;default:n=this._lerp,r=this._lerpAdditive,s=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*i)}this._mixBufferRegion=n,this._mixBufferRegionAdditive=r,this._setIdentity=s,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(t,e){const i=this.buffer,n=this.valueSize,r=t*n+n;let s=this.cumulativeWeight;if(0===s){for(let t=0;t!==n;++t)i[r+t]=i[t];s=e}else{s+=e;const t=e/s;this._mixBufferRegion(i,r,0,t,n)}this.cumulativeWeight=s}accumulateAdditive(t){const e=this.buffer,i=this.valueSize,n=i*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,n,0,t,i),this.cumulativeWeightAdditive+=t}apply(t){const e=this.valueSize,i=this.buffer,n=t*e+e,r=this.cumulativeWeight,s=this.cumulativeWeightAdditive,a=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){const t=e*this._origIndex;this._mixBufferRegion(i,n,t,1-r,e)}s>0&&this._mixBufferRegionAdditive(i,n,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(i[t]!==i[t+e]){a.setValue(i,n);break}}saveOriginalState(){const t=this.binding,e=this.buffer,i=this.valueSize,n=i*this._origIndex;t.getValue(e,n);for(let t=i,r=n;t!==r;++t)e[t]=e[n+t%i];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let i=t;i=.5)for(let n=0;n!==r;++n)t[e+n]=t[i+n]}_slerp(t,e,i,n){vn.slerpFlat(t,e,t,e,t,i,n)}_slerpAdditive(t,e,i,n,r){const s=this._workIndex*r;vn.multiplyQuaternionsFlat(t,s,t,e,t,i),vn.slerpFlat(t,e,t,e,t,s,n)}_lerp(t,e,i,n,r){const s=1-n;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[i+a]*n}}_lerpAdditive(t,e,i,n,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[i+s]*n}}}const xc="\\[\\]\\.:\\/",_c=new RegExp("["+xc+"]","g"),Ec="[^"+xc+"]",Sc="[^"+xc.replace("\\.","")+"]",Cc=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",Ec)+/(WCOD+)?/.source.replace("WCOD",Sc)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Ec)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Ec)+"$"),wc=["material","materials","bones","map"];class Mc{constructor(t,e,i){this.path=e,this.parsedPath=i||Mc.parseTrackName(e),this.node=Mc.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,i){return t&&t.isAnimationObjectGroup?new Mc.Composite(t,e,i):new Mc(t,e,i)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(_c,"")}static parseTrackName(t){const e=Cc.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const i={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},n=i.nodeName&&i.nodeName.lastIndexOf(".");if(void 0!==n&&-1!==n){const t=i.nodeName.substring(n+1);-1!==wc.indexOf(t)&&(i.nodeName=i.nodeName.substring(0,n),i.objectName=t)}if(null===i.propertyName||0===i.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return i}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const i=t.skeleton.getBoneByName(e);if(void 0!==i)return i}if(t.children){const i=function(t){for(let n=0;n0){const t=this._interpolants,e=this._propertyBindings;if(2501===this.blendMode)for(let i=0,n=t.length;i!==n;++i)t[i].evaluate(s),e[i].accumulateAdditive(a);else for(let i=0,r=t.length;i!==r;++i)t[i].evaluate(s),e[i].accumulate(n,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const i=this._weightInterpolant;if(null!==i){const n=i.evaluate(t)[0];e*=n,t>i.parameterPositions[1]&&(this.stopFading(),0===n&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const i=this._timeScaleInterpolant;if(null!==i){e*=i.evaluate(t)[0],t>i.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,i=this.loop;let n=this.time+t,r=this._loopCount;const s=i===Si;if(0===t)return-1===r||!s||1&~r?n:e-n;if(i===_i){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(n>=e)n=e;else{if(!(n<0)){this.time=n;break t}n=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=n,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),n>=e||n<0){const i=Math.floor(n/e);n-=e*i,r+=Math.abs(i);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,n=t>0?e:0,this.time=n,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=n,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:i})}}else this.time=n;if(s&&!(1&~r))return e-n}return n}_setEndings(t,e,i){const n=this._interpolantSettings;i?(n.endingStart=Ti,n.endingEnd=Ti):(n.endingStart=t?this.zeroSlopeAtStart?Ti:Ii:Bi,n.endingEnd=e?this.zeroSlopeAtEnd?Ti:Ii:Bi)}_scheduleFading(t,e,i){const n=this._mixer,r=n.time;let s=this._weightInterpolant;null===s&&(s=n._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=i,this}}const Tc=new Float32Array(1);class Bc extends an{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}_bindAction(t,e){const i=t._localRoot||this._root,n=t._clip.tracks,r=n.length,s=t._propertyBindings,a=t._interpolants,o=i.uuid,l=this._bindingsByRootAndName;let c=l[o];void 0===c&&(c={},l[o]=c);for(let t=0;t!==r;++t){const r=n[t],l=r.name;let h=c[l];if(void 0!==h)++h.referenceCount,s[t]=h;else{if(h=s[t],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,o,l));continue}const n=e&&e._propertyBindings[t].binding.parsedPath;h=new yc(Mc.create(i,l,n),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,o,l),s[t]=h}a[t].resultBuffer=h.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,i=t._clip.uuid,n=this._actionsByClip[i];this._bindAction(t,n&&n.knownActions[0]),this._addInactiveAction(t,i,e)}const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0===i.useCount++&&(this._lendBinding(i),i.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0===--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,i=this._nActiveActions,n=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==i;++a){e[a]._update(n,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;tt.start-e.start);let e=0;for(let t=1;t 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR ) || defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR ) || defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR ) || defined( USE_COLOR_ALPHA ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec4 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR ) || defined( USE_COLOR_ALPHA ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec4( 1.0 );\n#endif\n#ifdef USE_COLOR_ALPHA\n\tvColor *= color;\n#elif defined( USE_COLOR )\n\tvColor.rgb *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.rgb *= instanceColor.rgb;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvColor *= getBatchingColor( getIndirectIndex( gl_DrawID ) );\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE\n\t\temissiveColor = sRGBTransferEOTF( emissiveColor );\n\t#endif\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"vec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferEOTF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t\t#endif\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.diffuseContribution = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.metalness = metalnessFactor;\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor;\n\tmaterial.specularColorBlended = mix( material.specularColor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = vec3( 0.04 );\n\tmaterial.specularColorBlended = mix( material.specularColor, diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.0001, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"uniform sampler2D dfgLUT;\nstruct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tvec3 diffuseContribution;\n\tvec3 specularColor;\n\tvec3 specularColorBlended;\n\tfloat roughness;\n\tfloat metalness;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t\tvec3 iridescenceFresnelDielectric;\n\t\tvec3 iridescenceFresnelMetallic;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn v;\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColorBlended;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transpose( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat rInv = 1.0 / ( roughness + 0.1 );\n\tfloat a = -1.9362 + 1.0678 * roughness + 0.4573 * r2 - 0.8469 * rInv;\n\tfloat b = -0.6014 + 0.5538 * roughness - 0.4670 * r2 - 0.1255 * rInv;\n\tfloat DG = exp( a * dotNV + b );\n\treturn saturate( DG );\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nvec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 dfgV = texture2D( dfgLUT, vec2( material.roughness, dotNV ) ).rg;\n\tvec2 dfgL = texture2D( dfgLUT, vec2( material.roughness, dotNL ) ).rg;\n\tvec3 FssEss_V = material.specularColorBlended * dfgV.x + material.specularF90 * dfgV.y;\n\tvec3 FssEss_L = material.specularColorBlended * dfgL.x + material.specularF90 * dfgL.y;\n\tfloat Ess_V = dfgV.x + dfgV.y;\n\tfloat Ess_L = dfgL.x + dfgL.y;\n\tfloat Ems_V = 1.0 - Ess_V;\n\tfloat Ems_L = 1.0 - Ess_L;\n\tvec3 Favg = material.specularColorBlended + ( 1.0 - material.specularColorBlended ) * 0.047619;\n\tvec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg + EPSILON );\n\tfloat compensationFactor = Ems_V * Ems_L;\n\tvec3 multiScatter = Fms * compensationFactor;\n\treturn singleScatter + multiScatter;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColorBlended * t2.x + ( material.specularF90 - material.specularColorBlended ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseContribution * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t\t#ifdef USE_CLEARCOAT\n\t\t\tvec3 Ncc = geometryClearcoatNormal;\n\t\t\tvec2 uvClearcoat = LTC_Uv( Ncc, viewDir, material.clearcoatRoughness );\n\t\t\tvec4 t1Clearcoat = texture2D( ltc_1, uvClearcoat );\n\t\t\tvec4 t2Clearcoat = texture2D( ltc_2, uvClearcoat );\n\t\t\tmat3 mInvClearcoat = mat3(\n\t\t\t\tvec3( t1Clearcoat.x, 0, t1Clearcoat.y ),\n\t\t\t\tvec3( 0, 1, 0 ),\n\t\t\t\tvec3( t1Clearcoat.z, 0, t1Clearcoat.w )\n\t\t\t);\n\t\t\tvec3 fresnelClearcoat = material.clearcoatF0 * t2Clearcoat.x + ( material.clearcoatF90 - material.clearcoatF0 ) * t2Clearcoat.y;\n\t\t\tclearcoatSpecularDirect += lightColor * fresnelClearcoat * LTC_Evaluate( Ncc, viewDir, position, mInvClearcoat, rectCoords );\n\t\t#endif\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n \n \t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n \n \t\tfloat sheenAlbedoV = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n \t\tfloat sheenAlbedoL = IBLSheenBRDF( geometryNormal, directLight.direction, material.sheenRoughness );\n \n \t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * max( sheenAlbedoV, sheenAlbedoL );\n \n \t\tirradiance *= sheenEnergyComp;\n \n \t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseContribution );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 diffuse = irradiance * BRDF_Lambert( material.diffuseContribution );\n\t#ifdef USE_SHEEN\n\t\tfloat sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;\n\t\tdiffuse *= sheenEnergyComp;\n\t#endif\n\treflectedLight.indirectDiffuse += diffuse;\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness ) * RECIPROCAL_PI;\n \t#endif\n\tvec3 singleScatteringDielectric = vec3( 0.0 );\n\tvec3 multiScatteringDielectric = vec3( 0.0 );\n\tvec3 singleScatteringMetallic = vec3( 0.0 );\n\tvec3 multiScatteringMetallic = vec3( 0.0 );\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnelDielectric, material.roughness, singleScatteringDielectric, multiScatteringDielectric );\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.iridescence, material.iridescenceFresnelMetallic, material.roughness, singleScatteringMetallic, multiScatteringMetallic );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScatteringDielectric, multiScatteringDielectric );\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.roughness, singleScatteringMetallic, multiScatteringMetallic );\n\t#endif\n\tvec3 singleScattering = mix( singleScatteringDielectric, singleScatteringMetallic, material.metalness );\n\tvec3 multiScattering = mix( multiScatteringDielectric, multiScatteringMetallic, material.metalness );\n\tvec3 totalScatteringDielectric = singleScatteringDielectric + multiScatteringDielectric;\n\tvec3 diffuse = material.diffuseContribution * ( 1.0 - totalScatteringDielectric );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tvec3 indirectSpecular = radiance * singleScattering;\n\tindirectSpecular += multiScattering * cosineWeightedIrradiance;\n\tvec3 indirectDiffuse = diffuse * cosineWeightedIrradiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t\tfloat sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;\n\t\tindirectSpecular *= sheenEnergyComp;\n\t\tindirectDiffuse *= sheenEnergyComp;\n\t#endif\n\treflectedLight.indirectSpecular += indirectSpecular;\n\treflectedLight.indirectDiffuse += indirectDiffuse;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnelDielectric = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceFresnelMetallic = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.diffuseColor );\n\t\tmaterial.iridescenceFresnel = mix( material.iridescenceFresnelDielectric, material.iridescenceFresnelMetallic, material.metalness );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS ) && ( defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_BASIC ) )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\t#if defined( STANDARD ) || defined( LAMBERT ) || defined( PHONG )\n\t\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t\t#endif\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\t#if defined( LAMBERT ) || defined( PHONG )\n\t\tirradiance += iblIrradiance;\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGARITHMIC_DEPTH_BUFFER\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGARITHMIC_DEPTH_BUFFER\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\n\t\treturn depth * ( far - near ) - far;\n\t#else\n\t\treturn depth * ( near - far ) - near;\n\t#endif\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\t\n\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\treturn ( near * far ) / ( ( near - far ) * depth - near );\n\t#else\n\t\treturn ( near * far ) / ( ( far - near ) * depth - far );\n\t#endif\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform sampler2DShadow directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\t#else\n\t\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform sampler2DShadow spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\t#else\n\t\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tuniform samplerCubeShadow pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\t#elif defined( SHADOWMAP_TYPE_BASIC )\n\t\t\tuniform samplerCube pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\t#endif\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\tfloat interleavedGradientNoise( vec2 position ) {\n\t\t\treturn fract( 52.9829189 * fract( dot( position, vec2( 0.06711056, 0.00583715 ) ) ) );\n\t\t}\n\t\tvec2 vogelDiskSample( int sampleIndex, int samplesCount, float phi ) {\n\t\t\tconst float goldenAngle = 2.399963229728653;\n\t\t\tfloat r = sqrt( ( float( sampleIndex ) + 0.5 ) / float( samplesCount ) );\n\t\t\tfloat theta = float( sampleIndex ) * goldenAngle + phi;\n\t\t\treturn vec2( cos( theta ), sin( theta ) ) * r;\n\t\t}\n\t#endif\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\tfloat getShadow( sampler2DShadow shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\tshadowCoord.z += shadowBias;\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\t\tfloat radius = shadowRadius * texelSize.x;\n\t\t\t\tfloat phi = interleavedGradientNoise( gl_FragCoord.xy ) * PI2;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 0, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 1, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 2, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 3, 5, phi ) * radius, shadowCoord.z ) ) +\n\t\t\t\t\ttexture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 4, 5, phi ) * radius, shadowCoord.z ) )\n\t\t\t\t) * 0.2;\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\tshadowCoord.z -= shadowBias;\n\t\t\t#else\n\t\t\t\tshadowCoord.z += shadowBias;\n\t\t\t#endif\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tvec2 distribution = texture2D( shadowMap, shadowCoord.xy ).rg;\n\t\t\t\tfloat mean = distribution.x;\n\t\t\t\tfloat variance = distribution.y * distribution.y;\n\t\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\t\tfloat hard_shadow = step( mean, shadowCoord.z );\n\t\t\t\t#else\n\t\t\t\t\tfloat hard_shadow = step( shadowCoord.z, mean );\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tif ( hard_shadow == 1.0 ) {\n\t\t\t\t\tshadow = 1.0;\n\t\t\t\t} else {\n\t\t\t\t\tvariance = max( variance, 0.0000001 );\n\t\t\t\t\tfloat d = shadowCoord.z - mean;\n\t\t\t\t\tfloat p_max = variance / ( variance + d * d );\n\t\t\t\t\tp_max = clamp( ( p_max - 0.3 ) / 0.65, 0.0, 1.0 );\n\t\t\t\t\tshadow = max( hard_shadow, p_max );\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#else\n\t\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\t\tfloat shadow = 1.0;\n\t\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\tshadowCoord.z -= shadowBias;\n\t\t\t#else\n\t\t\t\tshadowCoord.z += shadowBias;\n\t\t\t#endif\n\t\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\t\tif ( frustumTest ) {\n\t\t\t\tfloat depth = texture2D( shadowMap, shadowCoord.xy ).r;\n\t\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\t\tshadow = step( depth, shadowCoord.z );\n\t\t\t\t#else\n\t\t\t\t\tshadow = step( shadowCoord.z, depth );\n\t\t\t\t#endif\n\t\t\t}\n\t\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t\t}\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#if defined( SHADOWMAP_TYPE_PCF )\n\tfloat getPointShadow( samplerCubeShadow shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tvec3 absVec = abs( lightToPosition );\n\t\tfloat viewSpaceZ = max( max( absVec.x, absVec.y ), absVec.z );\n\t\tif ( viewSpaceZ - shadowCameraFar <= 0.0 && viewSpaceZ - shadowCameraNear >= 0.0 ) {\n\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\tfloat dp = ( shadowCameraNear * ( shadowCameraFar - viewSpaceZ ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );\n\t\t\t\tdp -= shadowBias;\n\t\t\t#else\n\t\t\t\tfloat dp = ( shadowCameraFar * ( viewSpaceZ - shadowCameraNear ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );\n\t\t\t\tdp += shadowBias;\n\t\t\t#endif\n\t\t\tfloat texelSize = shadowRadius / shadowMapSize.x;\n\t\t\tvec3 absDir = abs( bd3D );\n\t\t\tvec3 tangent = absDir.x > absDir.z ? vec3( 0.0, 1.0, 0.0 ) : vec3( 1.0, 0.0, 0.0 );\n\t\t\ttangent = normalize( cross( bd3D, tangent ) );\n\t\t\tvec3 bitangent = cross( bd3D, tangent );\n\t\t\tfloat phi = interleavedGradientNoise( gl_FragCoord.xy ) * PI2;\n\t\t\tvec2 sample0 = vogelDiskSample( 0, 5, phi );\n\t\t\tvec2 sample1 = vogelDiskSample( 1, 5, phi );\n\t\t\tvec2 sample2 = vogelDiskSample( 2, 5, phi );\n\t\t\tvec2 sample3 = vogelDiskSample( 3, 5, phi );\n\t\t\tvec2 sample4 = vogelDiskSample( 4, 5, phi );\n\t\t\tshadow = (\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * sample0.x + bitangent * sample0.y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * sample1.x + bitangent * sample1.y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * sample2.x + bitangent * sample2.y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * sample3.x + bitangent * sample3.y ) * texelSize, dp ) ) +\n\t\t\t\ttexture( shadowMap, vec4( bd3D + ( tangent * sample4.x + bitangent * sample4.y ) * texelSize, dp ) )\n\t\t\t) * 0.2;\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\t#elif defined( SHADOWMAP_TYPE_BASIC )\n\tfloat getPointShadow( samplerCube shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 absVec = abs( lightToPosition );\n\t\tfloat viewSpaceZ = max( max( absVec.x, absVec.y ), absVec.z );\n\t\tif ( viewSpaceZ - shadowCameraFar <= 0.0 && viewSpaceZ - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( shadowCameraFar * ( viewSpaceZ - shadowCameraNear ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );\n\t\t\tdp += shadowBias;\n\t\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t\tfloat depth = textureCube( shadowMap, bd3D ).r;\n\t\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\t\tdepth = 1.0 - depth;\n\t\t\t#endif\n\t\t\tshadow = step( dp, depth );\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\t#endif\n\t#endif\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0 && ( defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_BASIC ) )\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseContribution, material.specularColorBlended, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t#else\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\tfloat fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];\n\t#else\n\t\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;\n\t#endif\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distance_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",distance_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = vec4( dist, 0.0, 0.0, 1.0 );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( normalize( normal ) * 0.5 + 0.5, diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include \n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n \n\t\toutgoingLight = outgoingLight + sheenSpecularDirect + sheenSpecularIndirect;\n \n \t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n\t#include \n\t#include \n\t#include \n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix[ 3 ];\n\tvec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\t#include \n\t#include \n\t#include \n\t#include \n}"},Qc={common:{diffuse:{value:new Cr(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new En},alphaMap:{value:null},alphaMapTransform:{value:new En},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new En}},envmap:{envMap:{value:null},envMapRotation:{value:new En},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98},dfgLUT:{value:null}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new En}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new En}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new En},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new En},normalScale:{value:new bn(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new En},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new En}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new En}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new En}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Cr(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Cr(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new En},alphaTest:{value:0},uvTransform:{value:new En}},sprite:{diffuse:{value:new Cr(16777215)},opacity:{value:1},center:{value:new bn(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new En},alphaMap:{value:null},alphaMapTransform:{value:new En},alphaTest:{value:0}}},Gc={basic:{uniforms:al([Qc.common,Qc.specularmap,Qc.envmap,Qc.aomap,Qc.lightmap,Qc.fog]),vertexShader:kc.meshbasic_vert,fragmentShader:kc.meshbasic_frag},lambert:{uniforms:al([Qc.common,Qc.specularmap,Qc.envmap,Qc.aomap,Qc.lightmap,Qc.emissivemap,Qc.bumpmap,Qc.normalmap,Qc.displacementmap,Qc.fog,Qc.lights,{emissive:{value:new Cr(0)},envMapIntensity:{value:1}}]),vertexShader:kc.meshlambert_vert,fragmentShader:kc.meshlambert_frag},phong:{uniforms:al([Qc.common,Qc.specularmap,Qc.envmap,Qc.aomap,Qc.lightmap,Qc.emissivemap,Qc.bumpmap,Qc.normalmap,Qc.displacementmap,Qc.fog,Qc.lights,{emissive:{value:new Cr(0)},specular:{value:new Cr(1118481)},shininess:{value:30},envMapIntensity:{value:1}}]),vertexShader:kc.meshphong_vert,fragmentShader:kc.meshphong_frag},standard:{uniforms:al([Qc.common,Qc.envmap,Qc.aomap,Qc.lightmap,Qc.emissivemap,Qc.bumpmap,Qc.normalmap,Qc.displacementmap,Qc.roughnessmap,Qc.metalnessmap,Qc.fog,Qc.lights,{emissive:{value:new Cr(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:kc.meshphysical_vert,fragmentShader:kc.meshphysical_frag},toon:{uniforms:al([Qc.common,Qc.aomap,Qc.lightmap,Qc.emissivemap,Qc.bumpmap,Qc.normalmap,Qc.displacementmap,Qc.gradientmap,Qc.fog,Qc.lights,{emissive:{value:new Cr(0)}}]),vertexShader:kc.meshtoon_vert,fragmentShader:kc.meshtoon_frag},matcap:{uniforms:al([Qc.common,Qc.bumpmap,Qc.normalmap,Qc.displacementmap,Qc.fog,{matcap:{value:null}}]),vertexShader:kc.meshmatcap_vert,fragmentShader:kc.meshmatcap_frag},points:{uniforms:al([Qc.points,Qc.fog]),vertexShader:kc.points_vert,fragmentShader:kc.points_frag},dashed:{uniforms:al([Qc.common,Qc.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:kc.linedashed_vert,fragmentShader:kc.linedashed_frag},depth:{uniforms:al([Qc.common,Qc.displacementmap]),vertexShader:kc.depth_vert,fragmentShader:kc.depth_frag},normal:{uniforms:al([Qc.common,Qc.bumpmap,Qc.normalmap,Qc.displacementmap,{opacity:{value:1}}]),vertexShader:kc.meshnormal_vert,fragmentShader:kc.meshnormal_frag},sprite:{uniforms:al([Qc.sprite,Qc.fog]),vertexShader:kc.sprite_vert,fragmentShader:kc.sprite_frag},background:{uniforms:{uvTransform:{value:new 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sh{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._backgroundBox=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._blurMaterial=null,this._ggxMaterial=null}fromScene(t,e=0,i=.1,n=100,r={}){const{size:s=256,position:a=rh}=r;th=this._renderer.getRenderTarget(),eh=this._renderer.getActiveCubeFace(),ih=this._renderer.getActiveMipmapLevel(),nh=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(s);const o=this._allocateTargets();return o.depthBuffer=!0,this._sceneToCubeUV(t,i,n,o,a),e>0&&this._blur(o,0,0,e),this._applyPMREM(o),this._cleanup(o),o}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return 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latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(n,t,e),this._ggxMaterial=function(t,e,i){const n=new cl({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:256,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/i,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:hh(),fragmentShader:'\n\n\t\t\tprecision highp float;\n\t\t\tprecision highp int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform float roughness;\n\t\t\tuniform float mipInt;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include \n\n\t\t\t#define PI 3.14159265359\n\n\t\t\t// Van der Corput radical inverse\n\t\t\tfloat radicalInverse_VdC(uint bits) {\n\t\t\t\tbits = (bits << 16u) | (bits >> 16u);\n\t\t\t\tbits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);\n\t\t\t\tbits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);\n\t\t\t\tbits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);\n\t\t\t\tbits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);\n\t\t\t\treturn float(bits) * 2.3283064365386963e-10; // / 0x100000000\n\t\t\t}\n\n\t\t\t// Hammersley sequence\n\t\t\tvec2 hammersley(uint i, uint N) {\n\t\t\t\treturn vec2(float(i) / float(N), radicalInverse_VdC(i));\n\t\t\t}\n\n\t\t\t// GGX VNDF importance sampling (Eric Heitz 2018)\n\t\t\t// "Sampling the GGX Distribution of Visible Normals"\n\t\t\t// https://jcgt.org/published/0007/04/01/\n\t\t\tvec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {\n\t\t\t\tfloat alpha = roughness * roughness;\n\n\t\t\t\t// Section 4.1: Orthonormal basis\n\t\t\t\tvec3 T1 = vec3(1.0, 0.0, 0.0);\n\t\t\t\tvec3 T2 = cross(V, T1);\n\n\t\t\t\t// Section 4.2: Parameterization of projected area\n\t\t\t\tfloat r = sqrt(Xi.x);\n\t\t\t\tfloat phi = 2.0 * PI * Xi.y;\n\t\t\t\tfloat t1 = r * cos(phi);\n\t\t\t\tfloat t2 = r * sin(phi);\n\t\t\t\tfloat s = 0.5 * (1.0 + V.z);\n\t\t\t\tt2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;\n\n\t\t\t\t// Section 4.3: Reprojection onto hemisphere\n\t\t\t\tvec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * V;\n\n\t\t\t\t// Section 3.4: Transform back to ellipsoid configuration\n\t\t\t\treturn normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));\n\t\t\t}\n\n\t\t\tvoid main() {\n\t\t\t\tvec3 N = normalize(vOutputDirection);\n\t\t\t\tvec3 V = N; // Assume view direction equals normal for pre-filtering\n\n\t\t\t\tvec3 prefilteredColor = vec3(0.0);\n\t\t\t\tfloat totalWeight = 0.0;\n\n\t\t\t\t// For very low roughness, just sample the environment directly\n\t\t\t\tif (roughness < 0.001) {\n\t\t\t\t\tgl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\t// Tangent space basis for VNDF sampling\n\t\t\t\tvec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);\n\t\t\t\tvec3 tangent = normalize(cross(up, N));\n\t\t\t\tvec3 bitangent = cross(N, tangent);\n\n\t\t\t\tfor(uint i = 0u; i < uint(GGX_SAMPLES); i++) {\n\t\t\t\t\tvec2 Xi = hammersley(i, uint(GGX_SAMPLES));\n\n\t\t\t\t\t// For PMREM, V = N, so in tangent space V is always (0, 0, 1)\n\t\t\t\t\tvec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);\n\n\t\t\t\t\t// Transform H back to world space\n\t\t\t\t\tvec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);\n\t\t\t\t\tvec3 L = normalize(2.0 * dot(V, H) * H - V);\n\n\t\t\t\t\tfloat NdotL = max(dot(N, L), 0.0);\n\n\t\t\t\t\tif(NdotL > 0.0) {\n\t\t\t\t\t\t// Sample environment at fixed mip level\n\t\t\t\t\t\t// VNDF importance sampling handles the distribution filtering\n\t\t\t\t\t\tvec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);\n\n\t\t\t\t\t\t// Weight by NdotL for the split-sum approximation\n\t\t\t\t\t\t// VNDF PDF naturally accounts for the visible microfacet distribution\n\t\t\t\t\t\tprefilteredColor += sampleColor * NdotL;\n\t\t\t\t\t\ttotalWeight += NdotL;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif (totalWeight > 0.0) {\n\t\t\t\t\tprefilteredColor = prefilteredColor / totalWeight;\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = vec4(prefilteredColor, 1.0);\n\t\t\t}\n\t\t',blending:0,depthTest:!1,depthWrite:!1});return n}(n,t,e)}return n}_compileMaterial(t){const e=new Js(new Ss,t);this._renderer.compile(e,$c)}_sceneToCubeUV(t,e,i,n,r){const s=new rc(90,1,e,i),a=[1,-1,1,1,1,1],o=[1,1,1,-1,-1,-1],l=this._renderer,c=l.autoClear,h=l.toneMapping;l.getClearColor(Zc),l.toneMapping=0,l.autoClear=!1;l.state.buffers.depth.getReversed()&&(l.setRenderTarget(n),l.clearDepth(),l.setRenderTarget(null)),null===this._backgroundBox&&(this._backgroundBox=new Js(new ao,new Os({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1})));const u=this._backgroundBox,d=u.material;let p=!1;const A=t.background;A?A.isColor&&(d.color.copy(A),t.background=null,p=!0):(d.color.copy(Zc),p=!0);for(let e=0;e<6;e++){const i=e%3;0===i?(s.up.set(0,a[e],0),s.position.set(r.x,r.y,r.z),s.lookAt(r.x+o[e],r.y,r.z)):1===i?(s.up.set(0,0,a[e]),s.position.set(r.x,r.y,r.z),s.lookAt(r.x,r.y+o[e],r.z)):(s.up.set(0,a[e],0),s.position.set(r.x,r.y,r.z),s.lookAt(r.x,r.y,r.z+o[e]));const c=this._cubeSize;oh(n,i*c,e>2?c:0,c,c),l.setRenderTarget(n),p&&l.render(u,s),l.render(t,s)}l.toneMapping=h,l.autoClear=c,t.background=A}_textureToCubeUV(t,e){const i=this._renderer,n=t.mapping===re||t.mapping===se;n?(null===this._cubemapMaterial&&(this._cubemapMaterial=ch()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=lh());const r=n?this._cubemapMaterial:this._equirectMaterial,s=this._lodMeshes[0];s.material=r;r.uniforms.envMap.value=t;const a=this._cubeSize;oh(e,0,0,3*a,2*a),i.setRenderTarget(e),i.render(s,$c)}_applyPMREM(t){const e=this._renderer,i=e.autoClear;e.autoClear=!1;const n=this._lodMeshes.length;for(let e=1;eu-4?i-u+4:0),A=4*(this._cubeSize-d);o.envMap.value=t.texture,o.roughness.value=h,o.mipInt.value=u-e,oh(r,p,A,3*d,2*d),n.setRenderTarget(r),n.render(a,$c),o.envMap.value=r.texture,o.roughness.value=0,o.mipInt.value=u-i,oh(t,p,A,3*d,2*d),n.setRenderTarget(t),n.render(a,$c)}_blur(t,e,i,n,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,i,n,"latitudinal",r),this._halfBlur(s,t,i,i,n,"longitudinal",r)}_halfBlur(t,e,i,n,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&nn("blur direction must be either latitudinal or longitudinal!");const c=this._lodMeshes[n];c.material=l;const h=l.uniforms,u=this._sizeLods[i]-1,d=isFinite(r)?Math.PI/(2*u):2*Math.PI/39,p=r/d,A=isFinite(r)?1+Math.floor(3*p):Yc;A>Yc&&en(`sigmaRadians, ${r}, is too large and will clip, as it requested ${A} samples when the maximum is set to 20`);const g=[];let m=0;for(let t=0;tf-4?n-f+4:0),4*(this._cubeSize-b),3*b,2*b),o.setRenderTarget(e),o.render(c,$c)}}function ah(t,e,i){const n=new Gn(t,e,i);return n.texture.mapping=le,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function oh(t,e,i,n,r){t.viewport.set(e,i,n,r),t.scissor.set(e,i,n,r)}function lh(){return new cl({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:hh(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include \n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function ch(){return new cl({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:hh(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function hh(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}class uh extends Gn{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const i={width:t,height:t,depth:1},n=[i,i,i,i,i,i];this.texture=new eo(n),this._setTextureOptions(e),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},n=new ao(5,5,5),r=new cl({name:"CubemapFromEquirect",uniforms:sl(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const s=new Js(n,r),a=e.minFilter;e.minFilter===fe&&(e.minFilter=ge);return new bc(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e=!0,i=!0,n=!0){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,i,n);t.setRenderTarget(r)}}function dh(t){let e=new WeakMap,i=new WeakMap,n=null;function r(t,e){return e===ae?t.mapping=re:e===oe&&(t.mapping=se),t}function s(t){const i=t.target;i.removeEventListener("dispose",s);const n=e.get(i);void 0!==n&&(e.delete(i),n.dispose())}function a(t){const e=t.target;e.removeEventListener("dispose",a);const n=i.get(e);void 0!==n&&(i.delete(e),n.dispose())}return{get:function(o,l=!1){return null==o?null:l?function(e){if(e&&e.isTexture){const r=e.mapping,s=r===ae||r===oe,o=r===re||r===se;if(s||o){let r=i.get(e);const l=void 0!==r?r.texture.pmremVersion:0;if(e.isRenderTargetTexture&&e.pmremVersion!==l)return null===n&&(n=new sh(t)),r=s?n.fromEquirectangular(e,r):n.fromCubemap(e,r),r.texture.pmremVersion=e.pmremVersion,i.set(e,r),r.texture;if(void 0!==r)return r.texture;{const l=e.image;return s&&l&&l.height>0||o&&l&&function(t){let e=0;const i=6;for(let n=0;n0){const a=new uh(n.height);return a.fromEquirectangularTexture(t,i),e.set(i,a),i.addEventListener("dispose",s),r(a.texture,i.mapping)}return null}}}return i}(o)},dispose:function(){e=new WeakMap,i=new WeakMap,null!==n&&(n.dispose(),n=null)}}}function ph(t){const e={};function i(i){if(void 0!==e[i])return e[i];const n=t.getExtension(i);return e[i]=n,n}return{has:function(t){return null!==i(t)},init:function(){i("EXT_color_buffer_float"),i("WEBGL_clip_cull_distance"),i("OES_texture_float_linear"),i("EXT_color_buffer_half_float"),i("WEBGL_multisampled_render_to_texture"),i("WEBGL_render_shared_exponent")},get:function(t){const e=i(t);return null===e&&rn("WebGLRenderer: "+t+" extension not supported."),e}}}function Ah(t,e,i,n){const r={},s=new WeakMap;function a(t){const o=t.target;null!==o.index&&e.remove(o.index);for(const t in o.attributes)e.remove(o.attributes[t]);o.removeEventListener("dispose",a),delete r[o.id];const l=s.get(o);l&&(e.remove(l),s.delete(o)),n.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,i.memory.geometries--}function o(t){const i=[],n=t.index,r=t.attributes.position;let a=0;if(void 0===r)return;if(null!==n){const t=n.array;a=n.version;for(let e=0,n=t.length;e=65535?us:hs)(i,1);o.version=a;const l=s.get(t);l&&e.remove(l),s.set(t,o)}return{get:function(t,e){return!0===r[e.id]||(e.addEventListener("dispose",a),r[e.id]=!0,i.memory.geometries++),e},update:function(i){const n=i.attributes;for(const i in n)e.update(n[i],t.ARRAY_BUFFER)},getWireframeAttribute:function(t){const e=s.get(t);if(e){const i=t.index;null!==i&&e.versione.maxTextureSize&&(y=Math.ceil(v/e.maxTextureSize),v=e.maxTextureSize);const x=new Float32Array(v*y*4*h),_=new zn(x,v,y,h);_.type=Se,_.needsUpdate=!0;const E=4*b;for(let C=0;C\n\t\t\t#include \n\n\t\t\tvoid main() {\n\t\t\t\tgl_FragColor = texture2D( tDiffuse, vUv );\n\n\t\t\t\t#ifdef LINEAR_TONE_MAPPING\n\t\t\t\t\tgl_FragColor.rgb = LinearToneMapping( gl_FragColor.rgb );\n\t\t\t\t#elif defined( REINHARD_TONE_MAPPING )\n\t\t\t\t\tgl_FragColor.rgb = ReinhardToneMapping( gl_FragColor.rgb );\n\t\t\t\t#elif defined( CINEON_TONE_MAPPING )\n\t\t\t\t\tgl_FragColor.rgb = CineonToneMapping( gl_FragColor.rgb );\n\t\t\t\t#elif defined( ACES_FILMIC_TONE_MAPPING )\n\t\t\t\t\tgl_FragColor.rgb = ACESFilmicToneMapping( gl_FragColor.rgb );\n\t\t\t\t#elif defined( AGX_TONE_MAPPING )\n\t\t\t\t\tgl_FragColor.rgb = AgXToneMapping( gl_FragColor.rgb );\n\t\t\t\t#elif defined( NEUTRAL_TONE_MAPPING )\n\t\t\t\t\tgl_FragColor.rgb = NeutralToneMapping( gl_FragColor.rgb );\n\t\t\t\t#elif defined( CUSTOM_TONE_MAPPING )\n\t\t\t\t\tgl_FragColor.rgb = CustomToneMapping( gl_FragColor.rgb );\n\t\t\t\t#endif\n\n\t\t\t\t#ifdef SRGB_TRANSFER\n\t\t\t\t\tgl_FragColor = sRGBTransferOETF( gl_FragColor );\n\t\t\t\t#endif\n\t\t\t}",depthTest:!1,depthWrite:!1}),c=new Js(o,l),h=new cc(-1,1,1,-1,0,1);let u,d=null,p=null,A=!1,g=null,m=[],f=!1;this.setSize=function(t,e){s.setSize(t,e),a.setSize(t,e);for(let i=0;i0&&!0===m[0].isRenderPass;const e=s.width,i=s.height;for(let t=0;t0)return t;const r=e*i;let s=wh[r];if(void 0===s&&(s=new Float32Array(r),wh[r]=s),0!==e){n.toArray(s,0);for(let n=1,r=0;n!==e;++n)r+=i,t[n].toArray(s,r)}return s}function Dh(t,e){if(t.length!==e.length)return!1;for(let i=0,n=t.length;i0&&(this.seq=n.concat(r))}setValue(t,e,i,n){const r=this.map[e];void 0!==r&&r.setValue(t,i,n)}setOptional(t,e,i){const n=e[i];void 0!==n&&this.setValue(t,i,n)}static upload(t,e,i,n){for(let r=0,s=e.length;r!==s;++r){const s=e[r],a=i[s.id];!1!==a.needsUpdate&&s.setValue(t,a.value,n)}}static seqWithValue(t,e){const i=[];for(let n=0,r=t.length;n!==r;++n){const r=t[n];r.id in e&&i.push(r)}return i}}function wu(t,e,i){const n=t.createShader(e);return t.shaderSource(n,i),t.compileShader(n),n}let Mu=0;const Iu=new En;function Tu(t,e,i){const n=t.getShaderParameter(e,t.COMPILE_STATUS),r=(t.getShaderInfoLog(e)||"").trim();if(n&&""===r)return"";const s=/ERROR: 0:(\d+)/.exec(r);if(s){const n=parseInt(s[1]);return i.toUpperCase()+"\n\n"+r+"\n\n"+function(t,e){const i=t.split("\n"),n=[],r=Math.max(e-6,0),s=Math.min(e+6,i.length);for(let t=r;t":" "} ${r}: ${i[t]}`)}return n.join("\n")}(t.getShaderSource(e),n)}return r}function Bu(t,e){const i=function(t){In._getMatrix(Iu,In.workingColorSpace,t);const e=`mat3( ${Iu.elements.map(t=>t.toFixed(4))} )`;switch(In.getTransfer(t)){case Fi:return[e,"LinearTransferOETF"];case Ui:return[e,"sRGBTransferOETF"];default:return en("WebGLProgram: Unsupported color space: ",t),[e,"LinearTransferOETF"]}}(e);return[`vec4 ${t}( vec4 value ) {`,`\treturn ${i[1]}( vec4( value.rgb * ${i[0]}, value.a ) );`,"}"].join("\n")}const Ru={[Kt]:"Linear",[Jt]:"Reinhard",[Yt]:"Cineon",[$t]:"ACESFilmic",[te]:"AgX",[ee]:"Neutral",[Zt]:"Custom"};function Du(t,e){const i=Ru[e];return void 0===i?(en("WebGLProgram: Unsupported toneMapping:",e),"vec3 "+t+"( vec3 color ) { return LinearToneMapping( color ); }"):"vec3 "+t+"( vec3 color ) { return "+i+"ToneMapping( color ); }"}const Lu=new yn;function Pu(){In.getLuminanceCoefficients(Lu);return["float luminance( const in vec3 rgb ) {",`\tconst vec3 weights = vec3( ${Lu.x.toFixed(4)}, ${Lu.y.toFixed(4)}, ${Lu.z.toFixed(4)} );`,"\treturn dot( weights, rgb );","}"].join("\n")}function Fu(t){return""!==t}function Uu(t,e){const i=e.numSpotLightShadows+e.numSpotLightMaps-e.numSpotLightShadowsWithMaps;return t.replace(/NUM_DIR_LIGHTS/g,e.numDirLights).replace(/NUM_SPOT_LIGHTS/g,e.numSpotLights).replace(/NUM_SPOT_LIGHT_MAPS/g,e.numSpotLightMaps).replace(/NUM_SPOT_LIGHT_COORDS/g,i).replace(/NUM_RECT_AREA_LIGHTS/g,e.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,e.numPointLights).replace(/NUM_HEMI_LIGHTS/g,e.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,e.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS/g,e.numSpotLightShadowsWithMaps).replace(/NUM_SPOT_LIGHT_SHADOWS/g,e.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,e.numPointLightShadows)}function Nu(t,e){return t.replace(/NUM_CLIPPING_PLANES/g,e.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,e.numClippingPlanes-e.numClipIntersection)}const Ou=/^[ \t]*#include +<([\w\d./]+)>/gm;function ku(t){return t.replace(Ou,Gu)}const Qu=new Map;function Gu(t,e){let i=kc[e];if(void 0===i){const t=Qu.get(e);if(void 0===t)throw new Error("Can not resolve #include <"+e+">");i=kc[t],en('WebGLRenderer: Shader chunk "%s" has been deprecated. Use "%s" instead.',e,t)}return ku(i)}const zu=/#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;function Hu(t){return t.replace(zu,Vu)}function Vu(t,e,i,n){let r="";for(let t=parseInt(e);t0&&(m+="\n"),f=["#define SHADER_TYPE "+i.shaderType,"#define SHADER_NAME "+i.shaderName,A].filter(Fu).join("\n"),f.length>0&&(f+="\n")):(m=[qu(i),"#define SHADER_TYPE "+i.shaderType,"#define SHADER_NAME "+i.shaderName,A,i.extensionClipCullDistance?"#define USE_CLIP_DISTANCE":"",i.batching?"#define USE_BATCHING":"",i.batchingColor?"#define USE_BATCHING_COLOR":"",i.instancing?"#define USE_INSTANCING":"",i.instancingColor?"#define USE_INSTANCING_COLOR":"",i.instancingMorph?"#define USE_INSTANCING_MORPH":"",i.useFog&&i.fog?"#define USE_FOG":"",i.useFog&&i.fogExp2?"#define FOG_EXP2":"",i.map?"#define USE_MAP":"",i.envMap?"#define USE_ENVMAP":"",i.envMap?"#define "+h:"",i.lightMap?"#define 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USE_COLOR_ALPHA":"",i.vertexUv1s?"#define USE_UV1":"",i.vertexUv2s?"#define USE_UV2":"",i.vertexUv3s?"#define USE_UV3":"",i.pointsUvs?"#define USE_POINTS_UV":"",i.flatShading?"#define FLAT_SHADED":"",i.skinning?"#define USE_SKINNING":"",i.morphTargets?"#define USE_MORPHTARGETS":"",i.morphNormals&&!1===i.flatShading?"#define USE_MORPHNORMALS":"",i.morphColors?"#define USE_MORPHCOLORS":"",i.morphTargetsCount>0?"#define MORPHTARGETS_TEXTURE_STRIDE "+i.morphTextureStride:"",i.morphTargetsCount>0?"#define MORPHTARGETS_COUNT "+i.morphTargetsCount:"",i.doubleSided?"#define DOUBLE_SIDED":"",i.flipSided?"#define FLIP_SIDED":"",i.shadowMapEnabled?"#define USE_SHADOWMAP":"",i.shadowMapEnabled?"#define "+l:"",i.sizeAttenuation?"#define USE_SIZEATTENUATION":"",i.numLightProbes>0?"#define USE_LIGHT_PROBES":"",i.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",i.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 modelMatrix;","uniform mat4 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mt={shaderID:_,shaderType:r.type,shaderName:r.name,vertexShader:C,fragmentShader:w,defines:r.defines,customVertexShaderID:M,customFragmentShaderID:I,isRawShaderMaterial:!0===r.isRawShaderMaterial,glslVersion:r.glslVersion,precision:d,batching:L,batchingColor:L&&null!==g._colorsTexture,instancing:D,instancingColor:D&&null!==g.instanceColor,instancingMorph:D&&null!==g.morphTexture,outputColorSpace:null===B?t.outputColorSpace:!0===B.isXRRenderTarget?B.texture.colorSpace:Pi,alphaToCoverage:!!r.alphaToCoverage,map:P,matcap:F,envMap:U,envMapMode:U&&y.mapping,envMapCubeUVHeight:x,aoMap:N,lightMap:O,bumpMap:k,normalMap:Q,displacementMap:G,emissiveMap:z,normalMapObjectSpace:Q&&1===r.normalMapType,normalMapTangentSpace:Q&&0===r.normalMapType,metalnessMap:H,roughnessMap:V,anisotropy:q,anisotropyMap:Y,clearcoat:j,clearcoatMap:$,clearcoatNormalMap:Z,clearcoatRoughnessMap:tt,dispersion:W,iridescence:X,iridescenceMap:et,iridescenceThicknessMap:it,sheen:K,sheenColorMap:nt,sheenRoughnessMap:rt,specularMap:st,specularColorMap:at,specularIntensityMap:ot,transmission:J,transmissionMap:lt,thicknessMap:ct,gradientMap:ht,opaque:!1===r.transparent&&1===r.blending&&!1===r.alphaToCoverage,alphaMap:ut,alphaTest:dt,alphaHash:pt,combine:r.combine,mapUv:P&&A(r.map.channel),aoMapUv:N&&A(r.aoMap.channel),lightMapUv:O&&A(r.lightMap.channel),bumpMapUv:k&&A(r.bumpMap.channel),normalMapUv:Q&&A(r.normalMap.channel),displacementMapUv:G&&A(r.displacementMap.channel),emissiveMapUv:z&&A(r.emissiveMap.channel),metalnessMapUv:H&&A(r.metalnessMap.channel),roughnessMapUv:V&&A(r.roughnessMap.channel),anisotropyMapUv:Y&&A(r.anisotropyMap.channel),clearcoatMapUv:$&&A(r.clearcoatMap.channel),clearcoatNormalMapUv:Z&&A(r.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:tt&&A(r.clearcoatRoughnessMap.channel),iridescenceMapUv:et&&A(r.iridescenceMap.channel),iridescenceThicknessMapUv:it&&A(r.iridescenceThicknessMap.channel),sheenColorMapUv:nt&&A(r.sheenColorMap.channel),sheenRoughnessMapUv:rt&&A(r.sheenRoughnessMap.channel),specularMapUv:st&&A(r.specularMap.channel),specularColorMapUv:at&&A(r.specularColorMap.channel),specularIntensityMapUv:ot&&A(r.specularIntensityMap.channel),transmissionMapUv:lt&&A(r.transmissionMap.channel),thicknessMapUv:ct&&A(r.thicknessMap.channel),alphaMapUv:ut&&A(r.alphaMap.channel),vertexTangents:!!f.attributes.tangent&&(Q||q),vertexColors:r.vertexColors,vertexAlphas:!0===r.vertexColors&&!!f.attributes.color&&4===f.attributes.color.itemSize,pointsUvs:!0===g.isPoints&&!!f.attributes.uv&&(P||ut),fog:!!m,useFog:!0===r.fog,fogExp2:!!m&&m.isFogExp2,flatShading:!1===r.wireframe&&(!0===r.flatShading||void 0===f.attributes.normal&&!1===Q&&(r.isMeshLambertMaterial||r.isMeshPhongMaterial||r.isMeshStandardMaterial||r.isMeshPhysicalMaterial)),sizeAttenuation:!0===r.sizeAttenuation,logarithmicDepthBuffer:u,reversedDepthBuffer:R,skinning:!0===g.isSkinnedMesh,morphTargets:void 0!==f.morphAttributes.position,morphNormals:void 0!==f.morphAttributes.normal,morphColors:void 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mt.vertexUv1s=l.has(1),mt.vertexUv2s=l.has(2),mt.vertexUv3s=l.has(3),l.clear(),mt},getProgramCacheKey:function(e){const i=[];if(e.shaderID?i.push(e.shaderID):(i.push(e.customVertexShaderID),i.push(e.customFragmentShaderID)),void 0!==e.defines)for(const t in 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e=p[t.type];let i;if(e){const t=Gc[e];i=ll.clone(t.uniforms)}else i=t.uniforms;return i},acquireProgram:function(e,i){let n=h.get(i);return void 0!==n?++n.usedTimes:(n=new Ju(t,i,e,r),c.push(n),h.set(i,n)),n},releaseProgram:function(t){if(0===--t.usedTimes){const e=c.indexOf(t);c[e]=c[c.length-1],c.pop(),h.delete(t.cacheKey),t.destroy()}},releaseShaderCache:function(t){o.remove(t)},programs:c,dispose:function(){o.dispose()}}}function ed(){let t=new WeakMap;return{has:function(e){return t.has(e)},get:function(e){let i=t.get(e);return void 0===i&&(i={},t.set(e,i)),i},remove:function(e){t.delete(e)},update:function(e,i,n){t.get(e)[i]=n},dispose:function(){t=new WeakMap}}}function id(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.materialVariant!==e.materialVariant?t.materialVariant-e.materialVariant:t.z!==e.z?t.z-e.z:t.id-e.id}function nd(t,e){return 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v=n.hash;v.directionalLength===l&&v.pointLength===c&&v.spotLength===h&&v.rectAreaLength===u&&v.hemiLength===d&&v.numDirectionalShadows===p&&v.numPointShadows===A&&v.numSpotShadows===g&&v.numSpotMaps===m&&v.numLightProbes===b||(n.directional.length=l,n.spot.length=h,n.rectArea.length=u,n.point.length=c,n.hemi.length=d,n.directionalShadow.length=p,n.directionalShadowMap.length=p,n.pointShadow.length=A,n.pointShadowMap.length=A,n.spotShadow.length=g,n.spotShadowMap.length=g,n.directionalShadowMatrix.length=p,n.pointShadowMatrix.length=A,n.spotLightMatrix.length=g+m-f,n.spotLightMap.length=m,n.numSpotLightShadowsWithMaps=f,n.numLightProbes=b,v.directionalLength=l,v.pointLength=c,v.spotLength=h,v.rectAreaLength=u,v.hemiLength=d,v.numDirectionalShadows=p,v.numPointShadows=A,v.numSpotShadows=g,v.numSpotMaps=m,v.numLightProbes=b,n.version=od++)},setupView:function(t,e){let i=0,o=0,l=0,c=0,h=0;const u=e.matrixWorldInverse;for(let e=0,d=t.length;e=r.length?(s=new 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if(s=!0===n.isPointLight?l:o,t.localClippingEnabled&&!0===i.clipShadows&&Array.isArray(i.clippingPlanes)&&0!==i.clippingPlanes.length||i.displacementMap&&0!==i.displacementScale||i.alphaMap&&i.alphaTest>0||i.map&&i.alphaTest>0||!0===i.alphaToCoverage){const t=s.uuid,e=i.uuid;let n=c[t];void 0===n&&(n={},c[t]=n);let r=n[e];void 0===r&&(r=s.clone(),n[e]=r,i.addEventListener("dispose",x)),s=r}if(s.visible=i.visible,s.wireframe=i.wireframe,s.side=3===r?null!==i.shadowSide?i.shadowSide:i.side:null!==i.shadowSide?i.shadowSide:u[i.side],s.alphaMap=i.alphaMap,s.alphaTest=!0===i.alphaToCoverage?.5:i.alphaTest,s.map=i.map,s.clipShadows=i.clipShadows,s.clippingPlanes=i.clippingPlanes,s.clipIntersection=i.clipIntersection,s.displacementMap=i.displacementMap,s.displacementScale=i.displacementScale,s.displacementBias=i.displacementBias,s.wireframeLinewidth=i.wireframeLinewidth,s.linewidth=i.linewidth,!0===n.isPointLight&&!0===s.isMeshDistanceMaterial){t.properties.get(s).light=n}return s}function y(i,r,s,a,o){if(!1===i.visible)return;if(i.layers.test(r.layers)&&(i.isMesh||i.isLine||i.isPoints)&&(i.castShadow||i.receiveShadow&&3===o)&&(!i.frustumCulled||n.intersectsObject(i))){i.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,i.matrixWorld);const n=e.update(i),l=i.material;if(Array.isArray(l)){const e=n.groups;for(let c=0,h=e.length;ct.needsUpdate=!0):t.material.needsUpdate=!0)});for(let l=0,c=e.length;lh||r.y>h)&&(r.x>h&&(s.x=Math.floor(h/A.x),r.x=s.x*A.x,u.mapSize.x=s.x),r.y>h&&(s.y=Math.floor(h/A.y),r.y=s.y*A.y,u.mapSize.y=s.y));const g=t.state.buffers.depth.getReversed();if(u.camera._reversedDepth=g,null===u.map||!0===p){if(null!==u.map&&(null!==u.map.depthTexture&&(u.map.depthTexture.dispose(),u.map.depthTexture=null),u.map.dispose()),3===this.type){if(c.isPointLight){en("WebGLShadowMap: VSM shadow maps are not supported for PointLights. 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OES_texture_float_linear not supported on this device."),t.texParameteri(i,t.TEXTURE_WRAP_S,M[s.wrapS]),t.texParameteri(i,t.TEXTURE_WRAP_T,M[s.wrapT]),i!==t.TEXTURE_3D&&i!==t.TEXTURE_2D_ARRAY||t.texParameteri(i,t.TEXTURE_WRAP_R,M[s.wrapR]),t.texParameteri(i,t.TEXTURE_MAG_FILTER,I[s.magFilter]),t.texParameteri(i,t.TEXTURE_MIN_FILTER,I[s.minFilter]),s.compareFunction&&(t.texParameteri(i,t.TEXTURE_COMPARE_MODE,t.COMPARE_REF_TO_TEXTURE),t.texParameteri(i,t.TEXTURE_COMPARE_FUNC,T[s.compareFunction])),!0===e.has("EXT_texture_filter_anisotropic")){if(s.magFilter===de)return;if(s.minFilter!==Ae&&s.minFilter!==fe)return;if(s.type===Se&&!1===e.has("OES_texture_float_linear"))return;if(s.anisotropy>1||n.get(s).__currentAnisotropy){const a=e.get("EXT_texture_filter_anisotropic");t.texParameterf(i,a.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(s.anisotropy,r.getMaxAnisotropy())),n.get(s).__currentAnisotropy=s.anisotropy}}}function R(e,i){let n=!1;void 0===e.__webglInit&&(e.__webglInit=!0,i.addEventListener("dispose",_));const r=i.source;let s=d.get(r);void 0===s&&(s={},d.set(r,s));const o=function(t){const e=[];return e.push(t.wrapS),e.push(t.wrapT),e.push(t.wrapR||0),e.push(t.magFilter),e.push(t.minFilter),e.push(t.anisotropy),e.push(t.internalFormat),e.push(t.format),e.push(t.type),e.push(t.generateMipmaps),e.push(t.premultiplyAlpha),e.push(t.flipY),e.push(t.unpackAlignment),e.push(t.colorSpace),e.join()}(i);if(o!==e.__cacheKey){void 0===s[o]&&(s[o]={texture:t.createTexture(),usedTimes:0},a.memory.textures++,n=!0),s[o].usedTimes++;const r=s[e.__cacheKey];void 0!==r&&(s[e.__cacheKey].usedTimes--,0===r.usedTimes&&S(i)),e.__cacheKey=o,e.__webglTexture=s[o].texture}return n}function D(t,e,i){return Math.floor(Math.floor(t/i)/e)}function L(e,a,o){let l=t.TEXTURE_2D;(a.isDataArrayTexture||a.isCompressedArrayTexture)&&(l=t.TEXTURE_2D_ARRAY),a.isData3DTexture&&(l=t.TEXTURE_3D);const c=R(e,a),h=a.source;i.bindTexture(l,e.__webglTexture,t.TEXTURE0+o);const u=n.get(h);if(h.version!==u.__version||!0===c){i.activeTexture(t.TEXTURE0+o);const e=In.getPrimaries(In.workingColorSpace),n=a.colorSpace===Di?null:In.getPrimaries(a.colorSpace),d=a.colorSpace===Di||e===n?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,a.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,a.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,d);let p=g(a.image,!1,r.maxTextureSize);p=z(a,p);const A=s.convert(a.format,a.colorSpace),b=s.convert(a.type);let _,E=v(a.internalFormat,A,b,a.colorSpace,a.isVideoTexture);B(l,a);const S=a.mipmaps,C=!0!==a.isVideoTexture,w=void 0===u.__version||!0===c,M=h.dataReady,I=x(a,p);if(a.isDepthTexture)E=y(a.format===Pe,a.type),w&&(C?i.texStorage2D(t.TEXTURE_2D,1,E,p.width,p.height):i.texImage2D(t.TEXTURE_2D,0,E,p.width,p.height,0,A,b,null));else if(a.isDataTexture)if(S.length>0){C&&w&&i.texStorage2D(t.TEXTURE_2D,I,E,S[0].width,S[0].height);for(let e=0,n=S.length;et.start-e.start);let o=0;for(let t=1;t0){const n=Uc(_.width,_.height,a.format,a.type);for(const r of a.layerUpdates){const s=_.data.subarray(r*n/_.data.BYTES_PER_ELEMENT,(r+1)*n/_.data.BYTES_PER_ELEMENT);i.compressedTexSubImage3D(t.TEXTURE_2D_ARRAY,e,0,0,r,_.width,_.height,1,A,s)}a.clearLayerUpdates()}else i.compressedTexSubImage3D(t.TEXTURE_2D_ARRAY,e,0,0,0,_.width,_.height,p.depth,A,_.data)}else i.compressedTexImage3D(t.TEXTURE_2D_ARRAY,e,E,_.width,_.height,p.depth,0,_.data,0,0);else en("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");else C?M&&i.texSubImage3D(t.TEXTURE_2D_ARRAY,e,0,0,0,_.width,_.height,p.depth,A,b,_.data):i.texImage3D(t.TEXTURE_2D_ARRAY,e,E,_.width,_.height,p.depth,0,A,b,_.data)}else{C&&w&&i.texStorage2D(t.TEXTURE_2D,I,E,S[0].width,S[0].height);for(let e=0,n=S.length;e0){const 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b=A[0],y=s.convert(a.format,a.colorSpace),_=s.convert(a.type),E=v(a.internalFormat,y,_,a.colorSpace),S=!0!==a.isVideoTexture,C=void 0===h.__version||!0===l,w=c.dataReady;let M,I=x(a,b);if(B(t.TEXTURE_CUBE_MAP,a),d){S&&C&&i.texStorage2D(t.TEXTURE_CUBE_MAP,I,E,b.width,b.height);for(let e=0;e<6;e++){M=A[e].mipmaps;for(let n=0;n0&&I++;const e=H(A[0]);i.texStorage2D(t.TEXTURE_CUBE_MAP,I,E,e.width,e.height)}for(let e=0;e<6;e++)if(p){S?w&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,A[e].width,A[e].height,y,_,A[e].data):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,E,A[e].width,A[e].height,0,y,_,A[e].data);for(let n=0;n1;if(u||(void 0===l.__webglTexture&&(l.__webglTexture=t.createTexture()),l.__version=r.version,a.memory.textures++),h){o.__webglFramebuffer=[];for(let e=0;e<6;e++)if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer[e]=[];for(let i=0;i0){o.__webglFramebuffer=[];for(let e=0;e0&&!1===G(e)){o.__webglMultisampledFramebuffer=t.createFramebuffer(),o.__webglColorRenderbuffer=[],i.bindFramebuffer(t.FRAMEBUFFER,o.__webglMultisampledFramebuffer);for(let i=0;i0)for(let n=0;n0)for(let i=0;i0)if(!1===G(e)){const r=e.textures,s=e.width,a=e.height;let o=t.COLOR_BUFFER_BIT;const c=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,h=n.get(e),u=r.length>1;if(u)for(let e=0;e0?i.bindFramebuffer(t.DRAW_FRAMEBUFFER,h.__webglFramebuffer[0]):i.bindFramebuffer(t.DRAW_FRAMEBUFFER,h.__webglFramebuffer);for(let i=0;i= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:e.z},depthHeight:{value:e.w}}});this.mesh=new Js(new il(20,20),i)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class _d extends an{constructor(t,e){super();const i=this;let n=null,r=1,s=null,a="local-floor",o=1,l=null,c=null,h=null,u=null,d=null,p=null;const A="undefined"!=typeof XRWebGLBinding,g=new xd,m={},f=e.getContextAttributes();let b=null,v=null;const y=[],x=[],_=new bn;let E=null;const S=new rc;S.viewport=new kn;const C=new rc;C.viewport=new kn;const w=[S,C],M=new vc;let I=null,T=null;function B(t){const e=x.indexOf(t.inputSource);if(-1===e)return;const i=y[e];void 0!==i&&(i.update(t.inputSource,t.frame,l||s),i.dispatchEvent({type:t.type,data:t.inputSource}))}function R(){n.removeEventListener("select",B),n.removeEventListener("selectstart",B),n.removeEventListener("selectend",B),n.removeEventListener("squeeze",B),n.removeEventListener("squeezestart",B),n.removeEventListener("squeezeend",B),n.removeEventListener("end",R),n.removeEventListener("inputsourceschange",D);for(let t=0;t=0&&(x[n]=null,y[n].disconnect(i))}for(let e=0;e=x.length){x.push(i),n=t;break}if(null===x[t]){x[t]=i,n=t;break}}if(-1===n)break}const r=y[n];r&&r.connect(i)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=y[t];return void 0===e&&(e=new yr,y[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=y[t];return void 0===e&&(e=new yr,y[t]=e),e.getGripSpace()},this.getHand=function(t){let e=y[t];return void 0===e&&(e=new yr,y[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===i.isPresenting&&en("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===i.isPresenting&&en("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||s},this.setReferenceSpace=function(t){l=t},this.getBaseLayer=function(){return null!==u?u:d},this.getBinding=function(){return null===h&&A&&(h=new XRWebGLBinding(n,e)),h},this.getFrame=function(){return p},this.getSession=function(){return n},this.setSession=async function(c){if(n=c,null!==n){b=t.getRenderTarget(),n.addEventListener("select",B),n.addEventListener("selectstart",B),n.addEventListener("selectend",B),n.addEventListener("squeeze",B),n.addEventListener("squeezestart",B),n.addEventListener("squeezeend",B),n.addEventListener("end",R),n.addEventListener("inputsourceschange",D),!0!==f.xrCompatible&&await e.makeXRCompatible(),E=t.getPixelRatio(),t.getSize(_);if(A&&"createProjectionLayer"in XRWebGLBinding.prototype){let i=null,s=null,a=null;f.depth&&(a=f.stencil?e.DEPTH24_STENCIL8:e.DEPTH_COMPONENT24,i=f.stencil?Pe:Le,s=f.stencil?Ie:Ee);const o={colorFormat:e.RGBA8,depthFormat:a,scaleFactor:r};h=this.getBinding(),u=h.createProjectionLayer(o),n.updateRenderState({layers:[u]}),t.setPixelRatio(1),t.setSize(u.textureWidth,u.textureHeight,!1),v=new Gn(u.textureWidth,u.textureHeight,{format:De,type:be,depthTexture:new no(u.textureWidth,u.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,i),stencilBuffer:f.stencil,colorSpace:t.outputColorSpace,samples:f.antialias?4:0,resolveDepthBuffer:!1===u.ignoreDepthValues,resolveStencilBuffer:!1===u.ignoreDepthValues})}else{const i={antialias:f.antialias,alpha:!0,depth:f.depth,stencil:f.stencil,framebufferScaleFactor:r};d=new XRWebGLLayer(n,e,i),n.updateRenderState({baseLayer:d}),t.setPixelRatio(1),t.setSize(d.framebufferWidth,d.framebufferHeight,!1),v=new Gn(d.framebufferWidth,d.framebufferHeight,{format:De,type:be,colorSpace:t.outputColorSpace,stencilBuffer:f.stencil,resolveDepthBuffer:!1===d.ignoreDepthValues,resolveStencilBuffer:!1===d.ignoreDepthValues})}v.isXRRenderTarget=!0,this.setFoveation(o),l=null,s=await n.requestReferenceSpace(a),N.setContext(n),N.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==n)return n.environmentBlendMode},this.getDepthTexture=function(){return g.getDepthTexture()};const L=new yn,P=new yn;function F(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===n)return;let e=t.near,i=t.far;null!==g.texture&&(g.depthNear>0&&(e=g.depthNear),g.depthFar>0&&(i=g.depthFar)),M.near=C.near=S.near=e,M.far=C.far=S.far=i,I===M.near&&T===M.far||(n.updateRenderState({depthNear:M.near,depthFar:M.far}),I=M.near,T=M.far),M.layers.mask=6|t.layers.mask,S.layers.mask=-5&M.layers.mask,C.layers.mask=-3&M.layers.mask;const r=t.parent,s=M.cameras;F(M,r);for(let t=0;t0&&(t.alphaTest.value=n.alphaTest);const r=e.get(n),s=r.envMap,a=r.envMapRotation;s&&(t.envMap.value=s,Ed.copy(a),Ed.x*=-1,Ed.y*=-1,Ed.z*=-1,s.isCubeTexture&&!1===s.isRenderTargetTexture&&(Ed.y*=-1,Ed.z*=-1),t.envMapRotation.value.setFromMatrix4(Sd.makeRotationFromEuler(Ed)),t.flipEnvMap.value=s.isCubeTexture&&!1===s.isRenderTargetTexture?-1:1,t.reflectivity.value=n.reflectivity,t.ior.value=n.ior,t.refractionRatio.value=n.refractionRatio),n.lightMap&&(t.lightMap.value=n.lightMap,t.lightMapIntensity.value=n.lightMapIntensity,i(n.lightMap,t.lightMapTransform)),n.aoMap&&(t.aoMap.value=n.aoMap,t.aoMapIntensity.value=n.aoMapIntensity,i(n.aoMap,t.aoMapTransform))}return{refreshFogUniforms:function(e,i){i.color.getRGB(e.fogColor.value,ol(t)),i.isFog?(e.fogNear.value=i.near,e.fogFar.value=i.far):i.isFogExp2&&(e.fogDensity.value=i.density)},refreshMaterialUniforms:function(t,r,s,a,o){r.isMeshBasicMaterial?n(t,r):r.isMeshLambertMaterial?(n(t,r),r.envMap&&(t.envMapIntensity.value=r.envMapIntensity)):r.isMeshToonMaterial?(n(t,r),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,r)):r.isMeshPhongMaterial?(n(t,r),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,r),r.envMap&&(t.envMapIntensity.value=r.envMapIntensity)):r.isMeshStandardMaterial?(n(t,r),function(t,e){t.metalness.value=e.metalness,e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap,i(e.metalnessMap,t.metalnessMapTransform));t.roughness.value=e.roughness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap,i(e.roughnessMap,t.roughnessMapTransform));e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}(t,r),r.isMeshPhysicalMaterial&&function(t,e,n){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap,i(e.sheenColorMap,t.sheenColorMapTransform)),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap,i(e.sheenRoughnessMap,t.sheenRoughnessMapTransform)));e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap,i(e.clearcoatMap,t.clearcoatMapTransform)),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap,i(e.clearcoatRoughnessMap,t.clearcoatRoughnessMapTransform)),e.clearcoatNormalMap&&(t.clearcoatNormalMap.value=e.clearcoatNormalMap,i(e.clearcoatNormalMap,t.clearcoatNormalMapTransform),t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),1===e.side&&t.clearcoatNormalScale.value.negate()));e.dispersion>0&&(t.dispersion.value=e.dispersion);e.iridescence>0&&(t.iridescence.value=e.iridescence,t.iridescenceIOR.value=e.iridescenceIOR,t.iridescenceThicknessMinimum.value=e.iridescenceThicknessRange[0],t.iridescenceThicknessMaximum.value=e.iridescenceThicknessRange[1],e.iridescenceMap&&(t.iridescenceMap.value=e.iridescenceMap,i(e.iridescenceMap,t.iridescenceMapTransform)),e.iridescenceThicknessMap&&(t.iridescenceThicknessMap.value=e.iridescenceThicknessMap,i(e.iridescenceThicknessMap,t.iridescenceThicknessMapTransform)));e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=n.texture,t.transmissionSamplerSize.value.set(n.width,n.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap,i(e.transmissionMap,t.transmissionMapTransform)),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap,i(e.thicknessMap,t.thicknessMapTransform)),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor));e.anisotropy>0&&(t.anisotropyVector.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation)),e.anisotropyMap&&(t.anisotropyMap.value=e.anisotropyMap,i(e.anisotropyMap,t.anisotropyMapTransform)));t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap,i(e.specularColorMap,t.specularColorMapTransform));e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap,i(e.specularIntensityMap,t.specularIntensityMapTransform))}(t,r,o)):r.isMeshMatcapMaterial?(n(t,r),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,r)):r.isMeshDepthMaterial?n(t,r):r.isMeshDistanceMaterial?(n(t,r),function(t,i){const n=e.get(i).light;t.referencePosition.value.setFromMatrixPosition(n.matrixWorld),t.nearDistance.value=n.shadow.camera.near,t.farDistance.value=n.shadow.camera.far}(t,r)):r.isMeshNormalMaterial?n(t,r):r.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,e.map&&(t.map.value=e.map,i(e.map,t.mapTransform))}(t,r),r.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,r)):r.isPointsMaterial?function(t,e,n,r){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*n,t.scale.value=.5*r,e.map&&(t.map.value=e.map,i(e.map,t.uvTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,i(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r,s,a):r.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map,i(e.map,t.mapTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,i(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r):r.isShadowMaterial?(t.color.value.copy(r.color),t.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function wd(t,e,i,n){let r={},s={},a=[];const o=t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS);function l(t,e,i,n){const r=t.value,s=e+"_"+i;if(void 0===n[s])return n[s]="number"==typeof r||"boolean"==typeof r?r:r.clone(),!0;{const t=n[s];if("number"==typeof r||"boolean"==typeof r){if(t!==r)return n[s]=r,!0}else if(!1===t.equals(r))return t.copy(r),!0}return!1}function c(t){const e={boundary:0,storage:0};return"number"==typeof t||"boolean"==typeof t?(e.boundary=4,e.storage=4):t.isVector2?(e.boundary=8,e.storage=8):t.isVector3||t.isColor?(e.boundary=16,e.storage=12):t.isVector4?(e.boundary=16,e.storage=16):t.isMatrix3?(e.boundary=48,e.storage=48):t.isMatrix4?(e.boundary=64,e.storage=64):t.isTexture?en("WebGLRenderer: Texture samplers can not be part of an uniforms group."):en("WebGLRenderer: Unsupported uniform value type.",t),e}function h(e){const i=e.target;i.removeEventListener("dispose",h);const n=a.indexOf(i.__bindingPointIndex);a.splice(n,1),t.deleteBuffer(r[i.id]),delete r[i.id],delete s[i.id]}return{bind:function(t,e){const i=e.program;n.uniformBlockBinding(t,i)},update:function(i,u){let d=r[i.id];void 0===d&&(!function(t){const e=t.uniforms;let i=0;const n=16;for(let t=0,r=e.length;t0&&(i+=n-r);t.__size=i,t.__cache={}}(i),d=function(e){const i=function(){for(let t=0;t0),d=!!i.morphAttributes.position,p=!!i.morphAttributes.normal,A=!!i.morphAttributes.color;let g=0;n.toneMapped&&(null!==I&&!0!==I.isXRRenderTarget||(g=S.toneMapping));const m=i.morphAttributes.position||i.morphAttributes.normal||i.morphAttributes.color,f=void 0!==m?m.length:0,b=nt.get(n),v=y.state.lights;if(!0===q&&(!0===j||t!==B)){const e=t===B&&n.id===T;pt.setState(n,t,e)}let x=!1;n.version===b.__version?b.needsLights&&b.lightsStateVersion!==v.state.version||b.outputColorSpace!==o||r.isBatchedMesh&&!1===b.batching?x=!0:r.isBatchedMesh||!0!==b.batching?r.isBatchedMesh&&!0===b.batchingColor&&null===r.colorTexture||r.isBatchedMesh&&!1===b.batchingColor&&null!==r.colorTexture||r.isInstancedMesh&&!1===b.instancing?x=!0:r.isInstancedMesh||!0!==b.instancing?r.isSkinnedMesh&&!1===b.skinning?x=!0:r.isSkinnedMesh||!0!==b.skinning?r.isInstancedMesh&&!0===b.instancingColor&&null===r.instanceColor||r.isInstancedMesh&&!1===b.instancingColor&&null!==r.instanceColor||r.isInstancedMesh&&!0===b.instancingMorph&&null===r.morphTexture||r.isInstancedMesh&&!1===b.instancingMorph&&null!==r.morphTexture||b.envMap!==c||!0===n.fog&&b.fog!==s?x=!0:void 0===b.numClippingPlanes||b.numClippingPlanes===pt.numPlanes&&b.numIntersection===pt.numIntersection?(b.vertexAlphas!==h||b.vertexTangents!==u||b.morphTargets!==d||b.morphNormals!==p||b.morphColors!==A||b.toneMapping!==g||b.morphTargetsCount!==f)&&(x=!0):x=!0:x=!0:x=!0:x=!0:(x=!0,b.__version=n.version);let _=b.currentProgram;!0===x&&(_=Gt(n,e,r));let E=!1,C=!1,w=!1;const M=_.getUniforms(),R=b.uniforms;et.useProgram(_.program)&&(E=!0,C=!0,w=!0);n.id!==T&&(T=n.id,C=!0);if(E||B!==t){et.buffers.depth.getReversed()&&!0!==t.reversedDepth&&(t._reversedDepth=!0,t.updateProjectionMatrix()),M.setValue(Et,"projectionMatrix",t.projectionMatrix),M.setValue(Et,"viewMatrix",t.matrixWorldInverse);const e=M.map.cameraPosition;void 0!==e&&e.setValue(Et,X.setFromMatrixPosition(t.matrixWorld)),tt.logarithmicDepthBuffer&&M.setValue(Et,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial)&&M.setValue(Et,"isOrthographic",!0===t.isOrthographicCamera),B!==t&&(B=t,C=!0,w=!0)}b.needsLights&&(v.state.directionalShadowMap.length>0&&M.setValue(Et,"directionalShadowMap",v.state.directionalShadowMap,rt),v.state.spotShadowMap.length>0&&M.setValue(Et,"spotShadowMap",v.state.spotShadowMap,rt),v.state.pointShadowMap.length>0&&M.setValue(Et,"pointShadowMap",v.state.pointShadowMap,rt));if(r.isSkinnedMesh){M.setOptional(Et,r,"bindMatrix"),M.setOptional(Et,r,"bindMatrixInverse");const t=r.skeleton;t&&(null===t.boneTexture&&t.computeBoneTexture(),M.setValue(Et,"boneTexture",t.boneTexture,rt))}r.isBatchedMesh&&(M.setOptional(Et,r,"batchingTexture"),M.setValue(Et,"batchingTexture",r._matricesTexture,rt),M.setOptional(Et,r,"batchingIdTexture"),M.setValue(Et,"batchingIdTexture",r._indirectTexture,rt),M.setOptional(Et,r,"batchingColorTexture"),null!==r._colorsTexture&&M.setValue(Et,"batchingColorTexture",r._colorsTexture,rt));const D=i.morphAttributes;void 0===D.position&&void 0===D.normal&&void 0===D.color||ft.update(r,i,_);(C||b.receiveShadow!==r.receiveShadow)&&(b.receiveShadow=r.receiveShadow,M.setValue(Et,"receiveShadow",r.receiveShadow));(n.isMeshStandardMaterial||n.isMeshLambertMaterial||n.isMeshPhongMaterial)&&null===n.envMap&&null!==e.environment&&(R.envMapIntensity.value=e.environmentIntensity);void 0!==R.dfgLUT&&(R.dfgLUT.value=(null===Id&&(Id=new ca(Md,16,16,Ne,Ce),Id.name="DFG_LUT",Id.minFilter=ge,Id.magFilter=ge,Id.wrapS=he,Id.wrapT=he,Id.generateMipmaps=!1,Id.needsUpdate=!0),Id));C&&(M.setValue(Et,"toneMappingExposure",S.toneMappingExposure),b.needsLights&&(P=w,(L=R).ambientLightColor.needsUpdate=P,L.lightProbe.needsUpdate=P,L.directionalLights.needsUpdate=P,L.directionalLightShadows.needsUpdate=P,L.pointLights.needsUpdate=P,L.pointLightShadows.needsUpdate=P,L.spotLights.needsUpdate=P,L.spotLightShadows.needsUpdate=P,L.rectAreaLights.needsUpdate=P,L.hemisphereLights.needsUpdate=P),s&&!0===n.fog&&ht.refreshFogUniforms(R,s),ht.refreshMaterialUniforms(R,n,O,N,y.state.transmissionRenderTarget[t.id]),Cu.upload(Et,zt(b),R,rt));var L,P;n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(Cu.upload(Et,zt(b),R,rt),n.uniformsNeedUpdate=!1);n.isSpriteMaterial&&M.setValue(Et,"center",r.center);if(M.setValue(Et,"modelViewMatrix",r.modelViewMatrix),M.setValue(Et,"normalMatrix",r.normalMatrix),M.setValue(Et,"modelMatrix",r.matrixWorld),n.isShaderMaterial||n.isRawShaderMaterial){const t=n.uniformsGroups;for(let e=0,i=t.length;e{function i(){n.forEach(function(t){nt.get(t).currentProgram.isReady()&&n.delete(t)}),0!==n.size?setTimeout(i,10):e(t)}null!==Z.get("KHR_parallel_shader_compile")?i():setTimeout(i,10)})};let Dt=null;function Lt(){Ft.stop()}function Pt(){Ft.start()}const Ft=new Nc;function Ut(t,e,i,n){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)i=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)y.pushLight(t),t.castShadow&&y.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||V.intersectsSprite(t)){n&&K.setFromMatrixPosition(t.matrixWorld).applyMatrix4(W);const e=lt.update(t),r=t.material;r.visible&&v.push(t,e,r,i,K.z,null)}}else if((t.isMesh||t.isLine||t.isPoints)&&(!t.frustumCulled||V.intersectsObject(t))){const e=lt.update(t),r=t.material;if(n&&(void 0!==t.boundingSphere?(null===t.boundingSphere&&t.computeBoundingSphere(),K.copy(t.boundingSphere.center)):(null===e.boundingSphere&&e.computeBoundingSphere(),K.copy(e.boundingSphere.center)),K.applyMatrix4(t.matrixWorld).applyMatrix4(W)),Array.isArray(r)){const n=e.groups;for(let s=0,a=n.length;s0&&kt(r,e,i),s.length>0&&kt(s,e,i),a.length>0&&kt(a,e,i),et.buffers.depth.setTest(!0),et.buffers.depth.setMask(!0),et.buffers.color.setMask(!0),et.setPolygonOffset(!1)}function Ot(t,e,i,n){if(null!==(!0===i.isScene?i.overrideMaterial:null))return;if(void 0===y.state.transmissionRenderTarget[n.id]){const t=Z.has("EXT_color_buffer_half_float")||Z.has("EXT_color_buffer_float");y.state.transmissionRenderTarget[n.id]=new Gn(1,1,{generateMipmaps:!0,type:t?Ce:be,minFilter:fe,samples:Math.max(4,tt.samples),stencilBuffer:r,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:In.workingColorSpace})}const s=y.state.transmissionRenderTarget[n.id],a=n.viewport||R;s.setSize(a.z*S.transmissionResolutionScale,a.w*S.transmissionResolutionScale);const o=S.getRenderTarget(),l=S.getActiveCubeFace(),c=S.getActiveMipmapLevel();S.setRenderTarget(s),S.getClearColor(P),F=S.getClearAlpha(),F<1&&S.setClearColor(16777215,.5),S.clear(),Y&&mt.render(i);const h=S.toneMapping;S.toneMapping=0;const u=n.viewport;if(void 0!==n.viewport&&(n.viewport=void 0),y.setupLightsView(n),!0===q&&pt.setGlobalState(S.clippingPlanes,n),kt(t,i,n),rt.updateMultisampleRenderTarget(s),rt.updateRenderTargetMipmap(s),!1===Z.has("WEBGL_multisampled_render_to_texture")){let t=!1;for(let r=0,s=e.length;r0)for(let e=0,s=r.length;e0&&Ot(i,n,t,e),Y&&mt.render(t),Nt(v,t,e)}null!==I&&0===M&&(rt.updateMultisampleRenderTarget(I),rt.updateRenderTargetMipmap(I)),n&&E.end(S),!0===t.isScene&&t.onAfterRender(S,t,e),xt.resetDefaultState(),T=-1,B=null,_.pop(),_.length>0?(y=_[_.length-1],!0===q&&pt.setGlobalState(S.clippingPlanes,y.state.camera)):y=null,x.pop(),v=x.length>0?x[x.length-1]:null},this.getActiveCubeFace=function(){return w},this.getActiveMipmapLevel=function(){return M},this.getRenderTarget=function(){return I},this.setRenderTargetTextures=function(t,e,i){const n=nt.get(t);n.__autoAllocateDepthBuffer=!1===t.resolveDepthBuffer,!1===n.__autoAllocateDepthBuffer&&(n.__useRenderToTexture=!1),nt.get(t.texture).__webglTexture=e,nt.get(t.depthTexture).__webglTexture=n.__autoAllocateDepthBuffer?void 0:i,n.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(t,e){const i=nt.get(t);i.__webglFramebuffer=e,i.__useDefaultFramebuffer=void 0===e};const Vt=Et.createFramebuffer();this.setRenderTarget=function(t,e=0,i=0){I=t,w=e,M=i;let n=null,r=!1,s=!1;if(t){const a=nt.get(t);if(void 0!==a.__useDefaultFramebuffer)return et.bindFramebuffer(Et.FRAMEBUFFER,a.__webglFramebuffer),R.copy(t.viewport),D.copy(t.scissor),L=t.scissorTest,et.viewport(R),et.scissor(D),et.setScissorTest(L),void(T=-1);if(void 0===a.__webglFramebuffer)rt.setupRenderTarget(t);else if(a.__hasExternalTextures)rt.rebindTextures(t,nt.get(t.texture).__webglTexture,nt.get(t.depthTexture).__webglTexture);else if(t.depthBuffer){const e=t.depthTexture;if(a.__boundDepthTexture!==e){if(null!==e&&nt.has(e)&&(t.width!==e.image.width||t.height!==e.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");rt.setupDepthRenderbuffer(t)}}const o=t.texture;(o.isData3DTexture||o.isDataArrayTexture||o.isCompressedArrayTexture)&&(s=!0);const l=nt.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(n=Array.isArray(l[e])?l[e][i]:l[e],r=!0):n=t.samples>0&&!1===rt.useMultisampledRTT(t)?nt.get(t).__webglMultisampledFramebuffer:Array.isArray(l)?l[i]:l,R.copy(t.viewport),D.copy(t.scissor),L=t.scissorTest}else R.copy(G).multiplyScalar(O).floor(),D.copy(z).multiplyScalar(O).floor(),L=H;0!==i&&(n=Vt);if(et.bindFramebuffer(Et.FRAMEBUFFER,n)&&et.drawBuffers(t,n),et.viewport(R),et.scissor(D),et.setScissorTest(L),r){const n=nt.get(t.texture);Et.framebufferTexture2D(Et.FRAMEBUFFER,Et.COLOR_ATTACHMENT0,Et.TEXTURE_CUBE_MAP_POSITIVE_X+e,n.__webglTexture,i)}else if(s){const n=e;for(let e=0;e1&&Et.readBuffer(Et.COLOR_ATTACHMENT0+o),!tt.textureFormatReadable(l))return void nn("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!tt.textureTypeReadable(c))return void nn("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");e>=0&&e<=t.width-n&&i>=0&&i<=t.height-r&&Et.readPixels(e,i,n,r,yt.convert(l),yt.convert(c),s)}finally{const t=null!==I?nt.get(I).__webglFramebuffer:null;et.bindFramebuffer(Et.FRAMEBUFFER,t)}}},this.readRenderTargetPixelsAsync=async function(t,e,i,n,r,s,a,o=0){if(!t||!t.isWebGLRenderTarget)throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let l=nt.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(l=l[a]),l){if(e>=0&&e<=t.width-n&&i>=0&&i<=t.height-r){et.bindFramebuffer(Et.FRAMEBUFFER,l);const a=t.textures[o],c=a.format,h=a.type;if(t.textures.length>1&&Et.readBuffer(Et.COLOR_ATTACHMENT0+o),!tt.textureFormatReadable(c))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!tt.textureTypeReadable(h))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const u=Et.createBuffer();Et.bindBuffer(Et.PIXEL_PACK_BUFFER,u),Et.bufferData(Et.PIXEL_PACK_BUFFER,s.byteLength,Et.STREAM_READ),Et.readPixels(e,i,n,r,yt.convert(c),yt.convert(h),0);const d=null!==I?nt.get(I).__webglFramebuffer:null;et.bindFramebuffer(Et.FRAMEBUFFER,d);const p=Et.fenceSync(Et.SYNC_GPU_COMMANDS_COMPLETE,0);return Et.flush(),await function(t,e,i){return new Promise(function(n,r){setTimeout(function s(){switch(t.clientWaitSync(e,t.SYNC_FLUSH_COMMANDS_BIT,0)){case t.WAIT_FAILED:r();break;case t.TIMEOUT_EXPIRED:setTimeout(s,i);break;default:n()}},i)})}(Et,p,4),Et.bindBuffer(Et.PIXEL_PACK_BUFFER,u),Et.getBufferSubData(Et.PIXEL_PACK_BUFFER,0,s),Et.deleteBuffer(u),Et.deleteSync(p),s}throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")}},this.copyFramebufferToTexture=function(t,e=null,i=0){const n=Math.pow(2,-i),r=Math.floor(t.image.width*n),s=Math.floor(t.image.height*n),a=null!==e?e.x:0,o=null!==e?e.y:0;rt.setTexture2D(t,0),Et.copyTexSubImage2D(Et.TEXTURE_2D,i,0,0,a,o,r,s),et.unbindTexture()};const qt=Et.createFramebuffer(),jt=Et.createFramebuffer();this.copyTextureToTexture=function(t,e,i=null,n=null,r=0,s=0){let a,o,l,c,h,u,d,p,A;const g=t.isCompressedTexture?t.mipmaps[s]:t.image;if(null!==i)a=i.max.x-i.min.x,o=i.max.y-i.min.y,l=i.isBox3?i.max.z-i.min.z:1,c=i.min.x,h=i.min.y,u=i.isBox3?i.min.z:0;else{const e=Math.pow(2,-r);a=Math.floor(g.width*e),o=Math.floor(g.height*e),l=t.isDataArrayTexture?g.depth:t.isData3DTexture?Math.floor(g.depth*e):1,c=0,h=0,u=0}null!==n?(d=n.x,p=n.y,A=n.z):(d=0,p=0,A=0);const m=yt.convert(e.format),f=yt.convert(e.type);let b;e.isData3DTexture?(rt.setTexture3D(e,0),b=Et.TEXTURE_3D):e.isDataArrayTexture||e.isCompressedArrayTexture?(rt.setTexture2DArray(e,0),b=Et.TEXTURE_2D_ARRAY):(rt.setTexture2D(e,0),b=Et.TEXTURE_2D),Et.pixelStorei(Et.UNPACK_FLIP_Y_WEBGL,e.flipY),Et.pixelStorei(Et.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),Et.pixelStorei(Et.UNPACK_ALIGNMENT,e.unpackAlignment);const v=Et.getParameter(Et.UNPACK_ROW_LENGTH),y=Et.getParameter(Et.UNPACK_IMAGE_HEIGHT),x=Et.getParameter(Et.UNPACK_SKIP_PIXELS),_=Et.getParameter(Et.UNPACK_SKIP_ROWS),E=Et.getParameter(Et.UNPACK_SKIP_IMAGES);Et.pixelStorei(Et.UNPACK_ROW_LENGTH,g.width),Et.pixelStorei(Et.UNPACK_IMAGE_HEIGHT,g.height),Et.pixelStorei(Et.UNPACK_SKIP_PIXELS,c),Et.pixelStorei(Et.UNPACK_SKIP_ROWS,h),Et.pixelStorei(Et.UNPACK_SKIP_IMAGES,u);const S=t.isDataArrayTexture||t.isData3DTexture,C=e.isDataArrayTexture||e.isData3DTexture;if(t.isDepthTexture){const i=nt.get(t),n=nt.get(e),g=nt.get(i.__renderTarget),m=nt.get(n.__renderTarget);et.bindFramebuffer(Et.READ_FRAMEBUFFER,g.__webglFramebuffer),et.bindFramebuffer(Et.DRAW_FRAMEBUFFER,m.__webglFramebuffer);for(let i=0;i{const t=navigator.userAgent||navigator.vendor||self.opera;let e=!1;(/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(t)||/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s 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Fd=/android/i.test(navigator.userAgent),Ud=/iPad|iPhone|iPod/.test(navigator.userAgent)&&!self.MSStream||"MacIntel"===navigator.platform&&navigator.maxTouchPoints>1,Nd=/firefox/i.test(navigator.userAgent),Od=/OculusBrowser/.test(navigator.userAgent),kd=Ud&&/CriOS\/|EdgiOS\/|FxiOS\/|GSA\/|DuckDuckGo\//.test(navigator.userAgent),Qd=Ud&&/GSA\//.test(navigator.userAgent),Gd=Fd&&!Nd&&!Od;Boolean(window.webkit&&window.webkit.messageHandlers);const zd=(()=>{if(Ud){if(kd)return!0;const t=document.createElement("a");return Boolean(t.relList&&t.relList.supports&&t.relList.supports("ar"))}return!1})(),Hd=t=>t&&"null"!==t?qd(t):null,Vd=()=>{if(Pd)return;const t=[];throw Bd||t.push("WebXR Device API"),Rd||t.push("WebXR Hit Test API"),new Error(`The following APIs are required for AR, but are missing in this browser: ${t.join(", ")}`)},qd=t=>new URL(t,window.location.toString()).toString(),jd=(t,e)=>{let i=null;return(...n)=>{null!=i&&self.clearTimeout(i),i=self.setTimeout(()=>{i=null,t(...n)},e)}},Wd=(t,e,i)=>Math.max(e,Math.min(i,t)),Xd=(()=>{const t=new RegExp("[?&]model-viewer-debug-mode(&|$)");return()=>self.ModelViewerElement&&self.ModelViewerElement.debugMode||self.location&&self.location.search&&self.location.search.match(t)})(); +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +var Kd=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const Jd=Symbol("currentEnvironmentMap"),Yd=Symbol("currentBackground"),$d=Symbol("updateEnvironment"),Zd=Symbol("cancelEnvironmentUpdate"); +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +const tp=z` + +
+ + + +
+ + + +
+ + + +
+ +
+
+
+
+ +
+
+ +
+
+ +
+ +
+
+ +
+ + +
+
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s(t){for(var i=new Uint8Array(t.length),n=0;n96?r-97:r>64?r-39:r+4}var s=0;for(n=0;n0?function(t,e,i,n,r){for(var s=c[0],a=1;a{const e=t.draco,a=new e.Decoder;try{const t=function(t,e,n,r){const s=r.attributeIDs,a=r.attributeTypes;let o,l;const c=e.GetEncodedGeometryType(n);if(c===t.TRIANGULAR_MESH)o=new t.Mesh,l=e.DecodeArrayToMesh(n,n.byteLength,o);else{if(c!==t.POINT_CLOUD)throw new Error("THREE.DRACOLoader: Unexpected geometry type.");o=new t.PointCloud,l=e.DecodeArrayToPointCloud(n,n.byteLength,o)}if(!l.ok()||0===o.ptr)throw new Error("THREE.DRACOLoader: Decoding failed: "+l.error_msg());const h={index:null,attributes:[]};for(const n in s){const l=self[a[n]];let c,u;if(r.useUniqueIDs)u=s[n],c=e.GetAttributeByUniqueId(o,u);else{if(u=e.GetAttributeId(o,t[s[n]]),-1===u)continue;c=e.GetAttribute(o,u)}const d=i(t,e,o,n,l,c);"color"===n&&(d.vertexColorSpace=r.vertexColorSpace),h.attributes.push(d)}c===t.TRIANGULAR_MESH&&(h.index=function(t,e,i){const n=i.num_faces(),r=3*n,s=4*r,a=t._malloc(s);e.GetTrianglesUInt32Array(i,s,a);const o=new Uint32Array(t.HEAPF32.buffer,a,r).slice();return t._free(a),{array:o,itemSize:1}}(t,e,o));return t.destroy(o),h}(e,a,new Int8Array(n),s),o=t.attributes.map(t=>t.array.buffer);t.index&&o.push(t.index.array.buffer),self.postMessage({type:"decode",id:r.id,geometry:t},o)}catch(t){console.error(t),self.postMessage({type:"error",id:r.id,error:t.message})}finally{e.destroy(a)}})}}}function rp(t,e){if(0===e)return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."),t;if(2===e||1===e){let i=t.getIndex();if(null===i){const e=[],n=t.getAttribute("position");if(void 0===n)return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),t;for(let t=0;t=2.0 are supported.")));const l=new rA(r,{path:e||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});l.fileLoader.setRequestHeader(this.requestHeader);for(let t=0;t=0&&void 0===a[e]&&console.warn('THREE.GLTFLoader: Unknown extension "'+e+'".')}}l.setExtensions(s),l.setPlugins(a),l.parse(i,n)}parseAsync(t,e){const i=this;return new Promise(function(n,r){i.parse(t,e,n,r)})}}function lp(){let t={};return{get:function(e){return t[e]},add:function(e,i){t[e]=i},remove:function(e){delete t[e]},removeAll:function(){t={}}}}function cp(t,e,i){const n=t.json.materials[e];return n.extensions&&n.extensions[i]?n.extensions[i]:null}const hp={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_DISPERSION:"KHR_materials_dispersion",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_IRIDESCENCE:"KHR_materials_iridescence",KHR_MATERIALS_ANISOTROPY:"KHR_materials_anisotropy",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",KHR_MATERIALS_EMISSIVE_STRENGTH:"KHR_materials_emissive_strength",EXT_MATERIALS_BUMP:"EXT_materials_bump",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_TEXTURE_AVIF:"EXT_texture_avif",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",KHR_MESHOPT_COMPRESSION:"KHR_meshopt_compression",EXT_MESH_GPU_INSTANCING:"EXT_mesh_gpu_instancing"};class up{constructor(t){this.parser=t,this.name=hp.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const t=this.parser,e=this.parser.json.nodes||[];for(let i=0,n=e.length;i=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return e.loadTextureImage(t,r.source,s)}}class Cp{constructor(t){this.parser=t,this.name=hp.EXT_TEXTURE_WEBP}loadTexture(t){const e=this.name,i=this.parser,n=i.json,r=n.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=n.images[s.source];let o=i.textureLoader;if(a.uri){const t=i.options.manager.getHandler(a.uri);null!==t&&(o=t)}return i.loadTextureImage(t,s.source,o)}}class wp{constructor(t){this.parser=t,this.name=hp.EXT_TEXTURE_AVIF}loadTexture(t){const e=this.name,i=this.parser,n=i.json,r=n.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=n.images[s.source];let o=i.textureLoader;if(a.uri){const t=i.options.manager.getHandler(a.uri);null!==t&&(o=t)}return i.loadTextureImage(t,s.source,o)}}class Mp{constructor(t,e){this.name=e,this.parser=t}loadBufferView(t){const e=this.parser.json,i=e.bufferViews[t];if(i.extensions&&i.extensions[this.name]){const t=i.extensions[this.name],n=this.parser.getDependency("buffer",t.buffer),r=this.parser.options.meshoptDecoder;if(!r||!r.supported){if(e.extensionsRequired&&e.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return n.then(function(e){const i=t.byteOffset||0,n=t.byteLength||0,s=t.count,a=t.byteStride,o=new Uint8Array(e,i,n);return r.decodeGltfBufferAsync?r.decodeGltfBufferAsync(s,a,o,t.mode,t.filter).then(function(t){return t.buffer}):r.ready.then(function(){const e=new ArrayBuffer(s*a);return r.decodeGltfBuffer(new Uint8Array(e),s,a,o,t.mode,t.filter),e})})}return null}}let Ip=class{constructor(t){this.name=hp.EXT_MESH_GPU_INSTANCING,this.parser=t}createNodeMesh(t){const e=this.parser.json,i=e.nodes[t];if(!i.extensions||!i.extensions[this.name]||void 0===i.mesh)return null;const n=e.meshes[i.mesh];for(const t of n.primitives)if(t.mode!==kp.TRIANGLES&&t.mode!==kp.TRIANGLE_STRIP&&t.mode!==kp.TRIANGLE_FAN&&void 0!==t.mode)return null;const r=i.extensions[this.name].attributes,s=[],a={};for(const t in r)s.push(this.parser.getDependency("accessor",r[t]).then(e=>(a[t]=e,a[t])));return s.length<1?null:(s.push(this.parser.createNodeMesh(t)),Promise.all(s).then(t=>{const e=t.pop(),i=e.isGroup?e.children:[e],n=t[0].count,r=[];for(const t of i){const e=new Vn,i=new yn,s=new vn,o=new yn(1,1,1),l=new xa(t.geometry,t.material,n);for(let t=0;t-1,s=r?t.match(/Firefox\/([0-9]+)\./)[1]:-1}"undefined"==typeof createImageBitmap||i&&n<17||r&&s<98?this.textureLoader=new ql(this.options.manager):this.textureLoader=new mc(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new Gl(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(t){this.extensions=t}setPlugins(t){this.plugins=t}parse(t,e){const i=this,n=this.json,r=this.extensions;this.cache.removeAll(),this.nodeCache={},this._invokeAll(function(t){return t._markDefs&&t._markDefs()}),Promise.all(this._invokeAll(function(t){return t.beforeRoot&&t.beforeRoot()})).then(function(){return Promise.all([i.getDependencies("scene"),i.getDependencies("animation"),i.getDependencies("camera")])}).then(function(e){const s={scene:e[0][n.scene||0],scenes:e[0],animations:e[1],cameras:e[2],asset:n.asset,parser:i,userData:{}};return Yp(r,s,n),$p(s,n),Promise.all(i._invokeAll(function(t){return t.afterRoot&&t.afterRoot(s)})).then(function(){for(const t of s.scenes)t.updateMatrixWorld();t(s)})}).catch(e)}_markDefs(){const t=this.json.nodes||[],e=this.json.skins||[],i=this.json.meshes||[];for(let i=0,n=e.length;i{const i=this.associations.get(t);null!=i&&this.associations.set(e,i);for(const[i,n]of t.children.entries())r(n,e.children[i])};return r(i,n),n.name+="_instance_"+t.uses[e]++,n}_invokeOne(t){const e=Object.values(this.plugins);e.push(this);for(let i=0;i=2&&p.setY(e,h[t*s+1]),s>=3&&p.setZ(e,h[t*s+2]),s>=4&&p.setW(e,h[t*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}p.normalized=u}return p})}loadTexture(t){const e=this.json,i=this.options,n=e.textures[t].source,r=e.images[n];let s=this.textureLoader;if(r.uri){const t=i.manager.getHandler(r.uri);null!==t&&(s=t)}return this.loadTextureImage(t,n,s)}loadTextureImage(t,e,i){const n=this,r=this.json,s=r.textures[t],a=r.images[e],o=(a.uri||a.bufferView)+":"+s.sampler;if(this.textureCache[o])return this.textureCache[o];const l=this.loadImageSource(e,i).then(function(e){e.flipY=!1,e.name=s.name||a.name||"",""===e.name&&"string"==typeof a.uri&&!1===a.uri.startsWith("data:image/")&&(e.name=a.uri);const i=(r.samplers||{})[s.sampler]||{};return e.magFilter=Gp[i.magFilter]||ge,e.minFilter=Gp[i.minFilter]||fe,e.wrapS=zp[i.wrapS]||ce,e.wrapT=zp[i.wrapT]||ce,e.generateMipmaps=!e.isCompressedTexture&&e.minFilter!==de&&e.minFilter!==ge,n.associations.set(e,{textures:t}),e}).catch(function(){return null});return this.textureCache[o]=l,l}loadImageSource(t,e){const i=this,n=this.json,r=this.options;if(void 0!==this.sourceCache[t])return this.sourceCache[t].then(t=>t.clone());const s=n.images[t],a=self.URL||self.webkitURL;let o=s.uri||"",l=!1;if(void 0!==s.bufferView)o=i.getDependency("bufferView",s.bufferView).then(function(t){l=!0;const e=new Blob([t],{type:s.mimeType});return o=a.createObjectURL(e),o});else if(void 0===s.uri)throw new Error("THREE.GLTFLoader: Image "+t+" is missing URI and bufferView");const c=Promise.resolve(o).then(function(t){return new Promise(function(i,n){let s=i;!0===e.isImageBitmapLoader&&(s=function(t){const e=new On(t);e.needsUpdate=!0,i(e)}),e.load(Ac.resolveURL(t,r.path),s,void 0,n)})}).then(function(t){var e;return!0===l&&a.revokeObjectURL(o),$p(t,s),t.userData.mimeType=s.mimeType||((e=s.uri).search(/\.jpe?g($|\?)/i)>0||0===e.search(/^data\:image\/jpeg/)?"image/jpeg":e.search(/\.webp($|\?)/i)>0||0===e.search(/^data\:image\/webp/)?"image/webp":e.search(/\.ktx2($|\?)/i)>0||0===e.search(/^data\:image\/ktx2/)?"image/ktx2":"image/png"),t}).catch(function(t){throw console.error("THREE.GLTFLoader: Couldn't load texture",o),t});return this.sourceCache[t]=c,c}assignTexture(t,e,i,n){const r=this;return this.getDependency("texture",i.index).then(function(s){if(!s)return null;if(void 0!==i.texCoord&&i.texCoord>0&&((s=s.clone()).channel=i.texCoord),r.extensions[hp.KHR_TEXTURE_TRANSFORM]){const t=void 0!==i.extensions?i.extensions[hp.KHR_TEXTURE_TRANSFORM]:void 0;if(t){const e=r.associations.get(s);s=r.extensions[hp.KHR_TEXTURE_TRANSFORM].extendTexture(s,t),r.associations.set(s,e)}}return void 0!==n&&(s.colorSpace=n),t[e]=s,s})}assignFinalMaterial(t){const e=t.geometry;let i=t.material;const n=void 0===e.attributes.tangent,r=void 0!==e.attributes.color,s=void 0===e.attributes.normal;if(t.isPoints){const t="PointsMaterial:"+i.uuid;let e=this.cache.get(t);e||(e=new Va,Ts.prototype.copy.call(e,i),e.color.copy(i.color),e.map=i.map,e.sizeAttenuation=!1,this.cache.add(t,e)),i=e}else if(t.isLine){const t="LineBasicMaterial:"+i.uuid;let e=this.cache.get(t);e||(e=new Ba,Ts.prototype.copy.call(e,i),e.color.copy(i.color),e.map=i.map,this.cache.add(t,e)),i=e}if(n||r||s){let t="ClonedMaterial:"+i.uuid+":";n&&(t+="derivative-tangents:"),r&&(t+="vertex-colors:"),s&&(t+="flat-shading:");let e=this.cache.get(t);e||(e=i.clone(),r&&(e.vertexColors=!0),s&&(e.flatShading=!0),n&&(e.normalScale&&(e.normalScale.y*=-1),e.clearcoatNormalScale&&(e.clearcoatNormalScale.y*=-1)),this.cache.add(t,e),this.associations.set(e,this.associations.get(i))),i=e}t.material=i}getMaterialType(){return ul}loadMaterial(t){const e=this,i=this.json,n=this.extensions,r=i.materials[t];let s;const a={},o=[];if((r.extensions||{})[hp.KHR_MATERIALS_UNLIT]){const t=n[hp.KHR_MATERIALS_UNLIT];s=t.getMaterialType(),o.push(t.extendParams(a,r,e))}else{const i=r.pbrMetallicRoughness||{};if(a.color=new Cr(1,1,1),a.opacity=1,Array.isArray(i.baseColorFactor)){const t=i.baseColorFactor;a.color.setRGB(t[0],t[1],t[2],Pi),a.opacity=t[3]}void 0!==i.baseColorTexture&&o.push(e.assignTexture(a,"map",i.baseColorTexture,Li)),a.metalness=void 0!==i.metallicFactor?i.metallicFactor:1,a.roughness=void 0!==i.roughnessFactor?i.roughnessFactor:1,void 0!==i.metallicRoughnessTexture&&(o.push(e.assignTexture(a,"metalnessMap",i.metallicRoughnessTexture)),o.push(e.assignTexture(a,"roughnessMap",i.metallicRoughnessTexture))),s=this._invokeOne(function(e){return e.getMaterialType&&e.getMaterialType(t)}),o.push(Promise.all(this._invokeAll(function(e){return e.extendMaterialParams&&e.extendMaterialParams(t,a)})))}!0===r.doubleSided&&(a.side=2);const l=r.alphaMode||Wp;if(l===Kp?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,l===Xp&&(a.alphaTest=void 0!==r.alphaCutoff?r.alphaCutoff:.5)),void 0!==r.normalTexture&&s!==Os&&(o.push(e.assignTexture(a,"normalMap",r.normalTexture)),a.normalScale=new bn(1,1),void 0!==r.normalTexture.scale)){const t=r.normalTexture.scale;a.normalScale.set(t,t)}if(void 0!==r.occlusionTexture&&s!==Os&&(o.push(e.assignTexture(a,"aoMap",r.occlusionTexture)),void 0!==r.occlusionTexture.strength&&(a.aoMapIntensity=r.occlusionTexture.strength)),void 0!==r.emissiveFactor&&s!==Os){const t=r.emissiveFactor;a.emissive=(new Cr).setRGB(t[0],t[1],t[2],Pi)}return void 0!==r.emissiveTexture&&s!==Os&&o.push(e.assignTexture(a,"emissiveMap",r.emissiveTexture,Li)),Promise.all(o).then(function(){const i=new s(a);return r.name&&(i.name=r.name),$p(i,r),e.associations.set(i,{materials:t}),r.extensions&&Yp(n,i,r),i})}createUniqueName(t){const e=Mc.sanitizeNodeName(t||"");return e in this.nodeNamesUsed?e+"_"+ ++this.nodeNamesUsed[e]:(this.nodeNamesUsed[e]=0,e)}loadGeometries(t){const e=this,i=this.extensions,n=this.primitiveCache;function r(t){return i[hp.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(t,e).then(function(i){return sA(i,t,e)})}const s=[];for(let i=0,a=t.length;i0&&Zp(u,r),u.name=e.createUniqueName(r.name||"mesh_"+t),$p(u,r),h.extensions&&Yp(n,u,h),e.assignFinalMaterial(u),l.push(u)}for(let i=0,n=l.length;i0){const t=e.userData.pivot,n=i[0];e.pivot=(new yn).fromArray(t),e.position.x-=t[0],e.position.y-=t[1],e.position.z-=t[2],n.position.set(0,0,0),delete e.userData.pivot}return e})}_loadNodeShallow(t){const e=this.json,i=this.extensions,n=this;if(void 0!==this.nodeCache[t])return this.nodeCache[t];const r=e.nodes[t],s=r.name?n.createUniqueName(r.name):"",a=[],o=n._invokeOne(function(e){return e.createNodeMesh&&e.createNodeMesh(t)});return o&&a.push(o),void 0!==r.camera&&a.push(n.getDependency("camera",r.camera).then(function(t){return n._getNodeRef(n.cameraCache,r.camera,t)})),n._invokeAll(function(e){return e.createNodeAttachment&&e.createNodeAttachment(t)}).forEach(function(t){a.push(t)}),this.nodeCache[t]=Promise.all(a).then(function(e){let a;if(a=!0===r.isBone?new la:e.length>1?new br:1===e.length?e[0]:new fr,a!==e[0])for(let t=0,i=e.length;t1){const t=n.associations.get(a);n.associations.set(a,{...t})}}else n.associations.set(a,{});return n.associations.get(a).nodes=t,a}),this.nodeCache[t]}loadScene(t){const e=this.extensions,i=this.json.scenes[t],n=this,r=new br;i.name&&(r.name=n.createUniqueName(i.name)),$p(r,i),i.extensions&&Yp(e,r,i);const s=i.nodes||[],a=[];for(let t=0,e=s.length;t{const e=new Map;for(const[t,i]of n.associations)(t instanceof Ts||t instanceof On)&&e.set(t,i);return t.traverse(t=>{const i=n.associations.get(t);null!=i&&e.set(t,i)}),e})(r),r})}_createAnimationTracks(t,e,i,n,r){const s=[],a=t.name?t.name:t.uuid,o=[];let l;switch(qp[r.path]===qp.weights?t.traverse(function(t){t.morphTargetInfluences&&o.push(t.name?t.name:t.uuid)}):o.push(a),qp[r.path]){case qp.weights:l=Ml;break;case qp.rotation:l=Tl;break;case qp.translation:case qp.scale:l=Rl;break;default:if(1===i.itemSize)l=Ml;else l=Rl}const c=void 0!==n.interpolation?jp[n.interpolation]:wi,h=this._getArrayFromAccessor(i);for(let t=0,i=o.length;t{const n=this._getIdleWorker();-1!==n?(this._initWorker(n),this.workerStatus|=1<t.terminate()),this.workersResolve.length=0,this.workers.length=0,this.queue.length=0,this.workerStatus=0}}const oA=9,lA=15,cA=16,hA=22,uA=37,dA=43,pA=76,AA=83,gA=97,mA=100,fA=103,bA=109,vA=122,yA=123,xA=131,_A=132,EA=133,SA=134,CA=137,wA=138,MA=139,IA=140,TA=141,BA=142,RA=145,DA=146,LA=148,PA=152,FA=153,UA=154,NA=155,OA=156,kA=157,QA=158,GA=165,zA=166,HA=1000054e3,VA=1000054001,qA=1000054004,jA=1000054005,WA=1000066e3,XA=1000066004;class KA{constructor(t,e,i,n){this._dataView=void 0,this._littleEndian=void 0,this._offset=void 0,this._dataView=new DataView(t.buffer,t.byteOffset+e,i),this._littleEndian=n,this._offset=0}_nextUint8(){const t=this._dataView.getUint8(this._offset);return this._offset+=1,t}_nextUint16(){const t=this._dataView.getUint16(this._offset,this._littleEndian);return this._offset+=2,t}_nextUint32(){const t=this._dataView.getUint32(this._offset,this._littleEndian);return this._offset+=4,t}_nextUint64(){const t=this._dataView.getUint32(this._offset,this._littleEndian)+2**32*this._dataView.getUint32(this._offset+4,this._littleEndian);return this._offset+=8,t}_nextInt32(){const t=this._dataView.getInt32(this._offset,this._littleEndian);return this._offset+=4,t}_nextUint8Array(t){const e=new Uint8Array(this._dataView.buffer,this._dataView.byteOffset+this._offset,t);return this._offset+=t,e}_skip(t){return this._offset+=t,this}_scan(t,e=0){const i=this._offset;let n=0;for(;this._dataView.getUint8(this._offset)!==e&&nt.arrayBuffer()).then(t=>WebAssembly.instantiate(t,eg)).then(this._init):WebAssembly.instantiate(Buffer.from(ng,"base64"),eg).then(this._init),$A)}_init(t){ZA=t.instance,eg.env.emscripten_notify_memory_growth(0)}decode(t,e=0){if(!ZA)throw new Error("ZSTDDecoder: Await .init() before decoding.");const i=t.byteLength,n=ZA.exports.malloc(i);tg.set(t,n),e=e||Number(ZA.exports.ZSTD_findDecompressedSize(n,i));const r=ZA.exports.malloc(e),s=ZA.exports.ZSTD_decompress(r,e,n,i),a=tg.slice(r,r+s);return ZA.exports.free(n),ZA.exports.free(r),a}}const ng="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rg=new WeakMap;let sg,ag=0;class og extends Ol{constructor(t){super(t),this.transcoderPath="",this.transcoderBinary=null,this.transcoderPending=null,this.workerPool=new aA,this.workerSourceURL="",this.workerConfig=null,"undefined"!=typeof MSC_TRANSCODER&&console.warn('THREE.KTX2Loader: Please update to latest "basis_transcoder". "msc_basis_transcoder" is no longer supported in three.js r125+.')}setTranscoderPath(t){return this.transcoderPath=t,this}setWorkerLimit(t){return this.workerPool.setWorkerLimit(t),this}async detectSupportAsync(t){return console.warn('KTX2Loader: "detectSupportAsync()" has been deprecated. Use "detectSupport()" and "await renderer.init();" when creating the renderer.'),await t.init(),this.detectSupport(t)}detectSupport(t){return!0===t.isWebGPURenderer?this.workerConfig={astcSupported:t.hasFeature("texture-compression-astc"),astcHDRSupported:!1,etc1Supported:t.hasFeature("texture-compression-etc1"),etc2Supported:t.hasFeature("texture-compression-etc2"),dxtSupported:t.hasFeature("texture-compression-s3tc"),bptcSupported:t.hasFeature("texture-compression-bc"),pvrtcSupported:t.hasFeature("texture-compression-pvrtc")}:(this.workerConfig={astcSupported:t.extensions.has("WEBGL_compressed_texture_astc"),astcHDRSupported:t.extensions.has("WEBGL_compressed_texture_astc")&&t.extensions.get("WEBGL_compressed_texture_astc").getSupportedProfiles().includes("hdr"),etc1Supported:t.extensions.has("WEBGL_compressed_texture_etc1"),etc2Supported:t.extensions.has("WEBGL_compressed_texture_etc"),dxtSupported:t.extensions.has("WEBGL_compressed_texture_s3tc"),bptcSupported:t.extensions.has("EXT_texture_compression_bptc"),pvrtcSupported:t.extensions.has("WEBGL_compressed_texture_pvrtc")||t.extensions.has("WEBKIT_WEBGL_compressed_texture_pvrtc")},"undefined"!=typeof navigator&&void 0!==navigator.platform&&void 0!==navigator.userAgent&&navigator.platform.indexOf("Linux")>=0&&navigator.userAgent.indexOf("Firefox")>=0&&this.workerConfig.astcSupported&&this.workerConfig.etc2Supported&&this.workerConfig.bptcSupported&&this.workerConfig.dxtSupported&&(this.workerConfig.astcSupported=!1,this.workerConfig.etc2Supported=!1)),this}init(){if(!this.transcoderPending){const t=new Gl(this.manager);t.setPath(this.transcoderPath),t.setWithCredentials(this.withCredentials);const e=t.loadAsync("basis_transcoder.js"),i=new Gl(this.manager);i.setPath(this.transcoderPath),i.setResponseType("arraybuffer"),i.setWithCredentials(this.withCredentials);const n=i.loadAsync("basis_transcoder.wasm");this.transcoderPending=Promise.all([e,n]).then(([t,e])=>{const i=og.BasisWorker.toString(),n=["/* constants */","let _EngineFormat = "+JSON.stringify(og.EngineFormat),"let _EngineType = "+JSON.stringify(og.EngineType),"let _TranscoderFormat = "+JSON.stringify(og.TranscoderFormat),"let _BasisFormat = "+JSON.stringify(og.BasisFormat),"/* basis_transcoder.js */",t,"/* worker */",i.substring(i.indexOf("{")+1,i.lastIndexOf("}"))].join("\n");this.workerSourceURL=URL.createObjectURL(new Blob([n])),this.transcoderBinary=e,this.workerPool.setWorkerCreator(()=>{const t=new Worker(this.workerSourceURL),e=this.transcoderBinary.slice(0);return t.postMessage({type:"init",config:this.workerConfig,transcoderBinary:e},[e]),t})}),ag>0&&console.warn("THREE.KTX2Loader: Multiple active KTX2 loaders may cause performance issues. Use a single KTX2Loader instance, or call .dispose() on old instances."),ag++}return this.transcoderPending}load(t,e,i,n){if(null===this.workerConfig)throw new Error("THREE.KTX2Loader: Missing initialization with `.detectSupport( renderer )`.");const r=new Gl(this.manager);r.setPath(this.path),r.setCrossOrigin(this.crossOrigin),r.setWithCredentials(this.withCredentials),r.setRequestHeader(this.requestHeader),r.setResponseType("arraybuffer"),r.load(t,t=>{this.parse(t,e,n)},i,n)}parse(t,e,i){if(null===this.workerConfig)throw new Error("THREE.KTX2Loader: Missing initialization with `.detectSupport( renderer )`.");if(rg.has(t)){return rg.get(t).promise.then(e).catch(i)}this._createTexture(t).then(t=>e?e(t):null).catch(i)}_createTextureFrom(t,e){const{type:i,error:n,data:{faces:r,width:s,height:a,format:o,type:l,dfdFlags:c}}=t;if("error"===i)return Promise.reject(n);let h;if(6===e.faceCount)h=new to(r,o,l);else{const t=r[0].mipmaps;h=e.layerCount>1?new Za(t,s,a,e.layerCount,o,l):new $a(t,s,a,o,l)}return h.minFilter=1===r[0].mipmaps.length?ge:fe,h.magFilter=ge,h.generateMipmaps=!1,h.needsUpdate=!0,h.colorSpace=ug(e),h.premultiplyAlpha=!!(1&c),h}async _createTexture(t,e={}){const i=function(t){const e=new Uint8Array(t.buffer,t.byteOffset,JA.length);if(e[0]!==JA[0]||e[1]!==JA[1]||e[2]!==JA[2]||e[3]!==JA[3]||e[4]!==JA[4]||e[5]!==JA[5]||e[6]!==JA[6]||e[7]!==JA[7]||e[8]!==JA[8]||e[9]!==JA[9]||e[10]!==JA[10]||e[11]!==JA[11])throw new Error("Missing KTX 2.0 identifier.");const i={vkFormat:0,typeSize:1,pixelWidth:0,pixelHeight:0,pixelDepth:0,layerCount:0,faceCount:1,levelCount:0,supercompressionScheme:0,levels:[],dataFormatDescriptor:[{vendorId:0,descriptorType:0,versionNumber:2,colorModel:0,colorPrimaries:1,transferFunction:2,flags:0,texelBlockDimension:[0,0,0,0],bytesPlane:[0,0,0,0,0,0,0,0],samples:[]}],keyValue:{},globalData:null},n=17*Uint32Array.BYTES_PER_ELEMENT,r=new KA(t,JA.length,n,!0);i.vkFormat=r._nextUint32(),i.typeSize=r._nextUint32(),i.pixelWidth=r._nextUint32(),i.pixelHeight=r._nextUint32(),i.pixelDepth=r._nextUint32(),i.layerCount=r._nextUint32(),i.faceCount=r._nextUint32(),i.levelCount=r._nextUint32(),i.supercompressionScheme=r._nextUint32();const s=r._nextUint32(),a=r._nextUint32(),o=r._nextUint32(),l=r._nextUint32(),c=r._nextUint64(),h=r._nextUint64(),u=3*Math.max(i.levelCount,1)*8,d=new KA(t,JA.length+n,u,!0);for(let e=0,n=Math.max(i.levelCount,1);e{const e=new ig;await e.init(),t(e)})),i=await sg);const n=[];for(let r=0;r>r),a=Math.max(1,t.pixelHeight>>r),o=t.pixelDepth?Math.max(1,t.pixelDepth>>r):0,l=t.levels[r];let c,h;if(0===t.supercompressionScheme)c=l.levelData;else{if(2!==t.supercompressionScheme)throw new Error("THREE.KTX2Loader: Unsupported supercompressionScheme.");c=i.decode(l.levelData,l.uncompressedByteLength)}h=hg[e]===Se?new Float32Array(c.buffer,c.byteOffset,c.byteLength/Float32Array.BYTES_PER_ELEMENT):hg[e]===Ce?new Uint16Array(c.buffer,c.byteOffset,c.byteLength/Uint16Array.BYTES_PER_ELEMENT):hg[e]===Te||hg[e]===Be?new Uint32Array(c.buffer,c.byteOffset,c.byteLength/Uint32Array.BYTES_PER_ELEMENT):c,n.push({data:h,width:s,height:a,depth:o})}const r=0===t.levelCount||n.length>1;let s;if(lg.has(cg[e]))s=0===t.pixelDepth?new ca(n[0].data,t.pixelWidth,t.pixelHeight):new Hn(n[0].data,t.pixelWidth,t.pixelHeight,t.pixelDepth),s.minFilter=r?pe:de,s.magFilter=de,s.generateMipmaps=0===t.levelCount;else{if(t.pixelDepth>0)throw new Error("THREE.KTX2Loader: Unsupported pixelDepth.");s=new $a(n,t.pixelWidth,t.pixelHeight),s.minFilter=r?fe:ge,s.magFilter=ge}return s.mipmaps=n,s.type=hg[e],s.format=cg[e],s.colorSpace=ug(t),s.needsUpdate=!0,Promise.resolve(s)}(i);const r=e,s=this.init().then(()=>this.workerPool.postMessage({type:"transcode",buffer:t,taskConfig:r},[t])).then(t=>this._createTextureFrom(t.data,i));return rg.set(t,{promise:s}),s}dispose(){this.workerPool.dispose(),this.workerSourceURL&&URL.revokeObjectURL(this.workerSourceURL),ag--}}og.BasisFormat={ETC1S:0,UASTC:1,UASTC_HDR:2},og.TranscoderFormat={ETC1:0,ETC2:1,BC1:2,BC3:3,BC4:4,BC5:5,BC7_M6_OPAQUE_ONLY:6,BC7_M5:7,PVRTC1_4_RGB:8,PVRTC1_4_RGBA:9,ASTC_4x4:10,ATC_RGB:11,ATC_RGBA_INTERPOLATED_ALPHA:12,RGBA32:13,RGB565:14,BGR565:15,RGBA4444:16,BC6H:22,RGB_HALF:24,RGBA_HALF:25},og.EngineFormat={RGBAFormat:De,RGBA_ASTC_4x4_Format:ei,RGB_BPTC_UNSIGNED_Format:fi,RGBA_BPTC_Format:gi,RGBA_ETC2_EAC_Format:Je,RGBA_PVRTC_4BPPV1_Format:je,RGBA_S3TC_DXT5_Format:He,RGB_ETC1_Format:Xe,RGB_ETC2_Format:Ke,RGB_PVRTC_4BPPV1_Format:Ve,RGBA_S3TC_DXT1_Format:Ge},og.EngineType={UnsignedByteType:be,HalfFloatType:Ce,FloatType:Se},og.BasisWorker=function(){let t,e,i;const n=_EngineFormat,r=_EngineType,s=_TranscoderFormat,a=_BasisFormat;self.addEventListener("message",function(n){const s=n.data;switch(s.type){case"init":t=s.config,o=s.transcoderBinary,e=new Promise(t=>{i={wasmBinary:o,onRuntimeInitialized:t},BASIS(i)}).then(()=>{i.initializeBasis(),void 0===i.KTX2File&&console.warn("THREE.KTX2Loader: Please update Basis Universal transcoder.")});break;case"transcode":e.then(()=>{try{const{faces:e,buffers:n,width:o,height:u,hasAlpha:d,format:p,type:A,dfdFlags:g}=function(e){const n=new i.KTX2File(new Uint8Array(e));function s(){n.close(),n.delete()}if(!n.isValid())throw s(),new Error("THREE.KTX2Loader:\tInvalid or unsupported .ktx2 file");let o;if(n.isUASTC())o=a.UASTC;else if(n.isETC1S())o=a.ETC1S;else{if(!n.isHDR())throw new Error("THREE.KTX2Loader: Unknown Basis encoding");o=a.UASTC_HDR}const u=n.getWidth(),d=n.getHeight(),p=n.getLayers()||1,A=n.getLevels(),g=n.getFaces(),m=n.getHasAlpha(),f=n.getDFDFlags(),{transcoderFormat:b,engineFormat:v,engineType:y}=function(e,i,n,r){const s=l[e];for(let a=0;a1?(o=c.origWidth,l=c.origHeight):(o=c.width,l=c.height);let h=new Uint8Array(n.getImageTranscodedSizeInBytes(i,e,0,b));const u=n.transcodeImage(h,i,e,t,b,0,-1,-1);if(y===r.HalfFloatType&&(h=new Uint16Array(h.buffer,h.byteOffset,h.byteLength/Uint16Array.BYTES_PER_ELEMENT)),!u)throw s(),new Error("THREE.KTX2Loader: .transcodeImage failed.");a.push(h)}const c=h(a);e.push({data:c,width:o,height:l}),_.push(c.buffer)}x.push({mipmaps:e,width:u,height:d,format:v,type:y})}return s(),{faces:x,buffers:_,width:u,height:d,hasAlpha:m,dfdFlags:f,format:v,type:y}}(s.buffer);self.postMessage({type:"transcode",id:s.id,data:{faces:e,width:o,height:u,hasAlpha:d,format:p,type:A,dfdFlags:g}},n)}catch(t){console.error(t),self.postMessage({type:"error",id:s.id,error:t.message})}})}var o});const o=[{if:"astcSupported",basisFormat:[a.UASTC],transcoderFormat:[s.ASTC_4x4,s.ASTC_4x4],engineFormat:[n.RGBA_ASTC_4x4_Format,n.RGBA_ASTC_4x4_Format],engineType:[r.UnsignedByteType],priorityETC1S:1/0,priorityUASTC:1,needsPowerOfTwo:!1},{if:"bptcSupported",basisFormat:[a.ETC1S,a.UASTC],transcoderFormat:[s.BC7_M5,s.BC7_M5],engineFormat:[n.RGBA_BPTC_Format,n.RGBA_BPTC_Format],engineType:[r.UnsignedByteType],priorityETC1S:3,priorityUASTC:2,needsPowerOfTwo:!1},{if:"dxtSupported",basisFormat:[a.ETC1S,a.UASTC],transcoderFormat:[s.BC1,s.BC3],engineFormat:[n.RGBA_S3TC_DXT1_Format,n.RGBA_S3TC_DXT5_Format],engineType:[r.UnsignedByteType],priorityETC1S:4,priorityUASTC:5,needsPowerOfTwo:!1},{if:"etc2Supported",basisFormat:[a.ETC1S,a.UASTC],transcoderFormat:[s.ETC1,s.ETC2],engineFormat:[n.RGB_ETC2_Format,n.RGBA_ETC2_EAC_Format],engineType:[r.UnsignedByteType],priorityETC1S:1,priorityUASTC:3,needsPowerOfTwo:!1},{if:"etc1Supported",basisFormat:[a.ETC1S,a.UASTC],transcoderFormat:[s.ETC1],engineFormat:[n.RGB_ETC1_Format],engineType:[r.UnsignedByteType],priorityETC1S:2,priorityUASTC:4,needsPowerOfTwo:!1},{if:"pvrtcSupported",basisFormat:[a.ETC1S,a.UASTC],transcoderFormat:[s.PVRTC1_4_RGB,s.PVRTC1_4_RGBA],engineFormat:[n.RGB_PVRTC_4BPPV1_Format,n.RGBA_PVRTC_4BPPV1_Format],engineType:[r.UnsignedByteType],priorityETC1S:5,priorityUASTC:6,needsPowerOfTwo:!0},{if:"bptcSupported",basisFormat:[a.UASTC_HDR],transcoderFormat:[s.BC6H],engineFormat:[n.RGB_BPTC_UNSIGNED_Format],engineType:[r.HalfFloatType],priorityHDR:1,needsPowerOfTwo:!1},{basisFormat:[a.ETC1S,a.UASTC],transcoderFormat:[s.RGBA32,s.RGBA32],engineFormat:[n.RGBAFormat,n.RGBAFormat],engineType:[r.UnsignedByteType,r.UnsignedByteType],priorityETC1S:100,priorityUASTC:100,needsPowerOfTwo:!1},{basisFormat:[a.UASTC_HDR],transcoderFormat:[s.RGBA_HALF],engineFormat:[n.RGBAFormat],engineType:[r.HalfFloatType],priorityHDR:100,needsPowerOfTwo:!1}],l={[a.ETC1S]:o.filter(t=>t.basisFormat.includes(a.ETC1S)).sort((t,e)=>t.priorityETC1S-e.priorityETC1S),[a.UASTC]:o.filter(t=>t.basisFormat.includes(a.UASTC)).sort((t,e)=>t.priorityUASTC-e.priorityUASTC),[a.UASTC_HDR]:o.filter(t=>t.basisFormat.includes(a.UASTC_HDR)).sort((t,e)=>t.priorityHDR-e.priorityHDR)};function c(t){return t<=2||!(t&t-1)&&0!==t}function h(t){if(1===t.length)return t[0];let e=0;for(let i=0;i=this[fg];--t){const e=this[gg][t];0===this[Ag].get(e)&&(this[bg].delete(e),this[gg].splice(t,1))}}} +/* @license + * Copyright 2021 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */const yg=t=>{const e=new Map;for(const i of t.mappings)for(const t of i.variants)e.set(t,{material:null,gltfMaterialIndex:i.material});return e};class xg{constructor(t){this.parser=t,this.name="KHR_materials_variants"}afterRoot(t){const e=this.parser,i=e.json;if(void 0===i.extensions||void 0===i.extensions[this.name])return null;const n=(t=>{const e=[],i=new Set;for(const n of t){let t=n,r=0;for(;i.has(t);)t=n+"."+ ++r;i.add(t),e.push(t)}return e})((i.extensions[this.name].variants||[]).map(t=>t.name));for(const n of t.scenes)n.traverse(t=>{const n=t;if(!n.material)return;const r=e.associations.get(n);if(null==r||null==r.meshes||null==r.primitives)return;const s=i.meshes[r.meshes].primitives[r.primitives].extensions;s&&s[this.name]&&(n.userData.variantMaterials=yg(s[this.name]))});return t.userData.variants=n,Promise.resolve()}} +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */var _g,Eg;On.DEFAULT_ANISOTROPY=4;const Sg=new Map,Cg=new Map;let wg;const Mg=new class extends Ol{constructor(t){super(t),this.decoderPath="",this.decoderConfig={},this.decoderBinary=null,this.decoderPending=null,this.workerLimit=4,this.workerPool=[],this.workerNextTaskID=1,this.workerSourceURL="",this.defaultAttributeIDs={position:"POSITION",normal:"NORMAL",color:"COLOR",uv:"TEX_COORD"},this.defaultAttributeTypes={position:"Float32Array",normal:"Float32Array",color:"Float32Array",uv:"Float32Array"}}setDecoderPath(t){return this.decoderPath=t,this}setDecoderConfig(t){return this.decoderConfig=t,this}setWorkerLimit(t){return this.workerLimit=t,this}load(t,e,i,n){const r=new Gl(this.manager);r.setPath(this.path),r.setResponseType("arraybuffer"),r.setRequestHeader(this.requestHeader),r.setWithCredentials(this.withCredentials),r.load(t,t=>{this.parse(t,e,n)},i,n)}parse(t,e,i=()=>{}){this.decodeDracoFile(t,e,null,null,Li,i).catch(i)}decodeDracoFile(t,e,i,n,r=Pi,s=()=>{}){const a={attributeIDs:i||this.defaultAttributeIDs,attributeTypes:n||this.defaultAttributeTypes,useUniqueIDs:!!i,vertexColorSpace:r};return this.decodeGeometry(t,a).then(e).catch(s)}decodeGeometry(t,e){const i=JSON.stringify(e);if(ip.has(t)){const e=ip.get(t);if(e.key===i)return e.promise;if(0===t.byteLength)throw new Error("THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.")}let n;const r=this.workerNextTaskID++,s=t.byteLength,a=this._getWorker(r,s).then(i=>(n=i,new Promise((i,s)=>{n._callbacks[r]={resolve:i,reject:s},n.postMessage({type:"decode",id:r,taskConfig:e,buffer:t},[t])}))).then(t=>this._createGeometry(t.geometry));return a.catch(()=>!0).then(()=>{n&&r&&this._releaseTask(n,r)}),ip.set(t,{key:i,promise:a}),a}_createGeometry(t){const e=new Ss;t.index&&e.setIndex(new cs(t.index.array,1));for(let i=0;i{i.load(t,e,void 0,n)})}preload(){return this._initDecoder(),this}_initDecoder(){if(this.decoderPending)return this.decoderPending;const t="object"!=typeof WebAssembly||"js"===this.decoderConfig.type,e=[];return t?e.push(this._loadLibrary("draco_decoder.js","text")):(e.push(this._loadLibrary("draco_wasm_wrapper.js","text")),e.push(this._loadLibrary("draco_decoder.wasm","arraybuffer"))),this.decoderPending=Promise.all(e).then(e=>{const i=e[0];t||(this.decoderConfig.wasmBinary=e[1]);const n=np.toString(),r=["/* draco decoder */",i,"","/* worker */",n.substring(n.indexOf("{")+1,n.lastIndexOf("}"))].join("\n");this.workerSourceURL=URL.createObjectURL(new Blob([r]))}),this.decoderPending}_getWorker(t,e){return this._initDecoder().then(()=>{if(this.workerPool.lengthe._taskLoad?-1:1});const i=this.workerPool[this.workerPool.length-1];return i._taskCosts[t]=e,i._taskLoad+=e,i})}_releaseTask(t,e){t._taskLoad-=t._taskCosts[e],delete t._callbacks[e],delete t._taskCosts[e]}debug(){console.log("Task load: ",this.workerPool.map(t=>t._taskLoad))}dispose(){for(let t=0;t{const n=document.createElement("script");document.body.appendChild(n),n.onload=t,n.onerror=i,n.async=!0,n.src=e})).then(()=>ep.ready).then(()=>ep))}static getMeshoptDecoderLocation(){return Bg}static initializeKTX2Loader(t){Tg.detectSupport(t)}static get cache(){return Sg}static clearCache(){Sg.forEach((t,e)=>{this.delete(e)}),this[Lg].reset()}static has(t){return Sg.has(t)}static async delete(t){if(!this.has(t))return;const e=Sg.get(t);Cg.delete(t),Sg.delete(t);(await e).dispose()}static hasFinishedLoading(t){return!!Cg.get(t)}constructor(t){super(),this[Eg]=(new op).register(t=>new xg(t)),this[Pg]=t,this[Dg].setDRACOLoader(Mg),this[Dg].setKTX2Loader(Tg)}get[(_g=Lg,Eg=Dg,Lg)](){return this.constructor[Lg]}async preload(t,e,i=()=>{}){if(this[Dg].setWithCredentials(e.withCredentials),this.dispatchEvent({type:"preload",element:e,src:t}),!Sg.has(t)){null!=Rg&&this[Dg].setMeshoptDecoder(await Rg);const e=((t,e,i=()=>{})=>{const n=t=>{const e=t.loaded/t.total;i(Math.max(0,Math.min(1,isFinite(e)?e:1)))};return new Promise((i,r)=>{e.load(t,i,n,r)})})(t,this[Dg],t=>{i(.8*t)}),n=this[Pg],r=e.then(t=>n.prepare(t)).then(t=>(i(.9),new n(t))).catch(t=>(console.error(t),new n));Sg.set(t,r)}await Sg.get(t),Cg.set(t,!0),i&&i(1)}async load(t,e,i=()=>{}){await this.preload(t,e,i);const n=await Sg.get(t),r=await n.clone();return this[Lg].retain(t),r.dispose=()=>{this[Lg].release(t)},r}}Fg[_g]=new vg(Fg);class Ug extends fr{constructor(t=document.createElement("div")){super(),this.isCSS2DObject=!0,this.element=t,this.element.style.position="absolute",this.element.style.userSelect="none",this.element.setAttribute("draggable",!1),this.center=new bn(.5,.5),this.addEventListener("removed",function(){this.traverse(function(t){t.element&&t.element instanceof t.element.ownerDocument.defaultView.Element&&null!==t.element.parentNode&&t.element.remove()})})}copy(t,e){return super.copy(t,e),this.element=t.element.cloneNode(!0),this.center=t.center,this}}const Ng=new yn,Og=new Vn,kg=new Vn,Qg=new yn,Gg=new yn;class zg{constructor(t={}){const e=this;let i,n,r,s;const a={objects:new WeakMap},o=void 0!==t.element?t.element:document.createElement("div");function l(t){t.isCSS2DObject&&(t.element.style.display="none");for(let e=0,i=t.children.length;e=-1&&Ng.z<=1&&!0===t.layers.test(n.layers),c=t.element;c.style.display=!0===l?"":"none",!0===l&&(t.onBeforeRender(e,i,n),c.style.transform="translate("+-100*t.center.x+"%,"+-100*t.center.y+"%)translate("+(Ng.x*r+r)+"px,"+(-Ng.y*s+s)+"px)",c.parentNode!==o&&o.appendChild(c),t.onAfterRender(e,i,n));const u={distanceToCameraSquared:h(n,t)};a.objects.set(t,u)}for(let e=0,r=t.children.length;e{const{geometry:i}=t;if(void 0!==i){const{position:s}=i.attributes;if(void 0!==s)for(let i=0,a=s.count;i0&&(this.options.trs=!0),await this.processInputAsync(t),await Promise.all(this.pending);const n=this,r=n.buffers,s=n.json;i=n.options;const a=n.extensionsUsed,o=n.extensionsRequired,l=new Blob(r,{type:"application/octet-stream"}),c=Object.keys(a),h=Object.keys(o);if(c.length>0&&(s.extensionsUsed=c),h.length>0&&(s.extensionsRequired=h),s.buffers&&s.buffers.length>0&&(s.buffers[0].byteLength=l.size),!0===i.binary){const t=new FileReader;t.readAsArrayBuffer(l),t.onloadend=function(){const i=xm(t.result),n=new DataView(new ArrayBuffer(8));n.setUint32(0,i.byteLength,!0),n.setUint32(4,5130562,!0);const r=xm((a=JSON.stringify(s),(new TextEncoder).encode(a).buffer),32);var a;const o=new DataView(new ArrayBuffer(8));o.setUint32(0,r.byteLength,!0),o.setUint32(4,1313821514,!0);const l=new ArrayBuffer(12),c=new DataView(l);c.setUint32(0,1179937895,!0),c.setUint32(4,2,!0);const h=12+o.byteLength+r.byteLength+n.byteLength+i.byteLength;c.setUint32(8,h,!0);const u=new Blob([l,o,r,n,i],{type:"application/octet-stream"}),d=new FileReader;d.readAsArrayBuffer(u),d.onloadend=function(){e(d.result)}}}else if(s.buffers&&s.buffers.length>0){const t=new FileReader;t.readAsDataURL(l),t.onloadend=function(){const i=t.result;s.buffers[0].uri=i,e(s)}}else e(s)}serializeUserData(t,e){if(0===Object.keys(t.userData).length)return;const i=this.options,n=this.extensionsUsed;try{const r=JSON.parse(JSON.stringify(t.userData));if(i.includeCustomExtensions&&r.gltfExtensions){void 0===e.extensions&&(e.extensions={});for(const t in r.gltfExtensions)e.extensions[t]=r.gltfExtensions[t],n[t]=!0;delete r.gltfExtensions}Object.keys(r).length>0&&(e.extras=r)}catch(e){console.warn("THREE.GLTFExporter: userData of '"+t.name+"' won't be serialized because of JSON.stringify error - "+e.message)}}getUID(t,e=!1){if(!1===this.uids.has(t)){const e=new Map;e.set(!0,this.uid++),e.set(!1,this.uid++),this.uids.set(t,e)}return this.uids.get(t).get(e)}isNormalizedNormalAttribute(t){if(this.cache.attributesNormalized.has(t))return!1;const e=new yn;for(let i=0,n=t.count;i5e-4)return!1;return!0}createNormalizedNormalAttribute(t){const e=this.cache;if(e.attributesNormalized.has(t))return e.attributesNormalized.get(t);const i=t.clone(),n=new yn;for(let t=0,e=i.count;t4?n=t.array[r*t.itemSize+i]:(0===i?n=t.getX(r):1===i?n=t.getY(r):2===i?n=t.getZ(r):3===i&&(n=t.getW(r)),!0===t.normalized&&(n=fn.normalize(n,t.array))),e===nm?c.setFloat32(h,n,!0):e===em?c.setInt32(h,n,!0):e===im?c.setUint32(h,n,!0):e===Zg?c.setInt16(h,n,!0):e===tm?c.setUint16(h,n,!0):e===Yg?c.setInt8(h,n):e===$g&&c.setUint8(h,n),h+=a}h%o!==0&&(h+=o-h%o)}const u={buffer:this.processBuffer(c.buffer),byteOffset:this.byteOffset,byteLength:l};void 0!==r&&(u.target=r),r===rm&&(u.byteStride=o),this.byteOffset+=l,s.bufferViews.push(u);return{id:s.bufferViews.length-1,byteLength:0}}processBufferViewImage(t){const e=this,i=e.json;return i.bufferViews||(i.bufferViews=[]),new Promise(function(n){const r=new FileReader;r.readAsArrayBuffer(t),r.onloadend=function(){const t=xm(r.result),s={buffer:e.processBuffer(t),byteOffset:e.byteOffset,byteLength:t.byteLength};e.byteOffset+=t.byteLength,n(i.bufferViews.push(s)-1)}})}processAccessor(t,e,i,n){const r=this.json;let s;if(t.array.constructor===Float32Array)s=nm;else if(t.array.constructor===Int32Array)s=em;else if(t.array.constructor===Uint32Array)s=im;else if(t.array.constructor===Int16Array)s=Zg;else if(t.array.constructor===Uint16Array)s=tm;else if(t.array.constructor===Int8Array)s=Yg;else{if(t.array.constructor!==Uint8Array)throw new Error("THREE.GLTFExporter: Unsupported bufferAttribute component type: "+t.array.constructor.name);s=$g}if(void 0===i&&(i=0),void 0!==n&&n!==1/0||(n=t.count),0===n)return null;const a=function(t,e,i){const n={min:new Array(t.itemSize).fill(Number.POSITIVE_INFINITY),max:new Array(t.itemSize).fill(Number.NEGATIVE_INFINITY)};for(let r=e;r4?i=t.array[r*t.itemSize+e]:(0===e?i=t.getX(r):1===e?i=t.getY(r):2===e?i=t.getZ(r):3===e&&(i=t.getW(r)),!0===t.normalized&&(i=fn.normalize(i,t.array))),n.min[e]=Math.min(n.min[e],i),n.max[e]=Math.max(n.max[e],i)}return n}(t,i,n);let o;void 0!==e&&(o=t===e.index?sm:rm);const l=this.processBufferView(t,s,i,n,o),c={bufferView:l.id,byteOffset:l.byteOffset,componentType:s,count:n,max:a.max,min:a.min,type:{1:"SCALAR",2:"VEC2",3:"VEC3",4:"VEC4",9:"MAT3",16:"MAT4"}[t.itemSize]};return!0===t.normalized&&(c.normalized=!0),r.accessors||(r.accessors=[]),r.accessors.push(c)-1}processImage(t,e,i,n="image/png"){if(null!==t){const r=this,s=r.cache,a=r.json,o=r.options,l=r.pending;s.images.has(t)||s.images.set(t,{});const c=s.images.get(t),h=n+":flipY/"+i.toString();if(void 0!==c[h])return c[h];a.images||(a.images=[]);const u={mimeType:n},d=_m();d.width=Math.min(t.width,o.maxTextureSize),d.height=Math.min(t.height,o.maxTextureSize);const p=d.getContext("2d",{willReadFrequently:!0});if(!0===i&&(p.translate(0,d.height),p.scale(1,-1)),void 0!==t.data){e!==De&&console.error("GLTFExporter: Only RGBAFormat is supported.",e),(t.width>o.maxTextureSize||t.height>o.maxTextureSize)&&console.warn("GLTFExporter: Image size is bigger than maxTextureSize",t);const i=new Uint8ClampedArray(t.height*t.width*4);for(let e=0;et.toBlob(i,e))}(d,n).then(t=>r.processBufferViewImage(t)).then(t=>{u.bufferView=t})):u.uri=Dn.getDataURL(d,n);const A=a.images.push(u)-1;return c[h]=A,A}throw new Error("THREE.GLTFExporter: No valid image data found. Unable to process texture.")}processSampler(t){const e=this.json;e.samplers||(e.samplers=[]);const i={magFilter:mm[t.magFilter],minFilter:mm[t.minFilter],wrapS:mm[t.wrapS],wrapT:mm[t.wrapT]};return e.samplers.push(i)-1}async processTextureAsync(t){const e=this.options,i=this.cache,n=this.json;if(i.textures.has(t))return i.textures.get(t);n.textures||(n.textures=[]),t instanceof $a&&(t=await this.decompressTextureAsync(t,e.maxTextureSize));let r=t.userData.mimeType;"image/webp"===r&&(r="image/png");const s={sampler:this.processSampler(t),source:this.processImage(t.image,t.format,t.flipY,r)};t.name&&(s.name=t.name),await this._invokeAllAsync(async function(e){e.writeTexture&&await e.writeTexture(t,s)});const a=n.textures.push(s)-1;return i.textures.set(t,a),a}async processMaterialAsync(t){const e=this.cache,i=this.json;if(e.materials.has(t))return e.materials.get(t);if(t.isShaderMaterial)return console.warn("GLTFExporter: THREE.ShaderMaterial not supported."),null;i.materials||(i.materials=[]);const n={pbrMetallicRoughness:{}};!0!==t.isMeshStandardMaterial&&!0!==t.isMeshBasicMaterial&&console.warn("GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.");const r=t.color.toArray().concat([t.opacity]);if(vm(r,[1,1,1,1])||(n.pbrMetallicRoughness.baseColorFactor=r),t.isMeshStandardMaterial?(n.pbrMetallicRoughness.metallicFactor=t.metalness,n.pbrMetallicRoughness.roughnessFactor=t.roughness):(n.pbrMetallicRoughness.metallicFactor=0,n.pbrMetallicRoughness.roughnessFactor=1),t.metalnessMap||t.roughnessMap){const e=await this.buildMetalRoughTextureAsync(t.metalnessMap,t.roughnessMap),i={index:await this.processTextureAsync(e),texCoord:e.channel};this.applyTextureTransform(i,e),n.pbrMetallicRoughness.metallicRoughnessTexture=i}if(t.map){const e={index:await this.processTextureAsync(t.map),texCoord:t.map.channel};this.applyTextureTransform(e,t.map),n.pbrMetallicRoughness.baseColorTexture=e}if(t.emissive){const e=t.emissive;if(Math.max(e.r,e.g,e.b)>0&&(n.emissiveFactor=t.emissive.toArray()),t.emissiveMap){const e={index:await this.processTextureAsync(t.emissiveMap),texCoord:t.emissiveMap.channel};this.applyTextureTransform(e,t.emissiveMap),n.emissiveTexture=e}}if(t.normalMap){const e={index:await this.processTextureAsync(t.normalMap),texCoord:t.normalMap.channel};t.normalScale&&1!==t.normalScale.x&&(e.scale=t.normalScale.x),this.applyTextureTransform(e,t.normalMap),n.normalTexture=e}if(t.aoMap){const e={index:await this.processTextureAsync(t.aoMap),texCoord:t.aoMap.channel};1!==t.aoMapIntensity&&(e.strength=t.aoMapIntensity),this.applyTextureTransform(e,t.aoMap),n.occlusionTexture=e}t.transparent?n.alphaMode="BLEND":t.alphaTest>0&&(n.alphaMode="MASK",n.alphaCutoff=t.alphaTest),2===t.side&&(n.doubleSided=!0),""!==t.name&&(n.name=t.name),this.serializeUserData(t,n),await this._invokeAllAsync(async function(e){e.writeMaterialAsync&&await e.writeMaterialAsync(t,n)});const s=i.materials.push(n)-1;return e.materials.set(t,s),s}async processMeshAsync(t){const e=this.cache,i=this.json,n=[t.geometry.uuid];if(Array.isArray(t.material))for(let e=0,i=t.material.length;e0){const i=[],n=[],r={};if(void 0!==t.morphTargetDictionary)for(const e in t.morphTargetDictionary)r[t.morphTargetDictionary[e]]=e;for(let a=0;a0&&(o.extras={},o.extras.targetNames=n)}const A=Array.isArray(t.material);if(A&&0===s.groups.length)return null;let g=!1;if(A&&null===s.index){const t=[];for(let e=0,i=s.attributes.position.count;e0&&(i.targets=h),null!==s.index){let n=this.getUID(s.index);void 0===f[t].start&&void 0===f[t].count||(n+=":"+f[t].start+":"+f[t].count),e.attributes.has(n)?i.indices=e.attributes.get(n):(i.indices=this.processAccessor(s.index,s,f[t].start,f[t].count),e.attributes.set(n,i.indices)),null===i.indices&&delete i.indices}const n=await this.processMaterialAsync(m[f[t].materialIndex]);null!==n&&(i.material=n),c.push(i)}!0===g&&s.setIndex(null),o.primitives=c,i.meshes||(i.meshes=[]),await this._invokeAllAsync(function(e){e.writeMesh&&e.writeMesh(t,o)});const b=i.meshes.push(o)-1;return e.meshes.set(r,b),b}detectMeshQuantization(t,e){if(this.extensionsUsed[gm])return;let i;switch(e.array.constructor){case Int8Array:i="byte";break;case Uint8Array:i="unsigned byte";break;case Int16Array:i="short";break;case Uint16Array:i="unsigned short";break;default:return}e.normalized&&(i+=" normalized");const n=t.split("_",1)[0];Vg[n]&&Vg[n].includes(i)&&(this.extensionsUsed[gm]=!0,this.extensionsRequired[gm]=!0)}processCamera(t){const e=this.json;e.cameras||(e.cameras=[]);const i=t.isOrthographicCamera,n={type:i?"orthographic":"perspective"};return i?n.orthographic={xmag:2*t.right,ymag:2*t.top,zfar:t.far<=0?.001:t.far,znear:t.near<0?0:t.near}:n.perspective={aspectRatio:t.aspect,yfov:fn.degToRad(t.fov),zfar:t.far<=0?.001:t.far,znear:t.near<0?0:t.near},""!==t.name&&(n.name=t.type),e.cameras.push(n)-1}processAnimation(t,e){const i=this.json,n=this.nodeMap;i.animations||(i.animations=[]);const r=(t=qg.Utils.mergeMorphTargetTracks(t.clone(),e)).tracks,s=[],a=[];for(let t=0;t0){const e=[];for(let n=0,r=t.children.length;n0&&(r.children=e)}return await this._invokeAllAsync(function(e){e.writeNode&&e.writeNode(t,r)}),s}async _processNodeWithPivotAsync(t){const e=this.json,i=this.options,n=this.nodeMap,r=t.pivot,s={},a=t.quaternion.toArray(),o=[t.position.x+r.x,t.position.y+r.y,t.position.z+r.z],l=t.scale.toArray();vm(a,[0,0,0,1])||(s.rotation=a),vm(o,[0,0,0])||(s.translation=o),vm(l,[1,1,1])||(s.scale=l),s.extras={pivot:r.toArray()},""!==t.name&&(s.name=String(t.name)),this.serializeUserData(t,s);const c=e.nodes.push(s)-1;n.set(t,c);const h={},u=[-r.x,-r.y,-r.z];if(vm(u,[0,0,0])||(h.translation=u),t.isMesh||t.isLine||t.isPoints){const e=await this.processMeshAsync(t);null!==e&&(h.mesh=e)}else t.isCamera&&(h.camera=this.processCamera(t));t.isSkinnedMesh&&this.skins.push(t);const d=[e.nodes.push(h)-1];if(t.children.length>0){const e=[];for(let n=0,r=t.children.length;n0&&(h.children=e)}return s.children=d,await this._invokeAllAsync(function(e){e.writeNode&&e.writeNode(t,s)}),c}async processSceneAsync(t){const e=this.json,i=this.options;e.scenes||(e.scenes=[],e.scene=0);const n={};""!==t.name&&(n.name=t.name),e.scenes.push(n);const r=[];for(let e=0,n=t.children.length;e0&&(n.nodes=r),this.serializeUserData(t,n)}async processObjectsAsync(t){const e=new Mr;e.name="AuxScene";for(let i=0;i0&&await this.processObjectsAsync(i);for(let t=0;t0&&(s.range=t.distance)):t.isSpotLight&&(s.type="spot",t.distance>0&&(s.range=t.distance),s.spot={},s.spot.innerConeAngle=(1-t.penumbra)*t.angle,s.spot.outerConeAngle=t.angle),void 0!==t.decay&&2!==t.decay&&console.warn("THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, and expects light.decay=2."),!t.target||t.target.parent===t&&0===t.target.position.x&&0===t.target.position.y&&-1===t.target.position.z||console.warn("THREE.GLTFExporter: Light direction may be lost. For best results, make light.target a child of the light with position 0,0,-1."),r[this.name]||(n.extensions=n.extensions||{},n.extensions[this.name]={lights:[]},r[this.name]=!0);const a=n.extensions[this.name].lights;a.push(s),e.extensions=e.extensions||{},e.extensions[this.name]={light:a.length-1}}}class Cm{constructor(t){this.writer=t,this.name="KHR_materials_unlit"}async writeMaterialAsync(t,e){if(!t.isMeshBasicMaterial)return;const i=this.writer.extensionsUsed;e.extensions=e.extensions||{},e.extensions[this.name]={},i[this.name]=!0,e.pbrMetallicRoughness.metallicFactor=0,e.pbrMetallicRoughness.roughnessFactor=.9}}class wm{constructor(t){this.writer=t,this.name="KHR_materials_clearcoat"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||0===t.clearcoat)return;const i=this.writer,n=i.extensionsUsed,r={};if(r.clearcoatFactor=t.clearcoat,t.clearcoatMap){const e={index:await i.processTextureAsync(t.clearcoatMap),texCoord:t.clearcoatMap.channel};i.applyTextureTransform(e,t.clearcoatMap),r.clearcoatTexture=e}if(r.clearcoatRoughnessFactor=t.clearcoatRoughness,t.clearcoatRoughnessMap){const e={index:await i.processTextureAsync(t.clearcoatRoughnessMap),texCoord:t.clearcoatRoughnessMap.channel};i.applyTextureTransform(e,t.clearcoatRoughnessMap),r.clearcoatRoughnessTexture=e}if(t.clearcoatNormalMap){const e={index:await i.processTextureAsync(t.clearcoatNormalMap),texCoord:t.clearcoatNormalMap.channel};1!==t.clearcoatNormalScale.x&&(e.scale=t.clearcoatNormalScale.x),i.applyTextureTransform(e,t.clearcoatNormalMap),r.clearcoatNormalTexture=e}e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class Mm{constructor(t){this.writer=t,this.name="KHR_materials_dispersion"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||0===t.dispersion)return;const i=this.writer.extensionsUsed,n={};n.dispersion=t.dispersion,e.extensions=e.extensions||{},e.extensions[this.name]=n,i[this.name]=!0}}class Im{constructor(t){this.writer=t,this.name="KHR_materials_iridescence"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||0===t.iridescence)return;const i=this.writer,n=i.extensionsUsed,r={};if(r.iridescenceFactor=t.iridescence,t.iridescenceMap){const e={index:await i.processTextureAsync(t.iridescenceMap),texCoord:t.iridescenceMap.channel};i.applyTextureTransform(e,t.iridescenceMap),r.iridescenceTexture=e}if(r.iridescenceIor=t.iridescenceIOR,r.iridescenceThicknessMinimum=t.iridescenceThicknessRange[0],r.iridescenceThicknessMaximum=t.iridescenceThicknessRange[1],t.iridescenceThicknessMap){const e={index:await i.processTextureAsync(t.iridescenceThicknessMap),texCoord:t.iridescenceThicknessMap.channel};i.applyTextureTransform(e,t.iridescenceThicknessMap),r.iridescenceThicknessTexture=e}e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class Tm{constructor(t){this.writer=t,this.name="KHR_materials_transmission"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||0===t.transmission)return;const i=this.writer,n=i.extensionsUsed,r={};if(r.transmissionFactor=t.transmission,t.transmissionMap){const e={index:await i.processTextureAsync(t.transmissionMap),texCoord:t.transmissionMap.channel};i.applyTextureTransform(e,t.transmissionMap),r.transmissionTexture=e}e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class Bm{constructor(t){this.writer=t,this.name="KHR_materials_volume"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||0===t.transmission)return;const i=this.writer,n=i.extensionsUsed,r={};if(r.thicknessFactor=t.thickness,t.thicknessMap){const e={index:await i.processTextureAsync(t.thicknessMap),texCoord:t.thicknessMap.channel};i.applyTextureTransform(e,t.thicknessMap),r.thicknessTexture=e}t.attenuationDistance!==1/0&&(r.attenuationDistance=t.attenuationDistance),r.attenuationColor=t.attenuationColor.toArray(),e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class Rm{constructor(t){this.writer=t,this.name="KHR_materials_ior"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||1.5===t.ior)return;const i=this.writer.extensionsUsed,n={};n.ior=t.ior,e.extensions=e.extensions||{},e.extensions[this.name]=n,i[this.name]=!0}}class Dm{constructor(t){this.writer=t,this.name="KHR_materials_specular"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||1===t.specularIntensity&&t.specularColor.equals(bm)&&!t.specularIntensityMap&&!t.specularColorMap)return;const i=this.writer,n=i.extensionsUsed,r={};if(t.specularIntensityMap){const e={index:await i.processTextureAsync(t.specularIntensityMap),texCoord:t.specularIntensityMap.channel};i.applyTextureTransform(e,t.specularIntensityMap),r.specularTexture=e}if(t.specularColorMap){const e={index:await i.processTextureAsync(t.specularColorMap),texCoord:t.specularColorMap.channel};i.applyTextureTransform(e,t.specularColorMap),r.specularColorTexture=e}r.specularFactor=t.specularIntensity,r.specularColorFactor=t.specularColor.toArray(),e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class Lm{constructor(t){this.writer=t,this.name="KHR_materials_sheen"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||0==t.sheen)return;const i=this.writer,n=i.extensionsUsed,r={};if(t.sheenRoughnessMap){const e={index:await i.processTextureAsync(t.sheenRoughnessMap),texCoord:t.sheenRoughnessMap.channel};i.applyTextureTransform(e,t.sheenRoughnessMap),r.sheenRoughnessTexture=e}if(t.sheenColorMap){const e={index:await i.processTextureAsync(t.sheenColorMap),texCoord:t.sheenColorMap.channel};i.applyTextureTransform(e,t.sheenColorMap),r.sheenColorTexture=e}r.sheenRoughnessFactor=t.sheenRoughness,r.sheenColorFactor=t.sheenColor.toArray(),e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class Pm{constructor(t){this.writer=t,this.name="KHR_materials_anisotropy"}async writeMaterialAsync(t,e){if(!t.isMeshPhysicalMaterial||0==t.anisotropy)return;const i=this.writer,n=i.extensionsUsed,r={};if(t.anisotropyMap){const e={index:await i.processTextureAsync(t.anisotropyMap)};i.applyTextureTransform(e,t.anisotropyMap),r.anisotropyTexture=e}r.anisotropyStrength=t.anisotropy,r.anisotropyRotation=t.anisotropyRotation,e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class Fm{constructor(t){this.writer=t,this.name="KHR_materials_emissive_strength"}async writeMaterialAsync(t,e){if(!t.isMeshStandardMaterial||1===t.emissiveIntensity)return;const i=this.writer.extensionsUsed,n={};n.emissiveStrength=t.emissiveIntensity,e.extensions=e.extensions||{},e.extensions[this.name]=n,i[this.name]=!0}}class Um{constructor(t){this.writer=t,this.name="EXT_materials_bump"}async writeMaterialAsync(t,e){if(!t.isMeshStandardMaterial||1===t.bumpScale&&!t.bumpMap)return;const i=this.writer,n=i.extensionsUsed,r={};if(t.bumpMap){const e={index:await i.processTextureAsync(t.bumpMap),texCoord:t.bumpMap.channel};i.applyTextureTransform(e,t.bumpMap),r.bumpTexture=e}r.bumpFactor=t.bumpScale,e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class Nm{constructor(t){this.writer=t,this.name="EXT_mesh_gpu_instancing"}writeNode(t,e){if(!t.isInstancedMesh)return;const i=this.writer,n=t,r=new Float32Array(3*n.count),s=new Float32Array(4*n.count),a=new Float32Array(3*n.count),o=new Vn,l=new yn,c=new vn,h=new yn;for(let t=0;tt.times[t.times.length-1]){if(Math.abs(t.times[t.times.length-1]-e)e){r.set(t.times.slice(0,l+1),0),r[l+1]=e,r.set(t.times.slice(l+1),l+2),s.set(t.values.slice(0,(l+1)*n),0),s.set(a.evaluate(e),(l+1)*n),s.set(t.values.slice((l+1)*n),(l+2)*n),o=l+1;break}}return t.times=r,t.values=s,o},mergeMorphTargetTracks:function(t,e){const i=[],n={},r=t.tracks;for(let t=0;tvoid 0!==t.material&&t.userData&&t.userData.variantMaterials&&!!Array.from(t.userData.variantMaterials.values()).filter(t=>Hm(t.material)),Hm=t=>t&&t.isMaterial&&!Array.isArray(t);class Vm{constructor(t){this.writer=t,this.name="KHR_materials_variants",this.variantNames=[]}beforeParse(t){const e=new Set,i=t=>{if(!zm(t))return;const i=t.userData.variantMaterials,n=t.userData.variantData;for(const[t,r]of n){const n=i.get(r.index);n&&Hm(n.material)&&e.add(t)}};if(Array.isArray(t))for(const e of t)e.traverse(i);else t.traverse(i);e.forEach(t=>this.variantNames.push(t))}async writeMesh(t,e){if(!zm(t))return;const i=t.userData,n=i.variantMaterials,r=i.variantData,s=new Map,a=new Map,o=Array.from(r.values()).sort((t,e)=>t.index-e.index);for(const[t,e]of o.entries())a.set(e.index,t);for(const t of r.values()){const e=n.get(t.index);if(!e||!Hm(e.material))continue;const i=await this.writer.processMaterialAsync(e.material);s.has(i)||s.set(i,{material:i,variants:[]}),s.get(i).variants.push(a.get(t.index))}const l=Array.from(s.values()).map(t=>t.variants.sort((t,e)=>t-e)&&t).sort((t,e)=>t.material-e.material);if(0===l.length)return;const c=Hm(i.originalMaterial)?await this.writer.processMaterialAsync(i.originalMaterial):-1;for(const t of e.primitives)c>=0&&(t.material=c),t.extensions=t.extensions||{},t.extensions[this.name]={mappings:l}}afterParse(){if(0===this.variantNames.length)return;const t=this.writer.json;t.extensions=t.extensions||{};const e=this.variantNames.map(t=>({name:t}));t.extensions[this.name]={variants:e},this.writer.extensionsUsed[this.name]=!0}}class qm{constructor(t,e,i,n,r){this.xrLight=t,this.renderer=e,this.lightProbe=i,this.xrWebGLBinding=null,this.estimationStartCallback=r,this.frameCallback=this.onXRFrame.bind(this);const s=e.xr.getSession();if(n&&"XRWebGLBinding"in window){const i=new uh(16);t.environment=i.texture;const n=e.getContext();switch(s.preferredReflectionFormat){case"srgba8":n.getExtension("EXT_sRGB");break;case"rgba16f":n.getExtension("OES_texture_half_float")}this.xrWebGLBinding=new XRWebGLBinding(s,n),this.lightProbe.addEventListener("reflectionchange",()=>{this.updateReflection()})}s.requestAnimationFrame(this.frameCallback)}updateReflection(){const t=this.renderer.properties.get(this.xrLight.environment);if(t){const e=this.xrWebGLBinding.getReflectionCubeMap(this.lightProbe);e&&(t.__webglTexture=e,this.xrLight.environment.needsPMREMUpdate=!0)}}onXRFrame(t,e){if(!this.xrLight)return;e.session.requestAnimationFrame(this.frameCallback);const i=e.getLightEstimate(this.lightProbe);if(i){this.xrLight.lightProbe.sh.fromArray(i.sphericalHarmonicsCoefficients),this.xrLight.lightProbe.intensity=1;const t=Math.max(1,Math.max(i.primaryLightIntensity.x,Math.max(i.primaryLightIntensity.y,i.primaryLightIntensity.z)));this.xrLight.directionalLight.color.setRGB(i.primaryLightIntensity.x/t,i.primaryLightIntensity.y/t,i.primaryLightIntensity.z/t),this.xrLight.directionalLight.intensity=t,this.xrLight.directionalLight.position.copy(i.primaryLightDirection),this.estimationStartCallback&&(this.estimationStartCallback(),this.estimationStartCallback=null)}}dispose(){this.xrLight=null,this.renderer=null,this.lightProbe=null,this.xrWebGLBinding=null}}class jm extends br{constructor(t,e=!0){super(),this.lightProbe=new pc,this.lightProbe.intensity=0,this.add(this.lightProbe),this.directionalLight=new uc,this.directionalLight.intensity=0,this.add(this.directionalLight),this.environment=null;let i=null,n=!1;t.xr.addEventListener("sessionstart",()=>{const r=t.xr.getSession();"requestLightProbe"in r&&r.requestLightProbe({reflectionFormat:r.preferredReflectionFormat}).then(r=>{i=new qm(this,t,r,e,()=>{n=!0,this.dispatchEvent({type:"estimationstart"})})})}),t.xr.addEventListener("sessionend",()=>{i&&(i.dispose(),i=null),n&&this.dispatchEvent({type:"estimationend"})}),this.dispose=()=>{i&&(i.dispose(),i=null),this.remove(this.lightProbe),this.lightProbe=null,this.remove(this.directionalLight),this.directionalLight=null,this.environment=null}}} +/* @license + * Copyright 2020 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */class Wm{constructor(t=50){this.velocity=0,this.naturalFrequency=0,this.setDecayTime(t)}setDecayTime(t){this.naturalFrequency=1/Math.max(.001,t)}update(t,e,i,n){const r=2e-4*this.naturalFrequency;if(null==t||0===n)return e;if(t===e&&0===this.velocity)return e;if(i<0)return t;const s=t-e,a=this.velocity+this.naturalFrequency*s,o=s+i*a,l=Math.exp(-this.naturalFrequency*i),c=(a-this.naturalFrequency*o)*l,h=-this.naturalFrequency*(c+a*l);return Math.abs(c)=0?(this.velocity=0,e):(this.velocity=c,e+o*l)}} +/* @license + * Copyright 2020 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */const Xm={MIN_TOUCH_AREA:.05,BASE_RADIUS:.15,LINE_WIDTH:.02,SEGMENTS:16,DELTA_PHI:Math.PI/32,COLORS:{EDGE_FALLOFF:new Cr(.98,.98,.98),EDGE_CUTOFF:new Cr(.8,.8,.8),FILL_FALLOFF:new Cr(.4,.4,.4),FILL_CUTOFF:new Cr(.4,.4,.4),ACTIVE_EDGE:new Cr(1,1,1),ACTIVE_FILL:new Cr(.6,.6,.6)},MAX_OPACITY:.75,FILL_OPACITY_MULTIPLIER:.5,INTERACTIVE_OPACITY_MULTIPLIER:1.2,MIN_DISTANCE:.5,MAX_DISTANCE:10,BASE_SCALE:1,DISTANCE_SCALE_FACTOR:.3,COLOR_LERP_FACTOR:.15,SCREEN_SPACE_SCALE:1.2,SIZE_UPDATE_THRESHOLD:.001,GEOMETRY_UPDATE_DEBOUNCE:100},Km=new bn,Jm=(t,e,i,n,r)=>{let s=e>0?i>0?0:-Math.PI/2:i>0?Math.PI/2:Math.PI;for(let a=0;a<=Xm.SEGMENTS;++a)t.push(e+(n-r)*Math.cos(s),i+(n-r)*Math.sin(s),0,e+n*Math.cos(s),i+n*Math.sin(s),0),s+=Xm.DELTA_PHI};class Ym extends Js{constructor(t,e){super(new Ss),this.shadowHeight=0,this.isActive=!1,this.isHovered=!1,this.lastGeometryUpdateTime=0,this.needsGeometryUpdate=!1,this.scene=t,this.side=e,this.currentSize=new yn,this.goalSize=new yn,this.sizeDamper=new Wm,this.updateSizeFromScene(),this.edgeMaterial=new Os({color:Xm.COLORS.EDGE_FALLOFF,transparent:!0,opacity:0,side:2,depthWrite:!1,blending:2}),this.fillMaterial=new Os({color:Xm.COLORS.FILL_FALLOFF,transparent:!0,opacity:0,side:2,depthWrite:!1,blending:1}),this.material=this.edgeMaterial,this.goalOpacity=0,this.opacityDamper=new Wm,this.createHitMeshes(),this.updatePositionFromScene(),t.target.add(this),t.target.add(this.hitBox),this.offsetHeight=0}updateSizeFromScene(){const{size:t}=this.scene;this.goalSize.copy(t);const e=Math.sqrt(t.x*t.x+t.z*t.z),i=Math.max(Xm.MIN_TOUCH_AREA,.4*e);this.goalSize.x0}update(t,e){if(this.updateOpacity(t),!this.currentSize.equals(this.goalSize)){const e=new yn;e.x=this.sizeDamper.update(this.currentSize.x,this.goalSize.x,t,1),e.y=this.sizeDamper.update(this.currentSize.y,this.goalSize.y,t,1),e.z=this.sizeDamper.update(this.currentSize.z,this.goalSize.z,t,1);e.distanceTo(this.currentSize)>Xm.SIZE_UPDATE_THRESHOLD&&(this.currentSize.copy(e),this.needsGeometryUpdate=!0)}const i=performance.now();this.needsGeometryUpdate&&i-this.lastGeometryUpdateTime>Xm.GEOMETRY_UPDATE_DEBOUNCE&&(this.updateGeometry(),this.updateHitMeshes(),this.needsGeometryUpdate=!1,this.lastGeometryUpdateTime=i),e&&this.applyDistanceScaling(e),this.updateVisualState()}getSize(){return this.goalSize.clone()}dispose(){const{geometry:t,material:e}=this.hitPlane;t.dispose(),e.dispose(),this.hitBox.geometry.dispose(),this.hitBox.material.dispose(),this.geometry.dispose(),this.edgeMaterial.dispose(),this.fillMaterial.dispose(),this.hitBox.removeFromParent(),this.removeFromParent()}} +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */const $m=(t,e)=>({type:"number",number:t,unit:e}),Zm=(()=>{const t={};return e=>{const i=e;if(i in t)return t[i];const n=[];let r=0;for(;e;){if(++r>1e3){e="";break}const t=tf(e),i=t.nodes[0];if(null==i||0===i.terms.length)break;n.push(i),e=t.remainingInput}return t[i]=n}})(),tf=(()=>{const t=/^(\-\-|[a-z\u0240-\uffff])/i,e=/^([\*\+\/]|[\-]\s)/i,i=/^[\),]/;return n=>{const r=[];for(;n.length&&(n=n.trim(),!i.test(n));)if("("===n[0]){const{nodes:t,remainingInput:e}=sf(n);n=e,r.push({type:"function",name:{type:"ident",value:"calc"},arguments:t})}else if(t.test(n)){const t=ef(n),e=t.nodes[0];if("("===(n=t.remainingInput)[0]){const{nodes:t,remainingInput:i}=sf(n);r.push({type:"function",name:e,arguments:t}),n=i}else r.push(e)}else if(e.test(n))r.push({type:"operator",value:n[0]}),n=n.slice(1);else{const{nodes:t,remainingInput:e}="#"===n[0]?rf(n):nf(n);if(0===t.length)break;r.push(t[0]),n=e}return{nodes:[{type:"expression",terms:r}],remainingInput:n}}})(),ef=(()=>{const t=/[^a-z0-9_\-\u0240-\uffff]/i;return e=>{const i=e.match(t);return{nodes:[{type:"ident",value:null==i?e:e.substr(0,i.index)}],remainingInput:null==i?"":e.substr(i.index)}}})(),nf=(()=>{const t=/[\+\-]?(\d+[\.]\d+|\d+|[\.]\d+)([eE][\+\-]?\d+)?/,e=/^[a-z%]+/i,i=/^(m|mm|cm|rad|deg|[%])$/;return n=>{const r=n.match(t),s=null==r?"0":r[0],a=(n=null==s?n:n.slice(s.length)).match(e);let o=null!=a&&""!==a[0]?a[0]:null;const l=null==a?n:n.slice(o.length);return null==o||i.test(o)||(o=null),{nodes:[{type:"number",number:parseFloat(s)||0,unit:o}],remainingInput:l}}})(),rf=(()=>{const t=/^[a-f0-9]*/i;return e=>{const i=(e=e.slice(1).trim()).match(t);return{nodes:null==i?[]:[{type:"hex",value:i[0]}],remainingInput:null==i?e:e.slice(i[0].length)}}})(),sf=t=>{const e=[];for(t=t.slice(1).trim();t.length;){const i=tf(t);if(e.push(i.nodes[0]),","===(t=i.remainingInput.trim())[0])t=t.slice(1).trim();else if(")"===t[0]){t=t.slice(1);break}}return{nodes:e,remainingInput:t}},af=Symbol("visitedTypes");class of{constructor(t){this[af]=t}walk(t,e){const i=t.slice();for(;i.length;){const t=i.shift();switch(this[af].indexOf(t.type)>-1&&e(t),t.type){case"expression":i.unshift(...t.terms);break;case"function":i.unshift(t.name,...t.arguments)}}}}const lf=Object.freeze({type:"number",number:0,unit:null}),cf=(t,e=0)=>{let{number:i,unit:n}=t;if(isFinite(i)){if("rad"===t.unit||null==t.unit)return t}else i=e,n="rad";return{type:"number",number:("deg"===n&&null!=i?i:0)*Math.PI/180,unit:"rad"}},hf=(t,e=0)=>{let i,{number:n,unit:r}=t;if(isFinite(n)){if("m"===t.unit)return t}else n=e,r="m";switch(r){default:i=1;break;case"cm":i=.01;break;case"mm":i=.001}return{type:"number",number:i*n,unit:"m"}},uf=(()=>{const t=t=>t,e={rad:t,deg:cf,m:t,mm:hf,cm:hf};return(t,i=lf)=>{isFinite(t.number)||(t.number=i.number,t.unit=i.unit);const{unit:n}=t;if(null==n)return t;const r=e[n];return null==r?i:r(t)}})(); +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +var df,pf,Af;const gf=Symbol("evaluate"),mf=Symbol("lastValue");class ff{constructor(){this[df]=null}static evaluatableFor(t,e=lf){if(t instanceof ff)return t;if("number"===t.type)return"%"===t.unit?new yf(t,e):t;switch(t.name.value){case"calc":return new Cf(t,e);case"env":return new _f(t)}return lf}static evaluate(t){return t instanceof ff?t.evaluate():t}static isConstant(t){return!(t instanceof ff)||t.isConstant}static applyIntrinsics(t,e){const{basis:i,keywords:n}=e,{auto:r}=n;return i.map((e,i)=>{const s=null==r[i]?e:r[i];let a=t[i]?t[i]:s;if("ident"===a.type){const t=a.value;t in n&&(a=n[t][i])}return null!=a&&"ident"!==a.type||(a=s),"%"===a.unit?$m(a.number/100*e.number,e.unit):(a=uf(a,e),a.unit!==e.unit?e:a)})}get isConstant(){return!1}evaluate(){return this.isConstant&&null!=this[mf]||(this[mf]=this[gf]()),this[mf]}}df=mf;const bf=Symbol("percentage"),vf=Symbol("basis");class yf extends ff{constructor(t,e){super(),this[bf]=t,this[vf]=e}get isConstant(){return!0}[gf](){return $m(this[bf].number/100*this[vf].number,this[vf].unit)}}const xf=Symbol("identNode");class _f extends ff{constructor(t){super(),this[pf]=null;const e=t.arguments.length?t.arguments[0].terms[0]:null;null!=e&&"ident"===e.type&&(this[xf]=e)}get isConstant(){return!1}[(pf=xf,gf)](){if(null!=this[xf]&&"window-scroll-y"===this[xf].value){return{type:"number",number:window.pageYOffset/(Math.max(document.body.scrollHeight,document.body.offsetHeight,document.documentElement.clientHeight,document.documentElement.scrollHeight,document.documentElement.offsetHeight)-window.innerHeight)||0,unit:null}}return lf}}const Ef=/[\*\/]/,Sf=Symbol("evaluator");class Cf extends ff{constructor(t,e=lf){if(super(),this[Af]=null,1!==t.arguments.length)return;const i=t.arguments[0].terms.slice(),n=[];for(;i.length;){const t=i.shift();if(n.length>0){const i=n[n.length-1];if("operator"===i.type&&Ef.test(i.value)){const i=n.pop(),r=n.pop();if(null==r)return;n.push(new Tf(i,ff.evaluatableFor(r,e),ff.evaluatableFor(t,e)));continue}}n.push("operator"===t.type?t:ff.evaluatableFor(t,e))}for(;n.length>2;){const[t,i,r]=n.splice(0,3);if("operator"!==i.type)return;n.unshift(new Tf(i,ff.evaluatableFor(t,e),ff.evaluatableFor(r,e)))}1===n.length&&(this[Sf]=n[0])}get isConstant(){return null==this[Sf]||ff.isConstant(this[Sf])}[(Af=Sf,gf)](){return null!=this[Sf]?ff.evaluate(this[Sf]):lf}}const wf=Symbol("operator"),Mf=Symbol("left"),If=Symbol("right");class Tf extends ff{constructor(t,e,i){super(),this[wf]=t,this[Mf]=e,this[If]=i}get isConstant(){return ff.isConstant(this[Mf])&&ff.isConstant(this[If])}[gf](){const t=uf(ff.evaluate(this[Mf])),e=uf(ff.evaluate(this[If])),{number:i,unit:n}=t,{number:r,unit:s}=e;if(null!=s&&null!=n&&s!=n)return lf;const a=n||s;let o;switch(this[wf].value){case"+":o=i+r;break;case"-":o=i-r;break;case"/":o=i/r;break;case"*":o=i*r;break;default:return lf}return{type:"number",number:o,unit:a}}}const Bf=Symbol("evaluatables"),Rf=Symbol("intrinsics");class Df extends ff{constructor(t,e){super(),this[Rf]=e;const i=t[0],n=null!=i?i.terms:[];this[Bf]=e.basis.map((t,e)=>{const i=n[e];return null==i?{type:"ident",value:"auto"}:"ident"===i.type?i:ff.evaluatableFor(i,t)})}get isConstant(){for(const t of this[Bf])if(!ff.isConstant(t))return!1;return!0}[gf](){const t=this[Bf].map(t=>ff.evaluate(t));return ff.applyIntrinsics(t,this[Rf]).map(t=>t.number)}} +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */var Lf,Pf,Ff,Uf;const Nf=Symbol("instances"),Of=Symbol("activateListener"),kf=Symbol("deactivateListener"),Qf=Symbol("notifyInstances"),Gf=Symbol("notify"),zf=Symbol("callback");class Hf{static[Qf](){for(const t of Hf[Nf])t[Gf]()}static[(Lf=Nf,Of)](){window.addEventListener("scroll",this[Qf],{passive:!0})}static[kf](){window.removeEventListener("scroll",this[Qf])}constructor(t){this[zf]=t}observe(){0===Hf[Nf].size&&Hf[Of](),Hf[Nf].add(this)}disconnect(){Hf[Nf].delete(this),0===Hf[Nf].size&&Hf[kf]()}[Gf](){this[zf]()}}Hf[Lf]=new Set;const Vf=Symbol("computeStyleCallback"),qf=Symbol("astWalker"),jf=Symbol("dependencies"),Wf=Symbol("onScroll");class Xf{constructor(t){this[Pf]={},this[Ff]=new of(["function"]),this[Uf]=()=>{this[Vf]({relatedState:"window-scroll"})},this[Vf]=t}observeEffectsFor(t){const e={},i=this[jf];this[qf].walk(t,t=>{const{name:n}=t,r=t.arguments[0].terms[0];if("env"===n.value&&null!=r&&"ident"===r.type&&"window-scroll-y"===r.value)if(null==e["window-scroll"]){const t="window-scroll"in i?i["window-scroll"]:new Hf(this[Wf]);t.observe(),delete i["window-scroll"],e["window-scroll"]=t}});for(const t in i){i[t].disconnect()}this[jf]=e}dispose(){for(const t in this[jf]){this[jf][t].disconnect()}}}Pf=jf,Ff=qf,Uf=Wf; +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +const Kf=t=>{const e=t.observeEffects||!1,i=t.intrinsics instanceof Function?t.intrinsics:()=>t.intrinsics;return(n,r)=>{const s=n.updated,a=n.connectedCallback,o=n.disconnectedCallback,l=Symbol(`${r}StyleEffector`),c=Symbol(`${r}StyleEvaluator`),h=Symbol(`${r}UpdateEvaluator`),u=Symbol(`${r}EvaluateAndSync`);Object.defineProperties(n,{[l]:{value:null,writable:!0},[c]:{value:null,writable:!0},[h]:{value:function(){const t=Zm(this[r]);this[c]=new Df(t,i(this)),null==this[l]&&e&&(this[l]=new Xf(()=>this[u]())),null!=this[l]&&this[l].observeEffectsFor(t)}},[u]:{value:function(){if(null==this[c])return;const e=this[c].evaluate();this[t.updateHandler](e)}},updated:{value:function(t){t.has(r)&&(this[h](),this[u]()),s.call(this,t)}},connectedCallback:{value:function(){a.call(this),this.requestUpdate(r,this[r])}},disconnectedCallback:{value:function(){o.call(this),null!=this[l]&&(this[l].dispose(),this[l]=null)}}})}},Jf=t=>t<.5?2*t*t:(4-2*t)*t-1,Yf=(t,e,i=Jf)=>n=>t+(e-t)*i(n),$f=t=>{const e=[],i=[];let n=t.initialValue;for(let r=0;r{const i=e.map((n=0,t=>n+=t));var n;return e=>{e=Wd(e,0,1),e*=i[i.length-1];const n=i.findIndex(t=>t>=e),r=n<1?0:i[n-1],s=i[n];return t[n]((e-r)/(s-r))}})(e,i)}; +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +var Zf=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const tb=$f({initialValue:0,keyframes:[{frames:5,value:-1},{frames:1,value:-1},{frames:8,value:1},{frames:1,value:1},{frames:5,value:0},{frames:18,value:0}]}),eb=$f({initialValue:0,keyframes:[{frames:1,value:1},{frames:5,value:1},{frames:1,value:0},{frames:6,value:0}]}),ib="0deg 75deg 105%",nb=["front","right","back","left"],rb=["upper-","","lower-"],sb="auto",ab="basic",ob="wiggle",lb="none",cb=()=>({basis:[cf($m(30,"deg"))],keywords:{auto:[null]}}),hb=()=>({basis:[cf($m(12,"deg"))],keywords:{auto:[null]}}),ub=(()=>{const t=Zm(ib)[0].terms,e=uf(t[0]),i=uf(t[1]);return t=>{const n=t[AE].idealCameraDistance();return{basis:[e,i,$m(n,"m")],keywords:{auto:[null,null,$m(105,"%")]}}}})(),db=t=>{const e=2.2*t[AE].boundingSphere.radius;return{basis:[$m(-1/0,"rad"),$m(0,"rad"),$m(e,"m")],keywords:{auto:[null,null,null]}}},pb=t=>{const e=ub(t),i=new Df([],e).evaluate()[2];return{basis:[$m(1/0,"rad"),$m(Math.PI,"rad"),$m(i,"m")],keywords:{auto:[null,null,null]}}},Ab=t=>{t[AE].updateBoundingBoxAndShadowIfDirty();const e=t[AE].boundingBox.getCenter(new yn);return{basis:[$m(e.x,"m"),$m(e.y,"m"),$m(e.z,"m")],keywords:{auto:[null,null,null]}}},gb=Math.PI/2,mb=Math.PI/3,fb=gb/2,bb=2*Math.PI,vb=Symbol("controls"),yb=Symbol("panElement"),xb=Symbol("promptElement"),_b=Symbol("promptAnimatedContainer"),Eb=Symbol("fingerAnimatedContainers"),Sb=Symbol("deferInteractionPrompt"),Cb=Symbol("updateAria"),wb=Symbol("a11y"),Mb=Symbol("updateA11y"),Ib=Symbol("updateCameraForRadius"),Tb=Symbol("cancelPrompts"),Bb=Symbol("onChange"),Rb=Symbol("onPointerChange"),Db=Symbol("waitingToPromptUser"),Lb=Symbol("userHasInteracted"),Pb=Symbol("promptElementVisibleTime"),Fb=Symbol("lastPromptOffset"),Ub=Symbol("cancellationSource"),Nb=Symbol("lastSpherical"),Ob=Symbol("jumpCamera"),kb=Symbol("initialized"),Qb=Symbol("maintainThetaPhi"),Gb=Symbol("syncCameraOrbit"),zb=Symbol("syncFieldOfView"),Hb=Symbol("syncCameraTarget"),Vb=Symbol("syncMinCameraOrbit"),qb=Symbol("syncMaxCameraOrbit"),jb=Symbol("syncMinFieldOfView"),Wb=Symbol("syncMaxFieldOfView"),Xb=new bn,Kb=new yn,Jb=Object.freeze({minimumRadius:0,maximumRadius:1/0,minimumPolarAngle:0,maximumPolarAngle:Math.PI,minimumAzimuthalAngle:-1/0,maximumAzimuthalAngle:1/0,minimumFieldOfView:10,maximumFieldOfView:45,touchAction:"none"}),Yb=Math.PI/8,$b=.04,Zb={USER_INTERACTION:"user-interaction",NONE:"none",AUTOMATIC:"automatic"};class tv extends an{constructor(t,e,i){super(),this.camera=t,this.element=e,this.scene=i,this.orbitSensitivity=1,this.zoomSensitivity=1,this.panSensitivity=1,this.inputSensitivity=1,this.changeSource=Zb.NONE,this._interactionEnabled=!1,this._disableZoom=!1,this.isUserPointing=!1,this.enablePan=!0,this.enableTap=!0,this.panProjection=new En,this.panPerPixel=0,this.spherical=new Fc,this.goalSpherical=new Fc,this.thetaDamper=new Wm,this.phiDamper=new Wm,this.radiusDamper=new Wm,this.logFov=Math.log(Jb.maximumFieldOfView),this.goalLogFov=this.logFov,this.fovDamper=new Wm,this.touchMode=null,this.pointers=[],this.startTime=0,this.startPointerPosition={clientX:0,clientY:0},this.lastSeparation=0,this.touchDecided=!1,this.onContext=t=>{if(this.enablePan)t.preventDefault();else for(const t of this.pointers)this.onPointerUp(new PointerEvent("pointercancel",Object.assign(Object.assign({},this.startPointerPosition),{pointerId:t.id})))},this.touchModeZoom=(t,e)=>{if(!this._disableZoom){const t=this.twoTouchDistance(this.pointers[0],this.pointers[1]),e=$b*this.zoomSensitivity*(this.lastSeparation-t)*50/this.scene.height;this.lastSeparation=t,this.userAdjustOrbit(0,0,e)}this.panPerPixel>0&&this.movePan(t,e)},this.disableScroll=t=>{t.preventDefault()},this.touchModeRotate=(t,e)=>{const{touchAction:i}=this._options;if(!this.touchDecided&&"none"!==i){this.touchDecided=!0;const n=Math.abs(t),r=Math.abs(e);if(this.changeSource===Zb.USER_INTERACTION&&("pan-y"===i&&r>n||"pan-x"===i&&n>r))return void(this.touchMode=null);this.element.addEventListener("touchmove",this.disableScroll,{passive:!1})}this.handleSinglePointerMove(t,e)},this.onPointerDown=t=>{if(this.pointers.length>2)return;const{element:e}=this;0===this.pointers.length&&(e.addEventListener("pointermove",this.onPointerMove),e.addEventListener("pointerup",this.onPointerUp),this.touchMode=null,this.touchDecided=!1,this.startPointerPosition.clientX=t.clientX,this.startPointerPosition.clientY=t.clientY,this.startTime=performance.now());try{e.setPointerCapture(t.pointerId)}catch(t){}this.pointers.push({clientX:t.clientX,clientY:t.clientY,id:t.pointerId}),this.isUserPointing=!1,"touch"===t.pointerType?(this.changeSource=t.altKey?Zb.AUTOMATIC:Zb.USER_INTERACTION,this.onTouchChange(t)):(this.changeSource=Zb.USER_INTERACTION,this.onMouseDown(t)),this.changeSource===Zb.USER_INTERACTION&&this.dispatchEvent({type:"user-interaction"})},this.onPointerMove=t=>{const e=this.pointers.find(e=>e.id===t.pointerId);if(null==e)return;if("mouse"===t.pointerType&&0===t.buttons)return void this.onPointerUp(t);const i=this.pointers.length,n=(t.clientX-e.clientX)/i,r=(t.clientY-e.clientY)/i;0===n&&0===r||(e.clientX=t.clientX,e.clientY=t.clientY,"touch"===t.pointerType?(this.changeSource=t.altKey?Zb.AUTOMATIC:Zb.USER_INTERACTION,null!==this.touchMode&&this.touchMode(n,r)):(this.changeSource=Zb.USER_INTERACTION,this.panPerPixel>0?this.movePan(n,r):this.handleSinglePointerMove(n,r)))},this.onPointerUp=t=>{const{element:e}=this,i=this.pointers.findIndex(e=>e.id===t.pointerId);-1!==i&&this.pointers.splice(i,1),this.panPerPixel>0&&!t.altKey&&this.resetRadius(),0===this.pointers.length?(e.removeEventListener("pointermove",this.onPointerMove),e.removeEventListener("pointerup",this.onPointerUp),e.removeEventListener("touchmove",this.disableScroll),this.enablePan&&this.enableTap&&this.recenter(t)):null!==this.touchMode&&this.onTouchChange(t),this.scene.element[yb].style.opacity=0,e.style.cursor="grab",this.panPerPixel=0,this.isUserPointing&&this.dispatchEvent({type:"pointer-change-end"})},this.onWheel=t=>{this.changeSource=Zb.USER_INTERACTION;const e=t.deltaY*(1==t.deltaMode?18:1)*$b*this.zoomSensitivity/30;this.userAdjustOrbit(0,0,e),t.preventDefault(),this.dispatchEvent({type:"user-interaction"})},this.onKeyDown=t=>{const{changeSource:e}=this;this.changeSource=Zb.USER_INTERACTION;(t.shiftKey&&this.enablePan?this.panKeyCodeHandler(t):this.orbitZoomKeyCodeHandler(t))?(t.preventDefault(),this.dispatchEvent({type:"user-interaction"})):this.changeSource=e},this._options=Object.assign({},Jb),this.setOrbit(0,Math.PI/2,1),this.setFieldOfView(100),this.jumpToGoal()}get interactionEnabled(){return this._interactionEnabled}enableInteraction(){if(!1===this._interactionEnabled){const{element:t}=this;t.addEventListener("pointerdown",this.onPointerDown),t.addEventListener("pointercancel",this.onPointerUp),this._disableZoom||t.addEventListener("wheel",this.onWheel),t.addEventListener("keydown",this.onKeyDown),t.addEventListener("touchmove",()=>{},{passive:!1}),t.addEventListener("contextmenu",this.onContext),this.element.style.cursor="grab",this._interactionEnabled=!0,this.updateTouchActionStyle()}}disableInteraction(){if(!0===this._interactionEnabled){const{element:t}=this;t.removeEventListener("pointerdown",this.onPointerDown),t.removeEventListener("pointermove",this.onPointerMove),t.removeEventListener("pointerup",this.onPointerUp),t.removeEventListener("pointercancel",this.onPointerUp),t.removeEventListener("wheel",this.onWheel),t.removeEventListener("keydown",this.onKeyDown),t.removeEventListener("contextmenu",this.onContext),t.style.cursor="",this.touchMode=null,this._interactionEnabled=!1,this.updateTouchActionStyle()}}get options(){return this._options}set disableZoom(t){this._disableZoom!=t&&(this._disableZoom=t,!0===t?this.element.removeEventListener("wheel",this.onWheel):this.element.addEventListener("wheel",this.onWheel),this.updateTouchActionStyle())}getCameraSpherical(t=new Fc){return t.copy(this.spherical)}getFieldOfView(){return this.camera.fov}applyOptions(t){Object.assign(this._options,t),this.setOrbit(),this.setFieldOfView(Math.exp(this.goalLogFov))}updateNearFar(t,e){this.camera.far=0===e?2:e,this.camera.near=Math.max(t,this.camera.far/1e3),this.camera.updateProjectionMatrix()}updateAspect(t){this.camera.aspect=t,this.camera.updateProjectionMatrix()}setOrbit(t=this.goalSpherical.theta,e=this.goalSpherical.phi,i=this.goalSpherical.radius){const{minimumAzimuthalAngle:n,maximumAzimuthalAngle:r,minimumPolarAngle:s,maximumPolarAngle:a,minimumRadius:o,maximumRadius:l}=this._options,{theta:c,phi:h,radius:u}=this.goalSpherical,d=Wd(t,n,r);isFinite(n)||isFinite(r)||(this.spherical.theta=this.wrapAngle(this.spherical.theta-d)+d);const p=Wd(e,s,a),A=Wd(i,o,l);return(d!==c||p!==h||A!==u)&&(!!(isFinite(d)&&isFinite(p)&&isFinite(A))&&(this.goalSpherical.theta=d,this.goalSpherical.phi=p,this.goalSpherical.radius=A,this.goalSpherical.makeSafe(),!0))}setRadius(t){this.goalSpherical.radius=t,this.setOrbit()}setFieldOfView(t){const{minimumFieldOfView:e,maximumFieldOfView:i}=this._options;t=Wd(t,e,i),this.goalLogFov=Math.log(t)}setDamperDecayTime(t){this.thetaDamper.setDecayTime(t),this.phiDamper.setDecayTime(t),this.radiusDamper.setDecayTime(t),this.fovDamper.setDecayTime(t)}adjustOrbit(t,e,i){const{theta:n,phi:r,radius:s}=this.goalSpherical,{minimumRadius:a,maximumRadius:o,minimumFieldOfView:l,maximumFieldOfView:c}=this._options,h=this.spherical.theta-n,u=Math.PI-.001,d=n-Wd(t,-u-h,u-h),p=r-e,A=0===i?0:((i>0?o:a)-s)/(Math.log(i>0?c:l)-this.goalLogFov),g=s+i*(isFinite(A)?A:2*(o-a));if(this.setOrbit(d,p,g),0!==i){const t=this.goalLogFov+i;this.setFieldOfView(Math.exp(t))}}jumpToGoal(){this.update(0,1e4)}update(t,e){if(this.isStationary())return!1;const{maximumPolarAngle:i,maximumRadius:n}=this._options,r=this.spherical.theta-this.goalSpherical.theta;return Math.abs(r)>Math.PI&&!isFinite(this._options.minimumAzimuthalAngle)&&!isFinite(this._options.maximumAzimuthalAngle)&&(this.spherical.theta-=2*Math.sign(r)*Math.PI),this.spherical.theta=this.thetaDamper.update(this.spherical.theta,this.goalSpherical.theta,e,Math.PI),this.spherical.phi=this.phiDamper.update(this.spherical.phi,this.goalSpherical.phi,e,i),this.spherical.radius=this.radiusDamper.update(this.spherical.radius,this.goalSpherical.radius,e,n),this.logFov=this.fovDamper.update(this.logFov,this.goalLogFov,e,1),this.moveCamera(),!0}updateTouchActionStyle(){const{style:t}=this.element;if(this._interactionEnabled){const{touchAction:e}=this._options;this._disableZoom&&"none"!==e?t.touchAction="manipulation":t.touchAction=e}else t.touchAction=""}isStationary(){return this.goalSpherical.theta===this.spherical.theta&&this.goalSpherical.phi===this.spherical.phi&&this.goalSpherical.radius===this.spherical.radius&&this.goalLogFov===this.logFov}moveCamera(){this.spherical.makeSafe(),this.camera.position.setFromSpherical(this.spherical),this.camera.setRotationFromEuler(new tr(this.spherical.phi-Math.PI/2,this.spherical.theta,0,"YXZ")),this.camera.fov!==Math.exp(this.logFov)&&(this.camera.fov=Math.exp(this.logFov),this.camera.updateProjectionMatrix())}userAdjustOrbit(t,e,i){this.adjustOrbit(t*this.orbitSensitivity*this.inputSensitivity,e*this.orbitSensitivity*this.inputSensitivity,i*this.inputSensitivity)}wrapAngle(t){const e=(t+Math.PI)/(2*Math.PI);return 2*(e-Math.floor(e))*Math.PI-Math.PI}pixelLengthToSphericalAngle(t){return 2*Math.PI*t/this.scene.height}twoTouchDistance(t,e){const{clientX:i,clientY:n}=t,{clientX:r,clientY:s}=e,a=r-i,o=s-n;return Math.sqrt(a*a+o*o)}handleSinglePointerMove(t,e){const i=this.pixelLengthToSphericalAngle(t),n=this.pixelLengthToSphericalAngle(e);!1===this.isUserPointing&&(this.isUserPointing=!0,this.dispatchEvent({type:"pointer-change-start"})),this.userAdjustOrbit(i,n,0)}initializePan(){const{theta:t,phi:e}=this.spherical,i=t-this.scene.yaw;this.panPerPixel=.018*this.panSensitivity/this.scene.height,this.panProjection.set(-Math.cos(i),-Math.cos(e)*Math.sin(i),0,0,Math.sin(e),0,Math.sin(i),-Math.cos(e)*Math.cos(i),0)}movePan(t,e){const{scene:i}=this,n=Kb.set(t,e,0).multiplyScalar(this.inputSensitivity),r=this.spherical.radius*Math.exp(this.logFov)*this.panPerPixel;n.multiplyScalar(r);const s=i.getTarget();s.add(n.applyMatrix3(this.panProjection)),i.boundingSphere.clampPoint(s,s),i.setTarget(s.x,s.y,s.z)}recenter(t){if(performance.now()>this.startTime+300||Math.abs(t.clientX-this.startPointerPosition.clientX)>2||Math.abs(t.clientY-this.startPointerPosition.clientY)>2)return;const{scene:e}=this,i=e.positionAndNormalFromPoint(e.getNDC(t.clientX,t.clientY));if(null==i){const{cameraTarget:t}=e.element;e.element.cameraTarget="",e.element.cameraTarget=t,this.userAdjustOrbit(0,0,1)}else e.target.worldToLocal(i.position),e.setTarget(i.position.x,i.position.y,i.position.z)}resetRadius(){const{scene:t}=this,e=t.positionAndNormalFromPoint(Xb.set(0,0));if(null==e)return;t.target.worldToLocal(e.position);const i=t.getTarget(),{theta:n,phi:r}=this.spherical,s=n-t.yaw,a=Kb.set(Math.sin(r)*Math.sin(s),Math.cos(r),Math.sin(r)*Math.cos(s)),o=a.dot(e.position.sub(i));i.add(a.multiplyScalar(o)),t.setTarget(i.x,i.y,i.z),this.setOrbit(void 0,void 0,this.goalSpherical.radius-o)}onTouchChange(t){if(1===this.pointers.length)this.touchMode=this.touchModeRotate;else{if(this._disableZoom)return this.touchMode=null,void this.element.removeEventListener("touchmove",this.disableScroll);this.touchMode=this.touchDecided&&null===this.touchMode?null:this.touchModeZoom,this.touchDecided=!0,this.element.addEventListener("touchmove",this.disableScroll,{passive:!1}),this.lastSeparation=this.twoTouchDistance(this.pointers[0],this.pointers[1]),this.enablePan&&null!=this.touchMode&&(this.initializePan(),t.altKey||(this.scene.element[yb].style.opacity=1))}}onMouseDown(t){this.panPerPixel=0,this.enablePan&&(2===t.button||t.ctrlKey||t.metaKey||t.shiftKey)&&(this.initializePan(),this.scene.element[yb].style.opacity=1),this.element.style.cursor="grabbing"}orbitZoomKeyCodeHandler(t){let e=!0;switch(t.key){case"PageUp":this.userAdjustOrbit(0,0,$b*this.zoomSensitivity);break;case"PageDown":this.userAdjustOrbit(0,0,-.04*this.zoomSensitivity);break;case"ArrowUp":this.userAdjustOrbit(0,-Yb,0);break;case"ArrowDown":this.userAdjustOrbit(0,Yb,0);break;case"ArrowLeft":this.userAdjustOrbit(-Yb,0,0);break;case"ArrowRight":this.userAdjustOrbit(Yb,0,0);break;default:e=!1}return e}panKeyCodeHandler(t){this.initializePan();let e=!0;switch(t.key){case"ArrowUp":this.movePan(0,-10);break;case"ArrowDown":this.movePan(0,10);break;case"ArrowLeft":this.movePan(-10,0);break;case"ArrowRight":this.movePan(10,0);break;default:e=!1}return e}}const ev='\n \n',iv='\n \n',nv='\n \n \n \n \n \n \n \n \n',rv={width:.16,height:.07,cornerRadius:.03,opacity:1,color:0,minDistance:.5,maxDistance:10,baseScale:1,distanceScaleFactor:.3},sv=.05,av=.01,ov=.07,lv=128,cv=ge;class hv extends fr{constructor(){super(),this.isActualSize=!1,this.preRenderIcons(),this.createPanel(),this.createButtons(),this.opacityDamper=new Wm,this.goalOpacity=rv.opacity}createPanel(){const t=this.createPanelShape(),e=new nl(t),i=new Os({color:rv.color,opacity:rv.opacity,transparent:!0});this.panelMesh=new Js(e,i),this.panelMesh.name="MenuPanel",this.add(this.panelMesh)}createButtons(){this.exitButton=this.createButton("close"),this.exitButton.name="ExitButton",this.exitButton.position.set(ov/2,0,av),this.add(this.exitButton),this.toggleButton=this.createButton("view-real-size"),this.toggleButton.name="ToggleButton",this.toggleButton.position.set(-.035,0,av),this.add(this.toggleButton)}createPanelShape(){const t=new Co,{width:e,height:i,cornerRadius:n}=rv;return t.moveTo(-e/2+n,-i/2),t.lineTo(e/2-n,-i/2),t.quadraticCurveTo(e/2,-i/2,e/2,-i/2+n),t.lineTo(e/2,i/2-n),t.quadraticCurveTo(e/2,i/2,e/2-n,i/2),t.lineTo(-e/2+n,i/2),t.quadraticCurveTo(-e/2,i/2,-e/2,i/2-n),t.lineTo(-e/2,-i/2+n),t.quadraticCurveTo(-e/2,-i/2,-e/2+n,-i/2),t}preRenderIcons(){[{key:"close",svg:ev},{key:"view-real-size",svg:iv},{key:"replay",svg:nv}].forEach(({key:t,svg:e})=>{hv.iconTextures.has(t)||this.createTextureFromSvg(e,t)})}createTextureFromSvg(t,e){const i=document.createElement("canvas");i.width=lv,i.height=lv;const n=i.getContext("2d"),r=new Image,s=new Blob([t],{type:"image/svg+xml"}),a=URL.createObjectURL(s);r.onload=()=>{n.drawImage(r,0,0,lv,lv);const t=new io(i);t.needsUpdate=!0,t.minFilter=cv,hv.iconTextures.set(e,t),URL.revokeObjectURL(a)},r.src=a}createButton(t){const e=new Os({transparent:!0}),i=new il(sv,sv),n=new Js(i,e),r=hv.iconTextures.get(t);if(r)n.material.map=r,n.material.needsUpdate=!0;else{this.createTextureFromSvg("close"===t?ev:"view-real-size"===t?iv:nv,t);const e=()=>{const i=hv.iconTextures.get(t);i?(n.material.map=i,n.material.needsUpdate=!0):setTimeout(e,10)};e()}return n}exitButtonControllerIntersection(t,e){return t.hitFromController(e,this.exitButton)}scaleModeButtonControllerIntersection(t,e){return t.hitFromController(e,this.toggleButton)}handleScaleToggle(t,e,i,n){if(!t)return null;this.isActualSize=!this.isActualSize;const r=this.isActualSize?"replay":"view-real-size";this.updateScaleModeButtonLabel(r);const s=this.isActualSize?1:e;return Math.max(i,Math.min(n,s))}updateScaleModeButtonLabel(t){const e=hv.iconTextures.get(t);e&&(this.toggleButton.material.map=e,this.toggleButton.material.needsUpdate=!0)}updatePosition(t,e){if(!e)return;const i=new yn;e.getWorldPosition(i);const n=e.getSize(),r=Math.min(n.x,n.z),s=Math.max(.5,Math.min(2,r/1)),a=-.2*s,o=.9*s,l=(new yn).copy(t.position).sub(i);l.y=0,l.normalize();const c=(new yn).copy(i).add(new yn(0,a,0)).add(l.multiplyScalar(o));this.position.copy(c);const h=t.position.distanceTo(c),u=Math.max(rv.minDistance,Math.min(rv.maxDistance,h)),d=rv.baseScale+(u-rv.minDistance)*rv.distanceScaleFactor;this.scale.set(d,d,d),this.lookAt(t.position)}set show(t){this.goalOpacity=t?rv.opacity:0}updateOpacity(t){const e=this.panelMesh.material.opacity,i=this.opacityDamper.update(e,this.goalOpacity,t,1);this.traverse(t=>{if(t instanceof Js){const e=t.material;e.transparent&&(e.opacity=i)}}),this.visible=i>0}dispose(){var t;this.children.forEach(t=>{if(t instanceof Js){t.geometry&&t.geometry.dispose();(Array.isArray(t.material)?t.material:[t.material]).forEach(t=>{t&&("map"in t&&t.map instanceof io&&t.map.dispose(),t.dispose())})}}),null===(t=this.parent)||void 0===t||t.remove(this)}}hv.iconTextures=new Map; +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +const uv=.8,dv=150,pv=new yn(0,1,0),Av=.01,gv=.001,mv="not-presenting",fv="session-started",bv="object-placed",vv="failed",yv="tracking",xv="not-tracking",_v=new yn,Ev=new vn,Sv=new Vn,Cv=new yn,wv=new rc(45,1,.1,100),Mv=(new Ss).setFromPoints([new yn(0,0,0),new yn(0,0,-1)]),Iv="screen-space",Tv="world-space";class Bv extends an{isWorldSpaceReady(){return this.xrMode===Tv&&this.worldSpaceInitialPlacementDone}constructor(t){super(),this.renderer=t,this.currentSession=null,this.placeOnWall=!1,this.placementBox=null,this.menuPanel=null,this.lastTick=null,this.turntableRotation=null,this.oldShadowIntensity=null,this.frame=null,this.initialHitSource=null,this.transientHitTestSource=null,this.inputSource=null,this._presentedScene=null,this.resolveCleanup=null,this.exitWebXRButtonContainer=null,this.overlay=null,this.xrLight=null,this.xrMode=null,this.xrController1=null,this.xrController2=null,this.selectedXRController=null,this.tracking=!0,this.frames=0,this.initialized=!1,this.oldTarget=new yn,this.placementComplete=!1,this.isTranslating=!1,this.isRotating=!1,this.isTwoHandInteraction=!1,this.lastDragPosition=new yn,this.deltaRotation=new vn,this.scaleLine=new Oa(Mv),this.firstRatio=0,this.lastAngle=0,this.goalPosition=new yn,this.goalYaw=0,this.goalScale=1,this.xDamper=new Wm,this.yDamper=new Wm,this.zDamper=new Wm,this.yawDamper=new Wm,this.pitchDamper=new Wm,this.rollDamper=new Wm,this.scaleDamper=new Wm,this.wasTwoFingering=!1,this.worldSpaceInitialPlacementDone=!1,this.initialModelScale=1,this.minScale=1,this.maxScale=1,this.onExitWebXRButtonContainerClick=()=>this.stopPresenting(),this.onControllerSelectStart=t=>{var e,i,n;const r=this.presentedScene,s=t.target,a=this.menuPanel;if(null!=this.menuPanel.exitButtonControllerIntersection(r,s))return null===(e=this.menuPanel)||void 0===e||e.dispose(),void this.stopPresenting();if(null!=this.menuPanel.scaleModeButtonControllerIntersection(r,s)){const t=this.menuPanel.handleScaleToggle(this.worldSpaceInitialPlacementDone,this.initialModelScale,this.minScale,this.maxScale);return void(null!==t&&(this.goalScale=t))}a&&(a.show=!1);const o=this.placementBox.controllerIntersection(r,s);if(null!=o){const t=(new zr).setFromObject(r.scenePivot).min.y+.2;if(o.point.y<=t)null!=this.selectedXRController?(this.selectedXRController.userData.line.visible=!1,r.canScale&&this.isWorldSpaceReady()&&(this.isTwoHandInteraction=!0,this.firstRatio=this.controllerSeparation()/r.scenePivot.scale.x,this.scaleLine.visible=!0)):s.attach(r.scenePivot),this.selectedXRController=s,r.setShadowIntensity(.01);else if(s==this.xrController1?this.xrController1.userData.isSelected=!0:s==this.xrController2&&(this.xrController2.userData.isSelected=!0),(null===(i=this.xrController1)||void 0===i?void 0:i.userData.isSelected)&&(null===(n=this.xrController2)||void 0===n?void 0:n.userData.isSelected))r.canScale&&this.isWorldSpaceReady()&&(this.isTwoHandInteraction=!0,this.firstRatio=this.controllerSeparation()/r.scenePivot.scale.x,this.scaleLine.visible=!0);else{const t=s===this.xrController1?this.xrController2:this.xrController1;s.userData.initialX=s.position.x,t.userData.turning=!1,s.userData.turning=!0,s.userData.line.visible=!1}}},this.onControllerSelectEnd=t=>{const e=t.target;if(e.userData.turning=!1,e.userData.line.visible=!0,this.isTwoHandInteraction=!1,this.scaleLine.visible=!1,e==this.xrController1?this.xrController1.userData.isSelected=!1:e==this.xrController2&&(this.xrController2.userData.isSelected=!1),null!=this.selectedXRController&&this.selectedXRController!=e)return;const i=this.presentedScene;i.attach(i.scenePivot),this.selectedXRController=null,this.goalYaw=Math.atan2(i.scenePivot.matrix.elements[8],i.scenePivot.matrix.elements[10]),this.goalPosition.x=i.scenePivot.position.x,this.goalPosition.z=i.scenePivot.position.z,this.isWorldSpaceReady()&&(this.goalPosition.y=i.scenePivot.position.y);this.menuPanel.show=!0},this.onUpdateScene=()=>{null!=this.placementBox&&this.isPresenting&&(this.placementBox.updateFromModelChanges(),this.placementBox.setScreenSpaceMode(this.xrMode===Iv)),this.xrMode!==Iv&&(this.menuPanel&&(this.menuPanel.dispose(),this.menuPanel=null),this.menuPanel=new hv,this.presentedScene.add(this.menuPanel),this.menuPanel.updatePosition(this.presentedScene.getCamera(),this.placementBox))},this.onSelectStart=t=>{const e=this.transientHitTestSource;if(null==e)return;const i=this.frame.getHitTestResultsForTransientInput(e),n=this.presentedScene,r=this.placementBox;if(1===i.length){this.inputSource=t.inputSource;const{axes:e}=this.inputSource.gamepad,i=r.getHit(this.presentedScene,e[0],e[1]);r.show=!0,null!=i?(this.isTranslating=!0,this.lastDragPosition.copy(i)):!1===this.placeOnWall&&(this.isRotating=!0,this.lastAngle=1.5*e[0])}else if(2===i.length){r.show=!0,this.isTwoHandInteraction=!0;const{separation:t,angle:e}=this.fingerPolar(i);return this.lastAngle=e,0===this.firstRatio&&(this.firstRatio=t/n.scenePivot.scale.x),void(n.canScale&&this.setScale(t))}},this.onSelectEnd=()=>{this.isTranslating=!1,this.isRotating=!1,this.isTwoHandInteraction=!1,this.inputSource=null,this.goalPosition.y+=this.placementBox.offsetHeight*this.presentedScene.scale.x,this.placementBox.show=!1},this.onBeforeXRSelect=t=>{const e=t.composedPath();for(const i of e)if(i instanceof HTMLElement){const e=i.tagName.toLowerCase();if("input"===e||"button"===e||"select"===e||"textarea"===e||"a"===e||i.hasAttribute("data-pointer-coalesce")||i.classList.contains("interactive")){t.preventDefault();break}}},this.threeRenderer=t.threeRenderer,this.threeRenderer.xr.enabled=!0}async resolveARSession(){Vd();const t=await navigator.xr.requestSession("immersive-ar",{requiredFeatures:[],optionalFeatures:["hit-test","dom-overlay","light-estimation"],domOverlay:this.overlay?{root:this.overlay}:void 0});return this.threeRenderer.xr.setReferenceSpaceType("local"),await this.threeRenderer.xr.setSession(t),this.threeRenderer.xr.cameraAutoUpdate=!1,t}get presentedScene(){return this._presentedScene}async supportsPresentation(){try{return Vd(),await navigator.xr.isSessionSupported("immersive-ar")}catch(t){return console.warn("Request to present in WebXR denied:"),console.warn(t),console.warn("Falling back to next ar-mode"),!1}}async present(t,e=!1){this.isPresenting&&console.warn("Cannot present while a model is already presenting");let i=new Promise((t,e)=>{requestAnimationFrame(()=>t())});t.setHotspotsVisibility(!1),t.queueRender(),await i,this._presentedScene=t,this.overlay=t.element.shadowRoot.querySelector("div.default"),null!=this.overlay&&this.overlay.addEventListener("beforexrselect",this.onBeforeXRSelect),!0===e&&(this.xrLight=new jm(this.threeRenderer),this.xrLight.addEventListener("estimationstart",()=>{if(!this.isPresenting||null==this.xrLight)return;const t=this.presentedScene;t.add(this.xrLight),t.environment=this.xrLight.environment}));const n=await this.resolveARSession();n.addEventListener("end",()=>{this.postSessionCleanup()},{once:!0});const r=t.element.shadowRoot.querySelector(".slot.exit-webxr-ar-button");r.classList.add("enabled"),r.addEventListener("click",this.onExitWebXRButtonContainerClick),this.exitWebXRButtonContainer=r;const s=await n.requestReferenceSpace("viewer");this.xrMode=n.interactionMode,this.tracking=!0,this.frames=0,this.initialized=!1,this.turntableRotation=t.yaw,this.goalYaw=t.yaw,this.goalScale=1,t.setBackground(null),this.oldShadowIntensity=t.shadowIntensity,t.setShadowIntensity(.01),this.oldTarget.copy(t.getTarget()),t.element.addEventListener("load",this.onUpdateScene);const a=20*Math.PI/180,o=!0===this.placeOnWall?void 0:new XRRay(new DOMPoint(0,0,0),{x:0,y:-Math.sin(a),z:-Math.cos(a)});n.requestHitTestSource({space:s,offsetRay:o}).then(t=>{this.initialHitSource=t}),this.xrMode!==Iv&&(this.setupXRControllers(),this.xDamper.setDecayTime(dv),this.yDamper.setDecayTime(dv),this.zDamper.setDecayTime(dv),this.yawDamper.setDecayTime(dv),this.pitchDamper.setDecayTime(dv),this.rollDamper.setDecayTime(dv),this.scaleDamper.setDecayTime(dv)),this.currentSession=n,this.placementBox=new Ym(t,this.placeOnWall?"back":"bottom"),this.placementBox&&this.placementBox.setScreenSpaceMode(this.xrMode===Iv),this.placementComplete=!1,this.xrMode!==Iv&&(this.menuPanel=new hv,t.add(this.menuPanel),this.menuPanel.updatePosition(t.getCamera(),this.placementBox)),this.lastTick=performance.now(),this.dispatchEvent({type:"status",status:fv})}setupXRControllerLine(t){if(!t.userData.line){const e=new Oa(Mv);e.name="line",e.scale.z=5,t.userData.turning=!1,t.userData.line=e,t.add(e)}}setupController(t){this.setupXRControllerLine(t),t.addEventListener("selectstart",this.onControllerSelectStart),t.addEventListener("selectend",this.onControllerSelectEnd)}setupXRControllers(){this.xrController1=this.threeRenderer.xr.getController(0),this.xrController2=this.threeRenderer.xr.getController(1),this.setupController(this.xrController1),this.setupController(this.xrController2),this.scaleLine.name="scale line",this.scaleLine.visible=!1,this.xrController1.add(this.scaleLine);const t=this.presentedScene;t.add(this.xrController1),t.add(this.xrController2)}hover(t){if(this.xrMode===Iv||this.selectedXRController==t)return!1;const e=this.presentedScene,i=this.placementBox.controllerIntersection(e,t);return t.userData.line.scale.z=null==i?5:i.distance,null!=i}controllerSeparation(){return this.xrController1.position.distanceTo(this.xrController2.position)}async stopPresenting(){if(!this.isPresenting)return;const t=new Promise(t=>{this.resolveCleanup=t});try{await this.currentSession.end(),await t}catch(t){console.warn("Error while trying to end WebXR AR session"),console.warn(t),this.postSessionCleanup()}}get isPresenting(){return null!=this.presentedScene}get target(){return this.oldTarget}updateTarget(){const t=this.presentedScene;if(null!=t){const e=t.getTarget();this.oldTarget.copy(e),this.placeOnWall?e.z=t.boundingBox.min.z:e.y=t.boundingBox.min.y,t.setTarget(e.x,e.y,e.z)}}cleanupXRController(t){t.userData.turning=!1,t.userData.line.visible=!0,t.removeEventListener("selectstart",this.onControllerSelectStart),t.removeEventListener("selectend",this.onControllerSelectEnd),t.removeFromParent()}postSessionCleanup(){const t=this.currentSession;null!=t&&(t.removeEventListener("selectstart",this.onSelectStart),t.removeEventListener("selectend",this.onSelectEnd),this.currentSession=null);const e=this.presentedScene;if(this._presentedScene=null,null!=e){const{element:t}=e;null!=this.xrLight&&(e.remove(this.xrLight),this.xrLight.dispose(),this.xrLight=null),null!=this.menuPanel&&(this.menuPanel.dispose(),this.menuPanel=null),e.add(e.scenePivot),e.scenePivot.quaternion.set(0,0,0,1),e.scenePivot.position.set(0,0,0),e.scenePivot.scale.set(1,1,1),e.setShadowOffset(0);const i=this.turntableRotation;null!=i&&(e.yaw=i);const n=this.oldShadowIntensity;null!=n&&e.setShadowIntensity(n),e.setEnvironmentAndSkybox(t[Jd],t[Yd]);const r=this.oldTarget;e.setTarget(r.x,r.y,r.z),e.xrCamera=null,e.element.removeEventListener("load",this.onUpdateScene),e.orientHotspots(0);const{width:s,height:a}=t.getBoundingClientRect();e.setSize(s,a),requestAnimationFrame(()=>{e.element.dispatchEvent(new CustomEvent("camera-change",{detail:{source:Zb.NONE}}))})}this.renderer.height=0;const i=this.exitWebXRButtonContainer;null!=i&&(i.classList.remove("enabled"),i.removeEventListener("click",this.onExitWebXRButtonContainerClick),this.exitWebXRButtonContainer=null);const n=this.transientHitTestSource;null!=n&&(n.cancel(),this.transientHitTestSource=null);const r=this.initialHitSource;null!=r&&(r.cancel(),this.initialHitSource=null),null!=this.placementBox&&(this.placementBox.dispose(),this.placementBox=null),this.xrMode!==Iv&&(null!=this.xrController1&&(this.cleanupXRController(this.xrController1),this.xrController1=null),null!=this.xrController2&&(this.cleanupXRController(this.xrController2),this.xrController2=null),this.selectedXRController=null,this.scaleLine.visible=!1),this.isTranslating=!1,this.isRotating=!1,this.isTwoHandInteraction=!1,this.lastTick=null,this.turntableRotation=null,this.oldShadowIntensity=null,this.frame=null,this.inputSource=null,null!=this.overlay&&(this.overlay.removeEventListener("beforexrselect",this.onBeforeXRSelect),this.overlay=null),this.worldSpaceInitialPlacementDone=!1,null!=this.resolveCleanup&&this.resolveCleanup(),this.dispatchEvent({type:"status",status:mv})}updateView(t){const e=this.presentedScene,i=this.threeRenderer.xr;i.updateCamera(wv),e.xrCamera=i.getCamera();const{elements:n}=e.getCamera().matrixWorld;if(e.orientHotspots(Math.atan2(n[1],n[5])),this.initialized||(this.placeInitially(),this.initialized=!0),t.requestViewportScale&&t.recommendedViewportScale){const e=t.recommendedViewportScale;t.requestViewportScale(Math.max(e,.25))}const r=i.getBaseLayer();if(null!=r){const e=r instanceof XRWebGLLayer?r.getViewport(t):i.getBinding().getViewSubImage(r,t).viewport;this.threeRenderer.setViewport(e.x,e.y,e.width,e.height)}}placeInitially(){const t=this.presentedScene,{scenePivot:e,element:i}=t,{position:n}=e,r=t.getCamera(),{width:s,height:a}=this.overlay.getBoundingClientRect();t.setSize(s,a),r.projectionMatrixInverse.copy(r.projectionMatrix).invert();const{theta:o}=i.getCameraOrbit(),l=r.getWorldDirection(_v);if(t.yaw=Math.atan2(-l.x,-l.z)-o,this.goalYaw=t.yaw,this.xrMode!==Tv||this.worldSpaceInitialPlacementDone){if(this.xrMode===Iv){const e=Math.max(1,2*t.boundingSphere.radius);n.copy(r.position).add(l.multiplyScalar(e)),this.updateTarget();const i=t.getTarget();n.add(i).sub(this.oldTarget),this.goalPosition.copy(n)}}else{const{position:i,scale:s}=this.calculateWorldSpaceOptimalPlacement(t,r);this.goalPosition.copy(i),this.goalScale=s,this.initialModelScale=s,n.copy(i),e.scale.set(s,s,s),this.worldSpaceInitialPlacementDone=!0,this.calculateWorldSpaceScaleLimits(t),this.enableWorldSpaceUserInteraction()}if(t.setHotspotsVisibility(!0),this.xrMode===Iv){const{session:t}=this.frame;t.addEventListener("selectstart",this.onSelectStart),t.addEventListener("selectend",this.onSelectEnd),t.requestHitTestSourceForTransientInput({profile:"generic-touchscreen"}).then(t=>{this.transientHitTestSource=t})}}getTouchLocation(){const{axes:t}=this.inputSource.gamepad;let e=this.placementBox.getExpandedHit(this.presentedScene,t[0],t[1]);return null!=e&&(_v.copy(e).sub(this.presentedScene.getCamera().position),_v.length()>10)?null:e}getHitPoint(t){const e=this.threeRenderer.xr.getReferenceSpace(),i=t.getPose(e);if(null==i)return null;const n=Sv.fromArray(i.transform.matrix);return!0===this.placeOnWall&&(this.goalYaw=Math.atan2(n.elements[4],n.elements[6])),n.elements[5]>.75!==this.placeOnWall?Cv.setFromMatrixPosition(n):null}moveToFloor(t){if(this.xrMode===Tv&&!this.worldSpaceInitialPlacementDone)return this.placementBox.show=!1,void this.dispatchEvent({type:"status",status:bv});const e=this.initialHitSource;if(null==e)return;const i=t.getHitTestResults(e);if(0==i.length)return;const n=i[0],r=this.getHitPoint(n);null!=r&&(this.placementBox.show=!0,this.isTranslating||(this.placeOnWall?this.goalPosition.copy(r):this.goalPosition.y=r.y),e.cancel(),this.initialHitSource=null,this.dispatchEvent({type:"status",status:bv}))}fingerPolar(t){const e=t[0].inputSource.gamepad.axes,i=t[1].inputSource.gamepad.axes,n=i[0]-e[0],r=i[1]-e[1],s=Math.atan2(r,n);let a=this.lastAngle-s;return a>Math.PI?a-=2*Math.PI:a<-Math.PI&&(a+=2*Math.PI),{separation:Math.sqrt(n*n+r*r),deltaYaw:a,angle:s}}setScale(t){let e=t/this.firstRatio;e=Math.abs(e-1)<.2?1:e,this.isWorldSpaceReady()&&(e=Math.max(this.minScale,Math.min(this.maxScale,e))),this.goalScale=e}processInput(t){const e=this.transientHitTestSource;if(null==e)return;const i=t.getHitTestResultsForTransientInput(e),n=this.presentedScene,r=n.scenePivot.scale.x;if(2===i.length){if(!this.wasTwoFingering){const{separation:t,angle:e}=this.fingerPolar(i);return this.firstRatio=t/r,this.lastAngle=e,this.wasTwoFingering=!0,void(this.isTwoHandInteraction=!0)}const{separation:t,deltaYaw:e,angle:s}=this.fingerPolar(i);return this.goalYaw+=e,this.lastAngle=s,n.canScale&&this.setScale(t),void(this.isTwoHandInteraction=!0)}if(this.wasTwoFingering&&(this.wasTwoFingering=!1,this.isTwoHandInteraction=!1,this.firstRatio=0),this.isTranslating||this.isTwoHandInteraction||this.isRotating)if(this.isRotating){const t=1.5*this.inputSource.gamepad.axes[0];this.goalYaw+=t-this.lastAngle,this.lastAngle=t}else this.isTranslating&&i.forEach(t=>{if(t.inputSource!==this.inputSource)return;let e=null;if(t.results.length>0&&(e=this.getHitPoint(t.results[0])),null==e&&(e=this.getTouchLocation()),null!=e){if(this.goalPosition.sub(this.lastDragPosition),this.isWorldSpaceReady())console.log("[processInput] Setting goalPosition.y to hit.y:",e.y),this.goalPosition.add(e);else if(!1===this.placeOnWall){const t=e.y-this.lastDragPosition.y;if(t<0){this.placementBox.offsetHeight=t/r,this.presentedScene.setShadowOffset(t);const i=_v.copy(n.getCamera().position),s=-t/(i.y-e.y);i.multiplyScalar(s),e.multiplyScalar(1-s).add(i)}this.goalPosition.add(e)}else this.goalPosition.add(e);this.lastDragPosition.copy(e)}})}applyXRControllerRotation(t,e){if(!t.userData.turning)return;const i=.3*(t.position.x-t.userData.initialX);this.deltaRotation.setFromAxisAngle(pv,i),e.quaternion.multiplyQuaternions(this.deltaRotation,e.quaternion)}handleScalingInXR(t,e){if(this.xrMode===Tv&&!this.worldSpaceInitialPlacementDone)return;if(this.xrController1&&this.xrController2&&this.isTwoHandInteraction){const t=this.controllerSeparation();this.setScale(t),this.scaleLine.scale.z=-t,this.scaleLine.lookAt(this.xrController2.position)}const i=t.scenePivot.scale.x;if(this.goalScale!==i){const n=this.scaleDamper.update(i,this.goalScale,e,1);t.scenePivot.scale.set(n,n,n)}}updatePivotPosition(t,e){const{scenePivot:i}=t,n=this.placementBox,r=t.boundingSphere.radius,s=this.goalPosition,a=i.position;let o=Zb.NONE;if(!s.equals(a)){o=Zb.USER_INTERACTION;let{x:i,y:l,z:c}=a;if(i=this.xDamper.update(i,s.x,e,r),l=this.yDamper.update(l,s.y,e,r),c=this.zDamper.update(c,s.z,e,r),a.set(i,l,c),this.xrMode===Iv&&!this.isTranslating){const e=s.y-l;this.placementComplete&&!1===this.placeOnWall?(n.offsetHeight=e/t.scenePivot.scale.x,t.setShadowOffset(e)):0===e&&(this.placementComplete=!0,n.show=!1,t.setShadowIntensity(uv))}this.xrMode!==Iv&&s.equals(a)&&t.setShadowIntensity(uv),this.isWorldSpaceReady()&&t.setShadowIntensity(uv)}if(this.xrMode===Tv&&!this.worldSpaceInitialPlacementDone&&this.goalScale!==i.scale.x){const t=this.scaleDamper.update(i.scale.x,this.goalScale,e,1);i.scale.set(t,t,t)}return t.updateTarget(e),o}updateYaw(t,e){Ev.setFromAxisAngle(_v.set(0,1,0),this.goalYaw);const i=t.scenePivot.quaternion.angleTo(Ev),n=i-this.yawDamper.update(i,0,e,Math.PI);t.scenePivot.quaternion.rotateTowards(Ev,n)}updateMenuPanel(t,e,i){this.menuPanel&&(this.menuPanel.updateOpacity(i),this.menuPanel.updatePosition(t.getCamera(),e))}applyXRInputToScene(t){const e=this.presentedScene,i=e.scenePivot,n=this.placementBox;if(this.updatePlacementBoxOpacity(n,t),this.updateTwoHandInteractionState(),this.applyXRControllerRotations(i),this.handleScalingInXR(e,t),i.parent!==e)return void this.updateMenuPanel(e,n,t);const r=this.updatePivotPosition(e,t);this.updateYaw(e,t),this.dispatchCameraChangeEvent(e,r),this.updateMenuPanel(e,n,t)}updatePlacementBoxOpacity(t,e){const i=this.presentedScene.getCamera();t.update(e,i.position);const n=this.hover(this.xrController1),r=this.hover(this.xrController2),s=(n||r)&&!this.isTwoHandInteraction;t.setInteractionState(this.isTranslating||this.isRotating,s)}updateTwoHandInteractionState(){var t,e;const i=(null===(t=this.xrController1)||void 0===t?void 0:t.userData.isSelected)&&(null===(e=this.xrController2)||void 0===e?void 0:e.userData.isSelected);this.isTwoHandInteraction=!!i}applyXRControllerRotations(t){this.isTwoHandInteraction||(this.xrController1&&this.applyXRControllerRotation(this.xrController1,t),this.xrController2&&this.applyXRControllerRotation(this.xrController2,t))}dispatchCameraChangeEvent(t,e){t.element.dispatchEvent(new CustomEvent("camera-change",{detail:{source:e}}))}updateXRControllerHover(){const t=this.hover(this.xrController1),e=this.hover(this.xrController2),i=(t||e)&&!this.isTwoHandInteraction;this.placementBox&&(this.placementBox.setInteractionState(this.isTranslating||this.isRotating,i),this.placementBox.show=i)}enableWorldSpaceUserInteraction(){this.placementBox&&(this.placementBox.show=!0),this.presentedScene&&this.presentedScene.setShadowIntensity(uv)}handleFirstView(t,e){this.xrMode===Tv&&this.worldSpaceInitialPlacementDone||this.moveToFloor(t),this.processInput(t);const i=e-this.lastTick;this.applyXRInputToScene(i),this.renderer.preRender(this.presentedScene,e,i),this.lastTick=e,this.presentedScene.renderShadow(this.threeRenderer)}onWebXRFrame(t,e){this.xrMode!==Iv&&this.updateXRControllerHover(),this.frame=e,++this.frames;const i=this.threeRenderer.xr.getReferenceSpace(),n=e.getViewerPose(i);null==n&&!0===this.tracking&&this.frames>30&&(this.tracking=!1,this.dispatchEvent({type:"tracking",status:xv}));const r=this.presentedScene;if(null==n||null==r||!r.element.loaded)return void this.threeRenderer.clear();!1===this.tracking&&(this.tracking=!0,this.dispatchEvent({type:"tracking",status:yv}));let s=!0;for(const i of n.views)this.updateView(i),s&&(this.handleFirstView(e,t),s=!1),this.threeRenderer.render(r,r.getCamera())}calculateWorldSpaceOptimalPlacement(t,e){const i=t.boundingBox,n={x:(i.max.x-i.min.x)/2,y:(i.max.y-i.min.y)/2,z:(i.max.z-i.min.z)/2},r=.15,s=Math.max(1.65,2*Math.max(n.x,n.z)+r),a=15*Math.PI/180,o=new yn(0,-s*Math.sin(a),-s*Math.cos(a)),l=e.matrixWorld,c=o.clone().applyMatrix4(l),h=Math.max(n.x,n.z)+r,u=n.y,d=.3*s,p=.3*s/Math.max(u,Av),A=d/Math.max(h,Av),g=Math.min(p,A);return{position:c.clone().sub(new yn(0,g*n.y,0)),scale:g}}calculateWorldSpaceScaleLimits(t){const e=t.size,i=Math.max(e.x,e.y,e.z),n=Math.max(Math.min(e.x,e.y,e.z),gv),r=Av/Math.max(i,gv),s=70/Math.max(n,gv);this.minScale=Math.min(r,s,this.goalScale),this.maxScale=Math.max(r,s,this.goalScale)}} +/* @license + * Copyright 2020 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */const Rv=Symbol("prepared"),Dv=Symbol("prepare"),Lv=Symbol("preparedGLTF"),Pv=Symbol("clone");class Fv{static prepare(t){if(null==t.scene)throw new Error("Model does not have a scene");if(t[Rv])return t;const e=this[Dv](t);return e[Rv]=!0,e}static[Dv](t){const{scene:e}=t,i=[e];return Object.assign(Object.assign({},t),{scene:e,scenes:i})}get parser(){return this[Lv].parser}get animations(){return this[Lv].animations}get scene(){return this[Lv].scene}get scenes(){return this[Lv].scenes}get cameras(){return this[Lv].cameras}get asset(){return this[Lv].asset}get userData(){return this[Lv].userData}constructor(t){this[Lv]=t}clone(){return new(0,this.constructor)(this[Pv]())}dispose(){this.scenes.forEach(t=>{t.traverse(t=>{const e=t;if(!e.material)return;(Array.isArray(e.material)?e.material:[e.material]).forEach(t=>{for(const e in t){const i=t[e];if(i instanceof On){const t=i.source.data;null!=t.close&&t.close(),i.dispose()}}t.dispose()}),e.geometry.dispose()})})}[Pv](){const t=this[Lv],e=sp(this.scene);Uv(e,this.scene);const i=[e],n=t.userData?Object.assign({},t.userData):{};return Object.assign(Object.assign({},t),{scene:e,scenes:i,userData:n})}}const Uv=(t,e)=>{Nv(t,e,(t,e)=>{void 0!==e.userData.variantMaterials&&(t.userData.variantMaterials=new Map(e.userData.variantMaterials)),void 0!==e.userData.variantData&&(t.userData.variantData=e.userData.variantData),void 0!==e.userData.originalMaterial&&(t.userData.originalMaterial=e.userData.originalMaterial)})},Nv=(t,e,i)=>{i(t,e);for(let n=0;n{const n=e.threeObjectMap.get(t);if(null!=n)for(const t in n)if(null!=t&&"primitives"!==t){const e=t,o=n[e],l=r[e][o],c=s.get(i)||{};c[e]=o,s.set(i,c);const h=a.get(l)||new Set;h.add(i),a.set(l,h)}});return new qv(t,r,s,a)}static[zv](t,e,i){const n=(t,e)=>{if(i(t,e),t.isObject3D){const r=t,s=e;if(r.material)if(Array.isArray(r.material))for(let t=0;t{t.renderOrder=1e3,t.frustumCulled=!1,t.name||(t.name=t.uuid);const i=t;if(i.material){const{geometry:t}=i;i.castShadow=!0,i.isSkinnedMesh&&(t.boundingSphere=n,t.boundingBox=null);const r=i.material;if(!0===r.isMeshBasicMaterial&&(r.toneMapped=!1),r.shadowSide=0,r.aoMap){const{gltf:i,threeObjectMap:n}=e[jv],s=n.get(r);if(null!=i.materials&&null!=s&&null!=s.materials){const e=i.materials[s.materials];e.occlusionTexture&&0===e.occlusionTexture.texCoord&&null!=t.attributes.uv&&t.setAttribute("uv2",t.attributes.uv)}}}}),e}get correlatedSceneGraph(){return this[Lv][jv]}[Pv](){const t=super[Pv](),e=new Map;return t.scene.traverse(t=>{const i=t;if(i.material){const t=i.material;if(null!=t){if(e.has(t.uuid))return void(i.material=e.get(t.uuid));i.material=t.clone(),e.set(t.uuid,i.material)}}const n=t;void 0!==n.target&&n.add(n.target)}),t[jv]=qv.from(t,this.correlatedSceneGraph),t}}const Xv=(t,e,i)=>{let n;switch(t){case be:n=new Uint8ClampedArray(e*i*4);break;case Ce:n=new Uint16Array(e*i*4);break;case Ee:n=new Uint32Array(e*i*4);break;case ve:n=new Int8Array(e*i*4);break;case ye:n=new Int16Array(e*i*4);break;case _e:n=new Int32Array(e*i*4);break;case Se:n=new Float32Array(e*i*4);break;default:throw new Error("Unsupported data type")}return n};let Kv;class Jv{_renderer;_rendererIsDisposable=!1;_material;_scene;_camera;_quad;_renderTarget;_width;_height;_type;_colorSpace;_supportsReadPixels=!0;constructor(t){this._width=t.width,this._height=t.height,this._type=t.type,this._colorSpace=t.colorSpace;const e={format:De,depthBuffer:!1,stencilBuffer:!1,type:this._type,colorSpace:this._colorSpace,anisotropy:void 0!==t.renderTargetOptions?.anisotropy?t.renderTargetOptions?.anisotropy:1,generateMipmaps:void 0!==t.renderTargetOptions?.generateMipmaps&&t.renderTargetOptions?.generateMipmaps,magFilter:void 0!==t.renderTargetOptions?.magFilter?t.renderTargetOptions?.magFilter:ge,minFilter:void 0!==t.renderTargetOptions?.minFilter?t.renderTargetOptions?.minFilter:ge,samples:void 0!==t.renderTargetOptions?.samples?t.renderTargetOptions?.samples:void 0,wrapS:void 0!==t.renderTargetOptions?.wrapS?t.renderTargetOptions?.wrapS:he,wrapT:void 0!==t.renderTargetOptions?.wrapT?t.renderTargetOptions?.wrapT:he};if(this._material=t.material,t.renderer?this._renderer=t.renderer:(this._renderer=Jv.instantiateRenderer(),this._rendererIsDisposable=!0),this._scene=new Mr,this._camera=new cc,this._camera.position.set(0,0,10),this._camera.left=-.5,this._camera.right=.5,this._camera.top=.5,this._camera.bottom=-.5,this._camera.updateProjectionMatrix(),!((t,e,i,n)=>{if(void 0!==Kv)return Kv;const r=new Gn(1,1,n);e.setRenderTarget(r);const s=new Js(new il,new Os({color:16777215}));e.render(s,i),e.setRenderTarget(null);const a=Xv(t,r.width,r.height);return e.readRenderTargetPixels(r,0,0,r.width,r.height,a),r.dispose(),s.geometry.dispose(),s.material.dispose(),Kv=0!==a[0],Kv})(this._type,this._renderer,this._camera,e)){let t;if(this._type===Ce)t=this._renderer.extensions.has("EXT_color_buffer_float")?Se:void 0;void 0!==t?(console.warn(`This browser does not support reading pixels from ${this._type} RenderTargets, switching to 1015`),this._type=t):(this._supportsReadPixels=!1,console.warn("This browser dos not support toArray or toDataTexture, calls to those methods will result in an error thrown"))}this._quad=new Js(new il,this._material),this._quad.geometry.computeBoundingBox(),this._scene.add(this._quad),this._renderTarget=new Gn(this.width,this.height,e),this._renderTarget.texture.mapping=void 0!==t.renderTargetOptions?.mapping?t.renderTargetOptions?.mapping:ne}static instantiateRenderer(){const t=new Td;return t.setSize(128,128),t}render=()=>{this._renderer.setRenderTarget(this._renderTarget);try{this._renderer.render(this._scene,this._camera)}catch(t){throw this._renderer.setRenderTarget(null),t}this._renderer.setRenderTarget(null)};toArray(){if(!this._supportsReadPixels)throw new Error("Can't read pixels in this browser");const t=Xv(this._type,this._width,this._height);return this._renderer.readRenderTargetPixels(this._renderTarget,0,0,this._width,this._height,t),t}toDataTexture(t){const e=new ca(this.toArray(),this.width,this.height,De,this._type,t?.mapping||ne,t?.wrapS||he,t?.wrapT||he,t?.magFilter||ge,t?.minFilter||ge,t?.anisotropy||1,Pi);return e.generateMipmaps=void 0!==t?.generateMipmaps&&t?.generateMipmaps,e}disposeOnDemandRenderer(){this._renderer.setRenderTarget(null),this._rendererIsDisposable&&(this._renderer.dispose(),this._renderer.forceContextLoss())}dispose(t){this.disposeOnDemandRenderer(),t&&this.renderTarget.dispose(),this.material instanceof cl&&Object.values(this.material.uniforms).forEach(t=>{t.value instanceof On&&t.value.dispose()}),Object.values(this.material).forEach(t=>{t instanceof On&&t.dispose()}),this.material.dispose(),this._quad.geometry.dispose()}get width(){return this._width}set width(t){this._width=t,this._renderTarget.setSize(this._width,this._height)}get height(){return this._height}set height(t){this._height=t,this._renderTarget.setSize(this._width,this._height)}get renderer(){return this._renderer}get renderTarget(){return this._renderTarget}set renderTarget(t){this._renderTarget=t,this._width=t.width,this._height=t.height}get material(){return this._material}get type(){return this._type}get colorSpace(){return this._colorSpace}}class Yv extends Error{}class $v extends Error{}const Zv=(t,e,i)=>{const n=new RegExp(`${e}="([^"]*)"`,"i").exec(t);if(n)return n[1];const r=new RegExp(`<${e}[^>]*>([\\s\\S]*?)`,"i").exec(t);if(r){const t=r[1].match(/([^<]*)<\/rdf:li>/g);return t&&3===t.length?t.map(t=>t.replace(/<\/?rdf:li>/g,"")):r[1].trim()}if(void 0!==i)return i;throw new Error(`Can't find ${e} in gainmap metadata`)};class ty{options;constructor(t){this.options={debug:!(!t||void 0===t.debug)&&t.debug,extractFII:!t||void 0===t.extractFII||t.extractFII,extractNonFII:!t||void 0===t.extractNonFII||t.extractNonFII}}extract(t){return new Promise((e,i)=>{const n=this.options.debug,r=new DataView(t.buffer);if(65496!==r.getUint16(0))return void i(new Error("Not a valid jpeg"));const s=r.byteLength;let a,o=2,l=0;for(;o250)return void i(new Error(`Found no marker after ${l} loops 😵`));if(255!==r.getUint8(o))return void i(new Error(`Not a valid marker at offset 0x${o.toString(16)}, found: 0x${r.getUint8(o).toString(16)}`));if(a=r.getUint8(o+1),n&&console.log(`Marker: ${a.toString(16)}`),226===a){n&&console.log("Found APP2 marker (0xffe2)");const t=o+4;if(1297106432===r.getUint32(t)){const n=t+4;let s;if(18761===r.getUint16(n))s=!1;else{if(19789!==r.getUint16(n))return void i(new Error("No valid endianness marker found in TIFF header"));s=!0}if(42!==r.getUint16(n+2,!s))return void i(new Error("Not valid TIFF data! (no 0x002A marker)"));const a=r.getUint32(n+4,!s);if(a<8)return void i(new Error("Not valid TIFF data! (First offset less than 8)"));const o=n+a,l=r.getUint16(o,!s),c=o+2;let h=0;for(let t=c;t{const e=(t=>{let e;e="undefined"!=typeof TextDecoder?(new TextDecoder).decode(t):t.toString();let i=e.indexOf("",i),n=e.slice(i,t+10);try{const t=Zv(n,"hdrgm:GainMapMin","0"),e=Zv(n,"hdrgm:GainMapMax"),i=Zv(n,"hdrgm:Gamma","1"),r=Zv(n,"hdrgm:OffsetSDR","0.015625"),s=Zv(n,"hdrgm:OffsetHDR","0.015625"),a=/hdrgm:HDRCapacityMin="([^"]*)"/.exec(n),o=a?a[1]:"0",l=/hdrgm:HDRCapacityMax="([^"]*)"/.exec(n);if(!l)throw new Error("Incomplete gainmap metadata");const c=l[1];return{gainMapMin:Array.isArray(t)?t.map(t=>parseFloat(t)):[parseFloat(t),parseFloat(t),parseFloat(t)],gainMapMax:Array.isArray(e)?e.map(t=>parseFloat(t)):[parseFloat(e),parseFloat(e),parseFloat(e)],gamma:Array.isArray(i)?i.map(t=>parseFloat(t)):[parseFloat(i),parseFloat(i),parseFloat(i)],offsetSdr:Array.isArray(r)?r.map(t=>parseFloat(t)):[parseFloat(r),parseFloat(r),parseFloat(r)],offsetHdr:Array.isArray(s)?s.map(t=>parseFloat(t)):[parseFloat(s),parseFloat(s),parseFloat(s)],hdrCapacityMin:parseFloat(o),hdrCapacityMax:parseFloat(c)}}catch(t){}i=e.indexOf("new Promise((e,i)=>{const n=document.createElement("img");n.onload=()=>{e(n)},n.onerror=t=>{i(t)},n.src=URL.createObjectURL(t)});class ny extends Ol{_renderer;_renderTargetOptions;_internalLoadingManager;_config;constructor(t,e){super(e),this._config=t,t.renderer&&(this._renderer=t.renderer),this._internalLoadingManager=new Ul}setRenderer(t){return this._renderer=t,this}setRenderTargetOptions(t){return this._renderTargetOptions=t,this}prepareQuadRenderer(){this._renderer||console.warn("WARNING: A Renderer was not passed to this Loader constructor or in setRenderer, the result of this Loader will need to be converted to a Data Texture with toDataTexture() before you can use it in your renderer.");const t=this._config.createMaterial({gainMapMax:[1,1,1],gainMapMin:[0,0,0],gamma:[1,1,1],offsetHdr:[1,1,1],offsetSdr:[1,1,1],hdrCapacityMax:1,hdrCapacityMin:0,maxDisplayBoost:1,gainMap:new On,sdr:new On});return this._config.createQuadRenderer({width:16,height:16,type:Ce,colorSpace:Pi,material:t,renderer:this._renderer,renderTargetOptions:this._renderTargetOptions})}async processImages(t,e,i){const n=e?new Blob([e],{type:"image/jpeg"}):void 0,r=new Blob([t],{type:"image/jpeg"});let s,a,o=!1;if("undefined"==typeof createImageBitmap){const t=await Promise.all([n?iy(n):Promise.resolve(void 0),iy(r)]);a=t[0],s=t[1],o="flipY"===i}else{const t=await Promise.all([n?createImageBitmap(n,{imageOrientation:i||"flipY"}):Promise.resolve(void 0),createImageBitmap(r,{imageOrientation:i||"flipY"})]);a=t[0],s=t[1]}return{sdrImage:s,gainMapImage:a,needsFlip:o}}createTextures(t,e,i){const n=new On(e||new ImageData(2,2),ne,he,he,ge,1008,De,be,1,Pi);n.flipY=i,n.needsUpdate=!0;const r=new On(t,ne,he,he,ge,1008,De,be,1,Li);return r.flipY=i,r.needsUpdate=!0,{gainMap:n,sdr:r}}updateQuadRenderer(t,e,i,n,r){t.width=e.width,t.height=e.height,t.material.gainMap=i,t.material.sdr=n,t.material.gainMapMin=r.gainMapMin,t.material.gainMapMax=r.gainMapMax,t.material.offsetHdr=r.offsetHdr,t.material.offsetSdr=r.offsetSdr,t.material.gamma=r.gamma,t.material.hdrCapacityMin=r.hdrCapacityMin,t.material.hdrCapacityMax=r.hdrCapacityMax,t.material.maxDisplayBoost=Math.pow(2,r.hdrCapacityMax),t.material.needsUpdate=!0}}class ry extends cl{_maxDisplayBoost;_hdrCapacityMin;_hdrCapacityMax;constructor({gamma:t,offsetHdr:e,offsetSdr:i,gainMapMin:n,gainMapMax:r,maxDisplayBoost:s,hdrCapacityMin:a,hdrCapacityMax:o,sdr:l,gainMap:c}){super({name:"GainMapDecoderMaterial",vertexShader:"\nvarying vec2 vUv;\n\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}\n",fragmentShader:"\n// min half float value\n#define HALF_FLOAT_MIN vec3( -65504, -65504, -65504 )\n// max half float value\n#define HALF_FLOAT_MAX vec3( 65504, 65504, 65504 )\n\nuniform sampler2D sdr;\nuniform sampler2D gainMap;\nuniform vec3 gamma;\nuniform vec3 offsetHdr;\nuniform vec3 offsetSdr;\nuniform vec3 gainMapMin;\nuniform vec3 gainMapMax;\nuniform float weightFactor;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec3 rgb = texture2D( sdr, vUv ).rgb;\n vec3 recovery = texture2D( gainMap, vUv ).rgb;\n vec3 logRecovery = pow( recovery, gamma );\n vec3 logBoost = gainMapMin * ( 1.0 - logRecovery ) + gainMapMax * logRecovery;\n vec3 hdrColor = (rgb + offsetSdr) * exp2( logBoost * weightFactor ) - offsetHdr;\n vec3 clampedHdrColor = max( HALF_FLOAT_MIN, min( HALF_FLOAT_MAX, hdrColor ));\n gl_FragColor = vec4( clampedHdrColor , 1.0 );\n}\n",uniforms:{sdr:{value:l},gainMap:{value:c},gamma:{value:new yn(1/t[0],1/t[1],1/t[2])},offsetHdr:{value:(new yn).fromArray(e)},offsetSdr:{value:(new yn).fromArray(i)},gainMapMin:{value:(new yn).fromArray(n)},gainMapMax:{value:(new yn).fromArray(r)},weightFactor:{value:(Math.log2(s)-a)/(o-a)}},blending:0,depthTest:!1,depthWrite:!1}),this._maxDisplayBoost=s,this._hdrCapacityMin=a,this._hdrCapacityMax=o,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}get sdr(){return this.uniforms.sdr.value}set sdr(t){this.uniforms.sdr.value=t}get gainMap(){return this.uniforms.gainMap.value}set gainMap(t){this.uniforms.gainMap.value=t}get offsetHdr(){return this.uniforms.offsetHdr.value.toArray()}set offsetHdr(t){this.uniforms.offsetHdr.value.fromArray(t)}get offsetSdr(){return this.uniforms.offsetSdr.value.toArray()}set offsetSdr(t){this.uniforms.offsetSdr.value.fromArray(t)}get gainMapMin(){return this.uniforms.gainMapMin.value.toArray()}set gainMapMin(t){this.uniforms.gainMapMin.value.fromArray(t)}get gainMapMax(){return this.uniforms.gainMapMax.value.toArray()}set gainMapMax(t){this.uniforms.gainMapMax.value.fromArray(t)}get gamma(){const t=this.uniforms.gamma.value;return[1/t.x,1/t.y,1/t.z]}set gamma(t){const e=this.uniforms.gamma.value;e.x=1/t[0],e.y=1/t[1],e.z=1/t[2]}get hdrCapacityMin(){return this._hdrCapacityMin}set hdrCapacityMin(t){this._hdrCapacityMin=t,this.calculateWeight()}get hdrCapacityMax(){return this._hdrCapacityMax}set hdrCapacityMax(t){this._hdrCapacityMax=t,this.calculateWeight()}get maxDisplayBoost(){return this._maxDisplayBoost}set maxDisplayBoost(t){this._maxDisplayBoost=Math.max(1,Math.min(65504,t)),this.calculateWeight()}calculateWeight(){const t=(Math.log2(this._maxDisplayBoost)-this._hdrCapacityMin)/(this._hdrCapacityMax-this._hdrCapacityMin);this.uniforms.weightFactor.value=Math.max(0,Math.min(1,t))}}class sy extends ny{constructor(t,e){super({renderer:t,createMaterial:t=>new ry(t),createQuadRenderer:t=>new Jv(t)},e)}async render(t,e,i,n){const{sdrImage:r,gainMapImage:s,needsFlip:a}=await this.processImages(i,n,"flipY"),{gainMap:o,sdr:l}=this.createTextures(r,s,a);this.updateQuadRenderer(t,r,o,l,e),t.render()}}class ay extends sy{load(t,e,i,n){const r=this.prepareQuadRenderer(),s=new Gl(this._internalLoadingManager);return s.setResponseType("arraybuffer"),s.setRequestHeader(this.requestHeader),s.setPath(this.path),s.setWithCredentials(this.withCredentials),this.manager.itemStart(t),s.load(t,async i=>{if("string"==typeof i)throw new Error("Invalid buffer, received [string], was expecting [ArrayBuffer]");const s=new Uint8Array(i);let a,o,l;try{const t=await ey(s);a=t.sdr,o=t.gainMap,l=t.metadata}catch(e){if(!(e instanceof $v||e instanceof Yv))throw e;console.warn(`Failure to reconstruct an HDR image from ${t}: Gain map metadata not found in the file, HDRJPGLoader will render the SDR jpeg`),l={gainMapMin:[0,0,0],gainMapMax:[1,1,1],gamma:[1,1,1],hdrCapacityMin:0,hdrCapacityMax:1,offsetHdr:[0,0,0],offsetSdr:[0,0,0]},a=s}try{await this.render(r,l,a.buffer,o?.buffer)}catch(e){return this.manager.itemError(t),"function"==typeof n&&n(e),void r.disposeOnDemandRenderer()}"function"==typeof e&&e(r),this.manager.itemEnd(t),r.disposeOnDemandRenderer()},i,e=>{this.manager.itemError(t),"function"==typeof n&&n(e)}),r}}class oy extends Vl{constructor(t){super(t),this.type=Ce}parse(t){const e=function(t,e){switch(t){case 1:throw new Error("THREE.HDRLoader: Read Error: "+(e||""));case 2:throw new Error("THREE.HDRLoader: Write Error: "+(e||""));case 3:throw new Error("THREE.HDRLoader: Bad File Format: "+(e||""));default:throw new Error("THREE.HDRLoader: Memory Error: "+(e||""))}},i=function(t,e,i){e=e||1024;let n=t.pos,r=-1,s=0,a="",o=String.fromCharCode.apply(null,new Uint16Array(t.subarray(n,n+128)));for(;0>(r=o.indexOf("\n"))&&s=t.byteLength||!(l=i(t)))&&e(1,"no header found"),(c=l.match(/^#\?(\S+)/))||e(3,"bad initial token"),o.valid|=1,o.programtype=c[1],o.string+=l+"\n";l=i(t),!1!==l;)if(o.string+=l+"\n","#"!==l.charAt(0)){if((c=l.match(n))&&(o.gamma=parseFloat(c[1])),(c=l.match(r))&&(o.exposure=parseFloat(c[1])),(c=l.match(s))&&(o.valid|=2,o.format=c[1]),(c=l.match(a))&&(o.valid|=4,o.height=parseInt(c[1],10),o.width=parseInt(c[2],10)),2&o.valid&&4&o.valid)break}else o.comments+=l+"\n";return 2&o.valid||e(3,"missing format specifier"),4&o.valid||e(3,"missing image size specifier"),o}(s),o=a.width,l=a.height,c=function(t,i,n){const r=i;if(r<8||r>32767||2!==t[0]||2!==t[1]||128&t[2])return new Uint8Array(t);r!==(t[2]<<8|t[3])&&e(3,"wrong scanline width");const s=new Uint8Array(4*i*n);s.length||e(4,"unable to allocate buffer space");let a=0,o=0;const l=4*r,c=new Uint8Array(4),h=new Uint8Array(l);let u=n;for(;u>0&&ot.byteLength&&e(1),c[0]=t[o++],c[1]=t[o++],c[2]=t[o++],c[3]=t[o++],2==c[0]&&2==c[1]&&(c[2]<<8|c[3])==r||e(3,"bad rgbe scanline format");let i,n=0;for(;n128;if(r&&(i-=128),(0===i||n+i>l)&&e(3,"bad scanline data"),r){const e=t[o++];for(let t=0;tthis.ldrLoader(e).load(t,i,()=>{},n));return n.name=t,n.flipY=!1,n}async loadKTX2(t,e){Tg.setWithCredentials(e);const i=await new Promise((e,i)=>Tg.load(t,e,()=>{},i));return i.name=t,i.flipY=!1,i}async loadLottie(t,e,i){const n=await this.getLottieLoader(i);n.setQuality(e);const r=await new Promise((e,i)=>n.load(t,e,()=>{},i));return r.name=t,r}async loadEquirect(t,e=!1,i=()=>{}){try{const n=py.test(t),r=n?this.hdrLoader(e):this.imageLoader(e),s=await new Promise((e,n)=>r.load(t,t=>{const{renderTarget:i}=t;if(null!=i){let n;try{const e=t.toDataTexture();e.needsUpdate=!0;const r=e.image.data;let s=!1;const a=r.length;for(let t=0;t{i(t.loaded/t.total*.9)},n));return i(1),s.name=t,s.mapping=ae,n||s.type===Ce||(s.colorSpace=Li),s}finally{i&&i(1)}}async generateEnvironmentMapAndSkybox(t=null,e=null,i=()=>{},n=!1){const r="legacy"!==e;"legacy"!==e&&"neutral"!==e||(e=null),e=Hd(e);let s,a=Promise.resolve(null);t&&(a=this.loadEquirectFromUrl(t,n,i)),s=e?this.loadEquirectFromUrl(e,n,i):t?this.loadEquirectFromUrl(t,n,i):r?this.loadGeneratedEnvironmentMapAlt():this.loadGeneratedEnvironmentMap();const[o,l]=await Promise.all([s,a]);if(null==o)throw new Error("Failed to load environment map.");return{environmentMap:o,skybox:l}}async loadEquirectFromUrl(t,e,i){if(!this.skyboxCache.has(t)){const n=this.loadEquirect(t,e,i);this.skyboxCache.set(t,n)}return this.skyboxCache.get(t)}async GenerateEnvironmentMap(t,e){await((t=0)=>new Promise(e=>setTimeout(e,t)))();const i=this.threeRenderer,n=new uh(256,{generateMipmaps:!1,type:Ce,format:De,colorSpace:Pi,depthBuffer:!0}),r=new bc(.1,100,n),s=r.renderTarget.texture;s.name=e;const a=i.outputColorSpace,o=i.toneMapping;return i.toneMapping=0,i.outputColorSpace=Pi,r.update(i,t),this.blurCubemap(n,.04),i.toneMapping=o,i.outputColorSpace=a,s}async loadGeneratedEnvironmentMap(){return null==this.generatedEnvironmentMap&&(this.generatedEnvironmentMap=this.GenerateEnvironmentMap(new uy("legacy"),"legacy")),this.generatedEnvironmentMap}async loadGeneratedEnvironmentMapAlt(){return null==this.generatedEnvironmentMapAlt&&(this.generatedEnvironmentMapAlt=this.GenerateEnvironmentMap(new uy("neutral"),"neutral")),this.generatedEnvironmentMapAlt}blurCubemap(t,e){if(null==this.blurMaterial){this.blurMaterial=this.getBlurShader(dy);const t=new ao,e=new Js(t,this.blurMaterial);this.blurScene=new Mr,this.blurScene.add(e)}const i=t.clone();this.halfblur(t,i,e,"latitudinal"),this.halfblur(i,t,e,"longitudinal")}halfblur(t,e,i,n){const r=t.width,s=isFinite(i)?Math.PI/(2*r):2*Math.PI/39,a=i/s,o=isFinite(i)?1+Math.floor(3*a):dy;o>dy&&console.warn(`sigmaRadians, ${i}, is too large and will clip, as it requested ${o} samples when the maximum is set to 20`);const l=[];let c=0;for(let t=0;t= samples ) {\n \n break;\n \n }\n \n float theta = dTheta * float( i );\n gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n \n }\n }\n ",blending:0,depthTest:!1,depthWrite:!1,side:1})}async dispose(){for(const[,t]of this.skyboxCache){(await t).dispose()}null!=this.generatedEnvironmentMap&&((await this.generatedEnvironmentMap).dispose(),this.generatedEnvironmentMap=null),null!=this.generatedEnvironmentMapAlt&&((await this.generatedEnvironmentMapAlt).dispose(),this.generatedEnvironmentMapAlt=null),null!=this.blurMaterial&&this.blurMaterial.dispose()}} +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */const my=[1,.79,.62,.5,.4,.31,.25],fy="high-performance";class by extends an{static get singleton(){return this._singleton||(this._singleton=new by({powerPreference:(self.ModelViewerElement||{}).powerPreference||fy,debug:Xd()})),this._singleton}static resetSingleton(){const t=this._singleton.dispose();for(const e of t)e.disconnectedCallback();this._singleton=new by({powerPreference:(self.ModelViewerElement||{}).powerPreference||fy,debug:Xd()});for(const e of t)e.connectedCallback()}get canRender(){return null!=this.threeRenderer}get scaleFactor(){return my[this.scaleStep]}set minScale(t){let e=1;for(;e{this.dispatchEvent({type:"contextlost",sourceEvent:t})},this.onWebGLContextRestored=()=>{var t;null===(t=this.textureUtils)||void 0===t||t.dispose(),this.textureUtils=this.canRender?new gy(this.threeRenderer):null;for(const t of this.scenes)t.element[$d]()},this.dpr=window.devicePixelRatio,this.canvas3D=document.createElement("canvas"),this.canvas3D.id="webgl-canvas",this.canvas3D.classList.add("show");try{this.threeRenderer=new Td({canvas:this.canvas3D,alpha:!0,antialias:!0,powerPreference:t.powerPreference,preserveDrawingBuffer:!0}),this.threeRenderer.autoClear=!0,this.threeRenderer.setPixelRatio(1),this.threeRenderer.debug={checkShaderErrors:!!t.debug,onShaderError:null},this.threeRenderer.toneMapping=7}catch(t){console.warn(t)}this.arRenderer=this.canRender?new Bv(this):null,this.textureUtils=this.canRender?new gy(this.threeRenderer):null,this.canRender&&Fg.initializeKTX2Loader(this.threeRenderer),this.canvas3D.addEventListener("webglcontextlost",this.onWebGLContextLost),this.canvas3D.addEventListener("webglcontextrestored",this.onWebGLContextRestored),this.updateRendererSize()}registerScene(t){if(this.scenes.add(t),t.forceRescale(),this.canRender){const e=new bn;this.threeRenderer.getSize(e),t.canvas.width=e.x,t.canvas.height=e.y,this.scenes.size>0&&this.threeRenderer.setAnimationLoop((t,e)=>this.render(t,e))}}unregisterScene(t){this.scenes.delete(t),this.canvas3D.parentElement===t.canvas.parentElement&&t.canvas.parentElement.removeChild(this.canvas3D),this.canRender&&0===this.scenes.size&&this.threeRenderer.setAnimationLoop(null)}displayCanvas(t){return t.element.modelIsVisible&&!this.multipleScenesVisible?this.canvas3D:t.element[pE]}countVisibleScenes(){const{canvas3D:t}=this;let e=0,i=null;for(const n of this.scenes){const{element:r}=n;r.modelIsVisible&&null==n.externalRenderer&&++e,t.parentElement===n.canvas.parentElement&&(i=n)}const n=e>1;if(null!=i){const e=n&&!this.multipleScenesVisible,r=!i.element.modelIsVisible;if(e||r){const{width:e,height:n}=this.sceneSize(i);this.copyPixels(i,e,n),t.parentElement.removeChild(t)}}this.multipleScenesVisible=n}updateRendererSize(){var t;const e=window.devicePixelRatio;if(e!==this.dpr)for(const t of this.scenes){const{element:e}=t;e[tE](e.getBoundingClientRect())}let i=0,n=0;for(const t of this.scenes)i=Math.max(i,t.width),n=Math.max(n,t.height);if(i!==this.width||n!==this.height||e!==this.dpr){this.width=i,this.height=n,this.dpr=e,i=Math.ceil(i*e),n=Math.ceil(n*e),this.canRender&&this.threeRenderer.setSize(i,n,!1);for(const e of this.scenes){const{canvas:r}=e;r.width=i,r.height=n,e.forceRescale(),null===(t=e.effectRenderer)||void 0===t||t.setSize(i,n)}}}updateRendererScale(t){const e=this.scaleStep;this.avgFrameDuration+=Wd(.2*(t-this.avgFrameDuration),-5,5),this.avgFrameDuration>60?++this.scaleStep:this.avgFrameDuration<40&&this.scaleStep>0&&--this.scaleStep,this.scaleStep=Math.min(this.scaleStep,this.lastStep),e!==this.scaleStep&&(this.avgFrameDuration=50)}shouldRender(t){if(t.shouldRender())t.scaleStep!=this.scaleStep&&(t.scaleStep=this.scaleStep,this.rescaleCanvas(t));else{if(0==t.scaleStep)return!1;t.scaleStep=0,this.rescaleCanvas(t)}return!0}rescaleCanvas(t){const e=my[t.scaleStep],i=Math.ceil(this.width/e),n=Math.ceil(this.height/e),{style:r}=t.canvas;r.width=`${i}px`,r.height=`${n}px`,this.canvas3D.style.width=`${i}px`,this.canvas3D.style.height=`${n}px`;const s=this.dpr*e,a=e<1?"GPU throttling":this.dpr!==window.devicePixelRatio?"No meta viewport tag":"";t.element.dispatchEvent(new CustomEvent("render-scale",{detail:{reportedDpr:window.devicePixelRatio,renderedDpr:s,minimumDpr:this.dpr*my[this.lastStep],pixelWidth:Math.ceil(t.width*s),pixelHeight:Math.ceil(t.height*s),reason:a}}))}sceneSize(t){const{dpr:e}=this,i=my[t.scaleStep];return{width:Math.min(Math.ceil(t.width*i*e),this.canvas3D.width),height:Math.min(Math.ceil(t.height*i*e),this.canvas3D.height)}}copyPixels(t,e,i){const n=t.context;null!=n?(n.clearRect(0,0,e,i),n.drawImage(this.canvas3D,0,0,e,i,0,0,e,i),t.canvas.classList.add("show")):console.log("could not acquire 2d context")}orderedScenes(){const t=[];for(const e of[!1,!0])for(const i of this.scenes)i.element.modelIsVisible===e&&t.push(i);return t}get isPresenting(){var t;return!0===(null===(t=this.arRenderer)||void 0===t?void 0:t.isPresenting)}preRender(t,e,i){const{element:n,exposure:r,toneMapping:s}=t;n[mE](e,i);const a="number"==typeof r&&!Number.isNaN(r),o=n.environmentImage,l=n.skyboxImage,c=7===s&&("neutral"===o||"legacy"===o||!o&&!l);this.threeRenderer.toneMappingExposure=(a?r:1)*(c?1.3:1)}render(t,e){if(null!=e)return void(null!=this.arRenderer&&this.arRenderer.onWebXRFrame(t,e));const i=t-this.lastTick;if(this.lastTick=t,!this.canRender||this.isPresenting)return;this.countVisibleScenes(),this.updateRendererSize(),this.renderedLastFrame&&(this.updateRendererScale(i),this.renderedLastFrame=!1);const{canvas3D:n}=this;for(const e of this.orderedScenes()){const{element:r}=e;if(!r.loaded||!r.modelIsVisible&&e.renderCount>0)continue;if(this.preRender(e,t,i),!this.shouldRender(e))continue;if(null!=e.externalRenderer){const t=e.getCamera();t.updateMatrix();const{matrix:i,projectionMatrix:n}=t,r=i.elements.slice(),s=e.getTarget();r[12]+=s.x,r[13]+=s.y,r[14]+=s.z,e.externalRenderer.render({viewMatrix:r,projectionMatrix:n.elements});continue}if(!r.modelIsVisible&&!this.multipleScenesVisible)for(const t of this.scenes)t.element.modelIsVisible&&t.queueRender();const{width:s,height:a}=this.sceneSize(e);e.renderShadow(this.threeRenderer),this.threeRenderer.setRenderTarget(null),this.threeRenderer.setViewport(0,Math.ceil(this.height*this.dpr)-a,s,a),null!=e.effectRenderer?e.effectRenderer.render(i):(this.threeRenderer.autoClear=!0,this.threeRenderer.toneMapping=e.toneMapping,this.threeRenderer.render(e,e.camera)),this.multipleScenesVisible||!e.element.modelIsVisible&&0===e.renderCount?this.copyPixels(e,s,a):n.parentElement!==e.canvas.parentElement&&(e.canvas.parentElement.appendChild(n),e.canvas.classList.remove("show")),e.hasRendered(),++e.renderCount,this.renderedLastFrame=!0}}dispose(){null!=this.textureUtils&&this.textureUtils.dispose(),null!=this.threeRenderer&&this.threeRenderer.dispose(),this.textureUtils=null,this.threeRenderer=null;const t=[];for(const e of this.scenes)t.push(e.element);return this.canvas3D.removeEventListener("webglcontextlost",this.onWebGLContextLost),this.canvas3D.removeEventListener("webglcontextrestored",this.onWebGLContextRestored),t}} +/* @license + * Copyright 2020 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */const vy=Symbol("correlatedObjects"),yy=Symbol("onUpdate");class xy{constructor(t,e){this[yy]=t,this[vy]=e}} +/* @license + * Copyright 2020 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */const _y=new Os,Ey=new il(2,2);let Sy=0;const Cy=Symbol("threeTexture"),wy=Symbol("threeTextures");let My=class extends xy{get[Cy](){var t;return null===(t=this[vy])||void 0===t?void 0:t.values().next().value}get[wy](){return this[vy]}constructor(t,e){super(t,new Set(e?[e]:[]));const i=this[Cy].image;i.src||(i.src=e.name?e.name:"adhoc_image"+Sy++),i.name||(i.name=e&&i&&i.src?i.src.split("/").pop():"adhoc_image")}get name(){return this[Cy].image.name||""}get uri(){return this[Cy].image.src}get bufferView(){return this[Cy].image.bufferView}get element(){const t=this[Cy];if(t&&(t.isCanvasTexture||t.isVideoTexture))return t.image}get animation(){const t=this[Cy];if(t&&t.isCanvasTexture&&t.animation)return t.animation}get type(){return null!=this.uri?"external":"embedded"}set name(t){for(const e of this[wy])e.image.name=t}update(){const t=this[Cy];t&&t.isCanvasTexture&&!t.animation&&(this[Cy].needsUpdate=!0,this[yy]())}async createThumbnail(t,e){const i=new Mr;_y.map=this[Cy];const n=new Js(Ey,_y);i.add(n);const r=new cc(-1,1,1,-1,0,1),{threeRenderer:s}=by.singleton,a=new Gn(t,e);s.setRenderTarget(a),s.render(i,r),s.setRenderTarget(null);const o=new Uint8Array(t*e*4);s.readRenderTargetPixels(a,0,0,t,e,o),z_.width=t,z_.height=e;const l=z_.getContext("2d"),c=l.createImageData(t,e);return c.data.set(o),l.putImageData(c,0,0),new Promise(async(t,e)=>{z_.toBlob(i=>{if(!i)return e("Failed to capture thumbnail.");t(URL.createObjectURL(i))},"image/png")})}};var Iy,Ty;!function(t){t[t.Nearest=9728]="Nearest",t[t.Linear=9729]="Linear",t[t.NearestMipmapNearest=9984]="NearestMipmapNearest",t[t.LinearMipmapNearest=9985]="LinearMipmapNearest",t[t.NearestMipmapLinear=9986]="NearestMipmapLinear",t[t.LinearMipmapLinear=9987]="LinearMipmapLinear"}(Iy||(Iy={})),function(t){t[t.ClampToEdge=33071]="ClampToEdge",t[t.MirroredRepeat=33648]="MirroredRepeat",t[t.Repeat=10497]="Repeat"}(Ty||(Ty={})); +/* @license + * Copyright 2020 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +const By=new Map([[Ty.Repeat,ce],[Ty.ClampToEdge,he],[Ty.MirroredRepeat,ue]]),Ry=new Map([[ce,Ty.Repeat],[he,Ty.ClampToEdge],[ue,Ty.MirroredRepeat]]),Dy=new Map([[Iy.Nearest,de],[Iy.Linear,ge],[Iy.NearestMipmapNearest,pe],[Iy.LinearMipmapNearest,me],[Iy.NearestMipmapLinear,Ae],[Iy.LinearMipmapLinear,fe]]),Ly=new Map([[de,Iy.Nearest],[ge,Iy.Linear],[pe,Iy.NearestMipmapNearest],[me,Iy.LinearMipmapNearest],[Ae,Iy.NearestMipmapLinear],[fe,Iy.LinearMipmapLinear]]),Py=new Map([[Iy.Nearest,de],[Iy.Linear,ge]]),Fy=new Map([[de,Iy.Nearest],[ge,Iy.Linear]]),Uy=t=>Ly.has(t),Ny=t=>Fy.has(t),Oy=t=>Ry.has(t),ky=Symbol("threeTexture"),Qy=Symbol("threeTextures"),Gy=Symbol("setProperty");class zy extends xy{get[ky](){var t;return null===(t=this[vy])||void 0===t?void 0:t.values().next().value}get[Qy](){return this[vy]}constructor(t,e){super(t,new Set(e?[e]:[]))}get name(){return this[ky].name||""}get minFilter(){return Ly.get(this[ky].minFilter)}get magFilter(){return Fy.get(this[ky].magFilter)}get wrapS(){return Ry.get(this[ky].wrapS)}get wrapT(){return Ry.get(this[ky].wrapT)}get rotation(){return this[ky].rotation}get scale(){return CE(this[ky].repeat)}get offset(){return CE(this[ky].offset)}setMinFilter(t){this[Gy]("minFilter",Dy.get(t))}setMagFilter(t){this[Gy]("magFilter",Py.get(t))}setWrapS(t){this[Gy]("wrapS",By.get(t))}setWrapT(t){this[Gy]("wrapT",By.get(t))}setRotation(t){null==t&&(t=0),this[Gy]("rotation",t)}setScale(t){null==t&&(t={u:1,v:1}),this[Gy]("repeat",new bn(t.u,t.v))}setOffset(t){null==t&&(t={u:0,v:0}),this[Gy]("offset",new bn(t.u,t.v))}[Gy](t,e){if(((t,e)=>{switch(t){case"minFilter":return Uy(e);case"magFilter":return Ny(e);case"wrapS":case"wrapT":return Oy(e);case"rotation":case"repeat":case"offset":return!0;default:throw new Error(`Cannot configure property "${t}" on Sampler`)}})(t,e))for(const i of this[Qy])i[t]=e,i.needsUpdate=!0;this[yy]()}} +/* @license + * Copyright 2020 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */const Hy=Symbol("image"),Vy=Symbol("sampler"),qy=Symbol("threeTexture");class jy extends xy{get[qy](){var t;return null===(t=this[vy])||void 0===t?void 0:t.values().next().value}constructor(t,e){super(t,new Set(e?[e]:[])),this[Vy]=new zy(t,e),this[Hy]=new My(t,e)}get name(){return this[qy].name||""}set name(t){for(const e of this[vy])e.name=t}get sampler(){return this[Vy]}get source(){return this[Hy]}} +/* @license + * Copyright 2020 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */var Wy,Xy,Ky;const Jy=Symbol("texture"),Yy=Symbol("transform"),$y=Symbol("materials"),Zy=Symbol("usage"),tx=Symbol("onUpdate"),ex=Symbol("activeVideo");var ix;!function(t){t[t.Base=0]="Base",t[t.MetallicRoughness=1]="MetallicRoughness",t[t.Normal=2]="Normal",t[t.Occlusion=3]="Occlusion",t[t.Emissive=4]="Emissive",t[t.Clearcoat=5]="Clearcoat",t[t.ClearcoatRoughness=6]="ClearcoatRoughness",t[t.ClearcoatNormal=7]="ClearcoatNormal",t[t.SheenColor=8]="SheenColor",t[t.SheenRoughness=9]="SheenRoughness",t[t.Transmission=10]="Transmission",t[t.Thickness=11]="Thickness",t[t.Specular=12]="Specular",t[t.SpecularColor=13]="SpecularColor",t[t.Iridescence=14]="Iridescence",t[t.IridescenceThickness=15]="IridescenceThickness",t[t.Anisotropy=16]="Anisotropy"}(ix||(ix={}));class nx{constructor(t,e,i,n){this[Wy]=null,this[Xy]={rotation:0,scale:new bn(1,1),offset:new bn(0,0)},this[Ky]=!1,i&&(this[Yy].rotation=i.rotation,this[Yy].scale.copy(i.repeat),this[Yy].offset.copy(i.offset),this[Jy]=new jy(t,i)),this[tx]=t,this[$y]=n,this[Zy]=e}get texture(){return this[Jy]}setTexture(t){var e,i;const n=null!=t?t.source[Cy]:null,r=null===(e=this[Jy])||void 0===e?void 0:e.source[Cy];if(null!=r&&r.isVideoTexture?this[ex]=!1:(null===(i=this[Jy])||void 0===i?void 0:i.source.animation)&&this[Jy].source.animation.removeEventListener("enterFrame",this[tx]),this[Jy]=t,null!=n&&n.isVideoTexture){const t=n.image;if(this[ex]=!0,null!=t.requestVideoFrameCallback){const e=()=>{this[ex]&&(this[tx](),t.requestVideoFrameCallback(e))};t.requestVideoFrameCallback(e)}else{const t=()=>{this[ex]&&(this[tx](),requestAnimationFrame(t))};requestAnimationFrame(t)}}else null!=(null==t?void 0:t.source.animation)&&t.source.animation.addEventListener("enterFrame",this[tx]);let s=Li;if(this[$y])for(const t of this[$y]){switch(this[Zy]){case ix.Base:t.map=n;break;case ix.MetallicRoughness:s=Pi,t.metalnessMap=n,t.roughnessMap=n;break;case ix.Normal:s=Pi,t.normalMap=n;break;case ix.Occlusion:s=Pi,t.aoMap=n;break;case ix.Emissive:t.emissiveMap=n;break;case ix.Clearcoat:t.clearcoatMap=n;break;case ix.ClearcoatRoughness:t.clearcoatRoughnessMap=n;break;case ix.ClearcoatNormal:t.clearcoatNormalMap=n;break;case ix.SheenColor:t.sheenColorMap=n;break;case ix.SheenRoughness:t.sheenRoughnessMap=n;break;case ix.Transmission:t.transmissionMap=n;break;case ix.Thickness:t.thicknessMap=n;break;case ix.Specular:t.specularIntensityMap=n;break;case ix.SpecularColor:t.specularColorMap=n;break;case ix.Iridescence:t.iridescenceMap=n;break;case ix.IridescenceThickness:t.iridescenceThicknessMap=n;break;case ix.Anisotropy:t.anisotropyMap=n}t.needsUpdate=!0}n&&(n.colorSpace=s,n.rotation=this[Yy].rotation,n.repeat=this[Yy].scale,n.offset=this[Yy].offset),this[tx]()}}Wy=Jy,Xy=Yy,Ky=ex; +/* @license + * Copyright 2020 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +const rx=Symbol("threeMaterial"),sx=Symbol("threeMaterials"),ax=Symbol("baseColorTexture"),ox=Symbol("metallicRoughnessTexture");class lx extends xy{get[sx](){return this[vy]}get[rx](){var t;return null===(t=this[vy])||void 0===t?void 0:t.values().next().value}constructor(t,e){super(t,e);const{map:i,metalnessMap:n}=e.values().next().value;this[ax]=new nx(t,ix.Base,i,e),this[ox]=new nx(t,ix.MetallicRoughness,n,e)}get baseColorFactor(){const t=[0,0,0,this[rx].opacity];return this[rx].color.toArray(t),t}get metallicFactor(){return this[rx].metalness}get roughnessFactor(){return this[rx].roughness}get baseColorTexture(){return this[ax]}get metallicRoughnessTexture(){return this[ox]}setBaseColorFactor(t){const e=new Cr;t instanceof Array?e.fromArray(t):e.set(t);for(const i of this[sx])i.color.set(e),t instanceof Array&&t.length>3?i.opacity=t[3]:(t=[0,0,0,i.opacity],e.toArray(t));this[yy]()}setMetallicFactor(t){for(const e of this[sx])e.metalness=t;this[yy]()}setRoughnessFactor(t){for(const e of this[sx])e.roughness=t;this[yy]()}} +/* @license + * Copyright 2020 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */var cx,hx;const ux=Symbol("pbrMetallicRoughness"),dx=Symbol("normalTexture"),px=Symbol("occlusionTexture"),Ax=Symbol("emissiveTexture"),gx=Symbol("backingThreeMaterial"),mx=Symbol("applyAlphaCutoff"),fx=Symbol("getAlphaMode"),bx=Symbol("lazyLoadGLTFInfo"),vx=Symbol("initialize"),yx=Symbol("getLoadedMaterial"),xx=Symbol("ensureMaterialIsLoaded"),_x=Symbol("gltfIndex"),Ex=Symbol("setActive"),Sx=Symbol("variantIndices"),Cx=Symbol("isActive"),wx=Symbol("modelVariants"),Mx=Symbol("name"),Ix=Symbol("pbrTextures");class Tx extends xy{get[(cx=Sx,hx=Ix,gx)](){return this[vy].values().next().value}constructor(t,e,i,n,r,s,a=void 0){super(t,r),this[cx]=new Set,this[hx]=new Map,this[_x]=e,this[Cx]=i,this[wx]=n,this[Mx]=s,null==a?this[vx]():this[bx]=a}[vx](){const t=this[yy],e=this[vy];this[ux]=new lx(t,e);const{normalMap:i,aoMap:n,emissiveMap:r}=e.values().next().value;this[dx]=new nx(t,ix.Normal,i,e),this[px]=new nx(t,ix.Occlusion,n,e),this[Ax]=new nx(t,ix.Emissive,r,e);const s=i=>{this[Ix].set(i,new nx(t,i,null,e))};s(ix.Clearcoat),s(ix.ClearcoatRoughness),s(ix.ClearcoatNormal),s(ix.SheenColor),s(ix.SheenRoughness),s(ix.Transmission),s(ix.Thickness),s(ix.Specular),s(ix.SpecularColor),s(ix.Iridescence),s(ix.IridescenceThickness),s(ix.Anisotropy)}async[yx](){if(null!=this[bx]){const t=await this[bx].doLazyLoad();return this[vx](),this[bx]=void 0,this.ensureLoaded=async()=>{},t}return null}colorFromRgb(t){const e=new Cr;return t instanceof Array?e.fromArray(t):e.set(t),e}[xx](){if(null!=this[bx])throw new Error(`Material "${this.name}" has not been loaded, call 'await\n myMaterial.ensureLoaded()' before using an unloaded material.`)}async ensureLoaded(){await this[yx]()}get isLoaded(){return null==this[bx]}get isActive(){return this[Cx]}[Ex](t){this[Cx]=t}get name(){return this[Mx]||""}set name(t){if(this[Mx]=t,null!=this[vy])for(const e of this[vy])e.name=t}get pbrMetallicRoughness(){return this[xx](),this[ux]}get normalTexture(){return this[xx](),this[dx]}get occlusionTexture(){return this[xx](),this[px]}get emissiveTexture(){return this[xx](),this[Ax]}get emissiveFactor(){return this[xx](),this[gx].emissive.toArray()}get index(){return this[_x]}hasVariant(t){const e=this[wx].get(t);return null!=e&&this[Sx].has(e.index)}setEmissiveFactor(t){this[xx]();const e=this.colorFromRgb(t);for(const t of this[vy])t.emissive.set(e);this[yy]()}[fx](){return this[gx].transparent?"BLEND":this[gx].alphaTest>0?"MASK":"OPAQUE"}[mx](){this[xx]();for(const t of this[vy])"MASK"===this[fx]()?null==t.alphaTest&&(t.alphaTest=.5):t.alphaTest=void 0,t.needsUpdate=!0}setAlphaCutoff(t){this[xx]();for(const e of this[vy])e.alphaTest=t,e.needsUpdate=!0;this[mx](),this[yy]()}getAlphaCutoff(){return this[xx](),this[gx].alphaTest}setDoubleSided(t){this[xx]();for(const e of this[vy])e.side=t?2:0,e.needsUpdate=!0;this[yy]()}getDoubleSided(){return this[xx](),2==this[gx].side}setAlphaMode(t){this[xx]();const e=(t,e)=>{t.transparent=e,t.depthWrite=!e};for(const i of this[vy])e(i,"BLEND"===t),i.alphaTest="MASK"===t?.5:void 0,i.needsUpdate=!0;this[yy]()}getAlphaMode(){return this[xx](),this[fx]()}get emissiveStrength(){return this[xx](),this[gx].emissiveIntensity}setEmissiveStrength(t){this[xx]();for(const e of this[vy])e.emissiveIntensity=t;this[yy]()}get clearcoatFactor(){return this[xx](),this[gx].clearcoat}get clearcoatRoughnessFactor(){return this[xx](),this[gx].clearcoatRoughness}get clearcoatTexture(){return this[xx](),this[Ix].get(ix.Clearcoat)}get clearcoatRoughnessTexture(){return this[xx](),this[Ix].get(ix.ClearcoatRoughness)}get clearcoatNormalTexture(){return this[xx](),this[Ix].get(ix.ClearcoatNormal)}get clearcoatNormalScale(){return this[xx](),this[gx].clearcoatNormalScale.x}setClearcoatFactor(t){this[xx]();for(const e of this[vy])e.clearcoat=t;this[yy]()}setClearcoatRoughnessFactor(t){this[xx]();for(const e of this[vy])e.clearcoatRoughness=t;this[yy]()}setClearcoatNormalScale(t){this[xx]();for(const e of this[vy])e.clearcoatNormalScale=new bn(t,t);this[yy]()}get ior(){return this[xx](),this[gx].ior}setIor(t){this[xx]();for(const e of this[vy])e.ior=t;this[yy]()}get sheenColorFactor(){return this[xx](),this[gx].sheenColor.toArray()}get sheenColorTexture(){return this[xx](),this[Ix].get(ix.SheenColor)}get sheenRoughnessFactor(){return this[xx](),this[gx].sheenRoughness}get sheenRoughnessTexture(){return this[xx](),this[Ix].get(ix.SheenRoughness)}setSheenColorFactor(t){this[xx]();const e=this.colorFromRgb(t);for(const t of this[vy])t.sheenColor.set(e),t.sheen=1;this[yy]()}setSheenRoughnessFactor(t){this[xx]();for(const e of this[vy])e.sheenRoughness=t,e.sheen=1;this[yy]()}get transmissionFactor(){return this[xx](),this[gx].transmission}get transmissionTexture(){return this[xx](),this[Ix].get(ix.Transmission)}setTransmissionFactor(t){this[xx]();for(const e of this[vy])e.transmission=t;this[yy]()}get thicknessFactor(){return this[xx](),this[gx].thickness}get thicknessTexture(){return this[xx](),this[Ix].get(ix.Thickness)}get attenuationDistance(){return this[xx](),this[gx].attenuationDistance}get attenuationColor(){return this[xx](),this[gx].attenuationColor.toArray()}setThicknessFactor(t){this[xx]();for(const e of this[vy])e.thickness=t;this[yy]()}setAttenuationDistance(t){this[xx]();for(const e of this[vy])e.attenuationDistance=t;this[yy]()}setAttenuationColor(t){this[xx]();const e=this.colorFromRgb(t);for(const t of this[vy])t.attenuationColor.set(e);this[yy]()}get specularFactor(){return this[xx](),this[gx].specularIntensity}get specularTexture(){return this[xx](),this[Ix].get(ix.Specular)}get specularColorFactor(){return this[xx](),this[gx].specularColor.toArray()}get specularColorTexture(){return this[xx](),this[Ix].get(ix.SheenColor)}setSpecularFactor(t){this[xx]();for(const e of this[vy])e.specularIntensity=t;this[yy]()}setSpecularColorFactor(t){this[xx]();const e=this.colorFromRgb(t);for(const t of this[vy])t.specularColor.set(e);this[yy]()}get iridescenceFactor(){return this[xx](),this[gx].iridescence}get iridescenceTexture(){return this[xx](),this[Ix].get(ix.Iridescence)}get iridescenceIor(){return this[xx](),this[gx].iridescenceIOR}get iridescenceThicknessMinimum(){return this[xx](),this[gx].iridescenceThicknessRange[0]}get iridescenceThicknessMaximum(){return this[xx](),this[gx].iridescenceThicknessRange[1]}get iridescenceThicknessTexture(){return this[xx](),this[Ix].get(ix.IridescenceThickness)}setIridescenceFactor(t){this[xx]();for(const e of this[vy])e.iridescence=t;this[yy]()}setIridescenceIor(t){this[xx]();for(const e of this[vy])e.iridescenceIOR=t;this[yy]()}setIridescenceThicknessMinimum(t){this[xx]();for(const e of this[vy])e.iridescenceThicknessRange[0]=t;this[yy]()}setIridescenceThicknessMaximum(t){this[xx]();for(const e of this[vy])e.iridescenceThicknessRange[1]=t;this[yy]()}get anisotropyStrength(){return this[xx](),this[gx].anisotropy}get anisotropyRotation(){return this[xx](),this[gx].anisotropyRotation}get anisotropyTexture(){return this[xx](),this[Ix].get(ix.Anisotropy)}setAnisotropyStrength(t){this[xx]();for(const e of this[vy])e.anisotropy=t;this[yy]()}setAnisotropyRotation(t){this[xx]();for(const e of this[vy])e.anisotropyRotation=t;this[yy]()}}let Bx=class{constructor(t){this.name="",this.children=new Array,this.name=t}};class Rx extends Bx{constructor(t,e,i,n){super(t.name),this.materials=new Map,this.variantToMaterialMap=new Map,this.initialMaterialIdx=0,this.activeMaterialIdx=0,this.mesh=t;const{gltf:r,threeGLTF:s,threeObjectMap:a}=n;this.parser=s.parser,this.modelVariants=i,this.mesh.userData.variantData=i;const o=a.get(t.material);null!=o.materials?this.initialMaterialIdx=this.activeMaterialIdx=o.materials:console.error(`Primitive (${t.name}) missing initial material reference.`);const l=t.userData.associations||{};if(null==l.meshes)return void console.error("Mesh is missing primitive index association");const c=((r.meshes||[])[l.meshes].primitives||[])[l.primitives];if(null!=c){if(null!=c.material)this.materials.set(c.material,e[c.material]);else{const t=e.findIndex(t=>"Default"===t.name);t>=0?this.materials.set(t,e[t]):console.warn("gltfPrimitive has no material!")}if(c.extensions&&c.extensions.KHR_materials_variants){const t=c.extensions.KHR_materials_variants,n=s.parser.json.extensions.KHR_materials_variants.variants;for(const r of t.mappings){const t=e[r.material];this.materials.set(r.material,t);for(const e of r.variants){const{name:r}=n[e];this.variantToMaterialMap.set(e,t),t[Sx].add(e),i.has(r)||i.set(r,{name:r,index:e})}}}}else console.error("Mesh primitive definition is missing.")}async setActiveMaterial(t){const e=this.materials.get(t);if(t!==this.activeMaterialIdx){const i=e[vy],n=await e[yx]();this.mesh.material=null!=n?n:i.values().next().value,this.parser.assignFinalMaterial(this.mesh),i.add(this.mesh.material),this.activeMaterialIdx=t}return this.mesh.material}getActiveMaterial(){return this.materials.get(this.activeMaterialIdx)}getMaterial(t){return this.materials.get(t)}async enableVariant(t){if(null==t)return this.setActiveMaterial(this.initialMaterialIdx);if(null!=this.variantToMaterialMap&&this.modelVariants.has(t)){const e=this.modelVariants.get(t);return this.enableVariantHelper(e.index)}return null}async enableVariantHelper(t){if(null!=this.variantToMaterialMap&&null!=t){const e=this.variantToMaterialMap.get(t);if(null!=e)return this.setActiveMaterial(e.index)}return null}async instantiateVariants(){if(null!=this.variantToMaterialMap)for(const t of this.variantToMaterialMap.keys()){const e=this.mesh.userData.variantMaterials.get(t);if(null!=e.material)continue;const i=await this.enableVariantHelper(t);null!=i&&(e.material=i)}}get variantInfo(){return this.variantToMaterialMap}addVariant(t,e){if(!this.ensureVariantIsUnused(e))return!1;this.modelVariants.has(e)||this.modelVariants.set(e,{name:e,index:this.modelVariants.size});const i=this.modelVariants.get(e).index;return t[Sx].add(i),this.variantToMaterialMap.set(i,t),this.materials.set(t.index,t),this.updateVariantUserData(i,t),!0}deleteVariant(t){if(this.variantInfo.has(t)){this.variantInfo.delete(t);const e=this.mesh.userData.variantMaterials;null!=e&&e.delete(t)}}updateVariantUserData(t,e){e[Sx].add(t),this.mesh.userData.variantData=this.modelVariants,this.mesh.userData.variantMaterials=this.mesh.userData.variantMaterials||new Map;this.mesh.userData.variantMaterials.set(t,{material:e[vy].values().next().value,gltfMaterialIndex:e.index})}ensureVariantIsUnused(t){const e=this.modelVariants.get(t);return null==e||!this.variantInfo.has(e.index)||(console.warn(`Primitive cannot add variant '${t}' for this material, it already exists.`),!1)}} +/* @license + * Copyright 2020 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */var Dx,Lx,Px,Fx,Ux,Nx;const Ox=Symbol("materials"),kx=Symbol("hierarchy"),Qx=Symbol("roots"),Gx=Symbol("primitives"),zx=Symbol("prepareVariantsForExport"),Hx=Symbol("switchVariant"),Vx=Symbol("materialFromPoint"),qx=Symbol("nodeFromPoint"),jx=Symbol("nodeFromIndex"),Wx=Symbol("variantData"),Xx=Symbol("availableVariants"),Kx=Symbol("modelOnUpdate"),Jx=Symbol("cloneMaterial");class Yx{constructor(t,e,i,n){this.gltf=t,this.gltfElementMap=e,this.mapKey=i,this.doLazyLoad=n}}class $x{constructor(t,e=()=>{}){this[Dx]=new Array,this[Lx]=new Array,this[Px]=new Array,this[Fx]=new Array,this[Ux]=()=>{},this[Nx]=new Map,this[Kx]=e;const{gltf:i,threeGLTF:n,gltfElementMap:r}=t;for(const[t,s]of i.materials.entries()){const a=r.get(s);if(null!=a)this[Ox].push(new Tx(e,t,!0,this[Wx],a,s.name));else{const a=(i.materials||[])[t],o=new Set;r.set(a,o);const l=async()=>{const e=await n.parser.getDependency("material",t);return o.add(e),e};this[Ox].push(new Tx(e,t,!1,this[Wx],o,s.name,new Yx(i,r,a,l)))}}const s=new Map,a=new Array;for(const t of n.scene.children)a.push(t);for(;a.length>0;){const e=a.pop();let i=null;e instanceof Js?(i=new Rx(e,this.materials,this[Wx],t),this[Gx].push(i)):i=new Bx(e.name);const n=s.get(e);null!=n?n.children.push(i):this[Qx].push(i),this[kx].push(i);for(const t of e.children)a.push(t),s.set(e,i)}}get materials(){return this[Ox]}[(Dx=Ox,Lx=kx,Px=Qx,Fx=Gx,Ux=Kx,Nx=Wx,Xx)](){const t=Array.from(this[Wx].values());return t.sort((t,e)=>t.index-e.index),t.map(t=>t.name)}getMaterialByName(t){const e=this[Ox].filter(e=>e.name===t);return e.length>0?e[0]:null}[jx](t,e){const i=this[kx].find(i=>{if(i instanceof Rx){const{meshes:n,primitives:r}=i.mesh.userData.associations;if(n==t&&r==e)return!0}return!1});return null==i?null:i}[qx](t){const e=this[kx].find(e=>{if(e instanceof Rx){if(e.mesh===t.object)return!0}return!1});return e||null}[Vx](t){const e=this[qx](t);return e?e.getActiveMaterial():null}async[Hx](t){for(const e of this[Gx])await e.enableVariant(t);for(const t of this.materials)t[Ex](!1);for(const t of this[Gx])this.materials[t.getActiveMaterial().index][Ex](!0)}async[zx](){const t=new Array;for(const e of this[Gx])t.push(e.instantiateVariants());await Promise.all(t)}[Jx](t,e){const i=this.materials[t];i.isLoaded||console.error("Cloning an unloaded material,\n call 'material.ensureLoaded() before cloning the material.");const n=i[vy],r=new Set;for(const[t,i]of n.entries()){const s=i.clone();s.name=e+(n.size>1?"_inst"+t:""),r.add(s)}const s=new Tx(this[Kx],this[Ox].length,!1,this[Wx],r,e);return this[Ox].push(s),s}createMaterialInstanceForVariant(t,e,i,n=!0){let r=null;for(const n of this[Gx]){const s=this[Wx].get(i);null!=s&&n.variantInfo.has(s.index)||null!=n.getMaterial(t)&&(this.hasVariant(i)||this.createVariant(i),null==r&&(r=this[Jx](t,e)),n.addVariant(r,i))}if(n&&null!=r){r[Ex](!0),this.materials[t][Ex](!1);for(const t of this[Gx])t.enableVariant(i)}return r}createVariant(t){this[Wx].has(t)?console.warn(`Variant '${t}'' already exists`):this[Wx].set(t,{name:t,index:this[Wx].size})}hasVariant(t){return this[Wx].has(t)}setMaterialToVariant(t,e){if(null!=this[Xx]().find(t=>t===e))if(t<0||t>=this.materials.length)console.error("setMaterialToVariant(): materialIndex is out of bounds.");else for(const i of this[Gx]){const n=i.getMaterial(t);null!=n&&i.addVariant(n,e)}else console.warn(`Can't add material to '${e}', the variant does not exist.'`)}updateVariantName(t,e){const i=this[Wx].get(t);null!=i&&(i.name=e,this[Wx].set(e,i),this[Wx].delete(t))}deleteVariant(t){const e=this[Wx].get(t);if(null!=e){for(const i of this.materials)i.hasVariant(t)&&i[Sx].delete(e.index);for(const t of this[Gx])t.deleteVariant(e.index);this[Wx].delete(t)}}} +/* @license + * Copyright 2020 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */var Zx=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const t_=Symbol("currentGLTF"),e_=Symbol("originalGltfJson"),i_=Symbol("model"),n_=Symbol("extraModels"),r_=Symbol("getOnUpdateMethod"),s_=Symbol("buildTexture"); +/* @license + * Copyright 2023 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +class a_ extends Js{constructor(){super(void 0,new Os({depthWrite:!1})),this.height=0,this.radius=0,this.resolution=0,this.userData.noHit=!0}get map(){return this.material.map}set map(t){this.material.map=t}isUsable(){return this.height>0&&this.radius>0&&null!=this.geometry&&null!=this.map}updateGeometry(t=this.height,e=this.radius,i=128){t==this.height&&e==this.radius&&i==this.resolution||(this.height=t,this.radius=e,this.resolution=i,t>0&&e>0&&(this.geometry.dispose(),this.geometry=function(t,e,i){const n=new rl(e,2*i,i);n.scale(1,1,-1);const r=n.getAttribute("position"),s=new yn;for(let e=0;e0&&--this.referenceCount,0===this.referenceCount}updatePosition(t){if(null==t)return;const e=Zm(t)[0].terms;for(let t=0;t<3;++t)this.position.setComponent(t,uf(e[t]).number);this.updateMatrixWorld()}updateNormal(t){if(null==t)return;const e=Zm(t)[0].terms;for(let t=0;t<3;++t)this.normal.setComponent(t,e[t].number)}updateSurface(){const{mesh:t,tri:e,bary:i}=this;if(null==t||null==e||null==i)return;t.getVertexPosition(e.x,o_),t.getVertexPosition(e.y,l_),t.getVertexPosition(e.z,c_),o_.toArray(h_.elements,0),l_.toArray(h_.elements,3),c_.toArray(h_.elements,6),this.position.copy(i).applyMatrix3(h_);const n=this.parent;n.worldToLocal(t.localToWorld(this.position)),u_.set(o_,l_,c_),u_.getNormal(this.normal).transformDirection(t.matrixWorld);const r=n.parent;d_.setFromAxisAngle(o_.set(0,1,0),-r.rotation.y),this.normal.applyQuaternion(d_)}orient(t){this.pivotEl.style.transform=`rotate(${t}rad)`}updateVisibility(t){this.element.classList.toggle("hide",!t),this.slot.assignedNodes().forEach(e=>{if(e.nodeType!==Node.ELEMENT_NODE)return;const i=e,n=i.dataset.visibilityAttribute;if(null!=n){const e=`data-${n}`;i.toggleAttribute(e,t)}i.dispatchEvent(new CustomEvent("hotspot-visibility",{detail:{visible:t}}))}),this.initialized=!0}}const A_={name:"HorizontalBlurShader",uniforms:{tDiffuse:{value:null},h:{value:1/512}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform sampler2D tDiffuse;\n\t\tuniform float h;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvec4 sum = vec4( 0.0 );\n\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;\n\n\t\t\tgl_FragColor = sum;\n\n\t\t}"},g_={name:"VerticalBlurShader",uniforms:{tDiffuse:{value:null},v:{value:1/512}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform sampler2D tDiffuse;\n\t\tuniform float v;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvec4 sum = vec4( 0.0 );\n\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;\n\n\t\t\tgl_FragColor = sum;\n\n\t\t}"};function m_(t,e,i){return(1-i)*t+i*e} +/* @license + * Copyright 2022 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */class f_ extends fr{constructor(t,e,i){super(),this.camera=new cc,this.renderTarget=null,this.renderTargetBlur=null,this.depthMaterial=new pl,this.horizontalBlurMaterial=new cl(A_),this.verticalBlurMaterial=new cl(g_),this.intensity=0,this.softness=1,this.boundingBox=new zr,this.size=new yn,this.maxDimension=0,this.isAnimated=!1,this.needsUpdate=!1;const{camera:n}=this;n.rotation.x=Math.PI/2,n.left=-.5,n.right=.5,n.bottom=-.5,n.top=.5,this.add(n);const r=new il,s=new Os({opacity:1,transparent:!0,side:1});this.floor=new Js(r,s),this.floor.userData.noHit=!0,n.add(this.floor),this.blurPlane=new Js(r),this.blurPlane.visible=!1,n.add(this.blurPlane),t.target.add(this),this.depthMaterial.onBeforeCompile=function(t){t.fragmentShader=t.fragmentShader.replace(/gl_FragColor\s*=\s*vec4\(\s*vec3\(\s*1\.0\s*-\s*fragCoordZ\s*\),\s*opacity\s*\);/,"gl_FragColor = vec4( vec3( 0.0 ), ( 1.0 - fragCoordZ ) * opacity );")},this.depthMaterial.side=2,this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial.depthTest=!1,this.setScene(t,e,i)}setScene(t,e,i){const{boundingBox:n,size:r,rotation:s,position:a}=this;if(this.isAnimated=t.animationNames.length>0,this.boundingBox.copy(t.boundingBox),this.size.copy(t.size),this.maxDimension=Math.max(r.x,r.y,r.z)*(this.isAnimated?2:1),this.boundingBox.getCenter(a),"back"===i){const{min:t,max:e}=n;[t.y,t.z]=[t.z,t.y],[e.y,e.z]=[e.z,e.y],[r.y,r.z]=[r.z,r.y],s.x=Math.PI/2,s.y=Math.PI}else s.x=0,s.y=0;if(this.isAnimated){const t=n.min.y,e=n.max.y;r.y=this.maxDimension,n.expandByVector(r.subScalar(this.maxDimension).multiplyScalar(-.5)),n.min.y=t,n.max.y=e,r.set(this.maxDimension,e-t,this.maxDimension)}"bottom"===i?a.y=n.min.y:a.z=n.min.y,this.setSoftness(e)}setSoftness(t){this.softness=t;const{size:e,camera:i}=this,n=this.isAnimated?2:1,r=n*Math.pow(2,9-3*t);this.setMapSize(r);const s=e.y/2,a=e.y*n;i.near=0,i.far=m_(a,s,t),this.depthMaterial.opacity=1/t,i.updateProjectionMatrix(),this.setIntensity(this.intensity),this.setOffset(0)}setMapSize(t){const{size:e}=this;this.isAnimated&&(t*=2);const i=Math.floor(e.x>e.z?t:t*e.x/e.z),n=Math.floor(e.x>e.z?t*e.z/e.x:t),r=10+i,s=10+n;if(null==this.renderTarget||this.renderTarget.width===r&&this.renderTarget.height===s||(this.renderTarget.dispose(),this.renderTarget=null,this.renderTargetBlur.dispose(),this.renderTargetBlur=null),null==this.renderTarget){const t={format:De};this.renderTarget=new Gn(r,s,t),this.renderTargetBlur=new Gn(r,s,t),this.floor.material.map=this.renderTarget.texture}const a=e.x*(1+10/i),o=e.z*(1+10/n);this.camera.left=-a/2,this.camera.right=a/2,this.camera.bottom=-o/2,this.camera.top=o/2,this.camera.scale.set(1,1,1),this.floor.scale.set(a,o,1),this.blurPlane.scale.set(a,o,1),this.needsUpdate=!0}setIntensity(t){this.intensity=t,t>0?(this.visible=!0,this.floor.visible=!0,this.floor.material.opacity=t*m_(.3,1,this.softness*this.softness)):(this.visible=!1,this.floor.visible=!1)}getIntensity(){return this.intensity}setOffset(t){this.floor.position.z=-t+this.gap()}gap(){return.001*this.maxDimension}render(t,e){e.overrideMaterial=this.depthMaterial,this.floor.visible=!1;const i=t.xr.enabled;t.xr.enabled=!1;const n=t.getRenderTarget();t.setRenderTarget(this.renderTarget);const r=t.getClearAlpha();t.setClearAlpha(0);const s=t.state;null!=s&&(s.buffers.color.setMask(!0),s.buffers.depth.setMask(!0)),t.clear();const a=t.autoClear;t.autoClear=!1,t.render(e,this.camera),t.autoClear=a,e.overrideMaterial=null,this.floor.visible=!0,this.blurShadow(t),t.xr.enabled=i,t.setRenderTarget(n),t.setClearAlpha(r)}blurShadow(t){const{camera:e,horizontalBlurMaterial:i,verticalBlurMaterial:n,renderTarget:r,renderTargetBlur:s,blurPlane:a}=this;a.visible=!0,a.material=i,i.uniforms.h.value=1/this.renderTarget.width,i.uniforms.tDiffuse.value=this.renderTarget.texture,t.setRenderTarget(s),t.render(a,e),a.material=n,n.uniforms.v.value=1/this.renderTarget.height,n.uniforms.tDiffuse.value=this.renderTargetBlur.texture,t.setRenderTarget(r),t.render(a,e),a.visible=!1}dispose(){null!=this.renderTarget&&this.renderTarget.dispose(),null!=this.renderTargetBlur&&this.renderTargetBlur.dispose(),this.depthMaterial.dispose(),this.horizontalBlurMaterial.dispose(),this.verticalBlurMaterial.dispose(),this.floor.material.dispose(),this.floor.geometry.dispose(),this.blurPlane.geometry.dispose(),this.removeFromParent()}} +/* @license + * Copyright 2025 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */const b_=new yn,v_=new yn,y_=new yn,x_=new class{constructor(t,e,i=0,n=1/0){this.ray=new Ns(t,e),this.near=i,this.far=n,this.camera=null,this.layers=new er,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(t,e){this.ray.set(t,e)}setFromCamera(t,e){e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):nn("Raycaster: Unsupported camera type: "+e.type)}setFromXRController(t){return Dc.identity().extractRotation(t.matrixWorld),this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(0,0,-1).applyMatrix4(Dc),this}intersectObject(t,e=!0,i=[]){return Pc(t,this,i,e),i.sort(Lc),i}intersectObjects(t,e=!0,i=[]){for(let n=0,r=t.length;n{}){if((!t||t===this.url)&&e.join(",")===this.extraUrls.join(","))return void i(1);if(this.reset(),this.url=t,this.extraUrls=e,null!=this.externalRenderer){const t=await this.externalRenderer.load(i);return this.boundingSphere.radius=t.framedRadius,void(this.idealAspect=t.fieldOfViewAspect)}null!=this.cancelPendingSourceChange&&(this.cancelPendingSourceChange(),this.cancelPendingSourceChange=null);let n=[];try{const r=[];t&&r.push(t),e&&r.push(...e),r.length>0&&(n=await new Promise((t,e)=>{this.cancelPendingSourceChange=()=>e(),(async()=>{try{const e=await Promise.all(r.map(t=>this.element[vE].loader.load(t,this.element,i)));t(e)}catch(t){e(t)}})()}))}catch(t){if(null==t)return;throw t}this.cancelPendingSourceChange=null,this.reset(),this.url=t,this.extraUrls=e,this._currentGLTFs=n;for(const t of n)null!=t?(this._models.push(t.scene),this.target.add(t.scene),this.mixers.push(new Bc(t.scene)),this.mixerPausedStates.push(!1),this.currentAnimationActions.push(null)):(this.mixers.push(new Bc(this.target)),this.mixerPausedStates.push(!1),this.currentAnimationActions.push(null));const r=new Map,s=[],a=[];for(const t of n)for(const e of t.animations||[])r.set(e.name,e),s.push(e.name),a.push(e);this.animations=a,this.animationsByName=r,this.animationNames=s,await this.setupScene()}async setupScene(){this.applyTransform(),this.updateBoundingBox(),await this.updateFraming(),this.updateShadow(),this.setShadowIntensity(this.shadowIntensity),this.setGroundedSkybox()}updateModelTransforms(t,e,i,n){const r=this._models[t];if(r){if(e){const t=e.split(" ").map(t=>t.trim()).filter(t=>t.length>0).map(Number);3!==t.length||t.some(isNaN)||r.position.set(t[0],t[1],t[2])}if(n){const t=n.split(" ").map(t=>t.trim()).filter(t=>t.length>0).map(Number);1!==t.length||isNaN(t[0])?3!==t.length||t.some(isNaN)||r.scale.set(t[0],t[1],t[2]):r.scale.setScalar(t[0])}r.updateMatrixWorld(!0),this.boundsAndShadowDirty=!0,this.queueRender()}}updateBoundingBoxAndShadowIfDirty(){this.boundsAndShadowDirty&&(this.boundsAndShadowDirty=!1,this.updateBoundingBox(),this.updateShadow())}reset(){this.url=null,this.renderCount=0,this.queueRender(),null!=this.shadow&&this.shadow.setIntensity(0),this.bakedShadows.clear();const{_models:t}=this;for(const e of t)null!=e&&e.removeFromParent();this._models=[];const e=this._currentGLTFs;for(const t of e)null!=t&&t.dispose();this._currentGLTFs=[];for(const t of this.currentAnimationActions)null!=t&&t.stop();this.currentAnimationActions=[];for(const t of this.mixers)t.stopAllAction(),t.uncacheRoot(this);this.mixers=[],this.mixerPausedStates=[]}dispose(){this.reset(),null!=this.shadow&&(this.shadow.dispose(),this.shadow=null),this.element[t_]=null,this.element[e_]=null,this.element[i_]=null}get currentGLTF(){return this._currentGLTFs[0]||null}get currentGLTFs(){return this._currentGLTFs}setSize(t,e){if(this.width!==t||this.height!==e){if(this.width=Math.max(t,1),this.height=Math.max(e,1),this.annotationRenderer.setSize(t,e),this.aspect=this.width/this.height,null!=this.externalRenderer){const i=window.devicePixelRatio;this.externalRenderer.resize(t*i,e*i)}this.queueRender()}}markBakedShadow(t){t.userData.noHit=!0,this.bakedShadows.add(t)}unmarkBakedShadow(t){t.userData.noHit=!1,t.visible=!0,this.bakedShadows.delete(t),this.boundingBox.expandByObject(t)}findBakedShadows(t){const e=new zr;t.traverse(t=>{const i=t;if(!i.material)return;if(!i.material.transparent)return;e.setFromObject(i);const n=e.getSize(__),r=Math.min(n.x,n.y,n.z);Math.max(n.x,n.y,n.z)<100*r||this.markBakedShadow(i)})}checkBakedShadows(){const{min:t,max:e}=this.boundingBox,i=new zr;this.boundingBox.getSize(this.size);for(const n of this.bakedShadows)i.setFromObject(n),i.min.y=e.x&&i.min.z<=t.z&&i.max.z>=e.z||i.min.z=e.x&&i.min.y<=t.y&&i.max.y>=e.y||this.unmarkBakedShadow(n)}applyTransform(){const{models:t}=this;if(0===t.length)return;const e=Zm(this.element.orientation)[0].terms,i=uf(e[0]).number,n=uf(e[1]).number,r=uf(e[2]).number,s=Zm(this.element.scale)[0].terms;for(const e of t)e.quaternion.setFromEuler(new tr(n,r,i,"YXZ")),e.scale.set(s[0].number,s[1].number,s[2].number)}updateBoundingBox(){const{models:t}=this;if(0===t.length)return;for(const e of t)this.target.remove(e),this.findBakedShadows(e);const e=(t,e)=>t.expandByPoint(e);this.setBakedShadowVisibility(!1);let i=new zr;for(const n of t)i=Hg(n,e,i);if(this.boundingBox=i,this.boundingBox.isEmpty()){this.setBakedShadowVisibility(!0),this.bakedShadows.forEach(t=>this.unmarkBakedShadow(t)),i=new zr;for(const n of t)i=Hg(n,e,i);this.boundingBox=i}this.checkBakedShadows(),this.setBakedShadowVisibility(),this.boundingBox.getSize(this.size);for(const e of t)this.target.add(e)}async updateFraming(){const{models:t}=this;if(0===t.length)return;for(const e of t)this.target.remove(e);this.setBakedShadowVisibility(!1);const{center:e}=this.boundingSphere;this.element.requestUpdate("cameraTarget"),await this.element.updateComplete,e.copy(this.getTarget());const i=(t,i)=>Math.max(t,e.distanceToSquared(i));let n=0;for(const e of t)n=Math.max(n,Hg(e,i,0));this.boundingSphere.radius=Math.sqrt(n);const r=(t,i)=>{i.sub(e);const n=Math.sqrt(i.x*i.x+i.z*i.z);return Math.max(t,n/(this.idealCameraDistance()-Math.abs(i.y)))};let s=0;for(const e of t)s=Math.max(s,Hg(e,r,0));this.idealAspect=s/Math.tan(this.framedFoVDeg/2*Math.PI/180),this.setBakedShadowVisibility();for(const e of t)this.target.add(e)}setBakedShadowVisibility(t=this.shadowIntensity<=0){for(const e of this.bakedShadows)e.visible=t}idealCameraDistance(){const t=this.framedFoVDeg/2*Math.PI/180;return this.boundingSphere.radius/Math.sin(t)}adjustedFoV(t){const e=Math.tan(t/2*Math.PI/180)*Math.max(1,this.idealAspect/this.aspect);return 2*Math.atan(e)*180/Math.PI}getNDC(t,e){if(null!=this.xrCamera)E_.set(t/window.screen.width,e/window.screen.height);else{const i=this.element.getBoundingClientRect();E_.set((t-i.x)/this.width,(e-i.y)/this.height)}return E_.multiplyScalar(2).subScalar(1),E_.y*=-1,E_}getSize(){return{width:this.width,height:this.height}}setEnvironmentAndSkybox(t,e){this.element[vE].arRenderer.presentedScene!==this&&(this.environment=t,this.setBackground(e),this.queueRender())}setBackground(t){this.groundedSkybox.map=t,this.groundedSkybox.isUsable()?(this.target.add(this.groundedSkybox),this.background=null):(this.target.remove(this.groundedSkybox),this.background=t)}farRadius(){return this.boundingSphere.radius*(null!=this.groundedSkybox.parent?10:1)}setGroundedSkybox(){const t=Zm(this.element.skyboxHeight)[0].terms[0],e=uf(t).number,i=10*this.boundingSphere.radius;this.groundedSkybox.updateGeometry(e,i),this.groundedSkybox.position.y=e-(this.shadow?2*this.shadow.gap():0),this.setBackground(this.groundedSkybox.map)}setTarget(t,e,i){this.goalTarget.set(-t,-e,-i)}setTargetDamperDecayTime(t){this.targetDamperX.setDecayTime(t),this.targetDamperY.setDecayTime(t),this.targetDamperZ.setDecayTime(t)}getTarget(){return this.goalTarget.clone().multiplyScalar(-1)}getDynamicTarget(){return this.target.position.clone().multiplyScalar(-1)}jumpToGoal(){this.updateTarget(1e4)}updateTarget(t){const e=this.goalTarget,i=this.target.position;if(e.equals(i))return!1;{const n=this.boundingSphere.radius/10;let{x:r,y:s,z:a}=i;return r=this.targetDamperX.update(r,e.x,t,n),s=this.targetDamperY.update(s,e.y,t,n),a=this.targetDamperZ.update(a,e.z,t,n),this.groundedSkybox.position.x=-r,this.groundedSkybox.position.z=-a,this.target.position.set(r,s,a),this.target.updateMatrixWorld(),this.queueRender(),!0}}pointTowards(t,e){const{x:i,z:n}=this.position;this.yaw=Math.atan2(t-i,e-n)}get model(){return this._models[0]||null}get models(){return this._models}set yaw(t){this.scenePivot.rotation.y=t,this.groundedSkybox.rotation.y=-t,this.queueRender()}get yaw(){return this.scenePivot.rotation.y}set animationTime(t){for(const e of this.mixers)e.setTime(t);this.queueShadowRender()}get animationTime(){let t=0;for(const e of this.currentAnimationActions)if(null!=e){let i=e.time;const n=Math.max(e._loopCount,0);if(e.loop===Si&&!(1&~n)){i=(e.getClip()?e.getClip().duration:0)-e.time}i>t&&(t=i)}return t}set animationTimeScale(t){for(const e of this.mixers)e.timeScale=t}get animationTimeScale(){return this.mixers.length>0?this.mixers[0].timeScale:1}get duration(){let t=0;for(const e of this.currentAnimationActions)if(null!=e&&e.getClip()){const i=e.getClip().duration;i>t&&(t=i)}return t}get hasActiveAnimation(){return this.currentAnimationActions.some(t=>null!=t)}playAnimation(t=null,e=0,i=2201,n=1/0,r=null){const s=null!=r?r:0,a=null!=r?r+1:this._models.length;for(let r=s;r=0;e--)if(a[e].name===t){o=a[e];break}if(null==o){const e=parseInt(t);!isNaN(e)&&e>=0&&e0&&this.animationTime==this.duration&&(this.animationTime=0)),a.setLoop(i,n),a.enabled=!0,a.clampWhenFinished=!0,a.play()}catch(t){console.error(t)}}}appendAnimation(t="",e=2201,i=1/0,n=1,r=1,s=!1,a=!1,o=!0,l=null,c=!1,h=null){if(null==this.currentGLTF||t===this.element.animationName)return;const{animations:u}=this;if(null==u||0===u.length)return;const d=t?this.animationsByName.get(t):null;if(null==d)return;if("string"==typeof i?isNaN(parseFloat(i))?(i=1/0,console.warn(`Invalid repetitionCount value: ${i}. Using default: Infinity`)):(parseInt(i)<1&&console.warn(`Invalid repetitionCount value: ${i}. Using 1 as minimum.`),i=Math.max(parseInt(i),1)):"number"==typeof i&&i<1?(i=1,console.warn(`Invalid repetitionCount value: ${i}. Using 1 value as minimum.`)):console.warn(`Invalid repetitionCount value: ${i}. Using default: Infinity`),1===i&&e!==_i&&(e=_i),"string"==typeof n){const t=parseFloat(n);isNaN(t)||t<0||t>1?(n=1,console.warn(`Invalid weight value: ${n}. Using default: 1`)):n=t}if("string"==typeof r){const t=parseFloat(r);isNaN(t)||t<0?(r=1,console.warn(`Invalid timeScale value: ${r}. Using default: 1`)):r=t}if("string"==typeof l){const t=parseFloat(l);isNaN(t)?(l=null,console.warn(`Invalid time value: ${l}. Using default: 0 or previous time`)):l=t}const{shouldFade:p,duration:A}=this.parseFadeValue(s,!1,1.25);let g=!1,m=0;"boolean"==typeof a?(g=a,m=a?1.25:0):"number"==typeof a?(g=a>0,m=Math.max(a,0),a<0&&console.warn(`Invalid warp value: ${a}. Using default: false`)):"string"==typeof a&&("true"===a.toLowerCase().trim()?(g=!0,m=1.25):"false"===a.toLowerCase().trim()?g=!1:isNaN(parseFloat(a))?console.warn(`Invalid warp value: ${a}. Using default: false`):(m=Math.max(parseFloat(a),0),g=m>0,m<=0&&console.warn(`Invalid warp value: ${a}. Using default: false`)));try{c&&this.appendedAnimations.includes(t)&&(this.markedAnimations.map(t=>t.name).includes(t)||this.markedAnimations.push({name:t,loopMode:e,repetitionCount:i}));const s=null!=h?h:0,a=null!=h?h+1:this.mixers.length;for(let t=s;t=0&&(a.weight=Math.min(Math.max(n,0),1)),g?a.warp(o?c:0,r,m):a.timeScale=r,a.isRunning()||(a.time==d.duration&&a.stop(),a.setLoop(e,i),a.paused=!1,a.enabled=!0,a.clampWhenFinished=!0,a.play())}this.appendedAnimations.includes(t)||this.element[AE].appendedAnimations.push(t)}catch(t){console.error(t)}}parseFadeValue(t,e=!0,i=1.5){if("boolean"==typeof t)return{shouldFade:t,duration:t?i:0};if("number"==typeof t){const e=Math.max(t,0);return{shouldFade:e>0,duration:e}}if("string"==typeof t){const e=t.toLowerCase().trim();if("true"===e)return{shouldFade:!0,duration:i};if("false"===e)return{shouldFade:!1,duration:0};const n=parseFloat(e);if(!isNaN(n)){const t=Math.max(n,0);return{shouldFade:t>0,duration:t}}}return console.warn(`Invalid fade value: ${t}. Using default: ${e}`),{shouldFade:e,duration:e?i:0}}detachAnimation(t="",e=!0,i=null){if(null==this.currentGLTF||t===this.element.animationName)return;const{animations:n}=this;if(null==n||0===n.length)return;const r=t?this.animationsByName.get(t):null;if(null==r)return;const{shouldFade:s,duration:a}=this.parseFadeValue(e,!0,1.5);try{const e=null!=i?i:0,n=null!=i?i+1:this.mixers.length;for(let t=e;te!==t)}catch(t){console.error(t)}}updateAnimationLoop(t="",e=2201,i=1/0,n=null){if(null==this.currentGLTF||t===this.element.animationName)return;const{animations:r}=this;if(null==r||0===r.length)return;let s=null;if(t&&(s=this.animationsByName.get(t)),null!=s)try{const t=null!=n?n:0,r=null!=n?n+1:this.mixers.length;for(let n=t;nt)}pauseAnimation(t=null){const e=null!=t?t:0,i=null!=t?t+1:this.mixers.length;for(let t=e;tt.object.visible&&!t.object.userData.noHit)}hitFromController(t,e=this){return x_.setFromXRController(t),this.getHit(e)}hitFromPoint(t,e=this){return x_.setFromCamera(t,this.getCamera()),this.getHit(e)}getModelIndexFromHit(t){let e=t.object;for(;null!=e;){const t=this.models.indexOf(e);if(-1!==t)return t;e=e.parent}return 0}positionAndNormalFromPoint(t,e=this){var i;const n=this.hitFromPoint(t,e);if(null==n)return null;const r=n.point,s=null!=n.face?n.face.normal.clone().applyNormalMatrix((new En).getNormalMatrix(n.object.matrixWorld)):x_.ray.direction.clone().multiplyScalar(-1),a=null!==(i=n.uv)&&void 0!==i?i:null,o=this.getModelIndexFromHit(n),l=this.models[o]||this.target;return{position:r,normal:s,uv:a,modelIndex:o,worldToModel:(new Vn).copy(l.matrixWorld).invert()}}surfaceFromPoint(t,e=this){var i;const n=this.hitFromPoint(t,e);if(null==n||null==n.face)return null;const r=this.getModelIndexFromHit(n),s=0===r?this.element.model:null===(i=this.element.extraModels)||void 0===i?void 0:i[r-1];if(null==s)return null;const a=s[qx](n);if(null==a)return null;const{meshes:o,primitives:l}=a.mesh.userData.associations,c=new yn,h=new yn,u=new yn,{a:d,b:p,c:A}=n.face,g=n.object;g.getVertexPosition(d,c),g.getVertexPosition(p,h),g.getVertexPosition(A,u);const m=new Gr(c,h,u),f=new yn;m.getBarycoord(g.worldToLocal(n.point),f),m.getBarycoord(g.worldToLocal(n.point),f);const b=`${o} ${l} ${d} ${p} ${A} ${f.x.toFixed(3)} ${f.y.toFixed(3)} ${f.z.toFixed(3)}`;return 0===r?b:`${r} ${b}`}updateHotspotAttachment(t){const e=null!=t.modelIndex&&t.modelIndex>0&&this._models[t.modelIndex]?this._models[t.modelIndex]:this.target;t.parent!==e&&(e.add(t),t.updatePosition(t.position.toArray().join(" ")+"m"),t.updateMatrixWorld(!0))}addHotspot(t){this.updateHotspotAttachment(t),this.annotationRenderer.domElement.appendChild(t.element),this.updateSurfaceHotspot(t)}removeHotspot(t){t.parent&&t.parent.remove(t)}forHotspots(t){const e=[...this.target.children];for(let i=0,n=e.length;i=h||u.y>=h||u.z>=h)return void console.warn(t.surface+" vertex indices out of range in this glTF! Skipping this hotspot.");const d=new yn(n[5+a].number,n[6+a].number,n[7+a].number);t.mesh=c.mesh,t.tri=u,t.bary=d,t.updateSurface()}animateSurfaceHotspots(){this.element.paused||this.forHotspots(t=>{t.updateSurface()})}updateHotspotsVisibility(t){this.forHotspots(e=>{b_.copy(t),v_.setFromMatrixPosition(e.matrixWorld),b_.sub(v_),y_.copy(e.normal).transformDirection(this.target.matrixWorld),b_.dot(y_)<0?e.hide():e.show()})}orientHotspots(t){this.forHotspots(e=>{e.orient(t)})}setHotspotsVisibility(t){this.forHotspots(e=>{e.visible=t})}updateSchema(t){var e;const{schemaElement:i,element:n}=this,{alt:r,poster:s,iosSrc:a}=n;if(null!=t){const n=[{"@type":"MediaObject",contentUrl:t,encodingFormat:"gltf"===(null===(e=t.split(".").pop())||void 0===e?void 0:e.toLowerCase())?"model/gltf+json":"model/gltf-binary"}];a&&n.push({"@type":"MediaObject",contentUrl:a,encodingFormat:"model/vnd.usdz+zip"});const o={"@context":"http://schema.org/","@type":"3DModel",image:null!=s?s:void 0,name:null!=r?r:void 0,encoding:n};i.textContent=JSON.stringify(o),document.head.appendChild(i)}else null!=i.parentElement&&i.parentElement.removeChild(i)}} +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */class C_ extends EventTarget{constructor(){super(...arguments),this.ongoingActivities=new Set,this.totalProgress=0}get ongoingActivityCount(){return this.ongoingActivities.size}beginActivity(t){const e={progress:0,completed:!1};return this.ongoingActivities.add(e),1===this.ongoingActivityCount&&this.announceTotalProgress(e,0,t),i=>{let n;return n=Math.max(Wd(i,0,1),e.progress),n!==e.progress&&this.announceTotalProgress(e,n,t),e.progress}}announceTotalProgress(t,e,i){let n=0,r=0;1==e&&(t.completed=!0);for(const t of this.ongoingActivities){const{progress:e}=t;n+=1-e,t.completed&&r++}const s=t.progress;t.progress=e,this.totalProgress+=(e-s)*(1-this.totalProgress)/n;const a=r===this.ongoingActivityCount?1:this.totalProgress;this.dispatchEvent(new CustomEvent("progress",{detail:{totalProgress:a,reason:i}})),r===this.ongoingActivityCount&&(this.totalProgress=0,this.ongoingActivities.clear())}} +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */var w_,M_,I_,T_,B_,R_,D_,L_,P_,F_,U_,N_,O_,k_,Q_,G_=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const z_=document.createElement("canvas"),H_=Symbol("fallbackResizeHandler"),V_=Symbol("defaultAriaLabel"),q_=Symbol("resizeObserver"),j_=Symbol("clearModelTimeout"),W_=Symbol("onContextLost"),X_=Symbol("loaded"),K_=Symbol("status"),J_=Symbol("onFocus"),Y_=Symbol("onBlur"),$_=Symbol("onSlotChange"),Z_=Symbol("onExtraModelChanged"),tE=Symbol("updateSize"),eE=Symbol("intersectionObserver"),iE=Symbol("isElementInViewport"),nE=Symbol("announceModelVisibility"),rE=Symbol("ariaLabel"),sE=Symbol("altDefaulted"),aE=Symbol("statusElement"),oE=Symbol("updateStatus"),lE=Symbol("loadedTime"),cE=Symbol("updateSource"),hE=Symbol("markLoaded"),uE=Symbol("container"),dE=Symbol("input"),pE=Symbol("canvas"),AE=Symbol("scene"),gE=Symbol("needsRender"),mE=Symbol("tick"),fE=Symbol("onModelLoad"),bE=Symbol("onResize"),vE=Symbol("renderer"),yE=Symbol("progressTracker"),xE=Symbol("getLoaded"),_E=Symbol("getModelIsVisible"),EE=Symbol("shouldAttemptPreload"),SE=t=>({x:t.x,y:t.y,z:t.z,toString(){return`${this.x}m ${this.y}m ${this.z}m`}}),CE=t=>({u:t.x,v:t.y,toString(){return`${this.u} ${this.v}`}});class wE extends x{static get is(){return"model-viewer"}static set modelCacheSize(t){Fg[Lg].evictionThreshold=t}static get modelCacheSize(){return Fg[Lg].evictionThreshold}static set minimumRenderScale(t){t>1&&console.warn(" minimumRenderScale has been clamped to a maximum value of 1."),t<=0&&console.warn(" minimumRenderScale has been clamped to a minimum value of 0.25."),by.singleton.minScale=t}static get minimumRenderScale(){return by.singleton.minScale}get loaded(){return this[xE]()}get[(w_=iE,M_=X_,I_=lE,T_=K_,B_=j_,R_=$_,D_=Z_,L_=H_,P_=nE,F_=q_,U_=eE,N_=yE,vE)](){return by.singleton}get modelIsVisible(){return this[_E]()}constructor(){super(),this.alt=null,this.src=null,this.withCredentials=!1,this.generateSchema=!1,this[w_]=!1,this[M_]=!1,this[I_]=0,this[T_]="",this[B_]=null,this[R_]=()=>{if(!this[AE])return;const t=Array.from(this.querySelectorAll("extra-model")),e=t.map(t=>t.src).filter(t=>null!=t),i=this[AE].extraUrls||[];e.join(",")===i.join(",")&&t.length===i.length||this[cE]()},this[D_]=t=>{const e=t,i=e.target,n=Array.from(this.querySelectorAll("extra-model")).indexOf(i);if(console.log(`[onExtraModelChanged] childIndex: ${n} srcChanged: ${e.detail.srcChanged} offset: ${e.detail.offset}`),-1===n)return;const r=this.src?n+1:n;e.detail.srcChanged?(this[X_]=!1,this[cE]()):this[AE]&&this[AE].updateModelTransforms(r,e.detail.offset,e.detail.orientation,e.detail.scale)},this[L_]=jd(()=>{const t=this.getBoundingClientRect();this[tE](t)},50),this[P_]=jd(t=>{const e=this.modelIsVisible;e!==t&&this.dispatchEvent(new CustomEvent("model-visibility",{detail:{visible:e}}))},0),this[F_]=null,this[U_]=null,this[N_]=new C_,this[O_]=()=>{this[aE].textContent=this[K_]},this[k_]=()=>{this[aE].textContent=""},this[Q_]=t=>{this.dispatchEvent(new CustomEvent("error",{detail:{type:"webglcontextlost",sourceError:t.sourceEvent}}))},this.attachShadow({mode:"open"});const t=this.shadowRoot;let e,i;if((t=>{st(tp,t)})(t),this[uE]=t.querySelector(".container"),this[dE]=t.querySelector(".userInput"),this[pE]=t.querySelector("canvas"),this[aE]=t.querySelector("#status"),this[V_]=this[dE].getAttribute("aria-label"),this.isConnected){const t=this.getBoundingClientRect();e=t.width,i=t.height}else e=300,i=150;this[AE]=new S_({canvas:this[pE],element:this,width:e,height:i}),Promise.resolve().then(()=>{this[tE](this.getBoundingClientRect())}),Dd&&(this[q_]=new ResizeObserver(t=>{if(!this[vE].isPresenting)for(let e of t)e.target===this&&this[tE](e.contentRect)})),Ld?this[eE]=new IntersectionObserver(t=>{for(let e of t)if(e.target===this){const t=this.modelIsVisible;this[iE]=e.isIntersecting,this[nE](t),console.log(`IntersectionObserver fired! isIntersecting: ${e.isIntersecting}`),this[iE]&&!this.loaded&&this[cE]()}},{root:null,rootMargin:"0px",threshold:1e-5}):this[iE]=!0}connectedCallback(){super.connectedCallback&&super.connectedCallback(),Dd?this[q_].observe(this):self.addEventListener("resize",this[H_]),Ld&&this[eE].observe(this),this.addEventListener("focus",this[J_]),this.addEventListener("blur",this[Y_]),this.addEventListener("extra-model-changed",this[Z_]);const t=this.shadowRoot.querySelector(".slot.default slot");t&&t.addEventListener("slotchange",this[$_]);const e=this[vE];e.addEventListener("contextlost",this[W_]),e.registerScene(this[AE]),null!=this[j_]&&(self.clearTimeout(this[j_]),this[j_]=null,this.requestUpdate("src",null))}disconnectedCallback(){super.disconnectedCallback&&super.disconnectedCallback(),Dd?this[q_].unobserve(this):self.removeEventListener("resize",this[H_]),Ld&&this[eE].unobserve(this),this.removeEventListener("focus",this[J_]),this.removeEventListener("blur",this[Y_]),this.removeEventListener("extra-model-changed",this[Z_]);const t=this.shadowRoot.querySelector(".slot.default slot");t&&t.removeEventListener("slotchange",this[$_]);const e=this[vE];e.removeEventListener("contextlost",this[W_]),e.unregisterScene(this[AE]),this[j_]=self.setTimeout(()=>{this[AE].dispose(),this[j_]=null},10)}updated(t){if(super.updated(t),t.has("src")){const t=Array.from(this.querySelectorAll("extra-model")),e=t.map(t=>t.src).filter(t=>null!=t),i=e.join(",")===(this[AE].extraUrls||[]).join(",");null==this.src&&0===t.length?(this[X_]=!1,this[lE]=0,this[AE].reset()):this.src===this[AE].url&&i||(this[X_]=!1,this[lE]=0,this[cE]())}if(t.has("alt")&&this[dE].setAttribute("aria-label",this[rE]),t.has("generateSchema"))if(this.generateSchema){const t=Array.from(this.querySelectorAll("extra-model")).map(t=>t.src).filter(t=>null!=t),e=this.src||t[0]||null;this[AE].updateSchema(e)}else this[AE].updateSchema(null)}toDataURL(t,e){return this[vE].displayCanvas(this[AE]).toDataURL(t,e)}async toBlob(t){const e=t?t.mimeType:void 0,i=t?t.qualityArgument:void 0,n=t?t.idealAspect:void 0,{width:r,height:s,idealAspect:a,aspect:o}=this[AE],{dpr:l,scaleFactor:c}=this[vE];let h=r*c*l,u=s*c*l,d=0,p=0;if(!0===n)if(a>o){const t=u;u=Math.round(h/a),p=(t-u)/2}else{const t=h;h=Math.round(u*a),d=(t-h)/2}z_.width=h,z_.height=u;try{return new Promise(async(t,n)=>{z_.getContext("2d").drawImage(this[vE].displayCanvas(this[AE]),d,p,h,u,0,0,h,u),z_.toBlob(e=>{if(!e)return n(new Error("Unable to retrieve canvas blob"));t(e)},e,i)})}finally{this[tE]({width:r,height:s})}}registerEffectComposer(t){t.setRenderer(this[vE].threeRenderer),t.setMainCamera(this[AE].getCamera()),t.setMainScene(this[AE]),this[AE].effectRenderer=t}unregisterEffectComposer(){this[AE].effectRenderer=null}registerRenderer(t){this[AE].externalRenderer=t}unregisterRenderer(){this[AE].externalRenderer=null}get[rE](){return this[sE]}get[sE](){return null==this.alt||"null"===this.alt?this[V_]:this.alt}[xE](){return this[X_]}[_E](){return this.loaded&&this[iE]}[EE](){const t=Array.from(this.querySelectorAll("extra-model"));return!!(this.src||t.length>0)&&this[iE]}[tE]({width:t,height:e}){0!==t&&0!==e&&(this[uE].style.width=`${t}px`,this[uE].style.height=`${e}px`,this[bE]({width:t,height:e}))}[mE](t,e){var i;null===(i=this[AE].effectRenderer)||void 0===i||i.beforeRender(t,e)}[hE](){this[X_]||(this[X_]=!0,this[lE]=performance.now())}[gE](){this[AE].queueRender()}[fE](){}[oE](t){this[K_]=t;const e=this.getRootNode();null!=e&&e.activeElement===this&&this[aE].textContent!=t&&(this[aE].textContent=t)}[(O_=J_,k_=Y_,bE)](t){this[AE].setSize(t.width,t.height)}async[(Q_=W_,cE)](){const t=this[AE],e=Array.from(this.querySelectorAll("extra-model")).map(t=>t.src).filter(t=>null!=t),i=e.join(",")===(t.extraUrls||[]).join(",");if(console.log(`[$updateSource] called! 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All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +var ME=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const 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outputs:g"),m.addProperty("float outputs:b"),m.addProperty("float3 outputs:rgb"),(t.transparent||t.alphaTest>0)&&m.addProperty("float outputs:a"),[A,g,m]}2===t.side&&console.warn("THREE.USDZExporter: USDZ does not support double sided materials",t);const s=new DS("PreviewSurface","Shader");if(s.addProperty('uniform token info:id = "UsdPreviewSurface"'),null!==t.map){s.addProperty(`color3f inputs:diffuseColor.connect = `),t.transparent?s.addProperty(`float inputs:opacity.connect = `):t.alphaTest>0&&(s.addProperty(`float inputs:opacity.connect = `),s.addProperty(`float inputs:opacityThreshold = ${t.alphaTest}`));r(t.map,"diffuse",t.color).forEach(t=>n.addChild(t))}else s.addProperty(`color3f inputs:diffuseColor = ${WS(t.color)}`);if(null!==t.emissiveMap){s.addProperty(`color3f inputs:emissiveColor.connect = `);const e=new Cr(t.emissive.r*t.emissiveIntensity,t.emissive.g*t.emissiveIntensity,t.emissive.b*t.emissiveIntensity);r(t.emissiveMap,"emissive",e).forEach(t=>n.addChild(t))}else t.emissive.getHex()>0&&s.addProperty(`color3f inputs:emissiveColor = ${WS(t.emissive)}`);if(null!==t.normalMap){s.addProperty(`normal3f inputs:normal.connect = `);r(t.normalMap,"normal").forEach(t=>n.addChild(t))}if(null!==t.aoMap){s.addProperty(`float inputs:occlusion.connect = `);const e=new Cr(t.aoMapIntensity,t.aoMapIntensity,t.aoMapIntensity);r(t.aoMap,"occlusion",e).forEach(t=>n.addChild(t))}if(null!==t.roughnessMap){s.addProperty(`float inputs:roughness.connect = `);const e=new Cr(t.roughness,t.roughness,t.roughness);r(t.roughnessMap,"roughness",e).forEach(t=>n.addChild(t))}else s.addProperty(`float inputs:roughness = ${t.roughness}`);if(null!==t.metalnessMap){s.addProperty(`float inputs:metallic.connect = `);const e=new Cr(t.metalness,t.metalness,t.metalness);r(t.metalnessMap,"metallic",e).forEach(t=>n.addChild(t))}else s.addProperty(`float inputs:metallic = ${t.metalness}`);if(null!==t.alphaMap){s.addProperty(`float inputs:opacity.connect = `),s.addProperty("float inputs:opacityThreshold = 0.0001");r(t.alphaMap,"opacity").forEach(t=>n.addChild(t))}else s.addProperty(`float inputs:opacity = ${t.opacity}`);if(t.isMeshPhysicalMaterial){if(null!==t.clearcoatMap){s.addProperty(`float inputs:clearcoat.connect = `);const e=new Cr(t.clearcoat,t.clearcoat,t.clearcoat);r(t.clearcoatMap,"clearcoat",e).forEach(t=>n.addChild(t))}else s.addProperty(`float inputs:clearcoat = ${t.clearcoat}`);if(null!==t.clearcoatRoughnessMap){s.addProperty(`float inputs:clearcoatRoughness.connect = `);const e=new Cr(t.clearcoatRoughness,t.clearcoatRoughness,t.clearcoatRoughness);r(t.clearcoatRoughnessMap,"clearcoatRoughness",e).forEach(t=>n.addChild(t))}else s.addProperty(`float inputs:clearcoatRoughness = ${t.clearcoatRoughness}`);s.addProperty(`float inputs:ior = ${t.ior}`)}return s.addProperty("int inputs:useSpecularWorkflow = 0"),s.addProperty("token outputs:surface"),n.addChild(s),n.addProperty(`token outputs:surface.connect = `),n}function WS(t){return`(${t.r}, ${t.g}, ${t.b})`}function XS(t){return`(${t.x}, ${t.y})`}function KS(t,e){const i=PS(t,e),n=GS(t.matrix);t.matrix.determinant()<0&&console.warn("THREE.USDZExporter: USDZ does not support negative scales",t);const r=new DS(i,"Camera");r.addProperty(`matrix4d xformOp:transform = ${n}`),r.addProperty('uniform token[] xformOpOrder = ["xformOp:transform"]');const s=t.isOrthographicCamera?"orthographic":"perspective";r.addProperty(`token projection = "${s}"`);const a=`(${t.near.toPrecision(US)}, ${t.far.toPrecision(US)})`;let o,l;if(r.addProperty(`float2 clippingRange = ${a}`),o=t.isOrthographicCamera?(10*(Math.abs(t.left)+Math.abs(t.right))).toPrecision(US):t.getFilmWidth().toPrecision(US),r.addProperty(`float horizontalAperture = ${o}`),l=t.isOrthographicCamera?(10*(Math.abs(t.top)+Math.abs(t.bottom))).toPrecision(US):t.getFilmHeight().toPrecision(US),r.addProperty(`float verticalAperture = ${l}`),t.isPerspectiveCamera){const e=t.getFocalLength().toPrecision(US);r.addProperty(`float focalLength = ${e}`);const i=t.focus.toPrecision(US);r.addProperty(`float focusDistance = ${i}`)}return r} +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +var JS=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};let YS=!1,$S=!1;const ZS="#model-viewer-no-ar-fallback",tC=(eC=["quick-look","scene-viewer","webxr","none"],t=>{try{const e=Zm(t),i=(e.length?e[0].terms:[]).filter(t=>t&&"ident"===t.type).map(t=>t.value).filter(t=>eC.indexOf(t)>-1);return new Set(i)}catch(t){}return new Set});var eC;const iC="quick-look",nC="scene-viewer",rC="webxr",sC="none",aC=Symbol("arButtonContainer"),oC=Symbol("enterARWithWebXR"),lC=Symbol("openSceneViewer"),cC=Symbol("openIOSARQuickLook"),hC=Symbol("canActivateAR"),uC=Symbol("arMode"),dC=Symbol("arModes"),pC=Symbol("arAnchor"),AC=Symbol("preload"),gC=Symbol("onARButtonContainerClick"),mC=Symbol("onARStatus"),fC=Symbol("onARTracking"),bC=Symbol("onARTap"),vC=Symbol("selectARMode"),yC=Symbol("triggerLoad"); +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +var xC=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const _C="auto",EC="auto",SC="eager",CC=Symbol("defaultProgressBarElement"),wC=Symbol("posterContainerElement"),MC=Symbol("defaultPosterElement"),IC=Symbol("shouldDismissPoster"),TC=Symbol("hidePoster"),BC=Symbol("modelIsRevealed"),RC=Symbol("updateProgressBar"),DC=Symbol("ariaLabelCallToAction"),LC=Symbol("onProgress"); +/* @license + * Copyright 2019 Google LLC. All Rights Reserved. + * Licensed under the Apache License, Version 2.0 (the 'License'); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an 'AS IS' BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +var PC=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const FC=Math.PI/32,UC={basis:[cf($m(FC,"rad"))],keywords:{auto:[null]}},NC=Symbol("autoRotateStartTime"),OC=Symbol("radiansPerSecond"),kC=Symbol("syncRotationRate"),QC=Symbol("onCameraChange"),GC=(t=>{var e,i,n;class r extends t{constructor(){super(...arguments),this[e]=new Map,this[i]=t=>{t.forEach(t=>{t instanceof MutationRecord&&"childList"!==t.type||(t.addedNodes.forEach(t=>{this[OE](t)}),t.removedNodes.forEach(t=>{this[kE](t)}),this[gE]())})},this[n]=new MutationObserver(this[UE])}connectedCallback(){super.connectedCallback();for(let t=0;t{t.updateHotspotAttachment(e),t.updateSurfaceHotspot(e)})}[mE](t,e){super[mE](t,e);const i=this[AE],{annotationRenderer:n}=i,r=i.getCamera();i.shouldRender()&&(i.animateSurfaceHotspots(),i.updateHotspotsVisibility(r.position),n.domElement.style.display="",n.render(i,r))}updateHotspot(t){const e=this[FE].get(t.name);null!=e&&(e.updatePosition(t.position),e.updateNormal(t.normal),e.surface=t.surface,void 0!==t.modelIndex&&null!==t.modelIndex&&(e.modelIndex=t.modelIndex),this[AE].updateSurfaceHotspot(e),this[gE]())}queryHotspot(t){const e=this[FE].get(t);if(null==e)return null;const i=SE(e.position),n=SE(e.normal),r=e.facingCamera,s=this[AE],a=s.getCamera(),o=new yn;o.setFromMatrixPosition(e.matrixWorld),o.project(a);const l=s.width/2,c=s.height/2;o.x=o.x*l+l,o.y=-o.y*c+c;const h=SE(new yn(o.x,o.y,o.z));return Number.isFinite(h.x)&&Number.isFinite(h.y)?{position:i,normal:n,canvasPosition:h,facingCamera:r}:null}positionAndNormalFromPoint(t,e){const i=this[AE],n=i.getNDC(t,e),r=i.positionAndNormalFromPoint(n);if(null==r)return null;const s=r.worldToModel,a=SE(r.position.applyMatrix4(s)),o=SE(r.normal.transformDirection(s));let l=null;return null!=r.uv&&(l=CE(r.uv)),{position:a,normal:o,uv:l,modelIndex:r.modelIndex}}surfaceFromPoint(t,e){const i=this[AE],n=i.getNDC(t,e);return i.surfaceFromPoint(n)}[OE](t){if(!(t instanceof HTMLElement&&0===t.slot.indexOf("hotspot")))return;let e=this[FE].get(t.slot);if(null!=e){e.increment();const i=t.dataset.visibilityAttribute;if(null!=i){const n=`data-${i}`;t.toggleAttribute(n,e.facingCamera)}t.dispatchEvent(new CustomEvent("hotspot-visibility",{detail:{visible:e.facingCamera}}))}else e=new p_({name:t.slot,position:t.dataset.position,normal:t.dataset.normal,surface:t.dataset.surface,modelIndex:null!=t.dataset.modelIndex?parseInt(t.dataset.modelIndex):null}),this[FE].set(t.slot,e),this[AE].addHotspot(e);this[AE].queueRender()}[kE](t){if(!(t instanceof HTMLElement))return;const e=this[FE].get(t.slot);e&&(e.decrement()&&(this[AE].removeHotspot(e),this[FE].delete(t.slot)),this[AE].queueRender())}}return r})((t=>{var e,i,n,r;class s extends t{constructor(){super(...arguments),this[e]=void 0,this[i]=[],this[n]=null,this[r]=null,this.variantName=null,this.orientation="0 0 0",this.scale="1 1 1"}get model(){return this[i_]}get extraModels(){return this[n_]}get availableVariants(){return this.model?this.model[Xx]():[]}get originalGltfJson(){return this[e_]}[(e=i_,i=n_,n=t_,r=e_,r_)](){return()=>{this[gE]()}}[s_](t){return t.colorSpace=Li,t.wrapS=ce,t.wrapT=ce,new jy(this[r_](),t)}async createTexture(t,e="image/png"){const{textureUtils:i}=this[vE],n=await i.loadImage(t,this.withCredentials,e),r="image/ktx2"===e?"image/png":e;return n.userData.mimeType=r,this[s_](n)}async createLottieTexture(t,e=1){const{textureUtils:i}=this[vE],n=await i.loadLottie(t,e,this.withCredentials);return this[s_](n)}createVideoTexture(t){const e=document.createElement("video");e.crossOrigin=this.withCredentials?"use-credentials":"anonymous",e.src=t,e.muted=!0,e.playsInline=!0,e.loop=!0,e.play();const i=new Ya(e);return this[s_](i)}createCanvasTexture(){const t=document.createElement("canvas"),e=new io(t);return this[s_](e)}async updated(t){if(super.updated(t),t.has("variantName")){const t=this[yE].beginActivity("variant-update");t(.1);const e=this[i_],{variantName:i}=this;null!=e&&(await e[Hx](i),this[gE](),this.dispatchEvent(new CustomEvent("variant-applied"))),t(1)}if(t.has("orientation")||t.has("scale")){if(!this.loaded)return;const t=this[AE];t.applyTransform(),t.updateBoundingBox(),t.updateShadow(),this[vE].arRenderer.onUpdateScene(),this[gE]()}}[fE](){super[fE]();const{currentGLTFs:t}=this[AE],e=t.length>0?t[0]:null;if(null!=e){const{correlatedSceneGraph:t}=e;null!=t&&e!==this[t_]&&(this[i_]=new $x(t,this[r_]()),this[e_]=JSON.parse(JSON.stringify(t.gltf))),"variants"in e.userData&&this.requestUpdate("variantName")}this[n_]=[];const i=Array.from(this.querySelectorAll("extra-model"));for(let e=1;e{const r={binary:!0,onlyVisible:!0,maxTextureSize:1/0,includeCustomExtensions:!1,forceIndices:!1};Object.assign(r,t),r.animations=e.animations,r.truncateDrawRange=!0;const s=e.shadow;let a=!1;null!=s&&(a=s.visible,s.visible=!1),await this[i_][zx]();const o=(new qg).register(t=>new Vm(t));let l;if(o.setTextureUtils({decompress:(t,e)=>function(t,e=1/0,i=null){km||(km=new il(2,2,1,1)),Qm||(Qm=new cl({uniforms:{blitTexture:new Rc(t)},vertexShader:"\n\t\t\tvarying vec2 vUv;\n\t\t\tvoid main(){\n\t\t\t\tvUv = uv;\n\t\t\t\tgl_Position = vec4(position.xy * 1.0,0.,.999999);\n\t\t\t}",fragmentShader:"\n\t\t\tuniform sampler2D blitTexture; \n\t\t\tvarying vec2 vUv;\n\n\t\t\tvoid main(){ \n\t\t\t\tgl_FragColor = vec4(vUv.xy, 0, 1);\n\t\t\t\t\n\t\t\t\t#ifdef IS_SRGB\n\t\t\t\tgl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );\n\t\t\t\t#else\n\t\t\t\tgl_FragColor = texture2D( blitTexture, vUv);\n\t\t\t\t#endif\n\t\t\t}"})),Qm.uniforms.blitTexture.value=t,Qm.defines.IS_SRGB=t.colorSpace==Li,Qm.needsUpdate=!0,Gm||(Gm=new Js(km,Qm),Gm.frustumCulled=!1);const n=new rc,r=new Mr;r.add(Gm),null===i&&(i=Om=new Td({antialias:!1}));const s=Math.min(t.image.width,e),a=Math.min(t.image.height,e);i.setSize(s,a),i.clear(),i.render(r,n);const o=document.createElement("canvas"),l=o.getContext("2d");o.width=s,o.height=a,l.drawImage(i.domElement,0,0,s,a);const c=new io(o);return c.minFilter=t.minFilter,c.magFilter=t.magFilter,c.wrapS=t.wrapS,c.wrapT=t.wrapT,c.colorSpace=t.colorSpace,c.name=t.name,Om&&(Om.forceContextLoss(),Om.dispose(),Om=null),c}(t,null!=e?e:1/0,void 0)}),e.models.length>1){l=new fr;for(const t of e.models)l.add(t)}else l=e.models[0];o.parse(l,t=>{if(e.models.length>1)for(const t of e.models)e.target.add(t);else e.target.add(e.models[0]);return i(new Blob([r.binary?t:JSON.stringify(t)],{type:r.binary?"application/octet-stream":"application/json"}))},()=>n("glTF export failed"),r),null!=s&&(s.visible=a)})}materialFromPoint(t,e){const i=this[AE],n=i.getNDC(t,e),r=i.hitFromPoint(n);if(null==r||null==r.face)return null;const s=this[i_];if(null!=s){const t=s[Vx](r);if(null!=t)return t}for(const t of this[n_]){const e=t[Vx](r);if(null!=e)return e}return null}}return Zx([ut({type:String,attribute:"variant-name"})],s.prototype,"variantName",void 0),Zx([ut({type:String,attribute:"orientation"})],s.prototype,"orientation",void 0),Zx([ut({type:String,attribute:"scale"})],s.prototype,"scale",void 0),s})((t=>{var e,i,n;class r extends t{constructor(){super(...arguments),this.autoRotate=!1,this.autoRotateDelay=3e3,this.rotationPerSecond="auto",this[e]=performance.now(),this[i]=0,this[n]=t=>{this.autoRotate&&"user-interaction"===t.detail.source&&(this[NC]=performance.now())}}connectedCallback(){super.connectedCallback(),this.addEventListener("camera-change",this[QC]),this[NC]=performance.now()}disconnectedCallback(){super.disconnectedCallback(),this.removeEventListener("camera-change",this[QC]),this[NC]=performance.now()}updated(t){super.updated(t),t.has("autoRotate")&&(this[NC]=performance.now())}[(e=NC,i=OC,kC)](t){this[OC]=t[0]}[mE](t,e){if(super[mE](t,e),!this.autoRotate||!this[_E]()||this[vE].isPresenting)return;const i=Math.min(e,t-this[NC]-this.autoRotateDelay);i>0&&(this[AE].yaw=this.turntableRotation+this[OC]*i*.001)}get turntableRotation(){return this[AE].yaw}resetTurntableRotation(t=0){this[AE].yaw=t}}return n=QC,PC([ut({type:Boolean,attribute:"auto-rotate"})],r.prototype,"autoRotate",void 0),PC([ut({type:Number,attribute:"auto-rotate-delay"})],r.prototype,"autoRotateDelay",void 0),PC([Kf({intrinsics:UC,updateHandler:kC}),ut({type:String,attribute:"rotation-per-second"})],r.prototype,"rotationPerSecond",void 0),r})((t=>{var e,i,n;class r extends t{constructor(){super(...arguments),this.environmentImage=null,this.skyboxImage=null,this.shadowIntensity=0,this.shadowSoftness=1,this.exposure=1,this.toneMapping="auto",this.skyboxHeight="0",this[e]=null,this[i]=null,this[n]=null}updated(t){var e;if(super.updated(t),t.has("shadowIntensity")&&(this[AE].setShadowIntensity(.5*this.shadowIntensity),this[gE]()),t.has("shadowSoftness")&&(this[AE].setShadowSoftness(this.shadowSoftness),this[gE]()),t.has("exposure")&&(this[AE].exposure=this.exposure,this[gE]()),t.has("toneMapping")){const t=new Map([["aces",4],["agx",6],["reinhard",2],["cineon",3],["linear",1],["none",0]]);this[AE].toneMapping=null!==(e=t.get(this.toneMapping))&&void 0!==e?e:7,this[gE]()}(t.has("environmentImage")||t.has("skyboxImage"))&&this[EE]()&&this[$d](),t.has("skyboxHeight")&&(this[AE].setGroundedSkybox(),this[gE]())}hasBakedShadow(){return this[AE].bakedShadows.size>0}async[(e=Jd,i=Yd,n=Zd,$d)](){const{skyboxImage:t,environmentImage:e}=this;null!=this[Zd]&&(this[Zd](),this[Zd]=null);const{textureUtils:i}=this[vE];if(null==i)return;const n=this[yE].beginActivity("environment-update");try{const{environmentMap:r,skybox:s}=await i.generateEnvironmentMapAndSkybox(Hd(t),e,t=>n(Wd(t,0,1)),this.withCredentials);this[Jd]!==r&&(this[Jd]=r,this.dispatchEvent(new CustomEvent("environment-change"))),this[Yd]=null!=s?s.name===r.name?r:s:null,this[AE].setEnvironmentAndSkybox(this[Jd],this[Yd])}catch(t){if(t instanceof Error)throw this[AE].setEnvironmentAndSkybox(null,null),t}finally{n(1)}}}return Kd([ut({type:String,attribute:"environment-image"})],r.prototype,"environmentImage",void 0),Kd([ut({type:String,attribute:"skybox-image"})],r.prototype,"skyboxImage",void 0),Kd([ut({type:Number,attribute:"shadow-intensity"})],r.prototype,"shadowIntensity",void 0),Kd([ut({type:Number,attribute:"shadow-softness"})],r.prototype,"shadowSoftness",void 0),Kd([ut({type:Number})],r.prototype,"exposure",void 0),Kd([ut({type:String,attribute:"tone-mapping"})],r.prototype,"toneMapping",void 0),Kd([ut({type:String,attribute:"skybox-height"})],r.prototype,"skyboxHeight",void 0),r})((t=>{var e,i,n,r,s,a,o,l,c,h,u,d,p,A,g,m,f,b;class v extends t{constructor(){super(...arguments),this.cameraControls=!1,this.cameraOrbit=ib,this.cameraTarget="auto auto auto",this.fieldOfView="auto",this.minCameraOrbit="auto",this.maxCameraOrbit="auto",this.minFieldOfView="auto",this.maxFieldOfView="auto",this.interactionPromptThreshold=3e3,this.interactionPrompt=sb,this.interactionPromptStyle=ob,this.orbitSensitivity=1,this.zoomSensitivity=1,this.panSensitivity=1,this.touchAction=lb,this.disableZoom=!1,this.disablePan=!1,this.disableTap=!1,this.interpolationDecay=50,this.a11y=null,this[e]=this.shadowRoot.querySelector(".interaction-prompt"),this[i]=this.shadowRoot.querySelector("#prompt"),this[n]=[this.shadowRoot.querySelector("#finger0"),this.shadowRoot.querySelector("#finger1")],this[r]=this.shadowRoot.querySelector(".pan-target"),this[s]=0,this[a]=1/0,this[o]=!1,this[l]=!1,this[c]=Zb.AUTOMATIC,this[h]=new tv(this[AE].camera,this[dE],this[AE]),this[u]=new Fc,this[d]=!1,this[p]=!1,this[A]=!1,this[g]={},this[m]=()=>{const t=this[vb].changeSource;this[Ub]=t,t===Zb.USER_INTERACTION&&(this[Lb]=!0,this[Sb]())},this[f]=()=>{this[Cb](),this[gE]();const t=this[vb].changeSource;this.dispatchEvent(new CustomEvent("camera-change",{detail:{source:t}}))},this[b]=t=>{this[uE].classList.toggle("pointer-tumbling","pointer-change-start"===t.type)}}get inputSensitivity(){return this[vb].inputSensitivity}set inputSensitivity(t){this[vb].inputSensitivity=t}getCameraOrbit(){const{theta:t,phi:e,radius:i}=this[Nb];return{theta:t,phi:e,radius:i,toString(){return`${this.theta}rad ${this.phi}rad ${this.radius}m`}}}getCameraTarget(){return SE(this[vE].isPresenting?this[vE].arRenderer.target:this[AE].getDynamicTarget())}getFieldOfView(){return this[vb].getFieldOfView()}getMinimumFieldOfView(){return this[vb].options.minimumFieldOfView}getMaximumFieldOfView(){return this[vb].options.maximumFieldOfView}getIdealAspect(){return this[AE].idealAspect}jumpCameraToGoal(){this[Ob]=!0,this.requestUpdate(Ob,!1)}resetInteractionPrompt(){this[Fb]=0,this[Pb]=1/0,this[Lb]=!1,this[Db]=this.interactionPrompt===sb&&this.cameraControls}zoom(t){const e=new WheelEvent("wheel",{deltaY:-30*t});this[dE].dispatchEvent(e)}connectedCallback(){super.connectedCallback(),this[vb].addEventListener("user-interaction",this[Tb]),this[vb].addEventListener("pointer-change-start",this[Rb]),this[vb].addEventListener("pointer-change-end",this[Rb])}disconnectedCallback(){super.disconnectedCallback(),this[vb].removeEventListener("user-interaction",this[Tb]),this[vb].removeEventListener("pointer-change-start",this[Rb]),this[vb].removeEventListener("pointer-change-end",this[Rb])}updated(t){super.updated(t);const e=this[vb],i=this[AE];if(t.has("cameraControls")&&(this.cameraControls?(e.enableInteraction(),this.interactionPrompt===sb&&(this[Db]=!0)):(e.disableInteraction(),this[Sb]()),this[dE].setAttribute("aria-label",this[rE])),t.has("disableZoom")&&(e.disableZoom=this.disableZoom),t.has("disablePan")&&(e.enablePan=!this.disablePan),t.has("disableTap")&&(e.enableTap=!this.disableTap),(t.has("interactionPrompt")||t.has("cameraControls")||t.has("src"))&&(this.interactionPrompt===sb&&this.cameraControls&&!this[Lb]?this[Db]=!0:this[Sb]()),t.has("interactionPromptStyle")&&(this[_b].style.opacity=this.interactionPromptStyle==ab?"1":"0"),t.has("touchAction")){const t=this.touchAction;e.applyOptions({touchAction:t}),e.updateTouchActionStyle()}t.has("orbitSensitivity")&&(e.orbitSensitivity=this.orbitSensitivity),t.has("zoomSensitivity")&&(e.zoomSensitivity=this.zoomSensitivity),t.has("panSensitivity")&&(e.panSensitivity=this.panSensitivity),t.has("interpolationDecay")&&(e.setDamperDecayTime(this.interpolationDecay),i.setTargetDamperDecayTime(this.interpolationDecay)),t.has("a11y")&&this[Mb](),!0===this[Ob]&&Promise.resolve().then(()=>{e.jumpToGoal(),i.jumpToGoal(),this[Bb](),this[Ob]=!1})}async updateFraming(){const t=this[AE],e=t.adjustedFoV(t.framedFoVDeg);await t.updateFraming();const i=t.adjustedFoV(t.framedFoVDeg),n=this[vb].getFieldOfView()/e;this[vb].setFieldOfView(i*n),this[Qb]=!0,this.requestUpdate("maxFieldOfView"),this.requestUpdate("fieldOfView"),this.requestUpdate("minCameraOrbit"),this.requestUpdate("maxCameraOrbit"),this.requestUpdate("cameraOrbit"),await this.updateComplete}interact(t,e,i){const n=this[dE],r=this[Eb];if("1"===r[0].style.opacity)return void console.warn("interact() failed because an existing interaction is running.");const s=new Array;s.push({x:$f(e.x),y:$f(e.y)});const a=[{x:s[0].x(0),y:s[0].y(0)}];null!=i&&(s.push({x:$f(i.x),y:$f(i.y)}),a.push({x:s[1].x(0),y:s[1].y(0)}));let o=performance.now();const{width:l,height:c}=this[AE],h=this.getBoundingClientRect(),u=t=>{for(const[e,i]of a.entries()){const{style:s}=r[e];s.transform=`translateX(${l*i.x}px) translateY(${c*i.y}px)`,"pointerdown"===t?s.opacity="1":"pointerup"===t&&(s.opacity="0");const a={pointerId:e-5678,pointerType:"touch",target:n,clientX:l*i.x+h.x,clientY:c*i.y+h.y,altKey:!0};n.dispatchEvent(new PointerEvent(t,a))}},d=()=>{const e=this[Ub];if(e!==Zb.AUTOMATIC||!n.isConnected){for(const t of this[Eb])t.style.opacity="0";return u("pointercancel"),this.dispatchEvent(new CustomEvent("interact-stopped",{detail:{source:e}})),void document.removeEventListener("visibilitychange",p)}const i=Math.min(1,(performance.now()-o)/t);for(const[t,e]of a.entries())e.x=s[t].x(i),e.y=s[t].y(i);u("pointermove"),i<1?requestAnimationFrame(d):(u("pointerup"),this.dispatchEvent(new CustomEvent("interact-stopped",{detail:{source:Zb.AUTOMATIC}})),document.removeEventListener("visibilitychange",p))},p=()=>{let t=0;"hidden"===document.visibilityState?t=performance.now()-o:o=performance.now()-t};document.addEventListener("visibilitychange",p),u("pointerdown"),this[Ub]=Zb.AUTOMATIC,requestAnimationFrame(d)}[(e=xb,i=_b,n=Eb,r=yb,s=Fb,a=Pb,o=Lb,l=Db,c=Ub,h=vb,u=Nb,d=Ob,p=kb,A=Qb,g=wb,zb)](t){const e=this[vb],i=this[AE];i.framedFoVDeg=180*t[0]/Math.PI,e.changeSource=Zb.NONE,e.setFieldOfView(i.adjustedFoV(i.framedFoVDeg)),this[Tb]()}[Gb](t){const e=this[vb];if(this[Qb]){const{theta:e,phi:i}=this.getCameraOrbit();t[0]=e,t[1]=i,this[Qb]=!1}e.changeSource=Zb.NONE,e.setOrbit(t[0],t[1],t[2]),this[Tb]()}[Vb](t){this[vb].applyOptions({minimumAzimuthalAngle:t[0],minimumPolarAngle:t[1],minimumRadius:t[2]}),this.jumpCameraToGoal()}[qb](t){this[vb].applyOptions({maximumAzimuthalAngle:t[0],maximumPolarAngle:t[1],maximumRadius:t[2]}),this[Ib](t[2]),this.jumpCameraToGoal()}[jb](t){this[vb].applyOptions({minimumFieldOfView:180*t[0]/Math.PI}),this.jumpCameraToGoal()}[Wb](t){const e=this[AE].adjustedFoV(180*t[0]/Math.PI);this[vb].applyOptions({maximumFieldOfView:e}),this.jumpCameraToGoal()}[Hb](t){const[e,i,n]=t;this[vE].arRenderer.isPresenting||this[AE].setTarget(e,i,n),this[vb].changeSource=Zb.NONE,this[vE].arRenderer.updateTarget(),this[Tb]()}[mE](t,e){if(super[mE](t,e),this[vE].isPresenting||!this[_E]())return;const i=this[vb],n=this[AE],r=performance.now();if(this[Db]&&this.loaded&&r>this[lE]+this.interactionPromptThreshold&&(this[Db]=!1,this[Pb]=r,this[xb].classList.add("visible")),isFinite(this[Pb])&&this.interactionPromptStyle===ob){const t=(r-this[Pb])/5e3%1,e=tb(t),s=eb(t);if(this[_b].style.opacity=`${s}`,e!==this[Fb]){const t=e*n.width*.05,r=(e-this[Fb])*Math.PI/16;this[_b].style.transform=`translateX(${t}px)`,i.changeSource=Zb.AUTOMATIC,i.adjustOrbit(r,0,0),this[Fb]=e}}const s=i.update(t,e),a=n.updateTarget(e);(s||a)&&this[Bb]()}[Sb](){this[Db]=!1,this[xb].classList.remove("visible"),this[Pb]=1/0}[Ib](t){const e=Math.max(this[AE].farRadius(),t),i=Math.abs(2*e);this[vb].updateNearFar(0,i)}[Cb](){const{theta:t,phi:e}=this[vb].getCameraSpherical(this[Nb]),i=(4+Math.floor((t%bb+fb)/gb))%4,n=Math.floor(e/mb),r=`${rb[n]}${nb[i]}`,s=r;s in this[wb]?this[oE](this[wb][s]):this[oE](`View from stage ${r}`)}get[rE](){let t=". Use mouse, touch or arrow keys to move.";return"interaction-prompt"in this[wb]&&(t=`. ${this[wb]["interaction-prompt"]}`),super[rE].replace(/\.$/,"")+(this.cameraControls?t:"")}async[bE](t){const e=this[vb],i=this[AE],n=i.adjustedFoV(i.framedFoVDeg);super[bE](t);const r=i.adjustedFoV(i.framedFoVDeg)/n,s=e.getFieldOfView()*(isFinite(r)?r:1);e.updateAspect(this[AE].aspect),this.requestUpdate("maxFieldOfView",this.maxFieldOfView),await this.updateComplete,this[vb].setFieldOfView(s),this.jumpCameraToGoal()}[fE](){super[fE](),this[kb]?this[Qb]=!0:this[kb]=!0,this.requestUpdate("maxFieldOfView",this.maxFieldOfView),this.requestUpdate("fieldOfView",this.fieldOfView),this.requestUpdate("minCameraOrbit",this.minCameraOrbit),this.requestUpdate("maxCameraOrbit",this.maxCameraOrbit),this.requestUpdate("cameraOrbit",this.cameraOrbit),this.requestUpdate("cameraTarget",this.cameraTarget),this.jumpCameraToGoal()}[(m=Tb,f=Bb,b=Rb,Mb)](){if("string"==typeof this.a11y)if(this.a11y.startsWith("{"))try{this[wb]=JSON.parse(this.a11y)}catch(t){console.warn("Error parsing a11y JSON:",t)}else this.a11y.length>0?console.warn("Error not supported format, should be a JSON string:",this.a11y):this[wb]={};else"object"==typeof this.a11y&&null!=this.a11y?this[wb]=Object.assign({},this.a11y):this[wb]={};this[dE].setAttribute("aria-label",this[rE])}}return Zf([ut({type:Boolean,attribute:"camera-controls"})],v.prototype,"cameraControls",void 0),Zf([Kf({intrinsics:ub,observeEffects:!0,updateHandler:Gb}),ut({type:String,attribute:"camera-orbit",hasChanged:()=>!0})],v.prototype,"cameraOrbit",void 0),Zf([Kf({intrinsics:Ab,observeEffects:!0,updateHandler:Hb}),ut({type:String,attribute:"camera-target",hasChanged:()=>!0})],v.prototype,"cameraTarget",void 0),Zf([Kf({intrinsics:cb,observeEffects:!0,updateHandler:zb}),ut({type:String,attribute:"field-of-view",hasChanged:()=>!0})],v.prototype,"fieldOfView",void 0),Zf([Kf({intrinsics:db,updateHandler:Vb}),ut({type:String,attribute:"min-camera-orbit",hasChanged:()=>!0})],v.prototype,"minCameraOrbit",void 0),Zf([Kf({intrinsics:pb,updateHandler:qb}),ut({type:String,attribute:"max-camera-orbit",hasChanged:()=>!0})],v.prototype,"maxCameraOrbit",void 0),Zf([Kf({intrinsics:hb,updateHandler:jb}),ut({type:String,attribute:"min-field-of-view",hasChanged:()=>!0})],v.prototype,"minFieldOfView",void 0),Zf([Kf({intrinsics:cb,updateHandler:Wb}),ut({type:String,attribute:"max-field-of-view",hasChanged:()=>!0})],v.prototype,"maxFieldOfView",void 0),Zf([ut({type:Number,attribute:"interaction-prompt-threshold"})],v.prototype,"interactionPromptThreshold",void 0),Zf([ut({type:String,attribute:"interaction-prompt"})],v.prototype,"interactionPrompt",void 0),Zf([ut({type:String,attribute:"interaction-prompt-style"})],v.prototype,"interactionPromptStyle",void 0),Zf([ut({type:Number,attribute:"orbit-sensitivity"})],v.prototype,"orbitSensitivity",void 0),Zf([ut({type:Number,attribute:"zoom-sensitivity"})],v.prototype,"zoomSensitivity",void 0),Zf([ut({type:Number,attribute:"pan-sensitivity"})],v.prototype,"panSensitivity",void 0),Zf([ut({type:String,attribute:"touch-action"})],v.prototype,"touchAction",void 0),Zf([ut({type:Boolean,attribute:"disable-zoom"})],v.prototype,"disableZoom",void 0),Zf([ut({type:Boolean,attribute:"disable-pan"})],v.prototype,"disablePan",void 0),Zf([ut({type:Boolean,attribute:"disable-tap"})],v.prototype,"disableTap",void 0),Zf([ut({type:Number,attribute:"interpolation-decay"})],v.prototype,"interpolationDecay",void 0),Zf([ut()],v.prototype,"a11y",void 0),v})((t=>{var e,i,n,r,s,a,o,l,c,h;class u extends t{constructor(){super(...arguments),this.ar=!1,this.arScale="auto",this.arUsdzMaxTextureSize="auto",this.arPlacement="floor",this.arModes="webxr scene-viewer quick-look",this.iosSrc=null,this.xrEnvironment=!1,this[e]=!1,this[i]=this.shadowRoot.querySelector(".ar-button"),this[n]=document.createElement("a"),this[r]=new Set,this[s]=sC,this[a]=!1,this[o]=t=>{t.preventDefault(),this.activateAR()},this[l]=({status:t})=>{t!==mv&&this[vE].arRenderer.presentedScene!==this[AE]||(this.setAttribute("ar-status",t),this.dispatchEvent(new CustomEvent("ar-status",{detail:{status:t}})),t===mv?this.removeAttribute("ar-tracking"):t===fv&&this.setAttribute("ar-tracking",yv))},this[c]=({status:t})=>{this.setAttribute("ar-tracking",t),this.dispatchEvent(new CustomEvent("ar-tracking",{detail:{status:t}}))},this[h]=t=>{"_apple_ar_quicklook_button_tapped"==t.data&&this.dispatchEvent(new CustomEvent("quick-look-button-tapped"))}}get canActivateAR(){return this[uC]!==sC}connectedCallback(){super.connectedCallback(),null!=this[vE].arRenderer&&(this[vE].arRenderer.addEventListener("status",this[mC]),this.setAttribute("ar-status",mv),this[vE].arRenderer.addEventListener("tracking",this[fC])),this[pC].addEventListener("message",this[bC])}disconnectedCallback(){super.disconnectedCallback(),null!=this[vE].arRenderer&&(this[vE].arRenderer.removeEventListener("status",this[mC]),this[vE].arRenderer.removeEventListener("tracking",this[fC])),this[pC].removeEventListener("message",this[bC])}update(t){super.update(t),t.has("arScale")&&(this[AE].canScale="fixed"!==this.arScale),t.has("arPlacement")&&(this[AE].updateShadow(),this[gE]()),t.has("arModes")&&(this[dC]=tC(this.arModes)),(t.has("ar")||t.has("arModes")||t.has("src")||t.has("iosSrc")||t.has("arUsdzMaxTextureSize"))&&this[vC]()}async activateAR(){switch(this[uC]){case iC:await this[cC]();break;case rC:await this[oC]();break;case nC:await this[lC]();break;default:console.warn("No AR Mode can be activated. This is probably due to missing configuration or device capabilities")}}async[(e=hC,i=aC,n=pC,r=dC,s=uC,a=AC,o=gC,l=mC,c=fC,h=bC,vC)](){var t;let e=sC;if(this.ar){if(null!=this.src)for(const i of this[dC]){if("webxr"===i&&Pd&&!YS&&await this[vE].arRenderer.supportsPresentation()){e=rC;break}if("scene-viewer"===i&&!$S&&(Gd||navigator.userAgentData&&navigator.userAgentData.getHighEntropyValues&&(null===(t=(await navigator.userAgentData.getHighEntropyValues(["formFactor"])).formFactor)||void 0===t?void 0:t.includes("XR")))){e=nC;break}if("quick-look"===i&&zd&&!Qd&&(!kd||null!=this.iosSrc)){e=iC;break}}e===sC&&null!=this.iosSrc&&zd&&!Qd&&(e=iC)}if(e!==sC)this[aC].classList.add("enabled"),this[aC].addEventListener("click",this[gC]);else if(this[aC].classList.contains("enabled")){this[aC].removeEventListener("click",this[gC]),this[aC].classList.remove("enabled");const t=vv;this.setAttribute("ar-status",t),this.dispatchEvent(new CustomEvent("ar-status",{detail:{status:t}}))}this[uC]=e}async[oC](){console.log("Attempting to present in AR with WebXR..."),await this[yC]();try{this[aC].removeEventListener("click",this[gC]);const{arRenderer:t}=this[vE];t.placeOnWall="wall"===this.arPlacement,await t.present(this[AE],this.xrEnvironment)}catch(t){console.warn("Error while trying to present in AR with WebXR"),console.error(t),await this[vE].arRenderer.stopPresenting(),YS=!0,console.warn("Falling back to next ar-mode"),await this[vC](),this.activateAR()}finally{this[vC]()}}async[yC](){this.loaded||(this[AC]=!0,this[cE](),await((t,e,i=null)=>new Promise(n=>{t.addEventListener(e,function r(s){i&&!i(s)||(n(s),t.removeEventListener(e,r))})}))(this,"load"),this[AC]=!1)}[EE](){return super[EE]()||this[AC]}async[lC](){const t=self.location.toString(),e=new URL(t),i=Array.from(this.querySelectorAll("extra-model")).map(t=>t.src).filter(t=>null!=t),n=this.src||i[0]||null;if(!n)return void console.warn("No src or extra-model provided for Scene Viewer fallback.");let r=new URL(n,t);r.hash&&(r.hash="");const s=new URLSearchParams(r.search);if(e.hash=ZS,s.set("mode","ar_preferred"),s.has("disable_occlusion")||s.set("disable_occlusion","true"),"fixed"===this.arScale&&s.set("resizable","false"),"wall"===this.arPlacement&&s.set("enable_vertical_placement","true"),s.has("sound")){const e=new URL(s.get("sound"),t);s.set("sound",e.toString())}if(s.has("link")){const e=new URL(s.get("link"),t);s.set("link",e.toString())}const a=`intent://arvr.google.com/scene-viewer/1.2?${s.toString()+"&file="+encodeURIComponent(r.toString())}#Intent;scheme=https;package=com.google.android.googlequicksearchbox;action=android.intent.action.VIEW;S.browser_fallback_url=${encodeURIComponent(e.toString())};end;`;self.addEventListener("hashchange",()=>{self.location.hash===ZS&&($S=!0,self.history.back(),console.warn("Error while trying to present in AR with Scene Viewer"),console.warn("Falling back to next ar-mode"),this[vC]())},{once:!0}),this[pC].setAttribute("href",a),console.log("Attempting to present in AR with Scene Viewer..."),this[pC].click()}async[cC](){const t=!this.iosSrc;this[aC].classList.remove("enabled");const e=t?await this.prepareUSDZ():this.iosSrc,i=new URL(e,self.location.toString());if(t){const t=self.location.toString(),e=new URL(t),n=Array.from(this.querySelectorAll("extra-model")).map(t=>t.src).filter(t=>null!=t),r=this.src||n[0]||null;if(r){const t=new URL(r,e);t.hash&&(i.hash=t.hash)}}"fixed"===this.arScale&&(i.hash&&(i.hash+="&"),i.hash+="allowsContentScaling=0");const n=this[pC];n.setAttribute("rel","ar");const r=document.createElement("img");n.appendChild(r),n.setAttribute("href",i.toString()),t&&n.setAttribute("download","model.usdz"),n.style.display="none",n.isConnected||this.shadowRoot.appendChild(n),console.log("Attempting to present in AR with Quick Look..."),n.click(),n.removeChild(r),t&&URL.revokeObjectURL(e),this[aC].classList.add("enabled")}async prepareUSDZ(){const t=this[yE].beginActivity("usdz-conversion");await this[yC]();const{models:e,shadow:i,target:n}=this[AE];if(0===e.length||null==e[0])return"";let r=!1;null!=i&&(r=i.visible,i.visible=!1),t(.2);const s=new LS,a=new fr;a.position.copy(n.position);for(const t of e)n.remove(t),a.add(t);a.updateWorldMatrix(!1,!0);const o=await s.parseAsync(a,{maxTextureSize:isNaN(this.arUsdzMaxTextureSize)?1/0:Math.max(parseInt(this.arUsdzMaxTextureSize),16)});for(const t of e)a.remove(t),n.add(t);const l=new Blob([o],{type:"model/vnd.usdz+zip"}),c=URL.createObjectURL(l);return t(1),null!=i&&(i.visible=r),c}}return JS([ut({type:Boolean,attribute:"ar"})],u.prototype,"ar",void 0),JS([ut({type:String,attribute:"ar-scale"})],u.prototype,"arScale",void 0),JS([ut({type:String,attribute:"ar-usdz-max-texture-size"})],u.prototype,"arUsdzMaxTextureSize",void 0),JS([ut({type:String,attribute:"ar-placement"})],u.prototype,"arPlacement",void 0),JS([ut({type:String,attribute:"ar-modes"})],u.prototype,"arModes",void 0),JS([ut({type:String,attribute:"ios-src"})],u.prototype,"iosSrc",void 0),JS([ut({type:Boolean,attribute:"xr-environment"})],u.prototype,"xrEnvironment",void 0),u})((t=>{var e,i,n,r,s,a,o,l;class c extends t{static set dracoDecoderLocation(t){Fg.setDRACODecoderLocation(t)}static get dracoDecoderLocation(){return Fg.getDRACODecoderLocation()}static set ktx2TranscoderLocation(t){Fg.setKTX2TranscoderLocation(t)}static get ktx2TranscoderLocation(){return Fg.getKTX2TranscoderLocation()}static set meshoptDecoderLocation(t){Fg.setMeshoptDecoderLocation(t)}static get meshoptDecoderLocation(){return Fg.getMeshoptDecoderLocation()}static set lottieLoaderLocation(t){by.singleton.textureUtils.lottieLoaderUrl=t}static get lottieLoaderLocation(){return by.singleton.textureUtils.lottieLoaderUrl}static mapURLs(t){by.singleton.loader[Dg].manager.setURLModifier(t)}dismissPoster(){this.loaded?this[TC]():(this[IC]=!0,this[cE]())}showPoster(){const t=this[wC];if(t.classList.contains("show"))return;t.classList.add("show"),this[dE].classList.remove("show");const e=this[MC];e.removeAttribute("tabindex"),e.removeAttribute("aria-hidden");const i=this.modelIsVisible;this[BC]=!1,this[nE](i)}getDimensions(){return this[AE].updateBoundingBoxAndShadowIfDirty(),SE(this[AE].size)}getBoundingBoxCenter(){return this[AE].updateBoundingBoxAndShadowIfDirty(),SE(this[AE].boundingBox.getCenter(new yn))}constructor(...t){super(...t),this.poster=null,this.reveal=_C,this.loading=EC,this[e]=!1,this[i]=!1,this[n]=this.shadowRoot.querySelector(".slot.poster"),this[r]=this.shadowRoot.querySelector("#default-poster"),this[s]=this.shadowRoot.querySelector("#default-progress-bar > .bar"),this[a]=this[MC].getAttribute("aria-label"),this[o]=((t,e)=>{let i=null;const n=(...n)=>{null==i&&(t(...n),i=self.setTimeout(()=>i=null,e))};return n.flush=()=>{null!=i&&(self.clearTimeout(i),i=null)},n})(t=>{const e=this[CC].parentNode;requestAnimationFrame(()=>{this[CC].style.transform=`scaleX(${t})`,0===t&&(e.removeChild(this[CC]),e.appendChild(this[CC])),this[CC].classList.toggle("hide",1===t)})},100),this[l]=t=>{const e=t.detail.totalProgress,i=t.detail.reason;1===e&&(this[RC].flush(),this.loaded&&(this[IC]||this.reveal===_C)&&this[TC]()),this[RC](e),this.dispatchEvent(new CustomEvent("progress",{detail:{totalProgress:e,reason:i}}))};const c=self.ModelViewerElement||{},h=c.dracoDecoderLocation||"https://www.gstatic.com/draco/versioned/decoders/1.5.6/";Fg.setDRACODecoderLocation(h);const u=c.ktx2TranscoderLocation||"https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";Fg.setKTX2TranscoderLocation(u),c.meshoptDecoderLocation&&Fg.setMeshoptDecoderLocation(c.meshoptDecoderLocation);const d=c.lottieLoaderLocation||"https://cdn.jsdelivr.net/npm/three@0.149.0/examples/jsm/loaders/LottieLoader.js";null!=by.singleton.textureUtils&&(by.singleton.textureUtils.lottieLoaderUrl=d)}connectedCallback(){super.connectedCallback(),this.loaded||this.showPoster(),this[yE].addEventListener("progress",this[LC])}disconnectedCallback(){super.disconnectedCallback(),this[yE].removeEventListener("progress",this[LC])}async updated(t){super.updated(t),t.has("poster")&&null!=this.poster&&(this[MC].style.backgroundImage=`url(${this.poster})`),t.has("alt")&&this[MC].setAttribute("aria-label",this[sE]),(t.has("reveal")||t.has("loading"))&&this[cE]()}[(e=BC,i=IC,n=wC,r=MC,s=CC,a=DC,o=RC,l=LC,EE)](){const t=Array.from(this.querySelectorAll("extra-model"));return!!(this.src||t.length>0)&&(this[IC]||this.loading===SC||this.reveal===_C&&this[iE])}[TC](){this[IC]=!1;const t=this[wC];if(!t.classList.contains("show"))return;t.classList.remove("show"),this[dE].classList.add("show");const e=this.modelIsVisible;this[BC]=!0,this[nE](e);const i=this.getRootNode();i&&i.activeElement===this&&this[dE].focus();const n=this[MC];n.setAttribute("aria-hidden","true"),n.tabIndex=-1,this.dispatchEvent(new CustomEvent("poster-dismissed"))}[_E](){return super[_E]()&&this[BC]}}return xC([ut({type:String})],c.prototype,"poster",void 0),xC([ut({type:String})],c.prototype,"reveal",void 0),xC([ut({type:String})],c.prototype,"loading",void 0),c})((t=>{var e;class i extends t{constructor(...t){super(t),this.autoplay=!1,this.animationName=void 0,this.animationCrossfadeDuration=300,this[e]=!0,this[AE].subscribeMixerEvent("loop",t=>{const e=t.action._loopCount,i=t.action._clip.name,n=t.action._clip.uuid,r=this[AE].markedAnimations.find(t=>t.name===i);if(r){this[AE].updateAnimationLoop(r.name,r.loopMode,r.repetitionCount);const t=this[AE].markedAnimations.filter(t=>t.name!==i);this[AE].markedAnimations=t}this.dispatchEvent(new CustomEvent("loop",{detail:{count:e,name:i,uuid:n}}))}),this[AE].subscribeMixerEvent("finished",t=>{if(this[AE].appendedAnimations.includes(t.action._clip.name)){const e=this[AE].appendedAnimations.filter(e=>e!==t.action._clip.name);this[AE].appendedAnimations=e}else this[RE]=!0;this.dispatchEvent(new CustomEvent("finished"))})}get availableAnimations(){return this.loaded?this[AE].animationNames:[]}get duration(){return this[AE].duration}get paused(){return this[AE].isAllAnimationsPaused()}get currentTime(){return this[AE].animationTime}get appendedAnimations(){return this[AE].appendedAnimations}set currentTime(t){this[AE].animationTime=t,this[gE]()}get timeScale(){return this[AE].animationTimeScale}set timeScale(t){this[AE].animationTimeScale=t}pause(t){var e;if(null==(null==t?void 0:t.modelIndex)&&this.paused)return;const i=null!==(e=null==t?void 0:t.modelIndex)&&void 0!==e?e:null;this[AE].pauseAnimation(i),this.dispatchEvent(new CustomEvent("pause"))}play(t){var e;if(this.availableAnimations.length>0){const i=null!==(e=null==t?void 0:t.modelIndex)&&void 0!==e?e:null;this[AE].unpauseAnimation(i),this[IE](t),this.dispatchEvent(new CustomEvent("play"))}}appendAnimation(t,e){var i;this.availableAnimations.length>0&&(this[RE]=!1,this[AE].unpauseAnimation(null!==(i=null==e?void 0:e.modelIndex)&&void 0!==i?i:null),this[TE](t,e),this.dispatchEvent(new CustomEvent("append-animation")))}detachAnimation(t,e){var i;this.availableAnimations.length>0&&(this[RE]=!1,this[AE].unpauseAnimation(null!==(i=null==e?void 0:e.modelIndex)&&void 0!==i?i:null),this[BE](t,e),this.dispatchEvent(new CustomEvent("detach-animation")))}[(e=RE,fE)](){super[fE](),this[AE].pauseAnimation(),null!=this.animationName&&this[IE](),this.autoplay&&this.play()}[mE](t,e){super[mE](t,e),this.paused||!this[_E]()&&!this[vE].isPresenting||(this[AE].updateAnimation(e/1e3),this[gE]())}updated(t){super.updated(t),t.has("autoplay")&&this.autoplay&&this.play(),t.has("animationName")&&this[IE]()}[IE](t=DE){var e;const i=null!==(e=t.repetitions)&&void 0!==e?e:1/0,n=t.pingpong?Si:1===i?_i:Ei;this[AE].playAnimation(this.animationName,this.animationCrossfadeDuration/1e3,n,i,t.modelIndex),this[RE]&&(this[AE].updateAnimation(0),this[gE]())}[TE](t="",e={}){var i;const n=Object.assign(Object.assign({},LE),e),r=null!==(i=n.repetitions)&&void 0!==i?i:1/0,s=n.pingpong?Si:1===r?_i:Ei,a=!!e.repetitions||"pingpong"in e;this[AE].appendAnimation(t||this.animationName,s,r,n.weight,n.timeScale,n.fade,n.warp,n.relativeWarp,n.time,a,n.modelIndex),this[RE]&&(this[AE].updateAnimation(0),this[gE]())}[BE](t="",e={}){const i=Object.assign(Object.assign({},PE),e);this[AE].detachAnimation(t||this.animationName,i.fade,i.modelIndex),this[RE]&&(this[AE].updateAnimation(0),this[gE]())}}return ME([ut({type:Boolean})],i.prototype,"autoplay",void 0),ME([ut({type:String,attribute:"animation-name"})],i.prototype,"animationName",void 0),ME([ut({type:Number,attribute:"animation-crossfade-duration"})],i.prototype,"animationCrossfadeDuration",void 0),i})(wE))))))));customElements.define("model-viewer",GC),t.CanvasTexture=io,t.FileLoader=Gl,t.Loader=Ol,t.ModelViewerElement=GC,t.NearestFilter=de}); diff --git a/js/vendor/model-viewer.LICENSE b/js/vendor/model-viewer.LICENSE new file mode 100644 index 0000000..d645695 --- /dev/null +++ b/js/vendor/model-viewer.LICENSE @@ -0,0 +1,202 @@ + + Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. 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We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. diff --git a/light.html b/light.html index f4399af..3bfe6d8 100644 --- a/light.html +++ b/light.html @@ -19,7 +19,7 @@ .page { max-width: 1400px; margin: 0 auto; } .page-head { display: flex; align-items: center; justify-content: space-between; gap: 16px; flex-wrap: wrap; margin-bottom: 16px; } .page-head img { height: 34px; } - .page-head select { font: inherit; padding: 6px 10px; border: 1px solid #c5ced9; border-radius: 8px; background: #fff; } + .page-head select, .page-head button { font: inherit; padding: 6px 10px; border: 1px solid #c5ced9; border-radius: 8px; background: #fff; } @media (max-width: 820px) { body { padding: 12px; } } @@ -30,7 +30,11 @@
Van Emous Mantelzorgwoningen - +
+ + + +
@@ -40,6 +44,7 @@ + @@ -75,7 +80,17 @@ const pick = document.getElementById('model-pick'); pick.innerHTML = Object.entries(HouseModel.MODELS).map(([k, m]) => ``).join(''); pick.addEventListener('change', () => { location.search = '?model=' + pick.value; }); - document.getElementById('configurator').dataset.model = model; + const el = document.getElementById('configurator'), btn = document.getElementById('glb-dl'); + el.dataset.model = model; + btn.addEventListener('click', () => { + const g = el.tectumLight && el.tectumLight.glb(); + if (!g) return; + const a = document.createElement('a'); + a.href = g.url; + a.download = `${model}.glb`; + a.click(); + btn.textContent = `GLB · ${(g.stats.bytes / 1e6).toLocaleString('nl-NL', { maximumFractionDigits: 1 })} MB · ${g.stats.triangles.toLocaleString('nl-NL')} driehoeken`; + }); })();