v0.4.6: binnenspots per unit, omgeving als keuzemenu (Ontwerp/Dag/Nacht), lampen 15% zachter
- LightingModel.computeIndoor: plafondraster per unit (800-1500 h.o.h., 600 van wand/naad) - 3D, plattegrond, render, totalen en PDF - tegelvloer 20% groter; gras volledig verwijderd Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5.5
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7ae76fe390
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5ecf3e0c2a
@@ -387,7 +387,9 @@ window.HouseModel = (() => {
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const roofEdgeGroup = build && roofEdge ? RoofModel.buildEdge3D(roofEdge, o.roofMaterials, {
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edgeVisible: o.beplatingVisible !== false, spotsVisible: o.lampenVisible !== false
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}) : null;
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const lightingGroup = build ? LightingModel.build3D(lighting.lamps, o.lightingMaterials || LightingModel.createMaterials()) : null;
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// Binnenspots in het plafond, per unit (LightingModel.computeIndoor).
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lighting.indoor = LightingModel.computeIndoor(state.settings.lighting, units, interior);
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const lightingGroup = build ? LightingModel.build3D(lighting.lamps, o.lightingMaterials || LightingModel.createMaterials(), lighting.indoor) : null;
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if (lightingGroup) lightingGroup.visible = o.lampenVisible !== false;
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// Sandwichpanelen rondom de vloeren, vanaf het loopvlak naar beneden.
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@@ -502,6 +504,7 @@ window.HouseModel = (() => {
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} : null,
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lamps: {
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total: parts.lighting.lamps.length,
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indoor: (parts.lighting.indoor || []).length,
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both: parts.lighting.lamps.filter(l => l.direction === 'both').length,
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down: parts.lighting.lamps.filter(l => l.direction === 'down').length,
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up: parts.lighting.lamps.filter(l => l.direction === 'up').length
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