v0.6.0: ruimtes (verfemmer: functie, netto m², vloerafwerking, FIBO-wandpanelen, eigen verfkleur, vals plafond, ruimtestaat op de PDF), inrichting (sanitair, keuken, kookeiland, kasten, bed, zithoek, boiler; slepen met snappen op het wandvlak, draaien, kosten), kozijnen met deurrichting, glasdeur en schuifdeuren (inbouw/opbouw, deuren open in de loopmodus) plus dagkanten, gevel stucwerk en wandstukken splitsen met eigen gevel, dak over de hele woning met overkapping, geschilderd plafond, model Amstel als nieuw ontwerp, kosten en prijzen uit kosten/intern.csv en kosten/leveranciers.csv (CostCsv); easter egg verwijderd; overbodige comments opgeschoond (alleen copyright, uitzonderingen en valkuilen blijven)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Machiel
2026-10-11 00:34:27 +02:00
co-authored by Claude Opus 5.5
parent b5510d56c7
commit ceda0b554d
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/*!
* Tectum
* Copyright © 2026 Machiel Heinen.
* Alle rechten voorbehouden. Gebruik uitsluitend met schriftelijke toestemming.
* Zie LICENTIE.md.
*/
// Lokaal (mm): x langs de breedte (midden 0), z van de rug (-d/2) naar de voorkant, y vanaf het loopvlak.
// rot in graden met de klok mee, 0 = rug naar het noorden. anchor 'oost': x vanaf de oostrand.
window.FixtureModel = (() => {
const toM = 0.001;
const CATS = { sanitair: 'Sanitair', keuken: 'Keuken', kasten: 'Kasten', wonen: 'Wonen', slapen: 'Slapen', techniek: 'Techniek' };
const mats = {};
const M = (key, make) => mats[key] || (mats[key] = make());
const std = (color, rough, metal, extra) => new THREE.MeshStandardMaterial(Object.assign({ color, roughness: rough, metalness: metal || 0 }, extra || {}));
const MAT = {
keramiek: () => M('keramiek', () => std(0xf7f7f4, 0.18, 0.05)),
chroom: () => M('chroom', () => std(0xd8dadc, 0.15, 0.95)),
zwartMetaal: () => M('zwartMetaal', () => std(0x1d1e20, 0.4, 0.6)),
glas: () => M('glas', () => std(0xb9d4dc, 0.05, 0.1, { transparent: true, opacity: 0.25, depthWrite: false, side: THREE.DoubleSide })),
spiegel: () => M('spiegel', () => std(0xdfe6ea, 0.03, 1)),
voorzet: () => M('voorzet', () => std(0xeceae5, 0.6)),
tegel: () => M('tegel', () => std(0x8d8f91, 0.5)),
rubber: () => M('rubber', () => std(0x1b1b1b, 0.8)),
werkblad: () => M('werkblad', () => std(0x2f3133, 0.35)),
kookplaat: () => M('kookplaat', () => std(0x0e0e10, 0.08, 0.2)),
ring: () => M('ring', () => std(0x5a5c60, 0.3)),
plint: () => M('plint', () => std(0x202122, 0.7)),
stof: () => M('stof', () => std(0x7f8487, 0.95)),
stofDonker: () => M('stofDonker', () => std(0x5c6064, 0.95)),
stofGroen: () => M('stofGroen', () => std(0x6e7d68, 0.95)),
beddengoed: () => M('beddengoed', () => std(0xf2f0ea, 0.9)),
kussen: () => M('kussen', () => std(0xe4e1d8, 0.9)),
hout: () => M('hout', () => std(0x9b7a55, 0.6)),
houtDonker: () => M('houtDonker', () => std(0x4a3a2c, 0.6)),
wit: () => M('wit', () => std(0xf0efea, 0.5)),
scherm: () => M('scherm', () => std(0x0b0c0e, 0.1, 0.3))
};
const FRONTS = {
wit: { label: 'Wit mat', hex: 0xefeeea },
grijs: { label: 'Lichtgrijs', hex: 0xc4c5c2 },
antraciet: { label: 'Antraciet', hex: 0x3b3e42 },
zwart: { label: 'Zwart', hex: 0x1d1e20 },
eiken: { label: 'Eiken', hex: 0xa8865e }
};
const frontMat = (k) => M('front:' + k, () => std((FRONTS[k] || FRONTS.wit).hex, 0.55));
function box(g, mat, x, y, z, w, h, d) {
if (w <= 0 || h <= 0 || d <= 0) return null;
const m = new THREE.Mesh(new THREE.BoxGeometry(w * toM, h * toM, d * toM), mat);
m.position.set(x * toM, y * toM, z * toM);
m.castShadow = true; m.receiveShadow = true;
g.add(m);
return m;
}
const boxAt = (g, mat, x0, x1, y0, y1, z0, z1) => box(g, mat, (x0 + x1) / 2, (y0 + y1) / 2, (z0 + z1) / 2, x1 - x0, y1 - y0, z1 - z0);
function ecyl(g, mat, x, z, rx, rz, y0, y1, taper) {
const geo = new THREE.CylinderGeometry(1, taper || 1, 1, 40);
const m = new THREE.Mesh(geo, mat);
m.scale.set(rx * toM, (y1 - y0) * toM, rz * toM);
m.position.set(x * toM, (y0 + y1) / 2 * toM, z * toM);
m.castShadow = true; m.receiveShadow = true;
g.add(m);
return m;
}
const rectP = (x0, x1, z0, z1, kind, fill) => ({ pts: [{ x: x0, z: z0 }, { x: x1, z: z0 }, { x: x1, z: z1 }, { x: x0, z: z1 }], closed: true, kind, fill });
const lineP = (x0, z0, x1, z1, kind) => ({ pts: [{ x: x0, z: z0 }, { x: x1, z: z1 }], kind });
function ellP(cx, cz, rx, rz, kind, a0, a1) {
const pts = [], n = 32, s = a0 === undefined ? 0 : a0, e = a1 === undefined ? Math.PI * 2 : a1;
for (let i = 0; i <= n; i++) { const t = s + (e - s) * i / n; pts.push({ x: cx + rx * Math.cos(t), z: cz + rz * Math.sin(t) }); }
return { pts, closed: a0 === undefined, kind };
}
const circP = (x, z, r, kind) => ({ circle: { x, z, r }, kind });
function rrectP(x0, x1, z0, z1, r, kind) {
const pts = [], q = (cx, cz, a) => { for (let i = 0; i <= 6; i++) { const t = a + i / 6 * Math.PI / 2; pts.push({ x: cx + r * Math.cos(t), z: cz + r * Math.sin(t) }); } };
q(x1 - r, z1 - r, 0); q(x0 + r, z1 - r, Math.PI / 2); q(x0 + r, z0 + r, Math.PI); q(x1 - r, z0 + r, Math.PI * 1.5);
return { pts, closed: true, kind };
}
const TYPES = {
toilet: {
label: 'Toilet (zwevend)', cat: 'sanitair', w: 600, d: 690, h: 1200, resize: ['w', 'h'], minW: 450, wall: true, cost: 'toilet',
hint: 'Wandcloset aan een inbouwreservoir in een voorzetwand (150 mm), zitting 420 mm',
build(f, g) {
const D = f.d, zb = -D / 2, zf = zb + 150;
boxAt(g, MAT.voorzet(), -f.w / 2, f.w / 2, 0, f.h, zb, zf); // voorzetwand
boxAt(g, MAT.chroom(), -120, 120, 920, 1080, zf, zf + 8); // bedieningsplaat
boxAt(g, MAT.wit(), -110, 110, 930, 1070, zf + 8, zf + 10);
const cz = zf + 270;
ecyl(g, MAT.keramiek(), 0, cz, 180, 270, 250, 400, 0.72); // pot
boxAt(g, MAT.keramiek(), -150, 150, 300, 400, zf, zf + 120); // aansluiting op de wand
ecyl(g, MAT.keramiek(), 0, cz + 5, 185, 272, 400, 420); // zitting
ecyl(g, MAT.keramiek(), 0, cz + 5, 180, 265, 422, 436); // deksel
},
plan(f) {
const zb = -f.d / 2, zf = zb + 150, cz = zf + 270;
return [rectP(-f.w / 2, f.w / 2, zb, zf, 'solid', true), ellP(0, cz, 180, 270), ellP(0, cz + 30, 115, 190, 'thin'), rectP(-150, 150, zf, zf + 70, 'thin')];
}
},
fontein: {
label: 'Fontein', cat: 'sanitair', w: 400, d: 250, h: 850, resize: ['w', 'd', 'h'], wall: true, cost: 'fontein',
hint: 'Handwasbak met kraan; h = bovenkant',
build(f, g) {
const zb = -f.d / 2, zf = f.d / 2, top = f.h;
boxAt(g, MAT.keramiek(), -f.w / 2, f.w / 2, top - 130, top, zb, zf);
boxAt(g, MAT.rubber(), -f.w / 2 + 40, f.w / 2 - 40, top - 4, top + 0.5, zb + 70, zf - 30);
tap(g, f.w / 2 - 70, top, zb + 35, 120);
boxAt(g, MAT.chroom(), -25, 25, 300, top - 130, zb, zb + 50); // sifon
},
plan(f) { const zb = -f.d / 2; return [rectP(-f.w / 2, f.w / 2, zb, f.d / 2), rrectP(-f.w / 2 + 40, f.w / 2 - 40, zb + 70, f.d / 2 - 30, 40, 'thin'), circP(f.w / 2 - 70, zb + 35, 18, 'thin')]; }
},
wastafel: {
label: 'Badmeubel met spiegel', cat: 'sanitair', w: 800, d: 460, h: 850, resize: ['w', 'd', 'h'], wall: true, cost: 'wastafel',
opts: { front: 'eiken', spiegel: true }, hint: 'Zwevend onderkastje met wastafel; h = bovenkant blad',
build(f, g) {
const zb = -f.d / 2, zf = f.d / 2, top = f.h;
boxAt(g, frontMat(f.opts.front), -f.w / 2, f.w / 2, top - 520, top - 50, zb, zf - 5);
boxAt(g, MAT.rubber(), -f.w / 2 + 5, f.w / 2 - 5, top - 288, top - 284, zf - 5, zf - 3); // greep-naad
boxAt(g, MAT.keramiek(), -f.w / 2, f.w / 2, top - 50, top, zb, zf);
boxAt(g, MAT.rubber(), -Math.min(250, f.w / 2 - 60), Math.min(250, f.w / 2 - 60), top - 3, top + 0.5, zb + 110, zf - 40);
tap(g, 0, top, zb + 60, 160);
if (f.opts.spiegel) {
boxAt(g, MAT.zwartMetaal(), -f.w / 2, f.w / 2, top + 250, top + 1000, zb, zb + 22);
boxAt(g, MAT.spiegel(), -f.w / 2 + 12, f.w / 2 - 12, top + 262, top + 988, zb + 22, zb + 24);
}
},
plan(f) {
const zb = -f.d / 2, bw = Math.min(250, f.w / 2 - 60);
return [rectP(-f.w / 2, f.w / 2, zb, f.d / 2), ellP(0, (zb + 110 + f.d / 2 - 40) / 2, bw, (f.d - 150) / 2, 'thin'), circP(0, zb + 60, 18, 'thin')];
}
},
douche: {
label: 'Inloopdouche', cat: 'sanitair', w: 900, d: 1200, h: 2100, resize: ['w', 'd', 'h'], wall: true, cost: 'douche',
opts: { glas: 'rechts', glasLengte: 1000 }, hint: 'Betegelde vloer met douchegoot, glaswand opzij, regendouche en thermostaatkraan aan de rugwand',
build(f, g) {
const zb = -f.d / 2, zf = f.d / 2;
boxAt(g, MAT.tegel(), -f.w / 2, f.w / 2, 0, 6, zb, zf); // vloer
boxAt(g, MAT.zwartMetaal(), -f.w / 2 + 60, f.w / 2 - 60, 6, 8, zb + 60, zb + 110); // douchegoot
// Thermostaatkraan + glijstang
boxAt(g, MAT.zwartMetaal(), -170, 170, 1050, 1110, zb, zb + 70);
boxAt(g, MAT.zwartMetaal(), 140, 165, 1110, 2050, zb + 30, zb + 55); // stang naar de regendouche
boxAt(g, MAT.zwartMetaal(), 140, 165, 2030, 2055, zb + 30, zb + 330); // arm
ecyl(g, MAT.zwartMetaal(), 152, zb + 330, 150, 150, 2005, 2025); // regendouche Ø300
// Glaswand opzij (zwart profiel aan de wand)
if (f.opts.glas !== 'geen') {
const x = f.opts.glas === 'links' ? -f.w / 2 : f.w / 2, L = Math.min(f.d, f.opts.glasLengte || 1000);
boxAt(g, MAT.glas(), x - 4, x + 4, 30, f.h, zb, zb + L);
boxAt(g, MAT.zwartMetaal(), x - 12, x + 12, 30, f.h, zb, zb + 25);
boxAt(g, MAT.zwartMetaal(), x - 10, x + 10, f.h - 20, f.h, zb, zb + L);
}
},
plan(f) {
const zb = -f.d / 2, out = [rectP(-f.w / 2, f.w / 2, zb, f.d / 2, 'dash'), rectP(-f.w / 2 + 60, f.w / 2 - 60, zb + 60, zb + 110, 'thin'), circP(152, zb + 330, 150, 'thin')];
if (f.opts.glas !== 'geen') {
const x = f.opts.glas === 'links' ? -f.w / 2 : f.w / 2, L = Math.min(f.d, f.opts.glasLengte || 1000);
out.push(rectP(x - 15, x + 15, zb, zb + L, 'solid', true));
}
return out;
}
},
keuken: {
label: 'Keukenblok', cat: 'keuken', w: 2660, d: 600, h: 910, resize: ['w', 'd', 'h'], minW: 600, wall: true, cost: 'keuken',
opts: { front: 'antraciet', spoelbak: 0.6, hogeKast: 'links', vaatwasser: true, bovenkasten: false },
hint: 'Onderkasten met werkblad en spoelbak (plek: 0 = links, 1 = rechts, van voren gezien); hoge kast 600 mm met inbouwkoelkast en oven',
build(f, g) { kitchenRun(g, f, false); },
plan(f) { return kitchenPlan(f, false); }
},
kookeiland: {
label: 'Kookeiland', cat: 'keuken', w: 2660, d: 600, h: 910, resize: ['w', 'd', 'h'], minW: 600, wall: false, cost: 'kookeiland',
opts: { front: 'antraciet', kookplaat: true },
hint: 'Vrijstaand, met inductiekookplaat (4 zones) in het midden',
build(f, g) { kitchenRun(g, f, true); },
plan(f) { return kitchenPlan(f, true); }
},
kledingkast: {
label: 'Kledingkast', cat: 'kasten', w: 3020, d: 600, h: 2400, resize: ['w', 'd', 'h'], minW: 400, wall: true, cost: 'kast',
opts: { front: 'wit' }, hint: 'Hang/leg, deuren van ca. 750 mm (twee per vak)',
build(f, g) {
const zb = -f.d / 2, zf = f.d / 2, n = Math.max(1, Math.round(f.w / 750));
boxAt(g, MAT.wit(), -f.w / 2, f.w / 2, 0, f.h, zb, zf - 20);
const dw = f.w / n;
for (let i = 0; i < n; i++) {
const x0 = -f.w / 2 + i * dw;
[[x0 + 2, x0 + dw / 2 - 2], [x0 + dw / 2 + 2, x0 + dw - 2]].forEach(([a, b], k) => {
boxAt(g, frontMat(f.opts.front), a, b, 80, f.h - 4, zf - 20, zf);
const hx = k === 0 ? b - 40 : a + 40;
boxAt(g, MAT.zwartMetaal(), hx - 6, hx + 6, 900, 1300, zf, zf + 18);
});
}
boxAt(g, MAT.plint(), -f.w / 2, f.w / 2, 0, 80, zf - 60, zf - 20);
},
plan(f) {
const zb = -f.d / 2, n = Math.max(1, Math.round(f.w / 750)), out = [rectP(-f.w / 2, f.w / 2, zb, f.d / 2)];
for (let i = 1; i < n; i++) out.push(lineP(-f.w / 2 + i * f.w / n, zb, -f.w / 2 + i * f.w / n, f.d / 2, 'thin'));
out.push(lineP(-f.w / 2 + 30, 0, f.w / 2 - 30, 0, 'dash')); // roede
return out;
}
},
bed: {
label: 'Bed', cat: 'slapen', w: 1600, d: 2100, h: 520, resize: ['w', 'd'], minW: 800, wall: true, cost: null,
opts: { nachtkastjes: true }, hint: 'Hoofdbord tegen de wand; 2 kussens vanaf 1200 mm breed',
build(f, g) {
const zb = -f.d / 2, zf = f.d / 2;
boxAt(g, MAT.stofDonker(), -f.w / 2, f.w / 2, 0, 1050, zb, zb + 80); // hoofdbord
boxAt(g, MAT.stofDonker(), -f.w / 2, f.w / 2, 60, 330, zb + 80, zf); // boxspring
boxAt(g, MAT.plint(), -f.w / 2 + 40, f.w / 2 - 40, 0, 60, zb + 120, zf - 40);
boxAt(g, MAT.beddengoed(), -f.w / 2 + 10, f.w / 2 - 10, 330, f.h, zb + 85, zf - 5); // matras
boxAt(g, MAT.kussen(), -f.w / 2 + 5, f.w / 2 - 5, f.h - 10, f.h + 40, zb + 650, zf); // dekbed
const nk = f.w >= 1200 ? 2 : 1, kw = (f.w - 60 * (nk + 1)) / nk;
for (let i = 0; i < nk; i++) boxAt(g, MAT.wit(), -f.w / 2 + 60 + i * (kw + 60), -f.w / 2 + 60 + i * (kw + 60) + kw, f.h - 5, f.h + 110, zb + 110, zb + 500);
if (f.opts.nachtkastjes) [-1, 1].forEach(s => {
const x0 = s < 0 ? -f.w / 2 - 470 : f.w / 2 + 20;
boxAt(g, MAT.houtDonker(), x0, x0 + 450, 150, 520, zb + 10, zb + 410);
});
},
plan(f) {
const zb = -f.d / 2, out = [rectP(-f.w / 2, f.w / 2, zb, f.d / 2), lineP(-f.w / 2, zb + 80, f.w / 2, zb + 80, 'thin'), lineP(-f.w / 2, zb + 650, f.w / 2, zb + 650, 'thin')];
const nk = f.w >= 1200 ? 2 : 1, kw = (f.w - 60 * (nk + 1)) / nk;
for (let i = 0; i < nk; i++) out.push(rrectP(-f.w / 2 + 60 + i * (kw + 60), -f.w / 2 + 60 + i * (kw + 60) + kw, zb + 110, zb + 500, 60, 'thin'));
out.push(lineP(-f.w / 2, zb + 650, f.w / 2 - 300, f.d / 2, 'thin'));
if (f.opts.nachtkastjes) [-1, 1].forEach(s => { const x0 = s < 0 ? -f.w / 2 - 470 : f.w / 2 + 20; out.push(rectP(x0, x0 + 450, zb + 10, zb + 410, 'thin')); });
return out;
}
},
eettafel: {
label: 'Eettafel met stoelen', cat: 'wonen', w: 2000, d: 1100, h: 750, resize: ['w', 'd'], minW: 600, wall: false, cost: null,
opts: { vorm: 'ovaal', stoelen: 6 }, hint: 'Ovaal of rechthoekig; stoelen verdeeld over de lange zijden',
build(f, g) {
const ov = f.opts.vorm === 'ovaal';
if (ov) { ecyl(g, MAT.houtDonker(), 0, 0, f.w / 2, f.d / 2, f.h - 30, f.h); ecyl(g, MAT.zwartMetaal(), 0, 0, 60, 60, 20, f.h - 30); ecyl(g, MAT.zwartMetaal(), 0, 0, Math.min(f.w, f.d) * 0.3, Math.min(f.w, f.d) * 0.22, 0, 20); }
else {
boxAt(g, MAT.houtDonker(), -f.w / 2, f.w / 2, f.h - 30, f.h, -f.d / 2, f.d / 2);
[[-1, -1], [1, -1], [-1, 1], [1, 1]].forEach(([a, b]) => boxAt(g, MAT.zwartMetaal(), a * (f.w / 2 - 80) - 25, a * (f.w / 2 - 80) + 25, 0, f.h - 30, b * (f.d / 2 - 80) - 25, b * (f.d / 2 - 80) + 25));
}
chairSpots(f).forEach(c => chair(g, c.x, c.z, c.rot));
},
plan(f) {
const out = [f.opts.vorm === 'ovaal' ? ellP(0, 0, f.w / 2, f.d / 2) : rectP(-f.w / 2, f.w / 2, -f.d / 2, f.d / 2)];
chairSpots(f).forEach(c => {
const pts = [[-225, -220], [225, -220], [225, 220], [-225, 220]].map(([x, z]) => rot2(x, z, c.rot)).map(p => ({ x: p.x + c.x, z: p.z + c.z }));
out.push({ pts, closed: true, kind: 'thin' });
const b = [[-225, 190], [225, 190]].map(([x, z]) => rot2(x, z, c.rot)).map(p => ({ x: p.x + c.x, z: p.z + c.z }));
out.push({ pts: b, kind: 'thin' });
});
return out;
}
},
bank: {
label: 'Bank', cat: 'wonen', w: 2600, d: 950, h: 820, resize: ['w', 'd'], minW: 1200, wall: false, cost: null,
opts: { chaise: 'rechts', chaiseLengte: 1700 }, hint: 'Rug aan de achterzijde; chaise longue links/rechts (van voren gezien)',
build(f, g) {
const zb = -f.d / 2, zf = f.d / 2, mat = MAT.stof();
boxAt(g, mat, -f.w / 2, f.w / 2, 80, 430, zb, zf); // zitting
boxAt(g, mat, -f.w / 2, f.w / 2, 80, f.h, zb, zb + 220); // rug
const ch = f.opts.chaise, L = Math.max(f.d, f.opts.chaiseLengte || 1700);
if (ch === 'links' || ch === 'rechts') {
const x0 = ch === 'links' ? -f.w / 2 : f.w / 2 - 900, x1 = x0 + 900;
boxAt(g, mat, x0, x1, 80, 430, zf, zb + L);
boxAt(g, MAT.stofDonker(), x0 + 10, x1 - 10, 430, 480, zf, zb + L - 10);
}
[-1, 1].forEach(s => { if (!((s < 0 && ch === 'links') || (s > 0 && ch === 'rechts'))) boxAt(g, mat, s * f.w / 2 - (s > 0 ? 180 : 0), s * f.w / 2 + (s < 0 ? 180 : 0), 80, 620, zb, zf); });
const nz = Math.max(1, Math.round((f.w - 360) / 800)), cw = (f.w - 360) / nz;
for (let i = 0; i < nz; i++) boxAt(g, MAT.stofDonker(), -f.w / 2 + 180 + i * cw + 10, -f.w / 2 + 180 + (i + 1) * cw - 10, 430, 480, zb + 230, zf - 10);
[[-1, -1], [1, -1], [-1, 1], [1, 1]].forEach(([a, b]) => boxAt(g, MAT.zwartMetaal(), a * (f.w / 2 - 60) - 15, a * (f.w / 2 - 60) + 15, 0, 80, b * (f.d / 2 - 60) - 15, b * (f.d / 2 - 60) + 15));
},
plan(f) {
const zb = -f.d / 2, zf = f.d / 2, ch = f.opts.chaise, L = Math.max(f.d, f.opts.chaiseLengte || 1700);
let pts = [{ x: -f.w / 2, z: zb }, { x: f.w / 2, z: zb }, { x: f.w / 2, z: zf }, { x: -f.w / 2, z: zf }];
if (ch === 'rechts') pts = [{ x: -f.w / 2, z: zb }, { x: f.w / 2, z: zb }, { x: f.w / 2, z: zb + L }, { x: f.w / 2 - 900, z: zb + L }, { x: f.w / 2 - 900, z: zf }, { x: -f.w / 2, z: zf }];
if (ch === 'links') pts = [{ x: -f.w / 2, z: zb }, { x: f.w / 2, z: zb }, { x: f.w / 2, z: zf }, { x: -f.w / 2 + 900, z: zf }, { x: -f.w / 2 + 900, z: zb + L }, { x: -f.w / 2, z: zb + L }];
const out = [{ pts, closed: true }, lineP(-f.w / 2, zb + 220, f.w / 2, zb + 220, 'thin')];
const nz = Math.max(1, Math.round((f.w - 360) / 800)), cw = (f.w - 360) / nz;
for (let i = 1; i < nz; i++) out.push(lineP(-f.w / 2 + 180 + i * cw, zb + 220, -f.w / 2 + 180 + i * cw, zf, 'thin'));
return out;
}
},
fauteuil: {
label: 'Fauteuil', cat: 'wonen', w: 850, d: 850, h: 800, resize: ['w', 'd'], wall: false, cost: null, opts: {},
build(f, g) {
const zb = -f.d / 2, zf = f.d / 2;
boxAt(g, MAT.stofGroen(), -f.w / 2 + 110, f.w / 2 - 110, 150, 430, zb + 150, zf);
boxAt(g, MAT.stofGroen(), -f.w / 2, f.w / 2, 150, f.h, zb, zb + 160);
[-1, 1].forEach(s => boxAt(g, MAT.stofGroen(), s > 0 ? f.w / 2 - 120 : -f.w / 2, s > 0 ? f.w / 2 : -f.w / 2 + 120, 150, 600, zb, zf));
[[-1, -1], [1, -1], [-1, 1], [1, 1]].forEach(([a, b]) => ecyl(g, MAT.houtDonker(), a * (f.w / 2 - 70), b * (f.d / 2 - 70), 18, 18, 0, 150, 0.7));
},
plan(f) { const zb = -f.d / 2; return [rrectP(-f.w / 2, f.w / 2, zb, f.d / 2, 80), lineP(-f.w / 2, zb + 160, f.w / 2, zb + 160, 'thin'), lineP(-f.w / 2 + 120, zb + 160, -f.w / 2 + 120, f.d / 2, 'thin'), lineP(f.w / 2 - 120, zb + 160, f.w / 2 - 120, f.d / 2, 'thin')]; }
},
salontafel: {
label: 'Salontafel', cat: 'wonen', w: 800, d: 800, h: 400, resize: ['w', 'd', 'h'], wall: false, cost: null, opts: { vorm: 'rond' },
build(f, g) {
if (f.opts.vorm === 'rond') { ecyl(g, MAT.hout(), 0, 0, f.w / 2, f.d / 2, f.h - 30, f.h); ecyl(g, MAT.zwartMetaal(), 0, 0, f.w / 6, f.d / 6, 0, f.h - 30, 1.3); }
else { boxAt(g, MAT.hout(), -f.w / 2, f.w / 2, f.h - 30, f.h, -f.d / 2, f.d / 2); boxAt(g, MAT.zwartMetaal(), -f.w / 2 + 40, f.w / 2 - 40, 0, f.h - 30, -f.d / 2 + 40, f.d / 2 - 40); }
},
plan(f) { return [f.opts.vorm === 'rond' ? ellP(0, 0, f.w / 2, f.d / 2) : rectP(-f.w / 2, f.w / 2, -f.d / 2, f.d / 2)]; }
},
tvmeubel: {
label: 'Tv-meubel', cat: 'wonen', w: 1800, d: 400, h: 450, resize: ['w', 'd', 'h'], wall: true, cost: null, opts: { tv: true },
build(f, g) {
const zb = -f.d / 2;
boxAt(g, MAT.houtDonker(), -f.w / 2, f.w / 2, 150, f.h, zb, f.d / 2);
if (f.opts.tv) { const tw = Math.min(1450, f.w - 200); boxAt(g, MAT.scherm(), -tw / 2, tw / 2, 1000, 1000 + tw * 0.5625, zb, zb + 40); }
},
plan(f) { return [rectP(-f.w / 2, f.w / 2, -f.d / 2, f.d / 2), lineP(-f.w / 2, 0, f.w / 2, 0, 'thin')]; }
},
boiler: {
label: 'Elektrische boiler', cat: 'techniek', w: 450, d: 450, h: 800, resize: ['w', 'h'], wall: true, cost: 'boiler',
opts: { liter: 80 }, hint: 'Hangend aan de wand (onderkant 900 mm); w = diameter',
build(f, g) {
const r = f.w / 2;
ecyl(g, MAT.wit(), 0, 0, r, Math.min(r, f.d / 2), 900, 900 + f.h);
boxAt(g, MAT.zwartMetaal(), -40, 40, 860, 900, -20, 20);
[-60, 60].forEach(x => boxAt(g, MAT.chroom(), x - 10, x + 10, 400, 870, -f.d / 2 + 20, -f.d / 2 + 40));
},
plan(f) { return [ellP(0, 0, f.w / 2, f.d / 2), ellP(0, 0, f.w / 2 - 25, f.d / 2 - 25, 'thin'), { text: `EB ${f.opts.liter || 80}L`, at: { x: 0, z: 0 } }]; }
},
wasmachine: {
label: 'Wasmachine', cat: 'techniek', w: 600, d: 600, h: 850, resize: [], wall: true, cost: null, opts: {},
build(f, g) {
boxAt(g, MAT.wit(), -300, 300, 0, 850, -300, 280);
const door = ecyl(g, MAT.zwartMetaal(), 0, 0, 160, 160, 0, 10);
door.rotation.x = Math.PI / 2;
door.position.set(0, 0.45, 0.285);
},
plan() { return [rectP(-300, 300, -300, 300), circP(0, 0, 200, 'thin'), { text: 'WM', at: { x: 0, z: 0 } }]; }
}
};
function tap(g, x, y, z, reach) {
ecyl(g, MAT.chroom(), x, z, 18, 18, y, y + 180);
boxAt(g, MAT.chroom(), x - 10, x + 10, y + 160, y + 180, z, z + reach);
}
function rot2(x, z, deg) {
const a = deg * Math.PI / 180, c = Math.cos(a), s = Math.sin(a);
return { x: x * c - z * s, z: x * s + z * c };
}
function chairSpots(f) {
const n = Math.max(0, Math.min(12, Math.round(f.opts.stoelen || 0)));
const out = [];
const perSide = Math.ceil(n / 2);
[[-1, 180], [1, 0]].forEach(([s, r], k) => {
const m = k === 0 ? perSide : n - perSide;
for (let i = 0; i < m; i++) {
const x = -f.w / 2 + f.w * (i + 0.5) / m * 0.86 + f.w * 0.07;
const edge = f.opts.vorm === 'ovaal' ? (f.d / 2) * Math.sqrt(Math.max(0, 1 - (x / (f.w / 2)) ** 2)) : f.d / 2;
out.push({ x, z: s * (edge + 120), rot: r });
}
});
return out;
}
function chair(g, x, z, rotDeg) {
const c = new THREE.Group();
boxAt(c, MAT.stofDonker(), -225, 225, 430, 480, -220, 220);
boxAt(c, MAT.stofDonker(), -225, 225, 480, 880, 170, 220);
[[-1, -1], [1, -1], [-1, 1], [1, 1]].forEach(([a, b]) => boxAt(c, MAT.zwartMetaal(), a * 195 - 12, a * 195 + 12, 0, 430, b * 190 - 12, b * 190 + 12));
c.rotation.y = -rotDeg * Math.PI / 180;
c.position.set(x * toM, 0, z * toM);
g.add(c);
}
// Van voren gezien: links = -x.
function kitchenModules(f, island) {
const tall = !island && (f.opts.hogeKast === 'links' || f.opts.hogeKast === 'rechts') && f.w >= 1200 ? f.opts.hogeKast : null;
const x0 = -f.w / 2 + (tall === 'links' ? 600 : 0), x1 = f.w / 2 - (tall === 'rechts' ? 600 : 0);
const n = Math.max(1, Math.round((x1 - x0) / 600));
return { tall, x0, x1, n, mw: (x1 - x0) / n };
}
function kitchenRun(g, f, island) {
const zb = -f.d / 2, zf = f.d / 2, top = f.h, front = frontMat(f.opts.front);
const K = kitchenModules(f, island);
boxAt(g, MAT.plint(), K.x0, K.x1, 0, 100, zb + (island ? 60 : 0), zf - 60);
boxAt(g, front, K.x0, K.x1, 100, top - 40, zb + (island ? 0 : 0), zf - 22);
for (let i = 0; i < K.n; i++) {
const a = K.x0 + i * K.mw + 1.5, b = K.x0 + (i + 1) * K.mw - 1.5;
boxAt(g, front, a, b, 105, top - 45, zf - 22, zf - 2);
if (island) boxAt(g, front, a, b, 105, top - 45, zb + 2, zb + 22);
}
boxAt(g, MAT.werkblad(), K.x0 - (island ? 20 : 0), K.x1 + (island ? 20 : 0), top - 40, top, zb - (island ? 20 : 0), zf + 20);
if (K.tall) {
const a = K.tall === 'links' ? -f.w / 2 : f.w / 2 - 600, b = a + 600;
boxAt(g, front, a, b, 0, 2200, zb, zf - 22);
boxAt(g, front, a + 2, b - 2, 105, 1190, zf - 22, zf - 2); // koelkastdeur
boxAt(g, MAT.scherm(), a + 20, b - 20, 1200, 1780, zf - 22, zf - 2); // oven
boxAt(g, MAT.zwartMetaal(), a + 30, b - 30, 1730, 1750, zf - 2, zf + 15);
boxAt(g, front, a + 2, b - 2, 1790, 2195, zf - 22, zf - 2);
}
if (!island) {
// Spoelbak + kraan
const sx = spoelX(f, K);
boxAt(g, MAT.chroom(), sx - 380, sx + 380, top - 2, top + 0.5, zb + 90, zf - 70);
boxAt(g, MAT.rubber(), sx - 360, sx + 360, top - 1, top + 1, zb + 105, zf - 85);
ecyl(g, MAT.zwartMetaal(), sx + 200, zb + 55, 22, 22, top, top + 300);
boxAt(g, MAT.zwartMetaal(), sx + 190, sx + 210, top + 280, top + 300, zb + 55, zb + 280);
if (f.opts.bovenkasten) boxAt(g, front, K.x0, K.x1, 1450, 2150, zb, zb + 350);
} else if (f.opts.kookplaat) {
const hw = Math.min(780, K.x1 - K.x0 - 100), hd = Math.min(520, f.d - 80);
boxAt(g, MAT.kookplaat(), -hw / 2, hw / 2, top, top + 4, -hd / 2, hd / 2);
hobZones(hw, hd).forEach(z => ecyl(g, MAT.ring(), z.x, z.z, z.r, z.r, top + 4, top + 5));
}
}
const hobZones = (hw, hd) => [[-0.25, -0.25, 0.19], [0.25, -0.25, 0.14], [-0.25, 0.25, 0.14], [0.25, 0.25, 0.19]]
.map(([a, b, r]) => ({ x: a * hw, z: b * hd, r: r * Math.min(hw, hd * 1.4) }));
function spoelX(f, K) {
const t = Math.max(0, Math.min(1, f.opts.spoelbak === undefined ? 0.6 : f.opts.spoelbak));
return Math.max(K.x0 + 400, Math.min(K.x1 - 400, K.x0 + t * (K.x1 - K.x0)));
}
function kitchenPlan(f, island) {
const zb = -f.d / 2, zf = f.d / 2, K = kitchenModules(f, island), out = [];
out.push(rectP(K.x0, K.x1, zb, zf));
for (let i = 1; i < K.n; i++) out.push(lineP(K.x0 + i * K.mw, zb, K.x0 + i * K.mw, zf, 'thin'));
if (K.tall) {
const a = K.tall === 'links' ? -f.w / 2 : f.w / 2 - 600;
out.push(rectP(a, a + 600, zb, zf), lineP(a, zb, a + 600, zf, 'thin'), lineP(a, zf, a + 600, zb, 'thin'));
}
if (!island) {
const sx = spoelX(f, K);
out.push(rrectP(sx - 360, sx + 360, zb + 105, zf - 85, 40, 'thin'), circP(sx + 200, zb + 55, 22, 'thin'));
} else if (f.opts.kookplaat) {
const hw = Math.min(780, K.x1 - K.x0 - 100), hd = Math.min(520, f.d - 80);
out.push(rectP(-hw / 2, hw / 2, -hd / 2, hd / 2, 'thin'));
hobZones(hw, hd).forEach(z => out.push(circP(z.x, z.z, z.r, 'thin')));
}
return out;
}
const ROTS = [0, 90, 180, 270];
function create(state, type, unitId, x, z, rot) {
const T = TYPES[type] || TYPES.bed;
const id = (state.fixtures || []).reduce((m, f) => Math.max(m, f.id || 0), 0) + 1;
return normalizeOne({ id, type, unitId, x: Math.round(x), z: Math.round(z), rot: rot || 0, w: T.w, d: T.d, h: T.h, opts: Object.assign({}, T.opts || {}) });
}
function normalizeOne(f, i) {
const T = TYPES[f.type];
if (!T) return null;
const num = (v, def, min) => (isFinite(v) && v > 0 ? Math.max(min || 50, Math.round(v)) : def);
return {
id: f.id > 0 ? f.id : (i || 0) + 1, type: f.type, unitId: String(f.unitId || 'A'),
x: Math.round(Number(f.x) || 0), z: Math.round(Number(f.z) || 0), anchor: f.anchor === 'oost' ? 'oost' : 'west', rot: ((Math.round(Number(f.rot) || 0) % 360) + 360) % 360,
w: T.resize.includes('w') ? num(f.w, T.w, T.minW) : T.w, d: T.resize.includes('d') ? num(f.d, T.d) : T.d, h: T.resize.includes('h') ? num(f.h, T.h) : T.h,
opts: Object.assign({}, T.opts || {}, f.opts || {})
};
}
function normalize(list, unitIds) {
return (Array.isArray(list) ? list : []).map(normalizeOne).filter(f => f && (!unitIds || unitIds.includes(f.unitId)));
}
function toWorld(item, lx, lz) {
const p = rot2(lx, lz, item.rot);
return { x: item.cx + p.x, z: item.cz + p.z };
}
function compute(list, units) {
return (list || []).map(f => {
const u = units.find(q => q.id === f.unitId);
if (!u) return null;
const T = TYPES[f.type];
const item = { id: f.id, type: f.type, label: T.label, cat: T.cat, cost: T.cost, state: f, w: f.w, d: f.d, h: f.h, opts: f.opts, rot: f.rot,
unitId: f.unitId, cx: f.anchor === 'oost' ? u.rect.x1 - f.x : u.rect.x0 + f.x, cz: u.rect.z0 + f.z, floorTop: u.layout.floorTop };
item.corners = [[-1, -1], [1, -1], [1, 1], [-1, 1]].map(([a, b]) => toWorld(item, a * f.w / 2, b * f.d / 2));
return item;
}).filter(Boolean);
}
function planShapes(item) {
const T = TYPES[item.type];
const f = { w: item.w, d: item.d, h: item.h, opts: item.opts };
return T.plan(f).map(p => {
if (p.circle) { const c = toWorld(item, p.circle.x, p.circle.z); return Object.assign({}, p, { circle: { x: c.x, z: c.z, r: p.circle.r } }); }
if (p.text) return Object.assign({}, p, { at: toWorld(item, p.at.x, p.at.z) });
return Object.assign({}, p, { pts: p.pts.map(q => toWorld(item, q.x, q.z)) });
});
}
function contains(item, x, z, tol) {
const p = rot2(x - item.cx, z - item.cz, -item.rot), t = tol || 0;
return Math.abs(p.x) <= item.w / 2 + t && Math.abs(p.z) <= item.d / 2 + t;
}
function hit(items, x, z, tol) {
// Kleinste eerst (een fontein op een groter stuk blijft selecteerbaar).
return items.filter(it => contains(it, x, z, tol)).sort((a, b) => a.w * a.d - b.w * b.d)[0] || null;
}
function snap(item, x, z, pieces, reach) {
const T = TYPES[item.type], R = reach || 350;
const grid = (v) => Math.round(v / 10) * 10;
if (!T.wall) return { x: grid(x), z: grid(z), rot: item.rot };
let best = null;
(pieces || []).forEach(p => {
if (p.place.baseY) return;
const pl = p.place, alongX = Math.abs(Math.sin(pl.rotY)) < 0.5;
const half = pl.width / 2, t = pl.thickness / 2;
const s0 = (alongX ? pl.cx : pl.cz) - half, s1 = (alongX ? pl.cx : pl.cz) + half;
const s = alongX ? x : z, n = alongX ? z : x, c = alongX ? pl.cz : pl.cx;
if (s < s0 - 50 || s > s1 + 50) return;
[-1, 1].forEach(side => {
const face = c + side * t, dist = (n - face) * side;
if (dist < -50 || dist > R + item.d / 2) return;
const gap = Math.abs(dist - item.d / 2);
if (best && gap >= best.gap) return;
const rot = alongX ? (side > 0 ? 0 : 180) : (side > 0 ? 270 : 90);
const sC = s1 - s0 > item.w ? Math.max(s0 + item.w / 2, Math.min(s1 - item.w / 2, s)) : (s0 + s1) / 2;
const nC = face + side * item.d / 2;
best = { gap, x: alongX ? sC : nC, z: alongX ? nC : sC, rot };
});
});
return best ? { x: grid(best.x), z: grid(best.z), rot: best.rot } : { x: grid(x), z: grid(z), rot: item.rot };
}
function build3D(items) {
const group = new THREE.Group();
items.forEach(it => {
const g = new THREE.Group();
TYPES[it.type].build({ w: it.w, d: it.d, h: it.h, opts: it.opts }, g);
g.rotation.y = -it.rot * Math.PI / 180;
g.position.set(it.cx * toM, it.floorTop * toM, it.cz * toM);
g.userData.fixture = it.id;
group.add(g);
});
return group;
}
const blocks = (item) => item.type !== 'douche';
return { TYPES, CATS, FRONTS, ROTS, create, normalize, compute, planShapes, contains, hit, snap, build3D, blocks, toWorld };
})();